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Killzone 2 Multiplayer Beta Comments by Dan Whitehead

13 November, 2008

Back in the zone.

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first 50 | Comments: 51-83 of 83 in total

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Vertical Stand
13/11/08 @ 19:01
#51
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@GamerG thats what Resistance 2 is for, I'm glad Killzone 2 is pairing its hard sci fi setting with a hardcore mindset, it'll make it stand out somewhat, rather than every FPS trying to be the same as one another.

Having said that I think you will see Sony move first and second part development away from these types of games, away from direct competition with Microsoft, or at least they will if they have any sense, but thats all the more reason to make the most of what looks like a very polished shooter aimed firmly at the gamer.

My main concern is not the mechanics of the game, but that the single player will be rather conservative in its structure, reliant on checkpoint based linearity and scripted set pieces.
sanduixe
13/11/08 @ 19:02
#52
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I am playing the BETA now and KILLZONE 2 IS AWESOME!!
Pablo2k5
13/11/08 @ 19:05
#53
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Big fat MEH!
Buran
13/11/08 @ 19:25
#54
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The only way in that I can see that the multiplayer in KZ2 can be enhanced is adding the option to use keyboard & mouse like in UT III (the only one fps that I can play and enjoy in consoles).

Despite this, the game seems that shows the best technical department in any other shooter in market (aside from the untouchable Crysis/Warhead). So this beta is essentially a very BIG owned to all the press and fanboys talking with disrespect about Guerrilla Games and Sony in the last three years.

Killzone 2 multiplayer will be a juggernaut, crushing all other shooters in the PS3 at his path (Warhawk, COD 4, BC, Resistance 2... ). It will be a system seller too, for sure (but I don't care about the number of players really, in the same way that Lamborghini customers don't care about the other cars in the streets.

Mr-Bozzey
13/11/08 @ 19:32
#55
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nice read and IMO this game basically takes HALO and GOW by the there necks breaks them then spits down there throats then goes and bangs there mums its that good.


febuary 09 out go the " well compared to COD... " comments FOR EVER !!
man.the.king
13/11/08 @ 19:37
#56
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@kinky_mong

"No sale."

I think what really puts you on the no-sale list is that you seem to own JUST XBox 360 games, and do not seem to own or have played ANY PS3 game (at least from your profile) :).
KILLA
13/11/08 @ 19:58
#57
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I like fewer bullets to kill people.
seedaripper
13/11/08 @ 19:59
#58
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GGGggrrrr...i wanted this beta ...BAD! ( i loved the 1st KZ on ps2 online, seriously these guys KNOW how to do online!)

and yet a load of people got it without even wanting it.... is there a term such as ultra-pissed?

well there is, sodding now.. :(
Edited 1 times, most recently on 13/11/08 @ 20:00
marronthered
13/11/08 @ 20:28
#59
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sounds good, thank christ its not out till next year... i cant afford all these good games coming out!
Snooz
13/11/08 @ 20:29
#60
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Wai no puns on the "in the zone" :'(
Hellform
13/11/08 @ 20:44
#61
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The media are in Amsterdam playing through the a big chunk of campaign arent they?
Can't wait for everyone's impressions next month.
IronGiant
13/11/08 @ 21:14
#62
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Loving this game, much prefer people dying when you shoot them instead of having to empty a whole clip at them. Graphics and atmosphere are top quality.
Les
13/11/08 @ 22:05
#63
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"My main concern is not the mechanics of the game, but that the single player will be rather conservative in its structure, reliant on checkpoint based linearity and scripted set pieces."

I wouldn't want it any other way.
Triggerhappytel
13/11/08 @ 23:37
#64
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HardCoreGamer - 'Average gamescore below 8.8 is considered as a FAIL for kz2'

To be honest, the way some people have been on here of late anything below a 9 will be considered an epic fail.

I'm pretty confident though - the level I played at EG Expo was superb and pretty much everything I've heard from the beta has been positive. I'm more fond of the sharp, fast gameplay like this, as oppose to games where you can soak up more shots and it takes longer to get a kill.


Also - just noticed ShopTo have it down for 33 pounds... I think I'm gonna order it for that price :)
j,taurus
14/11/08 @ 02:22
#65
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seriously this game sounds awesome hope it hits big on the market which i think it will.
Hellform
14/11/08 @ 02:55
#66
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"My main concern is not the mechanics of the game, but that the single player will be rather conservative in its structure, reliant on checkpoint based linearity and scripted set pieces. "

You've just described almost every blockbuster shooter on the market. I'm not concerned about any of that, as the linearity and set pieces allow GG to really show off what their engine is capable of. No, my main concern is the real meat of the gameplay and whether or not the AI is appropriately challenging. Liberation had smart enemy AI, so I sincerely hope Killzone 2 will be an extension of the sort of dynamic AI they had in their PSP game.

