Jade Empire 2 makes noises
EA gives closed fist.
EA has parried rumours that Jade Empire 2 is in development by unsurprisingly offering no comment.
It was responding to speculation spread by The Mercury News writer Dean Takahashi, who claimed a friend had seen code in action, thus proving its existence, which is about as convincing as Hulk Hogan's acting.
Apparently the Xbox 360 will be the platform of choice, following developer BioWare's historical console relationship with Microsoft - started by Knights of the Old Republic on Xbox in 2003.
However, the recent acquisition of the developer by EA suggests a PS3 version may go hand-in-hand.
Jade Empire was released in 2005 as an action role-playing game set in a mystical and mythical ancient Asian land. Typically for BioWare it featured heavy character interaction and lengthy dialogue sections, as well as began to favour a more twitch-based combat system.
Pop over to our Jade Empire review to find out more.
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Comments (28) Latest comment 4 years ago
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man, the original bored me to death.
I second this notion.
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Also seconded. I just could not get into it at all. Gave up after about two hours of trying.
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Yes, people with magic powers and randomly inapropriate accents I can deal with.
Vertical shooter minigames with insect-aircraft, and nothing really happening. No thanks.
If I recall correctly, I got out of the first section, did some shooting, and ended up somewhere else and decided to play KoTOR again.
Anyway, motion carried - Jade Empire was officially boring.
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Anyway, I loved the first one. Not sure what they could do for continuity.
Edit: Oh, I see, a questionable aircraft shooting game... That makes the game a disaster? Er...
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I'd like to see improved combat and perhaps a bigger adventure (you only really explore two main towns and their surroundings, as I recall, plus a few small-ish areas). I'd also like it a bit more in-depth and less streamlined than the first game - dammit, I want to micro-manage my weapons and armour; don't do it for me automatically!
I'd also like to point out that most, if not all (?) of the dragonfly shooter sections were optional.
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@Triggerhappytel: IIRC the first shmup level was essential (travelling to the Imperial City) but after that they were an optional way to harvest experience/dosh. I might be wrong as it's been a few years.
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So Bioware are doing Dragon Age (allegedly, I am not sure yet it isn't vapourware), the Mass Effect Trilogy, several unannounced (MMORPG?) projects, and JE2, possibly? Bit much for a developer who released about as many games in the last 15 years combined.
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Jade Empire 2
Mass Effect 2
Dragon Age
Sonic RPG
Some unamed LucasArts project
Some unamed MMO
(This is a assuming their unamed next gen game is JE2)
Bungie took years to make Halo 3 with a massive team and that was just one game. I just hope their not stretching themselves too far. (That said I seem to love every game they've produced ever so I'm quietly optimistic)
Edit: What UncleLou said.
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Where have you been for the last 10 years. Bioware had enough sequels under their belt before EA bought them up.
@Kelduum
It didn't "turn into" a vertical shooter. It had vertical shooter gameplay whenever you travelled somewhere..... and it was OPTIONAL. The rest of the game had no vertical shooter content at all.
For the record, I thought those sections were bobbins too, but like I said, you could simply choose not to bother with them and doing so made no difference whatsoever to the rest of the game.
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Horses for courses really. For me a sequel would something to look out for (its too soon for a Mass Effect sequel imo, I always like a bit of a gap so a sequel feels fresh and I get the most out of it).
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To be fair, the only sequel they did themselves was, as far as I know, Baldur's Gate II. Kotor 2 and NWN 2 were done by Obsidian.
Could be the same here, though, of course.
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Lesbian Threesome
nuff said
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Jade Empire 2
Mass Effect 2
Dragon Age
Sonic RPG
Some unamed LucasArts project
Some unamed MMO
There is a serious possibility that the last 2 are the same... I read somewhere LucasArts wants an new MMORPG, so who better to make it than there beloved KOTOR developer?!
Anyway, I loved the JE, great action RPG (one that doesn't involve some european setting), I'm saving for an 360 counting on ME Triology and JE2
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ME2 not yet please, I must play through it again, and again.
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Ah, I'd forgotten KOTOR2 wasn't done by them. Even if they had, 2 sequels isn't that many. I stand corrected
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did anyone else find this?
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Actually, yes, I did too.
The voices combined with the boring script made me button-mash through most of the spoken dialogue and just read the text. And that weird made up language in place of ancient chinese was just stupid in my opinion. Sequel would REALLY benefit from more appropriate actors!
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