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Jumpgate Evolution Hands On

MMO PC Hands On by Jim Rossignol

7 May, 2009

Page 1 of 2. Page 2 ->

Vibrant colours aren't usually the first things that spring to mind when you visualise a space combat game. Our science-fiction heritage has left us with an image of space that is grim and murky, and full of people screaming but not being heard. Jumpgate isn't like that. Visually, Jumpgate is almost the interstellar equivalent of World Of Warcraft's cartoon fantasy: colourful worlds with unlikely spaceships whizzing between warmly-lit asteroids to unleash unsubtle lasers upon their evil-hued enemies. It's similar in a technical sense too, since your cranky old laptop is going to be able to run this game quite merrily. Jumpgate will have one of the lowest system spec requirements of any mainstream MMO to launch in the past two years.

That bright palette alone gives you some clue of the angle NetDevil is taking with its reworked space MMO. It's extremely accessible to the most casual of gamers. We recently got to sit down and play it at Codemasters' Midlands HQ, and everyone was immediately at ease, soaring between the asteroids and tracking down enemy drones. Controlling the game with mouse and keyboard (or joystick, if you wish), it's clear and comprehensible: you fly where you point the ship, and shoot where the ship's cross-hairs are aiming. Add timed lock-on missiles to equation, and you're pretty much ready to undertake any mission the game has to offer.

The first few excursions all take place within a small corridor of beautifully-rendered asteroids, with one large, hollowed-out rock as the mission base one end. First I had to shoot down a handful of low-level enemy ships, and then I had to scan some mysterious object by flying up to it and pressing the space bar (how appropriate). Then there was more combat against marginally tougher opponents, followed by the destruction of a large enemy capital ship at the far end of the asteroid belt.

'Jumpgate Evolution' Screenshot 1

There are dozens of ship types, each unlocked with particular licences.

Each mission is punctuated by a return to the base, where you can choose to sell loot, and to repair and rearm your ride. This early area is similar for each of Jumpgate's three factions, who go through a two-tiered starting area before mixing with pilots from other factions in the core game-world. Aside from the fact that I was flying about engaged in real-time hitscan combat - and the fact that I was piloting a fish-like rocketship instead of an elf or a wizard - it could have been the starting area of any MMO of the past five years.

For this reason alone, I suspect that Jumpgate will do well. It's easy to understand, and that means it's fun both for the space-shooter aficionado, and for anyone who has played WOW; plus it's enough of a halfway house between them to seem entertainingly different. The missions carefully guide you to your objective, and then it's down to a mixture of your level, your ship type and weapon loadout, and your personal skill with a laser to decide whether you come home with the goods or are blasted back to the spaceport.

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Comments: 1-33 of 33 in total

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PearOfAnguish
07/05/09 @ 11:06
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It's not hardcore enough for me. I'm livin' hardstyle now.
andywilkie35
07/05/09 @ 11:06
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Hmmm, sounds better than Darkfall
Dizzy
07/05/09 @ 11:08
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Mildly interested.

Big chance I will be playing Champions for the rest of the year though. Or maybe Darkfall! ;)
XanderFish
07/05/09 @ 11:12
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Can I play without a neckbeard?
Widge
07/05/09 @ 11:16
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I'm collecting hair shavings from the hairdressers to creat faux neckbeard voltron in anticipation for this.



Any idea on cost? If its £nottooexpensive per month, might be considerable for my first ever mmo. I like the going off and questing simplicity, not got the time or energy for the 'its a career' sounding Eve.
Repsode
07/05/09 @ 11:19
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Hmm. I'm intrigued.

Currently an EVE man but not above subbing to two MMOs. Depending on how this turns out it might be a good alternative for when my brain needs a rest or taking a break to learn a big skill. If I get rich enough for two subs that is.

Officially on my radar.
Edited 1 times, most recently on 07/05/09 @ 12:19
DFawkes
07/05/09 @ 11:30
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This does look good, but I'm still holding on for Star Trek Online. This certainly looks special though.
Jockie
07/05/09 @ 11:55
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It sounds pretty much like the casual counterpoiint to eves hardcore, which is a little disappointing to me personally. Somewhere in the middle with fast paced action requring dexterity and skill mixed with an evolving player-ran world and a degree of complexity is what I was hoping for.
Spekingur
07/05/09 @ 12:04
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A Freespace-type MMO? Yes, please.

