JAW dates Gravity Crash for PSN
Mystery iPhone and retro titles also on cards.
Stewart Gilray, head of indie development studio Just Add Water, has announced a definitive release date of November for PSN title Gravity Crash.
Speaking in his Developer Session at the Eurogamer Expo today, Gilray said that the retro-styled, inertia-themed space shooter will be available next month on PSN across Europe and America, with Japan following shortly afterwards.
(Update: Not so definitive, sadly! Gilray wrote to us last night after the event and said the game had slipped into December now. Look for it then. Probably.)
Gravity Crash has been attracting a fair bit of interest on the Expo floor up in Leeds, wowing crowds with it's striking vector graphics and old-school action. The game features a complete level editor and publisher, with every asset used in the game's creation available for players to toy around with.
These levels can be published to PSN and browsed by other users, although they'll be moderated if you try and draw anything unsavoury. We know you. Grotty little oiks.
Gilray also revealed that the studio is working on a mystery iPhone application, as well as a reboot of a classic title. These are super-secret, however, expect us to extract the details as soon as we possibly can.
You may also like...
-
Retrospective: Star Wars Episode I Racer
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Game of the Week: Catherine
-
App of the Day: Ascension: Chronicle of the Godslayer
-
Face-Off: The Darkness 2
-
Gotham City Impostors Review
-
Who Killed Rare?
-
Kingdoms of Amalur: Reckoning Review
-
EA evaluating FIFA Street features for FIFA 13
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Grand Slam Tennis 2 Review
-
Catherine Review
-
Sony admits "dropping the ball" with Demon's Souls
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
The Darkness 2 Review
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
One Piece: Unlimited Cruise SP Review
-
Catherine launch trailer is looking saucy
-
Skyrim patch 1.4 now live for Xbox 360
-
Metal Gear Solid: The "Lost" HD Remasters
-
King Arthur 2 Review
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Double Fine Adventure passes Day of the Tentacle budget









Comments (6) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
But I'd rather see a solid date for Pixeljunk Shooter...
Comment below viewing threshold Show
Comment below viewing threshold Show