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Comments (139) Latest comment 4 years ago
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This will not be pretty. Perhaps the outdoor scenes will fair better. I suppose as long as it matches gears for visuals and gameplay, then they may get off with just a bloody nose.
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Must be the sound of many hearts breaking.
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I can only hope this is one of those very unfortunate screenshots that don't do the game-engine any favours.
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"splash of grey with glowing dots"
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Maybe trying to significantly lower expectations in order to exceed them?
/clutches at straws
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Hopefully there'll be some gameplay footage later in the week.
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5/10.
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I do feel sorry for sony though because they really put so much effort into 'cell' and the dividend isn't paying because they paired it up with a not very powerful nvidia chip (G70). Nvidia are such rip off merchants, they did the same con with the original xbox so i'm glad m$ dropped them. Anyway, i've got a 360 so i'm pretty chuffed. ATI have done a great job with the 360 graphics chip and i'm really looking forward to all the great games round the corner.
I think the killzone screen looks worse because they put it next to the awesome bioshock screen. I think ps3 fanboys and haters should not debate this too much as NO console of this generation will output graphics like the cg demo sony used at e3 2005 for a game.
Forgot to mention the most important aspect of any game ....gameplay! :) There are some prettier screens of killzone over on ign ps3 section if anyone is interested. You youngsters eh! You want the earth and the heavens! I would much prefer a game with okay graphics and awesome gameplay than the other way around...
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After all the hype and speculation, such disappointment. Killzone 2 is the new Halo 3!
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Neither of them are out yet. How do you know?
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EDIT: Ive found the view original button , wow that is not that great :-(
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Well I dont think anyone really expected it to be true, but hey: I was still expecting a lot better though, that looks horrible.
Keeps me wondering why they wanted to show this picture. D:
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[link url=http://www.gametrailers.com/player/21490.html
]http://www.gametrailers.com/player/21490...[/link]
The shadows dont look bad when its moving - infact the whole thing is quite impressive. Tickle me surprised.
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It's like FEAR meets Gears!
Bit I'm still a bit "meh". Compared to Halo 3 and the innevitable Gears 2, I think it'll struggle.
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It's like everyone starts off all "horrified" and then they all change to "Oh, cool"
Lol.
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/sniggers
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But not 'OMFG!!!-I'M-BUYING-A-PS3!!!!!' great.
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[link url=http://www.gamersyde.com/leech_7077_en.html
]http://www.gamersyde.com/leech_7077_en.h...[/link]
This looks epic.
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Stupid xbots.
It will probably look very good actually, just play utterly average. But who was ever expecting anything else?
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For some reason you never asked why
This is not a black and white world
You can’t afford to believe in your side
This is not a black and white world
To be alive
I say the colors must swirl
And I believe
That maybe today
We will all get to appreciate
The beauty of gray
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Pathetic really.
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I can't tell how well it plays obviously, but it seems solid enough.
Will it be practically load free? (thinking the mega sections you got on Halo 1/2 rather than the short bits of RFOM)
and will the story measure up?
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H
L
S
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Ha Ha Ha Ha Ha!! You lovable crazy fool!!!
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'to me, Haze is a must buy and will place somewhere between 8/10 and 10/10.' - Apologie
Does that answer your question? Didn't think so. He's clearly remedial. Or 12. Or both.
PS - Apologie. Did you buy Haze?
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People are comparing it to COD4 (in so far as its a scripted shooter)... haven't experienced one of these to my knowledge, but I DO have COD4 on rental now, so will see how this suits me.
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Oh well, maybe it'll play good?
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I think they are using some kind of a toon shader. It certainly looks that way... maybe to get the framerate up? Less textures?
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lolololololololol have you forgotten already? The PS3 is one generation BEHIND in terms of gaming. Fool.
yes just like the first one was the other halo killer
It doesn't need to be a Halo killer. Halo managed suicide all by itself.
Hope it plays good. They've had enough bloody time with it.
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Care to imagine if this was a 360 title, what would the opinions be?
edit: and Halo haunts a lot of people, let it go... it's rubish and awfull, and all nasty stuff, ya know... Americans, and kids, and EA, and boycot Ubisoft, and devs jumping ship, vgchartz spreadsheets, and some more stuff.
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For the record, this game looks fantastic graphically, I really hope they get their gameplay up to scratch and improve upon the first. (which was never a bad game, simply rather mediocre and average, which has been twisted by riled fanboys to mean it was shit)
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Fuck off with your Gears of War. Not being funny, but go start a thread in the 360 section.
