Itagaki doesn't feel censored

Backs classification systems.

Team Ninja boss Tomonobu Itagaki says that he doesn't feel "censored" by ratings boards, and believes that the difficult work undertaken by organisations like the ESRB and PEGI to classify what people find offensive, or too violent, is very positive for videogames as a whole.

Speaking to Kikizo in a wide-ranging interview, Itagaki makes a number of interesting points in light of the recent Manhunt 2 controversy. "First of all," he says, "it's very difficult to classify what people find offensive or what people find to be too violent only in words - in rules and regulations."

"The second point is, that being said, I don't believe the adage that the artist should be able to express whatever he wants is necessarily applicable in this case, because we're creating entertainment. And entertainment shouldn't include things that make people feel uncomfortable or extremely upset.

"The third point would be that people out there that want to create something that is very far removed from societal norms and the moral sensibilities of the general public ... They're unfortunate, and I don't want to be grouped in with that group of people."

Given these things, he says, the fact that organisations worldwide are trying to understand people's reactions to violence and classify games accordingly is "something that's good for the industry".

Itagaki goes on to expand on the point that people view things differently to one another by focusing on the different responses to decapitation - something that had to be removed from Xbox title Ninja Gaiden in PAL territories. "[S]ome people might think of [decapitation] as being excessively violent," he admits.

"But say from a Japanese perspective, when you decapitate someone you're killing them instantly. So from a Japanese perspective, with the sword, when you decapitate somebody you're basically giving them a very quick and easy death." He then contrasts this with a belly slit - something he doesn't believe games should include - which leads to a slow and agonising death.

Later he adds that he believes that the Japanese rating system does a poorer job than its international equivalents in quantifying the degrees of violence that should or should not be permitted, and says that there should be specific guidelines a developer can follow.

Overall though, he backs ratings boards, and denies that he feels censored - despite, you might imagine, having had to deal quite closely with related issues in his catalogue of beat-'em-ups. "I understand that from a player's perspective, it might look like there are these organisations out there that are keeping the creators from creating what they want to, but I never feel like I'm being censored in the strictest sense," he concludes.

Itagaki's comments come at a sensitive time for a sensitive subject. In the eyes of Rockstar, publisher of Manhunt 2 - effectively banned in the UK after the BBFC rejected it due to characteristics like its "unremitting bleakness and callousness of tone" - videogames should not "be singled out for special treatment from the authorities". Itagaki seems to believe that videogame creators have a responsibility to behave within a different context, and seems happy with the work he's able to do in tandem with authorities to make sure nothing oversteps the mark.

To read Itagaki's thoughts in full, head over to the relevant page of the Kikizo interview, or you can start at the beginning to hear about Ninja Gaiden on DS, among other things, in the Japanese developer's typically forthright and entertaining style.

Comments (25) Latest comment 4 years ago

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  • crazyhorse174 #1 4 years ago

    This guy makes a lot of sense.
  • reality_cheque #2 4 years ago

  • SeesThroughAll #3 4 years ago

    Wow...

    First time I ever actually agree with the man.
  • ParanoidZombie #4 4 years ago

    Hope Ninja Gaiden 2 comes in europe uncensored, though. After Conan and the darkness, that would be pretty stupid. Itakagi usually makes sense, BTW, even if he looks like.. er... something else.
  • Aretak #5 4 years ago

    Ninja Gaiden Sigma was censored over here (decaps removed), so don't bet on Ninja Gaiden 2 being any different.
  • Gnort #6 4 years ago

    Apparently, Itagaki likes to feel a lot of things, but censored isn't one of them.
  • DUFFKING #7 4 years ago

    "Ninja Gaiden Sigma was censored over here (decaps removed), so don't bet on Ninja Gaiden 2 being any different."

    Ninja Gaiden Black was not censored though. I think it's because the Germans rating board don't allow it, and Team Ninja just shipped the same package to all of Europe.
  • eurisko2k #8 4 years ago

    At least someone who's speaking at least a bit of sense on the issue.

    I was intrested to see his point on violence being viewed differently depending on the culture.
  • dadrester #9 4 years ago

    NG on the DS is phenomenal, well the demo is anyway. Controls to me feel even better than phantom hourglass. and it looks nice too. A definite purchase.
  • kangarootoo #10 4 years ago

    I've never been particularly keen on this chap, but actually within the space of one article my opinion has warmed considerably.

