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Killzone 2 Napalm & Cordite pack soon News

PlayStation 3 News by Robert Purchese

13 July, 2009

Guerrilla Games has announced a third pack of DLC for Killzone 2, and prepared fans for the arrival tomorrow of Patch 1.

The Napalm & Cordite pack has "flames and bolts and will fulfil the wishes of many of our weirdest fans", writes producer Sebastian Downie on the US PlayStation blog, probably not realising what the "weirdest fans" are actually after.

Specifically, his comments mean the addition of Flamethrower and Boltgun weapons, as well as Suljeva Cliffside and Arctower Landing maps.

More information on Napalm & Cordite will have to wait until later this week, although the post has accompanying pictures of the content. The two previous DLC packs, incidentally, cost GBP 4.79 / EUR 5.99 each.

Patch 1.28 arrives at 8am tomorrow, and servers will be down for a couple of hours during application. With the update comes extra power for online moderators, various gameplay tweaks plus additions to pave the way for the new DLC.

There's a full list of changes on the PlayStation blog.

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Comments: 1-18 of 18 in total

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Artemus
13/07/09 @ 12:18
#1
+5
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Map pack bundle would be nice.
Hunam
13/07/09 @ 12:43
#2
0
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I'd buy them all for a tenner, not more than that though.
Widge
13/07/09 @ 13:04
#3
+4
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Napalm and Cordite? Excellent! My two favourite jacket potato fillings.
PrivateJoker
13/07/09 @ 13:23
#5
+17
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@rhinoxious

The controls have never stunk, just you pal.
chubster2010
13/07/09 @ 13:28
#6
+7
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+1 for 'The controls have never stunk, just you pal.'
jim1975
13/07/09 @ 13:30
#7
0
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i keep forgetting i have KZ2. really need to play some more of it MP sometime.
Fatbobbybob
13/07/09 @ 13:39
#8
+2
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Has anyone else noticed the Shopto image. RRP £39.99 and their selling it for £44.95
Edited 1 times, most recently on 13/07/09 @ 14:40
bnazir
13/07/09 @ 14:39
#9
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Good in principle, it's just that I never seem to be able to find anyone hosting games using the new maps, always end up playing the default maps instead. Not wasting my cash if there's no crtical mass..
flaming.carrot
13/07/09 @ 15:32
#10
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@bnazir

There are plenty of EU servers using the beach head map, and a few for cruiser and southern hills. Never any for the bullet train thingy map though weirdly. Think I played it only once and with only two other players on it (and that was only to get the trophies).
rhinoxious
13/07/09 @ 15:57
#11
-4
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@PrivateJoker

I'm cerainly not the only one who gave up on this, otherwise excellent, game. Early on you saw loads of people online fine tuning their aim by strafing a little, instead of trying to adjust their angle of view!

Resistance 2, Halo 3, COD4 and Gears of War 2 all have perfectly calibrated acceleration on their analogue aiming, and no one complained about any of those games on release. Killzone 2's developers, on the other hand, had to rebuff numerous such complaints on forums and from the press.

"After carefully looking into this, reading the posts, talking to a lot of you directly and analyzing the controls at GG we have come to the conclusion that there are no changes required to the system. If at all, any changes to the controls would put the majority of people who have not had problems or have adapted out of whack, which may be more serious"

There's no smoke wihtout fire etc etc ....
kangarootoo
13/07/09 @ 16:21
#12
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"Early on you saw loads of people online fine tuning their aim by strafing a little, instead of trying to adjust their angle of view!"

Interesting. That is my own favourite litmus test for a decent stick FPS control system. If I finds myself doing that, I know its not a good sign.

And you are right, in this day and age there are several good examples to pinch.. err, I mean be inspired by... when building an sticks FPS control system. There is simply no excuse anymore. I know it doesn't bother lots of people, but I'm picky I guess.
comedian
13/07/09 @ 16:29
#13
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idd the control system is really the only big issue myself and my friends have, it would be wonderful if the button config screen was more customisable instead of the simplistic swapping of grenade/melee/fire etc.

In terms of aiming though you get used to it.
Edited 1 times, most recently on 13/07/09 @ 17:30
doragor
13/07/09 @ 17:11
#14
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I tend to strafe quite a bit when playing Gears Of War 2 Horde or COD4 but not Halo 3. Wonder why...
Bloodhunter
13/07/09 @ 22:00
#15
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i need to get my brother to get my copy of KZ2 back off his friend lol, ive missed out on all the dlc and everything :(

i had a look at my stats on killzone.com, i was at one point in the top 10000 now im down to 500000+ ish, AND theyve added new ranks etc, i like the amount of support theyre giving it.

hopefully i'll get it back intime to pick all 6 maps or whatever up for a tenner
kearneybobs
13/07/09 @ 23:40
#16
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Initially, i was really enjoying playing online. Then i bought the first batch of DLC maps and was really really dissapointed in it. It was waayyy too expensive for what it was and didnt bother buying the second one. And i dont think i'll be buying the third one. When you look at W@W, the number of maps that are in the back at a similar price point, i feel like i'm being ripped off.

20 something Euro for six maps is a bit of a ripoff, honestly. Drop the price and i might get back into online play and buy them
kangarootoo
14/07/09 @ 08:36
#17
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@doragor

Its because the Halo system is STILL better than anything else out there. CoD is ok, but its snap aiming makes up for its failings. Halo just quite simply does it right.

And like I said, there is no excuse. Its even documentted ffs.
http://www.gamasutra.com/features/200407...
LittleMousy
14/07/09 @ 10:51
#18
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Agree with bnazir; I bought the first two map packs but am struggling to get any time playing them because I just can't find any games :(

Comments: 1-18 of 18 in total

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