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On the other hand, the multiplayer was mediocre and average indeed, nothing terrible, and it had bots + splitscreen, which was a welcome addition.
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I couldn't give a rats ass if it was linear, it will be a decent game to pick, maybe not 10/10 like Halo ( LOL ) or GTA4 but decent.
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you are totally right !!! .. anyone notice the number of comments people leave on PS3 related threads .. (MGS4 had over 2000) espessially compared to 360 game reviews were there is none of this moaning.
and whats all the complaining about how it looks!!! as soon as people get what they want, they dont want it anymore..
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http://www.next-gen.biz/index.php?option=com_content&task=view&id=10823&Itemid=2.
Sounds like it has potential, but the jury is still out:
In fact, perfectly effective is the phrase that seems apt to describe all of Killzone 2's features. The game takes no risks, neither in design nor tone. The explosive barrels, the crate-filled warehouse, the vision blur as damage is incurred, scripted sequences of Helghast fast-roping through roof-lights, the lights that blow out when shot at, the brightly colored wireframe boxes that show the locations of mission objectives; they're all proven pieces of FPS and 3D world design, and taken together in the context of this much-vaunted game, it's hard not to come away feeling that Killzone 2 is short on ideas that it can call its own.
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Still got that jaggedy shadow image, too.
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http://www.gamersyde.com/leech_7077_en.html
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They're not Bullshots either, we've seen gameplay videos that look like this. In fact it looks even better in motion due to the post-processing effects.
I know from the reaction to this game that it's going to get panned for it's lack of originality, but for some reason it only really matters if the game isn't Halo or CoD.
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"(assuming it's the same team)"
Be interesting to know - it's been a long time and there are going to be a hell of a lot more people involved this time - so there have to be plenty of new people (good or bad).
@Darren
While a lot of Halo you could point to as generic or done before that still doesn't stop the combat itself - the meat of the FPS - being the best there had been for many. That is what Halo does to distinguish itself, not graphics, gameplay.
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It was really the burden of hype that makes people regard KZ1 as being such a big let-down, as with Haze this gen.
edit: agree with DrDamn on Halo's gameplay innovations -- recharging shield, two-weapon slots, grenades and melee mapped to buttons. That's more or less the template for all modern console shooters, and it made for much more free-flowing run-and-gun gameplay than was typical of the PC ports that characterised the pre-Halo era.
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So true but since when were Halo 3 or CoD 4 considered "original"? :?
The best you can hope for from a FPS these days is solid shooting mechanics, cool weapons, some impressive A.I. and a compelling storyline and well-designed levels to keep you playing right to the end. Oh and an online mode for those of you who care about such things. Originality and innovation aren't necessarily a requirement. Even the sublime BioShock wasn't all that original but it still managed to be distinctive, atmospheric and memorable. Likewise CoD 4... less so for Halo 3 as I felt that was a little overrated personally but still a solid game overall. Haze committed the cardinal sin of having no redeeming features whatsoever, it was very bland and ordinary and it didn't help that the story and dialogue were excruiatingly poor either. Played OK though but it was instantly forgettable the moment you put the controller down.
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/awaits stoning!
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I did have a little sign that said "F9", which I wave at people when they say their Excel formulas aren't updating...
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Please noooooooo most UT3 games really do look the same thanx to some very destinctive lighting and texturing effects!
These guys, DICE and Insomniac should be prasied for doing their own engines and doing such a good job of it.
As far as KZ2 goes I don't think their going for ultra realisum, it's got a really nice dark sci-fi graphic novel feel to it. Games are to a certain degree a work of art and should be judge on does it look good not does it look real. Or in few years time every game truelly wil look the same and look like real life, where's the escapisum in that??
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Besides, reguardless of the console its on, the setting and everything else you want to throw up. The look of this game is totally unappealing. Post Apocalyptic worlds is the new WW2.
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If you don't like the look then that's fair enough. Personally I really like it. and like WW games there are plenty of people who really like KZ style setting and will never tire of it.
And again like FPS game mechanics pretty much every style and setting has been already and there will be trends when a surtain setting is more popular then another.
I think we all need to except that other then a gradual improvement in graphics and the occational game play element that FPS games are not going to change much more. In the next gen every FPS will have the desctrucability of Bad company and GoW2. Meaning the only variouse will be setting and story and even then you be able to say "oh but that just looks like such and such" and "oh where have i heard that story before!!!!" much like the film industry, hell in films at the moment it's just comic aduptation after another retelling the same stories that have already told 10 times in comic books.