    I guess I just never get tired of hearing rational people talking sense.
  • The-Bodybuilder #11 4 years ago

    Maybe he's not the nutter we all thought (atleast I did).
    He speaks solid sense.

    His comment on decap does make sense. Those japanesse love thier swords and ancient battles. It's a cultural thing.
    Swiftly cutting up someone is more a sign of mercy (to them) than it is to us.
    That's why even in NJ, one of your moves is to stab them whilst thier lying almost dead on the ground.
  • Skeletor #12 4 years ago

    @DUFFKING

    Believe me the German authorities have nothing to say when it comes to UK and EU versions. I guess this kind of "it's because of the Germans"-rumours never stop...Sigma was censored to get a 15 rating, lower rating = bigger sales, no evil Germans involved here;-)
  • Kryon #13 4 years ago

    "entertainment shouldn't include things that make people feel uncomfortable or extremely upset."

    Excuse me? Aren't horror movies meant to make one feel slightly 'uncomfortable' ?
  • Razorus #14 4 years ago

    So, Itagaki-san feels its ok to molest his workers and make games that are semi-pornographic to the point of ridiculousness? Wow, bullshit meter off the scale.
    Just make DOA5 for me and shut up, Itagaki.
  • Metalfish #15 4 years ago

    @Razorus, You've made yourself immune to mockery by admiting you want a quasi-pornographic game. Clever. Unless the fighting is really good or something. So erm, yeah.
  • YourMessageHere #16 4 years ago

    This guy is right.

    @ Bodybuilder

    "His comment on decap does make sense. Those japanesse love thier swords and ancient battles. It's a cultural thing.
    Swiftly cutting up someone is more a sign of mercy (to them) than it is to us."

    Hurrah, orientalism in action. Europe is full of swords and ancient battles too. Beheading was a 'merciful execution method' for hundreds of years here too (Charles I, the Guillotine as contemporary symbol of progress, etc.). It's not that the Japanese have any stronger link to beheading as a practice than european nations do, they simply aren't as squeamish about it, and maybe they're more in touch with their history than we are.
  • schachmatt #17 4 years ago

    No wonder computer games are still seen as something that's for kids only when even game designers say it's just simple entertainment.
  • riz23 #18 4 years ago

    Of course Itagaki would support a ratings scheme. Then he might be able to get away with a bit of the old wizards sleeve in future DoA games. I'd buy that for a dollar!
  • smelly #19 4 years ago

    >when even game designers say it's just simple entertainment.

    It is just simple entertainment though?
  • Orange #20 4 years ago

    No it is not just simple entertainment, only games made by simple people like Itagaki.

    Games should be treated the same as other entertainment media, which with the likes of Saw and Postal being released while Manhunt 2 gets banned is clearly not the case.
  • HermitArcader #21 4 years ago

    Post deleted at 09:17:39 22-12-2011
  • AhrimaaN #22 4 years ago

    Hmmm being scared/upset/uncomfortable is part of entertainment.

    I don't agree with this guy.

    Decapitations would have been slightly more realisitc in Ninja Gaiden for example...

    The japanese pov on decaps vs slitting is an interesting one though... still... I hate censorship to consenting adults. I wish Australia had an enforced R18+ games rating and that would be the end of it, but of course it won't happen any time soon as shops won't check for id etc when selling these games.
  • Freek #23 4 years ago

    You want it you buy it, you find it offensive, don't buy it.
    It's all optional so that argument doesn't work.
    He sounds like he's kissing some ass to get his games rated.

    Ratings should be informative about the content, not censor it out.
    You're still worried as a designer about the personal taste of some people?
    Putt in an option in the menu to turn certain things off if those people don't want that content but don't cutt it out completly.
    Edited by 2 at 27/10/07 @ 18:30
  • Chaote-Imagicka #24 4 years ago

    "The second point is, that being said, I don't believe the adage that the artist should be able to express whatever he wants is necessarily applicable in this case, because we're creating entertainment. And entertainment shouldn't include things that make people feel uncomfortable or extremely upset."

    But what if somebody wants to make a piece of art that happens to be interactive? Just because Itagaki never wants to rise above toys doesn't mean others should be limited. Imagine if we said paintings were only allowed to be of pretty things, and artists like Goya and Bosch were to be kept out of public galleries as their choice of subject matter can make people feel uncomfortable?
  • Caimbeul #25 4 years ago

    @ Razourus

    calling the DOA games borderline pornographic is a bit extreme...