KOEI delays two PS3 titles

Fatal Inertia and Bladestorm slip.

KOEI has announced that PS3 titles Bladestorm and Fatal Inertia, originally scheduled for March, will now launch in summer 2007.

We're told the development teams simply need more time to get the games ship-shape.

Maybe so, but perhaps the recent revelation that both games are also on their way to Xbox 360 has something to do with the date slide.

Fatal Inertia is a futuristic racing game from KOEI's Canadian studio, which aims to make clever use of spectacular weapons and physics to disrupt other racers' progress. Originally a launch title for the console, it's now neither on time, nor exclusive.

Bladestorm is put together by KOEI's Omega Force team, the button-mashers behind Dynasty Warriors, and takes place during the Hundred Years War. Play as England or France, command bucket-loads of troops, and create massive carnage.

Be sure to check out our gamepages for Bladestorm and Fatal Inertia, veritable treasure troves they be.

Comments (19) Latest comment 5 years ago

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  • Steroyd #1 5 years ago

    Oh noes....

    No wait... i actually wanted that Wipeout filler.
  • chupachups #2 5 years ago

    If there's no PS3s in Europe and the ones in the US and Japan haven't sold many yet, it's just common sense that PS3 publishers would want to delay their games as long as possible. They'll make more money that way.
  • myiagros #3 5 years ago

    shame, i thought Fatal Inertia might be on of the next games i would pick-up for my new shiney box.

    Now if only Sony made an announcement about Wipeout for PS3, then we could all ignore this and start salivating.
  • Aysir #4 5 years ago

    Bladestorm looks too much like a Kingdom Under Fire/Kessen title. I'm far more looking forward to Omega Force's Gundam Musou :)
  • brooza #5 5 years ago

    Still out in March on 360 ;)
  • peteb #6 5 years ago

    Wipeout is owned by sony now isnt it? how come it came out on the saturn and n64 all those years ago, or was that before they bought it?
  • Steroyd #7 5 years ago

    Whoa!! Wipeout was on the N64.... I thought that was F-Zero X?

    It was probably while Liverpool Studio's was psynogsis back in the day before the buyout.
  • peteb #8 5 years ago

    >Whoa!! Wipeout was on the N64.... I thought that was F-Zero X? <

    yea it had wipeout, it was pretty mad,had some cool tracks! also, i still actually prefer Wipeout fusion to wipeput pure. had pure on the psp, was great, but i like the mad tracks on Wieout Fusion better. the super steep Moon tracks anyone?
    Edited by 2 at 18/01/07 @ 11:34
  • lambtron #9 5 years ago

    2097 was and is the best version of Wipeout.

    I clocked Pure and Fusion 100% and although both are ok they were lacking a certain something. I didn't enjoy them that much is what I guess I am trying to say.
  • sharpfish #10 5 years ago

    As much as I prefer Nintendo over Sony, I have to say Wipeout was one game I adored, and I prefer it to the masses favourite (F-Zero). Just feels better and not all "phat ships on an abitrarily twisting track". Not that even that and a great GT/FF would convince me to buy a ps3.
  • MadMirko #11 5 years ago

    If there's no PS3s in Europe and the ones in the US and Japan haven't sold many yet, it's just common sense that PS3 publishers would want to delay their games as long as possible.

    Exactly. A shiny next gen title is mighty expensive, and current PS3 software sales number are... let's not go there, but as a developer you want to at least have the money back the title cost you.

    300000 titles sold through at 49.95$ to break even was something that recently made the rounds for a next gen title. To get there after launch (where you might get lucky because of less competition from other titles), is certainly no cakewalk.
    Edited by 1 at 18/01/07 @ 11:50
  • Mageme #12 5 years ago

    Less and less reason to buy a PS3...
  • Xerx3s #13 5 years ago

    Wipeout was best played on the pc. -_-
  • chupachups #14 5 years ago

    "Less and less reason to buy a PS3..."

    Well, this is just the danger of low sales at launch: publishers desert the platform because they can't sell enough to make a profit, which makes even fewer people buy the console, which makes even more publishers desert you.

    Imagine how much more quickly the GameCube would have sunk if it hadn't been manufactured by one of the largest game publishers in the world.
  • kangarootoo #15 5 years ago

    @peteb

    Yeah, Sony's Liverpool studio is where Wipeout lives now.
  • peteb #16 5 years ago

    "Yeah, Sony's Liverpool studio is where Wipeout lives now. "

    Ahh crap.
  • captainrentboy #17 5 years ago

    Sooo am I the only one who thought Quantum Redshift was a competent fairly groovy futuristic racer?It sold awfully,but I liked it quite a lot.
  • bunglebonce #18 5 years ago

    Wipeout...

    /salivates

    /goes back to 3:Special Edition on the PSP.
  • Bitkari #19 5 years ago

    "Fatal Inertia, originally scheduled for March, will now launch in summer 2007"

    Fatal Inertia indeed! ^_^