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Itagaki doesn't feel censored News

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News by Tom Bramwell

26 October, 2007

Team Ninja boss Tomonobu Itagaki says that he doesn't feel "censored" by ratings boards, and believes that the difficult work undertaken by organisations like the ESRB and PEGI to classify what people find offensive, or too violent, is very positive for videogames as a whole.

Speaking to Kikizo in a wide-ranging interview, Itagaki makes a number of interesting points in light of the recent Manhunt 2 controversy. "First of all," he says, "it's very difficult to classify what people find offensive or what people find to be too violent only in words - in rules and regulations."

"The second point is, that being said, I don't believe the adage that the artist should be able to express whatever he wants is necessarily applicable in this case, because we're creating entertainment. And entertainment shouldn't include things that make people feel uncomfortable or extremely upset.

"The third point would be that people out there that want to create something that is very far removed from societal norms and the moral sensibilities of the general public ... They're unfortunate, and I don't want to be grouped in with that group of people."

Given these things, he says, the fact that organisations worldwide are trying to understand people's reactions to violence and classify games accordingly is "something that's good for the industry".

Itagaki goes on to expand on the point that people view things differently to one another by focusing on the different responses to decapitation - something that had to be removed from Xbox title Ninja Gaiden in PAL territories. "[S]ome people might think of [decapitation] as being excessively violent," he admits.

"But say from a Japanese perspective, when you decapitate someone you're killing them instantly. So from a Japanese perspective, with the sword, when you decapitate somebody you're basically giving them a very quick and easy death." He then contrasts this with a belly slit - something he doesn't believe games should include - which leads to a slow and agonising death.

Later he adds that he believes that the Japanese rating system does a poorer job than its international equivalents in quantifying the degrees of violence that should or should not be permitted, and says that there should be specific guidelines a developer can follow.

Overall though, he backs ratings boards, and denies that he feels censored - despite, you might imagine, having had to deal quite closely with related issues in his catalogue of beat-'em-ups. "I understand that from a player's perspective, it might look like there are these organisations out there that are keeping the creators from creating what they want to, but I never feel like I'm being censored in the strictest sense," he concludes.

Itagaki's comments come at a sensitive time for a sensitive subject. In the eyes of Rockstar, publisher of Manhunt 2 - effectively banned in the UK after the BBFC rejected it due to characteristics like its "unremitting bleakness and callousness of tone" - videogames should not "be singled out for special treatment from the authorities". Itagaki seems to believe that videogame creators have a responsibility to behave within a different context, and seems happy with the work he's able to do in tandem with authorities to make sure nothing oversteps the mark.

To read Itagaki's thoughts in full, head over to the relevant page of the Kikizo interview, or you can start at the beginning to hear about Ninja Gaiden on DS, among other things, in the Japanese developer's typically forthright and entertaining style.

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Comments: 1-25 of 25 in total

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crazyhorse174
26/10/07 @ 12:30
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This guy makes a lot of sense.
reality_cheque
26/10/07 @ 12:34
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Hurrah for sanity! :D
SeesThroughAll
26/10/07 @ 12:38
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Wow...

First time I ever actually agree with the man.
ParanoidZombie
26/10/07 @ 12:47
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Hope Ninja Gaiden 2 comes in europe uncensored, though. After Conan and the darkness, that would be pretty stupid. Itakagi usually makes sense, BTW, even if he looks like.. er... something else.
Aretak
26/10/07 @ 12:58
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Ninja Gaiden Sigma was censored over here (decaps removed), so don't bet on Ninja Gaiden 2 being any different.
Gnort
26/10/07 @ 13:05
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Apparently, Itagaki likes to feel a lot of things, but censored isn't one of them.
DUFFKING
26/10/07 @ 13:08
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"Ninja Gaiden Sigma was censored over here (decaps removed), so don't bet on Ninja Gaiden 2 being any different."

Ninja Gaiden Black was not censored though. I think it's because the Germans rating board don't allow it, and Team Ninja just shipped the same package to all of Europe.
eurisko2k
26/10/07 @ 13:26
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At least someone who's speaking at least a bit of sense on the issue.

I was intrested to see his point on violence being viewed differently depending on the culture.
dadrester
26/10/07 @ 13:33
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NG on the DS is phenomenal, well the demo is anyway. Controls to me feel even better than phantom hourglass. and it looks nice too. A definite purchase.
kangarootoo
26/10/07 @ 13:35
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I've never been particularly keen on this chap, but actually within the space of one article my opinion has warmed considerably.

I guess I just never get tired of hearing rational people talking sense.
The Bodybuilder
26/10/07 @ 13:56
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Maybe he's not the nutter we all thought (atleast I did).
He speaks solid sense.

