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Jumpgate Evolution Hands On

MMO PC Hands On by Jim Rossignol

7 May, 2009

Page 2 of 2. <- Page 1

My next objective in this session was a courier mission that took me out of the newbie zone and into the wider galaxy, via the titular jumpgate. This new zone was a little less colourful, perhaps implying that the game was getting harder, although what I was seeing of the missions suggested that Jumpgate is going to be quite forgiving.

While the various areas I explored were small and clearly bounded, the lure of the galaxy beyond is certainly a potent tractor beam, dragging you into continued play. The playtest also rapidly dispelled any lingering illusion there might have been that Jumpgate will be anything like EVE Online. The very similar space station interior, with its modular ship layouts and auction systems, might fool you - but Jumpgate is a light, easy MMO on a small scale. It's about speedy action and continuous questing, and I suspect that's going to be the mainstay of the game, and the appeal for most of the people who play it.

However, it's not all Jumpgate has to offer. The outer edge of the galaxy is a free player-versus-player zone, where pilots can test their combat skills against each other and in dangerous environments. Quite how the free-form PVP will work isn't yet clear, but I'm keen to see it, especially after being a little disappointed with the PVP scenario we did get to play.

That scenario saw us take arms as the three factions, each with its own capital ship. It was - at least, without anything in the world at stake - relatively uninteresting. The capital ships were near-static targets with massive hit-point reservoirs, and other players popped back into space mere moments after being destroyed. It was not a particularly compelling combat sequence, and it leaves me concerned about the Jumpgate's PVP side.

'Jumpgate Evolution' Screenshot 4

Weapons mix lasers with homing missiles and potent counter-measures.

I'm certain that the game's "twitch" combat will be of enormous appeal to some gamers in PVP, but I don't think it'll hook me - unless I get to see how it links to the game-world as a whole, something that might well be addressed closer to launch. In isolation, it didn't make much sense, and wasn't dramatic enough to sell itself on sheer spectacle.

Jumpgate will enter beta testing soon, and I suspect it's going to prove a popular attraction, particularly for those who don't want the complexity and imagination-roasting depth of EVE Online. For that reason, I expect the PVP to remain at the periphery of the game, while exploring the galaxy and pottering back and forth on quests and crafting missions will keep most players entertained. Whether the mass of missions available will be enough to keep them occupied we won't know until launch, but my fingers are quietly crossed.

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Comments: 1-33 of 33 in total

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PearOfAnguish
07/05/09 @ 11:06
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It's not hardcore enough for me. I'm livin' hardstyle now.
andywilkie35
07/05/09 @ 11:06
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Hmmm, sounds better than Darkfall
Dizzy
07/05/09 @ 11:08
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Mildly interested.

Big chance I will be playing Champions for the rest of the year though. Or maybe Darkfall! ;)
XanderFish
07/05/09 @ 11:12
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Can I play without a neckbeard?
Widge
07/05/09 @ 11:16
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I'm collecting hair shavings from the hairdressers to creat faux neckbeard voltron in anticipation for this.



Any idea on cost? If its £nottooexpensive per month, might be considerable for my first ever mmo. I like the going off and questing simplicity, not got the time or energy for the 'its a career' sounding Eve.
Repsode
07/05/09 @ 11:19
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Hmm. I'm intrigued.

Currently an EVE man but not above subbing to two MMOs. Depending on how this turns out it might be a good alternative for when my brain needs a rest or taking a break to learn a big skill. If I get rich enough for two subs that is.

Officially on my radar.
Edited 1 times, most recently on 07/05/09 @ 12:19
DFawkes
07/05/09 @ 11:30
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This does look good, but I'm still holding on for Star Trek Online. This certainly looks special though.
Jockie
07/05/09 @ 11:55
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It sounds pretty much like the casual counterpoiint to eves hardcore, which is a little disappointing to me personally. Somewhere in the middle with fast paced action requring dexterity and skill mixed with an evolving player-ran world and a degree of complexity is what I was hoping for.
Spekingur
07/05/09 @ 12:04
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A Freespace-type MMO? Yes, please.

Sounds like a deviation from the original Jumpgate game, though.
And it seems similar to Vendetta Online.
mrmrc84
07/05/09 @ 12:09
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Sounds pretty decent to me, I think Eve seems a bit too indepth for the kind of time I can offer it, but i really do crave a good space MMO.
Ginger
07/05/09 @ 12:11
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interested and will give the free trial a go once they've ironed out the first few weeks worth of bugs.
killuminati2911
07/05/09 @ 12:19
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I really hope this gonna be a good game. I've tryed EVE twice with free time trial but i got bored and do not have enough time to the slow pace it has. So all in all i'd give it a try, maybe it's gonna be a fun X3like mmorpg :)
symmetry
07/05/09 @ 12:27
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I hope I get into the beta, my joystick could do with a good waggling. It has been quite a while since I whipped it out.
Eraysor
07/05/09 @ 12:30
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I'm pretty sure I'll be saying goodbye to my WoW addiction and getting a completely new one when this is released.
Azazel
07/05/09 @ 12:37
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But is it HARDCORE?
obscured021
07/05/09 @ 12:39
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I loved eve online I played it for almost 3 years, for 5-6 hours a day , i was not working at the time (training for my sport) so i had plenty of it. but this looks like something i can try as i now have less time.
Metalfish
07/05/09 @ 12:53
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Sounds like Freelancer. Only not quite as good. Why did Digital Anvil have to die?! Why?!*

