Joe Mad at London Darksiders launch
Get a signed copy of the game a day early.
Darksiders creative director and comic-book hero Joe Madureira will be headlining a special London launch of Vigil Games' new title on 7th January 2010.
"Mad" will be at London's Forbidden Planet comic/DVD/figurine shop on Shaftesbury Avenue between 6pm and 7pm. Not only will this be the sole place to buy the game a day early, but Joe Madureira may also sign your copy.
THQ's Darksiders, a blend of Zelda and God of War and Soul Reaver and whatever else you might find lying around, is shaping up into an unashamed pantomime romp through the underbelly of the Apocalypse. War, one of the Four Horsemen, will be your vessel, and proper hard he is too.
Catch up with our recent hands-on impressions of Darksiders: Wrath of War to find out much more.
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Comments (9) Latest comment 2 years ago
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I recently sold my Battlechasers comics for £3 on ebay - frankly, I think I got a good deal.
No more Joe Mad for me.
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Careful mate I got about a gazzilion -1s for pointing out that little oversight i.e. that the game didn't actually look that good. Apparently that's not the sheeple opinion just yet. It's going to take them at least till January 9th to realise that the game is actually decidedly average.
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I think the game will be pretty good but january 8th is the day of Bayonetta so this will have to wait im afraid. I might pick them both up day one if Darksiders turns out to be even better than i think it will.
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PS Play Magazine 100%
Xbox360 Gamer 9/10
IGN AU 93%
IGN UK 89%
Please do not play this game on Default (Normal) setting, as it stripes away the depth and simplified the combat ...For a deeper experience and combat set to 'Apocalyptic' setting.
Closing Comments (IGN review)
It's this level polish and creative assuredness that really make Darksiders such a delight in the end. It's bold and recklessly inventive in ways that games rarely are these days, and virtually ever aspect of Darksiders shines with quality, making for an experience that, while not exactly original, still feels fresh, satisfying and, above all else, enjoyable. It's far from the soulless fighter THQ's marketing would have you believe and the deft mix of combat, platforming and puzzle-solving makes for an action adventure that genuinely does feel like an epic endeavour. It's a genre too few developers try their hand at these days and one that's rarely done well. Despite some flaws, Darksiders is an expertly designed, frequently dazzling spectacle - and if it really is the first in a series as Vigil suggests, we're genuinely looking forward to seeing more.