Free Realms is "insipid" - Jagex
No "joie de vivre", says RuneScape boss.
Jagex CEO Mark Gerhard has called Sony's free-to-play MMO Free Realms "insipid".
"I'm probably going to upset people from Sony," he said during his Develop speech in Brighton this afternoon. "There was a short period when Free Realms was slated to launch that we went, 'Ooh, ah, this could be scary for us.' And scary because in 2005, Sony nearly invested in our business. Instead, John Smedley said, 'I can do this myself.'"
"That was the thing that worried us the most, because we felt they'd looked up our proverbial skirt: they knew the business model, develop plan, everything - inside out. And with the mighty budget of Sony we would have some serious competition.
"The thing that saved us was that Free Realms was perfectly designed by committee. It was 100 per cent micro-transactions, 100 per cent subscriptions, 100 per cent male, 100 per cent female. As a result, it was neither fish nor fowl; it didn't resonate with anyone, didn't have any identity.
"It was, I guess, largely insipid," he added. "Gorgeous graphics and everything else, but it didn't have have the joie de vivre."
In trying for everybody but catering for nobody, Free Realms sauntered past 10 million registered users in just one year. Even Sony's John Smedley - the man who turned down Jagex - was "pleasantly surprised" by its commercial performance.
Nevertheless, in RuneScape, Jagex owns what the Guinness Book of Records calls the world's most popular free MMO, with over 140 million registered users counted so far. Gerhard considers RuneScape second only to World of Warcraft.
Jagex this week announced its new MMO Stellar Dawn, a science fiction game risen from the ashes of canned project MechScape.
Look out for Eurogamer's full interview with an unrestrained Mark Gerhard soon.
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Comments (13) Latest comment 2 years ago
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and then release the home version for the 360 with kinect playability or the ps3 with move.
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Still, you then have Dungeon Fighter with 200 million players, and that is more on an RPG - though it does have rather unique gameplay mechanics for the genre (plays like Streets of Rage / Final Fight).
Either way, more than the 140 mil signed up to Runescape.
Sorry, just had a very strong urge to be a pedant there. I'll stop now.
Though for what its worth, I do agree with him about Free Realms. It is utterly bland. Its also become a bit of a ghost town lately. Regardless of how many have signed up, very few were still playing last time I checked.
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However, the corporate hand is forever taking everything free, which has lead to the quieter servers. I remember once I logged out in the middle of some mining a common ore. I logged back in later that same day, to be told "This is for subscribers only!" I still like the game, but you really need a subscription to do the really good stuff now.
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As for the game being free, I noticed that someone said that Free Realms has locked out a lot of it's features to be subscriber only. The last time I checked, Runescape also has an awful lot of the content in it's 'free' game locked out to force their users to subscribe. The 'free' game really is nothing more than a glorified demo and I really wish that the people at Jagex would remember these facts when they start having digs at other people and companies in the industry.
By the way, I am saying this from the point of view of somebody who works in the industry but does not have connections with either Sony or Jagex. I'm simply fed up of all of this point scoring that seems to be the rage in that company these days.
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However, as much as I admire the Alanis Morisette-levels of irony at work here, he is right that Free Realms is a bit boring all told. It's a great concept, but as said, lacks a hook and a soul. That's the sort of thing that can be worked on (though with SOE's track record I certainly wouldn't put money on it!) and be made to work as long as the basic framework is there. Like a living thing, it can grow up and become more complex as time goes on.
Still, I'm no believer in free-to-play games. They're either so basic you could go to the majority of flash game compilation sites and have a better time, or they're so restricted that you can't really do anything unless you're willing to dip your hand into your pocket - which defeats the point of a free-to-play game, no? It's a bit of a con all told, one that many of us can see but an equal number get suckered into and pay through the nose for content that isn't really worth the asking price...
Isn't it ironic, don'tcha think?
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Yawn.
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