Pre-release Euro Killzone 2 demo likely
US gamers have to pre-order for access.
Sony has told Eurogamer that it will release a European demo of Killzone 2 through PlayStation Network, but cannot confirm exactly when, or what will be included in the demo.
However, a source close to the publisher told us that if it clears QA in time, the demo will almost certainly be released in Europe before the game.
That's in contrast to the US, where the demo is subject to an exclusivity agreement that means consumers will only be able to get hold of it before release by pre-ordering from GameStop.
A spokesperson for Sony America confirmed that to PS3Fanboy overnight, adding that the demo will appear on PSN there after launch.
Killzone 2 is due out in February, but Sony has yet to confirm an exact release date. Check out our Killzone 2 gamepage for our latest hands-on previews, trailers, screenshots and more.
And look out for our Killzone 2 review in the coming weeks.
You may also like...
-
Dead Island: Ryder White Review
-
Hirai: Sony could be facing "serious trouble"
-
THQ reveals plans for 1.4m unsold uDraw tablets
-
BioWare suggests keeping Mass Effect 3 saves
-
Lumines Vita Preview: History Repeating
-
Skyrim PC Creation Kit release date announced
-
Dirt Showdown Preview: The Ghost of Destruction Derby
-
Mass Effect 3 Preview: The Good Shepard?
-
Final Fantasy 13-2 Review
-
Redundancies confirmed at EA Canada
-
Cannon Fodder 3 is… well…
-
Aliens: Colonial Marines trailer shows gameplay glimpses
-
The Witcher 2 Xbox 360 enhancements trailer
-
App of the Day: Bag It!
-
Eurogamer.net Podcast #98: Resident Evil and the Circle Pad Pro
-
US lawmaker proposes 1% tax on violent video games
-
SoulCalibur 5 Review
-
Official Uncharted: Golden Abyss Vita case announced
-
Sony on Vita sales: "we do not think we have any problems"
-
Namco Bandai enters SoulCalibur 5 DLC debate
-
Valve teases secret Team Fortress 2 project
-
Atari "dream team" reforms to make games for "the new arcade", iOS
-
The Last of Us: first in-game screenshots, new gameplay details
-
Mass Effect 3 Facebook app rewards Xbox 360 players
-
DoDonPachi: Blissful Death iOS release date announced









Comments (50) 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
and for another, it wont be advertised as heavily. I remember those Halo 3 freeze frame ads being on all the time.
Comment below viewing threshold Show
Comment below viewing threshold Show
http://uk .youtube.com/watch?v=SDqPiQFGj-...
edit. On console before too many get over excited.
Comment below viewing threshold Show
http://ww w.neogaf.com/forum/showpost.php...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The distinction is realtime: what the engine does on the fly, which is where the strength in PS3's CPU lies.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
/sulks
Does any one else think this is a really big feature that devs continue to ignore?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You havent played Gears 2 then.
It should be:
"I have been looking into it and I can't see a PS3 game that come close to the level of realtime graphics on display in this game"
Comment below viewing threshold Show
True. Even MGS4 couldn't sell to anything like Gears 2 or Halo 3 levels.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Most games do that (Halo 3 does all that for example). The question is how much lights, particles, etc.....
TBH KZ2 looks like it sacrificed texture variety (and maybe view distance - again hard to say without playing) for dynamic lights and a rather good art style/color combo. Everything else you can find in any shooter of the last few months. The animations look good as well... question is how dynamic are they. Hard to tell without playing the game.
Comment below viewing threshold Show
Comment below viewing threshold Show
btw the red eyes on the helgast are a realtime light source... (check the pics i posted above)
Comment below viewing threshold Show
Comment below viewing threshold Show
edit. the animation if i remember correctly is a combination of motion capture and realtime physics.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Umm, considering the video you posted was a cutscene I don't think there were too many AI calculataions going on....
Here's the thing, I honestly don't think you're seeing anything with Killzone 2 that the 360 couldn't do (give equal storage space anyway). What you're seeing is a massive development budget and several years of dedicated development time on a single platform. Don't get me wrong, I'm looking forward to seeing the demo on my PS3 but the way this thing's being put on a plinth as a demo of the poweeeeeeeeer of the Playstation 3 strikes me as very very silly indeed. It's the gameplay that'll decide whether or not this is any good and until we've had a chance to judge that for ourselves it's little more than a glorified tech demo. IF there's a good game underneath the shiny stuff then it'll be a great package but my god it's going to have to do something special considering the shooters we've seen in the last 18 months or so...
Oh, and what's the bloody point of dragging Halo 3 up as an example of how Killzone 2 is teh be5t? They're two utterly different engines designed to do very different things and with almost two YEARS separating them. Same with Gears 2 - it's a stunning game but it's running on an engine designed to be multi-platform that's already a couple of years old. Comparing between platforms is always a pain in the arse at the best of times but, for this generation, it's a fairly safe assumption that there's very little between the two consoles and that graphics seen on one can be replacated on the other to within a few percent if given a big enough development budget. The only possible difference is storage space on the media - that's about it.
Comment below viewing threshold Show
*rolleyes*
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
So how about explaining why you're supporting Sony after the disc read problems with the PS2. Or the compatibility issues the PS2 Slim ran into. Or the Playstation 1 wearing out the CD tray on earlier models as Sony made 'em out of plastic. Or the inital policy on the PSP of dealing with units with dead pixels (i.e. you bought it it's your problem) and the fairly ropy build quality on the original PSP as a whole (dust under the screen, UMD's launching if the unit was twisted, faulty analogue nubs, faulty buttons (especially the X button) etc etc)?
Basically, ALL hardware has issues. The 360 has taken longer to resolve than most because of the particular problem but they've handled it very well with the 3 year warranty and, quite frankly, saying that this is an ethical stand while turning a blind eye to instances of faults from another manufacturer is just silly. If you're a Sony Fan then that's fine but at least be honest and admit it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Europe - 25th Feb - Can't find link but it's on ps3fanboy and thesixaxis
America - 27th Feb - [link url=http://www.ps3fanboy.co m/2008/12/05/killzone-2-hits-na-on-feb-27-europe-around-same -time/
]http://ww w.ps3fanboy.com/2008/12/05/kill...[/link]
Comment below viewing threshold Show
as for reliability issues, i don't dispute all consumer electronics have their teething problems, question is how many manufacturers go ahead with production in full knowledge of them? that's MS's crime, so excuse me if i don't seem interested in their hardware.
Comment below viewing threshold Show
And I wish that it wasn't, truly, but the first was overhyped wank, and what in the name of heaven makes anyone think that its successor won't be even overerhyped wank?
Seriously.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
America - 27th Feb - http://ww w.ps3fanboy.com/2008/12/05/kill...
I thought Sony hated Europe?
We are beta testers, before the US gets it.
Comment below viewing threshold Show
Comment below viewing threshold Show
only in various static screenshots they might seem low rez, because of the temporal motion blurring postfilter.
Comment below viewing threshold Show
Comment below viewing threshold Show
LOL. Idiot!