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Kojima still "experimenting" with Rising News

Xbox 360 PC PSP PlayStation 3
News by Robert Purchese

3 September, 2009

Hideo Kojima has said that Metal Gear Solid: Rising is still at an "experimental level", and the team is aiming to go "the next step beyond" with every aspect of the game.

"And how we go up a step is really a big job, actually," Kojima told GamePro. "What we're doing right now is making totally new - not just overhauled - engines and AI and things like that. Even the management and team formations at Kojima Productions we are changing around."

And so the multiplatform project dominates the developer's resources which, he said, hasn't gone down terribly well with the MGS Peace Walker PSP team.

"The reason why I say they are not good friends is because the PSP [team] is working day and night to make [Peace Walker] even better than MGS4, but of course they can't do it because of a lot of restrictions," explained Kojima.

"On the other hand, the Rising team is using loads of money and loads of capacity and hardware specs. If you can, imagine the PSP team looking at the Rising team saying, 'They have all the money and specs!' That's the one reason why they are not good friends.

"It's interesting for me to see the team members act in this way," he added. "This was never [the case] before because it was always just one small team. Now we are much bigger."

While MGS Rising may be the focus, Kojima assured us the Peace Walker team is not made up of "s****y staff". In fact, Kojima is leading the project himself, after opting for an overseer position on MGS Rising.

Head over to our Metal Gear Solid: Peace Walker and Metal Gear Solid: Rising gamepages to find out more.

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Comments: 1-19 of 19 in total

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Golgo
03/09/09 @ 10:59
#1
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Mmmm...office politics...
He loves to keep things complicated, does HK.
Freek
03/09/09 @ 11:01
#2
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Strange that there is such rivalry between the teams. Why set the completely unrealistic goal of making the PSP game "better" then it's next gen counter parts? That makes no sense at all.
SeesThroughAll
03/09/09 @ 11:05
#3
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A handheld game getting less investment than an HD console one... What a surprise!...
Slipstream
03/09/09 @ 11:37
#4
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Considering the prominence handhelds have and Japan, and Konami being a Japanese company, this is hardly a surprise.
It is interesting that they both vocal about it however, both teams pulling out the stops can only be a positive thing in the long run.
OdinsEinherjer
03/09/09 @ 11:46
#5
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Regardless,both teams will end up developing great games.
raion
03/09/09 @ 11:50
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well. I, for one, am more excited about peace walker. and when I say that I mean I can't wait to play it, whereas I have no interest at all in rising. and it's gonna be that way until we know more about how rising will play.
so... go team psp!
mkreku
03/09/09 @ 12:13
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Why can't you type out "shitty"? Have American hypocrisy reached Europe too?
Spydy
03/09/09 @ 12:24
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MGS Rising is an FPS. You heard it here first.
photoboy
03/09/09 @ 13:37
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I wonder how much Konami regret making MGS4 a PS3 exclusive now? Regardless of arguments about potential sales on the 360, they've left themselves without a next-gen cross platform engine they can re-use company wide, and I think it's fair to say we're beyond the half-way point for this generation now.

Capcom were extremely wise investing the time in developing their MT Framework engine as they've been able to churn games out this generation at a fairly decent pace (although they could do with a catchier name for the engine).
donnie080208
03/09/09 @ 13:46
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werent the doubters(sony fans?) saying MGS RISING was a poor mans spin off and kojima wasnt involved in its creation,they were wrong it seems. anyway i think kojima now knows that he will not get away with overlong boring cut scenes and gameplay which only devoted followers of the series can enjoy. mgs4 was my first crack at a metal gear game and although it had decent visuals,it was a chore to play. lets hope they put more action in rising as the recent Batman arkham asylum shows stealth and action can be merged together sucessfully
Edited 1 times, most recently on 03/09/09 @ 14:48
firefly
03/09/09 @ 14:12
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@mkreku

I'm sure they could have typed "shitty" if they wanted to. It probably would have looked out of context though since they'd just be swearing in an article for no real reason, it's not like it's actually a quote from Kojima.
Using "s****y" instead actually works as dramtic effect, rather than swearing for no apparent reason it shows effort to get around swearing and actually highlights the point more.
mr_goop
03/09/09 @ 14:31
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actually it is a direct quote, and it says "shitty" on GamePro.
wanderingkid
03/09/09 @ 14:49
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@Freek
You missed the main point of what he's saying.
The staff are trying to make Peace Walker better than MGS4, they're setting themselves a high bar, that's ambition !
It can only be a positive in the long run for the game.
Also there's no reason why a hand held game can't be better than a home console game unless you're the type that thinks graphics make a game.
Demiath
03/09/09 @ 14:57
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I would have thought that both teams got a lot to be happy about. The PSP game looks like it will benefit from being a comfortingly familiar example of "more of the same" which fans of any game series typically get very excited about regardless of platform, and the nextgen team gets the opportunity to bring in new players with a radically different take on the MGS experience...
Freek
03/09/09 @ 15:01
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But that's just the thing, they are getting frustrated because they seem to be under the impression that having high tech specs and a big budget is what makes a game better, hense my use of the " in my original comment.

They seem to be setting unrealistic goals for a handheld production and getting annoyed by it, which is their own fault for not playing to the strengths of the platform they are working on and accepting it's limitations.
designerheadache
03/09/09 @ 15:19
#16
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Kojima is ace, i suspect he lets the teams sort out their differences by setting each team secret objectives to sneak in and steal resources from the other teams office..
sneetch
03/09/09 @ 16:00
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@designerheadache
Kojima is ace, i suspect he lets the teams sort out their differences by setting each team secret objectives to sneak in and steal resources from the other teams office..

I bet you no-one walks past a cardboard box in that office without giving it a kicking. ;)

TheBrotha
03/09/09 @ 21:22
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Something tells me that the "testing" that's going on involves the motion tech from both Microsoft and Sony. The result could hopefully showcase to the gaming populace what Ubisoft have been trying to do for ages with Red Steel.

Or could just be a typical Japanese action game a la Ninja Gaiden starring Raiden.

Who knows? Kojima will do the usual and give us a 15 minute short movie to watch at every games convention for the next couple years. And we'll enjoy every single one of them.
metallicorphan
05/09/09 @ 23:43
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i love the Metal Gear Solid games,but i am not really sure i am looking forward to Metal Gear Solid Rising,heard its gonna be like Devil May Cry,with its' Lightning Bolt Action'...not what i want from the series

in fact i really think MGS4 rounded off things perfectly,and i was ready for the series to come to a close


also not sure why Rising,Port Ops,Peace Walker or even Metal Gear Solid 3..even have''Solid' in the title..Solid Snake isn't in them,should of just been 'Metal Gear' titles :)

Comments: 1-19 of 19 in total

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