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Its just so... dull looking! It looks okay graphically in the sense of being detailed, its just a poor setting and use of colour (or lack of).
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Hahahahaha what? The shots still look boring and generic as hell, like any other FPS. There's still nothing special about them. "Complete ownage", what?
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Wha?
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I do think it looks very good, though nothing stand out amazing. Smoke, lighting, shadows, detailed textures, smooth animation - this is what this gen is supposed to do and there are plenty of examples of it already. I have no idea how it will play so I'm not going to comment.
As for the issues of it not being very original, can we have some suggestions please?? I do agree, but also think it's very difficult to come up with some new settings and visual styles now.
In actual fact, for all the abuse it's getting Halo is starting to look more and more unique!
HL 2
XIII
TF2
Halo
Gow
MOH/COD
Quake
Painkiller
I think that covers most of them.
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I mean, it looks equal to that of gears, but I always thought the previous images looked better than gears. It now looks almost identical. Trust me, have a quick scan.
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It's the fuckin' Halo boys that spout fuckin' shite.
Just checked on two threads that cover the PS3 news items on the front page and Halo is mentioned in both.
Fuckin' tedious I tell ya.
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Nah it's just you. If anything the new pics display a suspicious amount of AA. Compare picture 2 (new) to picture 10 (old). Very similar in terms of detail / textures etc but new pic is smoother.
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I've only scan read the thread so correct me if I'm wrong (as if I needed to say THAT lol).
Nobody seems to have mentioned Resistance 2 yet, a game that looks better than this one and has a whole lot more promise in the playability stakes. They have giant robots too. GIANT ROBOTS!
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[link url=http://www.netjak.com/review.php/1013
]http://www.netjak.com/review.php/1013
[/link]
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It's the fuckin' Halo boys that spout fuckin' shite.
Just checked on two threads that cover the PS3 news items on the front page and Halo is mentioned in both.
Fuckin' tedious I tell ya.
@CannonAnBall
It's all in that Sony-biased skull of yours.
The first comment mentioning GOW or Halo3 is Britesparc...he's not an xbot.
After that, one of those 2 games were mentioned by Lucky88, evilfoxhound, Widge, muzzer77, seasidebaz, evilfoxhound (again) and finally, farticusmaximus. So where are all the xbots spouting Sony hatred while referring to GOW or H3?
...in your delusional and defensive mind, CannonAnBall :)
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Who's to say? :D
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Yeah, you can tell... I like my 360 thanks. I'm a FAN of it. I really like the extensive list of superb games and the fact it'll be around for a while yet despite the desperate whinnying of the Sony fraternity hoping it won't.
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There will be some amonst us that manifest a certain bitterness. This is that Earth thing called jealousy.
Mercifully it is all finally looking good. Great games, a genuine push for performance parity and the long overdue OS features finally appearing on the horizon. Plus rising sales and some great system exclusives.
Can we play in the same park now?
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Some of the locations throughout the game were certaintly imbibed with atmosphere - sneaking around the edges of the swamp levels, and fighting crater-to-crater over some of the helghast installations was really the sort of FPS goodness which led me to replay the game using different characters. The consistency of the design and the narrative really, for me, made it a pretty immersive experience, with some of the scripted events rivalling the cleverness displayed in the CoD games.
Now, it only remains to be seen whether KZ2 has the sort of pedigree that will make it a product likely to influence me in purchasing a PS3, or whether it will be one added to the (admittedly growing) list of games I will be very pleased about picking up cheaply second hand in the future.
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I hope that Killzone 2 is better than Killzone and that it delivers something special, but that is a hope which runs in opposition to my expectations. The screenshots presented above lead me to expect a technically proficient and very drab game (not unlike Gears of War), and the history of Guerilla Games leads me to expect a functional experience, dripping with unfulfilled potential, but ultimately encumbered by poor design. Sony have backed the wrong horse.
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Ugh, really? I thought the level design in Killzone 1 was too enclosed and restrictive, and the narrative was absolute bollocks. I hated the way it focused on these irritating, argumentative soldiers, rather than the conflict at large, which was actually quite an interesting premise.
I really hope the environs in Killzone 2 are more wide open and interactive, and I hope the plot is a bit more epic for its own good.