Sounds like a deviation from the original Jumpgate game, though.
And it seems similar to Vendetta Online.
mrmrc84
07/05/09 @ 12:09
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Sounds pretty decent to me, I think Eve seems a bit too indepth for the kind of time I can offer it, but i really do crave a good space MMO.
Ginger
07/05/09 @ 12:11
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interested and will give the free trial a go once they've ironed out the first few weeks worth of bugs.
killuminati2911
07/05/09 @ 12:19
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I really hope this gonna be a good game. I've tryed EVE twice with free time trial but i got bored and do not have enough time to the slow pace it has. So all in all i'd give it a try, maybe it's gonna be a fun X3like mmorpg :)
symmetry
07/05/09 @ 12:27
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I hope I get into the beta, my joystick could do with a good waggling. It has been quite a while since I whipped it out.
Eraysor
07/05/09 @ 12:30
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I'm pretty sure I'll be saying goodbye to my WoW addiction and getting a completely new one when this is released.
Azazel
07/05/09 @ 12:37
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But is it HARDCORE?
obscured021
07/05/09 @ 12:39
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I loved eve online I played it for almost 3 years, for 5-6 hours a day , i was not working at the time (training for my sport) so i had plenty of it. but this looks like something i can try as i now have less time.
Metalfish
07/05/09 @ 12:53
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Sounds like Freelancer. Only not quite as good. Why did Digital Anvil have to die?! Why?!*

*The answer is, of course, Brute Force
anomagnus
07/05/09 @ 12:56
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will this get a three hour review, or will EG go all out and go for a marathon four hour review?

maybe they'll stick to funny wii reviews as well

and no, i've never played Darkfall, it looks shite. But if my job was to actually review games, i'd actually play them.
levitate
07/05/09 @ 13:16
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I can smell the sweet sweet aura of Wingcommander and, dear god, how I loved those games...
gmjapan
07/05/09 @ 14:09
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FreeSpace i liked alot but Freelancer was somewhat pedestrian. Sounds intersting enough but a big, big problem with these MMOs that tack-on pvp as 'something else' you can do is that the pvp element becomes dire.

I guess everyone wants to know tho... is this HARDSTYLE? /etc
Azazel
07/05/09 @ 14:14
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Alright, the Darkfall thing is boring now.

But then again so is the 'better than Halo' thing and I guess that's still going strong. God help us all.
ZuluHero
07/05/09 @ 15:16
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The Darkfall thing will be printed on T-shirts next, Azazel ;)

As for this, im looking forward to it. But I wish i could have an actual character to create and walk about with inbetween space faring.
etherfiend
07/05/09 @ 15:43
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This sounds like my perfect casual PvE MMO, almost as though they made this for me!

I'm uninterested in PvP, don't have enough time or brainpower left after work for Eve, bored of fantasy settings and have a massive hole left by Elite, Wing Commander, Freelancer, Privateer 2, Darkstar one, Feespace et al. The X games were good, but the last two iterations (3 and Terran conflict) just couldnt hold my interest. For lack of a better word...perfect.

I just hope the accessibility doesn't mean I spend half the game frustrated by ex-wow players with a mental age of 4 and no common courtesy stealing kills, nodes and filling up chat with useless bollocks - actually where I say "ex-WoW" read any recent MMO, WoW just seems to be the MMO I played with most of them in it, although it looks like another is championing for that crown from a rather immature/rabid/unstable/not had their daily breastmilk type fanbase. I swear most of these MMOs would be a better experience as a single player game or co-op...like I give a damn what colour sword you have, which rank you achieved or which internet catchphrase you can spam 11 times in succession. Ya rly.

Oops turned into a mini rant there....umm...yay Jumpgate! ;)
soviet_
07/05/09 @ 16:29
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I'll wait for Black Prophecy
TriggerHippie
07/05/09 @ 16:33
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Just give it 10/10 now or this elite hardcore gamer will wardec Eurogamer magazines, baby.
abitrubbish
07/05/09 @ 20:25
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I like the look of this. Signed up for the beta but heard nothing since.
I've been tinkering with eve online, mainly mining as the shooting stuff aspect is rather baffling, hopefully this will be more accessible.
DrowJones
07/05/09 @ 22:57
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It seems that EG has spent more time reading and copy-pasting information about Jumpgate to their website than they spent reviewing Darkfall. Well done.
darkmorgado
08/05/09 @ 00:57
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"It seems that EG has spent more time reading and copy-pasting information about Jumpgate to their website than they spent reviewing Darkfall. Well done."

-----

But didn't you know? In order to be HARDSTYLE you need to press Ctrl+C!
darkmorgado
08/05/09 @ 00:58
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"The Darkfall thing will be printed on T-shirts next"

------

Ok, let's start a collection for a print run!
hypersp
08/05/09 @ 09:34
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Personally looking forward to this game,

what gets me is people mention its not hardcore enough? what hardcore mmo's are there?

do not say wow.
Orange
08/05/09 @ 12:57
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Jim was very much into EVE, so the preview is a little coloured by that. However I think I am little turned off this game reading that, I enjoy pvp and if it's just tacked on then that would suck.

On the other hand would be interested to see how large scale the pve and pvp combat gets. I like the thought of having a big space fleet battle, but having it twitch rather than Eve's slowness.
Turrican
08/05/09 @ 13:44
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For me, Black Prophecy shows much more promise, and depending on exposure and design decisions yet to be confirmed, should trump Jumpgate quite easily.
gmjapan
13/05/09 @ 08:53
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But I wish i could have an actual character to create and walk about with inbetween space faring

If you cant dock somewhere and hang out with other peoples customised characters its going to fail.

Comments: 1-33 of 33 in total

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