*The answer is, of course, Brute Force
anomagnus
07/05/09 @ 12:56
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will this get a three hour review, or will EG go all out and go for a marathon four hour review?

maybe they'll stick to funny wii reviews as well

and no, i've never played Darkfall, it looks shite. But if my job was to actually review games, i'd actually play them.
levitate
07/05/09 @ 13:16
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I can smell the sweet sweet aura of Wingcommander and, dear god, how I loved those games...
gmjapan
07/05/09 @ 14:09
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FreeSpace i liked alot but Freelancer was somewhat pedestrian. Sounds intersting enough but a big, big problem with these MMOs that tack-on pvp as 'something else' you can do is that the pvp element becomes dire.

I guess everyone wants to know tho... is this HARDSTYLE? /etc
Azazel
07/05/09 @ 14:14
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Alright, the Darkfall thing is boring now.

But then again so is the 'better than Halo' thing and I guess that's still going strong. God help us all.
ZuluHero
07/05/09 @ 15:16
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The Darkfall thing will be printed on T-shirts next, Azazel ;)

As for this, im looking forward to it. But I wish i could have an actual character to create and walk about with inbetween space faring.
etherfiend
07/05/09 @ 15:43
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This sounds like my perfect casual PvE MMO, almost as though they made this for me!

I'm uninterested in PvP, don't have enough time or brainpower left after work for Eve, bored of fantasy settings and have a massive hole left by Elite, Wing Commander, Freelancer, Privateer 2, Darkstar one, Feespace et al. The X games were good, but the last two iterations (3 and Terran conflict) just couldnt hold my interest. For lack of a better word...perfect.

I just hope the accessibility doesn't mean I spend half the game frustrated by ex-wow players with a mental age of 4 and no common courtesy stealing kills, nodes and filling up chat with useless bollocks - actually where I say "ex-WoW" read any recent MMO, WoW just seems to be the MMO I played with most of them in it, although it looks like another is championing for that crown from a rather immature/rabid/unstable/not had their daily breastmilk type fanbase. I swear most of these MMOs would be a better experience as a single player game or co-op...like I give a damn what colour sword you have, which rank you achieved or which internet catchphrase you can spam 11 times in succession. Ya rly.

Oops turned into a mini rant there....umm...yay Jumpgate! ;)
soviet_
07/05/09 @ 16:29
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I'll wait for Black Prophecy
TriggerHippie
07/05/09 @ 16:33
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Just give it 10/10 now or this elite hardcore gamer will wardec Eurogamer magazines, baby.
abitrubbish
07/05/09 @ 20:25
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I like the look of this. Signed up for the beta but heard nothing since.
I've been tinkering with eve online, mainly mining as the shooting stuff aspect is rather baffling, hopefully this will be more accessible.
DrowJones
07/05/09 @ 22:57
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It seems that EG has spent more time reading and copy-pasting information about Jumpgate to their website than they spent reviewing Darkfall. Well done.
darkmorgado
08/05/09 @ 00:57
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"It seems that EG has spent more time reading and copy-pasting information about Jumpgate to their website than they spent reviewing Darkfall. Well done."

-----

But didn't you know? In order to be HARDSTYLE you need to press Ctrl+C!
darkmorgado
08/05/09 @ 00:58
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"The Darkfall thing will be printed on T-shirts next"

------

Ok, let's start a collection for a print run!
hypersp
08/05/09 @ 09:34
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Personally looking forward to this game,

what gets me is people mention its not hardcore enough? what hardcore mmo's are there?

do not say wow.
Orange
08/05/09 @ 12:57
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Jim was very much into EVE, so the preview is a little coloured by that. However I think I am little turned off this game reading that, I enjoy pvp and if it's just tacked on then that would suck.

On the other hand would be interested to see how large scale the pve and pvp combat gets. I like the thought of having a big space fleet battle, but having it twitch rather than Eve's slowness.
Turrican
08/05/09 @ 13:44
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For me, Black Prophecy shows much more promise, and depending on exposure and design decisions yet to be confirmed, should trump Jumpgate quite easily.
gmjapan
13/05/09 @ 08:53
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But I wish i could have an actual character to create and walk about with inbetween space faring

If you cant dock somewhere and hang out with other peoples customised characters its going to fail.

Comments: 1-33 of 33 in total

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