Jagex cans MechScape at enormous cost
Didn't meet quality standards, apparently.
Jagex CEO Mark Gerhard has confirmed that RuneScape successor MechScape has been canned just prior to its release, GamesIndustry.biz reports.
The decision, he told our sister site, was made in August when the assembled game failed to meet the standards of Jagex's new CEO and his team.
"Initially the reason for building MechScape was that we would learn all the lessons from RuneScape having run it for around four years at the time.
"It got near completion and we discovered, oops, it didn't do all of those things that we wanted it to. So we went back to the original design document and said 'let's do it again'."
Cancelling the project at such a late stage has made for an expensive learning curve, admitted Gerhard, although he agreed the company's continued financial success helped the situation.
"Yes, it's a luxury that we are doing well and we can afford to make the decision. I didn't make the decision lightly because it's effectively cost us tens of millions of pounds. Maybe more."
But it was vital, he said, for Jagex to release a game it was proud of and that its team would want to play. "It's crucial to me we don't just ship a title because we've built it."
"The previous game wasn't a game that we want to play. As much as we ended up thinking of it like a baby - we were 'reasonably' proud of it, we thought it was a good experience and we'd achieved something - it wasn't a game ready for launch.
"It was expensive. I hope never again to have to make the same decision twice. But it was the right decision."
Not everything has been lost, however, and Gerhard says that much of the game - including its engine - will be reused in the new secret project the Jagex development team is now working on.
"A lot of the content will change," he said, "a lot of the gameplay will change. Exactly what the game will look and feel like I don't actually know because the guys are working on it as we speak. But we've got that arsenal of lessons and everything else."
This new title will be released within a "meaningful timeframe" he added with a smile. At Game Horizon's Best of British event on Wednesday, Simon Seefeldt, the company's head of business development, was more specific, saying Jagex's next game will appear sometime in 2010.
Ending on a positive note, Gerhard said the new MMO's development team has been "galvanised" by the decision that's been taken.
"I've been in the organisation for two years now and I've never seen that team so excited since I joined," he said.
"They've spent years of toil on this and never quite got there, and now the entire team, sees what the plans are to change and what the new game will be. There's a real buzz in that studio, which is fantastic. The guys are doing an incredible job of bringing this to market."
You may also like...
-
Tera: beta dates and pre-order bonuses
-
SWTOR patch 1.1.2: notes, on test realm
-
Russia and CIS regions blocked from Tera's European servers
-
Rift endless free trial arrives under a year after launch
-
Official Mass Effect 3 Xbox 360 and PS3 console mods revealed
-
Valve makes Portal 2 Space Core mod for Skyrim
-
Killzone 1 for PlayStation 3 "delayed indefinitely"
-
Vodafone 3G Vita offers free WipEout and 4GB memory
-
Massive Square Enix sale hits Xbox Live
-
Mass Effect 3 gets From Dust day-one DLC
-
Ubisoft apologises after online server switch snafu
-
Sony improves PlayStation 3 web browser with system update v4.10
-
Square Enix makes Sleeping Dogs official
-
Japan chart: SoulCalibur 5 struggles, Dragon Age 2 makes top 10
-
Skyrim gets high-res PC texture pack
-
Full SSX soundtrack track list revealed
-
Batman: Arkham City ships 6m copies
-
The Simpsons Arcade on EU PlayStation Store today
-
Epic secures rights to Fighting Fantasy iOS games
-
Yakuza: Dead Souls release date announced
-
Square Enix announces Sleeping Dogs at retailer event
-
Ex-Blizzard leader Bill Roper becomes Disney's games boss
-
PSP UMD discs not transferable to Vita
-
Battleship movie gets Activision game tie-in
-
New LG TVs can play Unity games with Magic Motion Remote









Comments (13) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
We see far too much crap that's released that's obviously not fit for purpose (or just plain shoddy or bugged), so to see a developer taking a stand to retain their - whisper it - integrity is bloody refreshing.
Comment below viewing threshold Show
Comment below viewing threshold Show
You'll know if it worked if Mark still has his job in six months' time
Comment below viewing threshold Show
Mile High Club much guys?
Comment below viewing threshold Show
Comment below viewing threshold Show
]http://ww w.eurogamer.net/articles/jagex-...[/link]
They cancelled it in August? Weird.
Comment below viewing threshold Show
Though I wish a few more would.
Comment below viewing threshold Show
Comment below viewing threshold Show
woe is me.
Comment below viewing threshold Show