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Konami confirms new Silent Hill game News

Wii PlayStation 2 PSP News by Robert Purchese

7 April, 2009

Konami has officially unveiled Silent Hill: Shattered Memories for Wii, PS2 and PSP. British studio Climax will develop and aims to release this autumn.

Shattered Memories re-imagines the first ever Silent Hill game. The story of father Henry Mason looking for his daughter remains the same, but there are extra clues, characters and paths to take this time.

More obvious enhancements such as Wiimote controls also feature. Here, the Wii controller acts as both torch and mobile phone. The former will help players through dark areas while the latter takes pictures, provides GPS maps and makes spooky static noises. The Wiimote can pick up and manipulates objects, too.

On top of that will be a psyche profile element that records players' actions and then subtly changes things to unsettle and confuse. Series creator and spooky music maker Akira Yamaoka has written a new soundtrack as well.

Climax will use a more traditional control system for PSP and PS2, but both will sport the improved gameplay elements.

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Comments: 1-12 of 12 in total

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Widge
07/04/09 @ 08:41
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The static from the controller will be a nice addition. When I had a go at GHWT on the Wii, I like the fact that a mangled guitar noise comes from the guitar if you bugger up.
Bigglesworth
07/04/09 @ 09:03
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"Shattered Memories" is probably what anyone who enjoyed the original game will have after playing this one.

;)
neilka
07/04/09 @ 09:05
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Is Henry Mason Harry's brother?
RobertDeZero
07/04/09 @ 09:24
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Remake for a PS3/360 makes sense. eg. Resident Evil on the GC. Remake on the same console, PSP and the Wii?!
Hobo
07/04/09 @ 09:42
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Silent Hill was a PS1 game, not PS2 sorry!
XdarXideX
07/04/09 @ 09:47
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@Robert

Silent Hill only came out on Playstation, not PS2. Though I do agree... I'd love for it to be updated on 360 rather than a dying console and a handheld (as much as I love the PSP). The Wii is a good idea as long as the game's atmosphere doesn't suffer.

Climax did a very good job with Origins, in my opinion. So I'm glad the next Silent Hill is not being made by Double Helix. I do however think that the series being out of Team Silent's hands is beginning to saturate and confuse itself with the movie.
Malek86
07/04/09 @ 11:30
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Wii version for me. Though I'd like them to include normal controls, just so I can have the best of both worlds.
mega7ech
07/04/09 @ 15:20
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Oooh a new Silent Hill game, how wonderf......oh wait, its on the Wii. Nothing of interest for me here...
Edited 1 times, most recently on 07/04/09 @ 16:52
Spong
07/04/09 @ 17:25
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Henry Mason? Clearly Rob Purchese needs to re-read the press-release. Or actually learn to read.

Glad Shattered Memories is coming to the PS2 & PSP though. As I commented in the other news when it was first announced for Wii only, it seems like Konami actually want the game to sell some copies. It's good news that it's coming to a proper console and not one aimed at 5 year-olds or the clinically infirm.
Edited 1 times, most recently on 07/04/09 @ 18:26
dominalien
07/04/09 @ 19:04
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Aw, I'm just playing SH off the PS Store on my PSP.

I don't think I'll be getting the remake, then.
napalm68
07/04/09 @ 21:51
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Hmm, wonder which one I'll go for
gudnikristinn
08/04/09 @ 16:34
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Wow, a lot of Wii bashers commenting....please let me rant a little.
Obviously the Wii version is the main version and will undoubtedly be the version to get if you have that console.
But luckily for PS2 and PSP owners Climax will port the game hopefully without too much loss of material over to those platforms.
As this is a Silent Hill game and after the "failure" that Homecoming was on PS3/360, this could have to be the savior of the series and i believe that Climax will take this project very seriously, on the Wii at least.

Now that most devoted developers have finally figured out how to make Wii games look more fitting to this gen i would expect to see a difference in the Wii to PS2 to be similar as was in Tomb Raider:Underworld.
To those who have not seen all the Underworld games, the difference from PS2 to Wii is more then the difference between the Wii and the 360 version(we can argue about detail because 360 is HD but i´m mainly talking about how MUCH more stuff needed to be sacrificed in the PS2 version...enemy´s, trees&rocks, puzzles, locations....
If Climax taps the Wii, then we should see a similar difference here and that makes perfect sense from a hardware perspective.

And since PS3/360 owners already got a SH game i hope they can just stop being jealous bashers and be happy that now everyone gets some, and after this game Konami will have a clear view of what platforms are the most viable income source for the license, and take into account that this version probably only needs to sell half of what Homecoming sold to be equal the profit due to development cost.

Comments: 1-12 of 12 in total

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