His comment on decap does make sense. Those japanesse love thier swords and ancient battles. It's a cultural thing.
Swiftly cutting up someone is more a sign of mercy (to them) than it is to us.
That's why even in NJ, one of your moves is to stab them whilst thier lying almost dead on the ground.
Skeletor
26/10/07 @ 13:59
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@DUFFKING

Believe me the German authorities have nothing to say when it comes to UK and EU versions. I guess this kind of "it's because of the Germans"-rumours never stop...Sigma was censored to get a 15 rating, lower rating = bigger sales, no evil Germans involved here;-)
Kryon
26/10/07 @ 15:00
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"entertainment shouldn't include things that make people feel uncomfortable or extremely upset."

Excuse me? Aren't horror movies meant to make one feel slightly 'uncomfortable' ?
Razorus
26/10/07 @ 15:16
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So, Itagaki-san feels its ok to molest his workers and make games that are semi-pornographic to the point of ridiculousness? Wow, bullshit meter off the scale.
Just make DOA5 for me and shut up, Itagaki.
Metalfish
26/10/07 @ 16:28
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@Razorus, You've made yourself immune to mockery by admiting you want a quasi-pornographic game. Clever. Unless the fighting is really good or something. So erm, yeah.
YourMessageHere
26/10/07 @ 17:46
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This guy is right.

@ Bodybuilder

"His comment on decap does make sense. Those japanesse love thier swords and ancient battles. It's a cultural thing.
Swiftly cutting up someone is more a sign of mercy (to them) than it is to us."

Hurrah, orientalism in action. Europe is full of swords and ancient battles too. Beheading was a 'merciful execution method' for hundreds of years here too (Charles I, the Guillotine as contemporary symbol of progress, etc.). It's not that the Japanese have any stronger link to beheading as a practice than european nations do, they simply aren't as squeamish about it, and maybe they're more in touch with their history than we are.
schachmatt
26/10/07 @ 18:34
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No wonder computer games are still seen as something that's for kids only when even game designers say it's just simple entertainment.
riz23
26/10/07 @ 19:03
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Of course Itagaki would support a ratings scheme. Then he might be able to get away with a bit of the old wizards sleeve in future DoA games. I'd buy that for a dollar!
smelly
26/10/07 @ 21:34
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>when even game designers say it's just simple entertainment.

It is just simple entertainment though?
Orange
27/10/07 @ 10:18
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No it is not just simple entertainment, only games made by simple people like Itagaki.

Games should be treated the same as other entertainment media, which with the likes of Saw and Postal being released while Manhunt 2 gets banned is clearly not the case.
Vertical Stand
27/10/07 @ 13:49
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Agreed but would counter it by saying that the likes of Saw and Postal don't do the image of cinema much good either. But something like Manhunt 2 would cause a far bigger storm in the press, because its a videogame innit. I'm sure the people most keen for it to be released would be the editorial staff at the Daily Express and Mail, as they could sell a bunch of papers with lurid headlines.

Not sure about Itagaki linking societal norms with moral sensibilties, I'd like to see some war games that challenge the establishment rather than beat their chests for example...good article, I agree with his rational view on things, BUT he's hardly an advcate for progressive thinking in videogames, if anything games like DOA are also offensive to "societal norms and moral sensibilities," in their depiction of women.
AhrimaaN
27/10/07 @ 14:06
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Hmmm being scared/upset/uncomfortable is part of entertainment.

I don't agree with this guy.

Decapitations would have been slightly more realisitc in Ninja Gaiden for example...

The japanese pov on decaps vs slitting is an interesting one though... still... I hate censorship to consenting adults. I wish Australia had an enforced R18+ games rating and that would be the end of it, but of course it won't happen any time soon as shops won't check for id etc when selling these games.
Freek
27/10/07 @ 17:26
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You want it you buy it, you find it offensive, don't buy it.
It's all optional so that argument doesn't work.
He sounds like he's kissing some ass to get his games rated.

Ratings should be informative about the content, not censor it out.
You're still worried as a designer about the personal taste of some people?
Putt in an option in the menu to turn certain things off if those people don't want that content but don't cutt it out completly.
Edited 2 times, most recently on 27/10/07 @ 18:30
Chaote-Imagicka
29/10/07 @ 10:21
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"The second point is, that being said, I don't believe the adage that the artist should be able to express whatever he wants is necessarily applicable in this case, because we're creating entertainment. And entertainment shouldn't include things that make people feel uncomfortable or extremely upset."

But what if somebody wants to make a piece of art that happens to be interactive? Just because Itagaki never wants to rise above toys doesn't mean others should be limited. Imagine if we said paintings were only allowed to be of pretty things, and artists like Goya and Bosch were to be kept out of public galleries as their choice of subject matter can make people feel uncomfortable?
Caimbeul
29/10/07 @ 16:19
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@ Razourus

calling the DOA games borderline pornographic is a bit extreme...

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