If the AI isnt up to snuff, I will be pretty pissed.
Fab4
14/11/08 @ 06:56
#67
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How does one get into this beta?
bad09
14/11/08 @ 07:44
#68
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first KZ was poo but this one is on my radar it does look amazing. It's just.....I got so many shooters!


Edited 1 times, most recently on 14/11/08 @ 07:44
muscleblade
14/11/08 @ 09:26
#69
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"well i wouldn't say the beta "craps on gears 2 single player" but i do think it looks better"

Bullshit!!
JYM60
14/11/08 @ 09:36
#70
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2The bullet soaking enemies in Resistance were one of its lower points for me"

This isn't really true at all. If it takes you more than a few seconds to drop someone in R2 online, then you're simply not very good at it.

I've not played the Killzone beta, but I've played the R2 beta a lot and love it. Hella fun. This'll have to be special for me to stop playing resistance.
Widge
14/11/08 @ 10:05
#71
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no no, quite a large amount of people have been commenting on how good the game looks.
designerheadache
14/11/08 @ 11:12
#72
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yeah it defo looks nicer than GOW2, watch the "propper HD" (no shakey cam) video capture to see for yourself.

(linked on EG the other day , but i cant seem to find the link now)

Widge
14/11/08 @ 11:22
#73
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Kenshin001
14/11/08 @ 12:56
#74
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From experience in the beta new/inexperienced players are going to get thoroughly owned and frustrated unless they join a squad and unfortunately many PS3 owners seem to be mutes, so even that may not help them.
Links
14/11/08 @ 15:59
#75
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can t wait
Machiavellian
14/11/08 @ 16:16
#76
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From reading the preview, there doesn't appear to be anything innovative or even all that creative about KZ2 multiplayer. Without actually playing the game, I would be hard press to believe that KZ2 will be the definitive multiplayer game on the PS3 but instead will just carve out it's own niche.

Evidently the game caters to the hardcore but the inclusion of the ranking system in order to unlock the different classes does not sound like a smart ideal. The ideal that you need to level up in order to get the class benefits seems totally backwards and I hope is taken out of the release game since it will totally frustrate new players who will ride the endless death respawn cycle and probably quite the multiplayer before they get to the meat.

Basically it looks like KZ2 takes elements from other successful multiplayer games and integrate them which is a good smart decision. The problem I see is that one of their original decisions to make the Class system reward base may not go over very well.
Les
14/11/08 @ 16:39
#77
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"From reading the preview, there doesn't appear to be anything innovative or even all that creative about KZ2 multiplayer"

True, but judging the top selling games of the last 3 years, gamers couldn't care less about originality or creativity. They just want to shoot bullets apparently, with lots of pixels on screen. Looks like KZ2 meets those 2 criteria...
Widge
14/11/08 @ 16:54
#78
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The creative stuff appears to be the active objectives, which I'm all for, it sounds great! I see what you're saying though, as I've said a fair few times, the game seems to be all about evolution rather than revolution. Then again, not too many games that are hitting the revolution in MP stakes.

Having said that, I've found Left4Dead a joy. Its nice a game being designed around co-op rather than co-op being designed around the game!

Edit:

I wonder if they'll include an "old school" MP option like in COD4. Pick ups, no levels, everyone starts of basic etc.
I do like the idea of building your own custom player type and being able to mix and match across troop styles.
Edited 1 times, most recently on 14/11/08 @ 16:59
Tidux
14/11/08 @ 17:00
#79
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Check out my blogg fpr anmited pisc of killzone 2!,.
http://ps3street-style.blogspot.com/
Vote end comment Please!
Widge
14/11/08 @ 21:44
#80
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no
Vertical Stand
14/11/08 @ 21:50
#81
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@Hellform, thats why I said it was conservative, not crap, I just would like to see a developer make an FPS war title that was you know, an actual war rather than an event prompter, no matter how spectacular those events maybe, and by the looks of things they certainly will be, though as you say the AI combat and pathfinding will be crucial.
superrob88
15/11/08 @ 18:34
#82
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I cannot wait for this game i got the beta two weeks ago and it really is amazing.
it blows call of duty 4 out of the water in realism.
I'm gonna snap one off if the campaign is just as good or better... which im really hoping it is.
the graphics are freakin sick tho... truly a game worth buying and obsessively playing.
colliehany
02/12/08 @ 20:45
#83
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"well i wouldn't say the beta "craps on gears 2 single player" but i do think it looks better"

muscleblade said, "Bullshit!!"

well hope this doesnt start a flame war but...

well ive played both games on a full HDTV and i must say killzone 2 does look slightly better (Gears 2 still looks great though)

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