Insomniac explains why Gears looks better than Resistance
And calls Wii a "fad".
Insomniac Games has responded to complaints that its PlayStation 3 launch title Resistance: Fall of Man doesn't look as good as Gears of War, the Xbox 360's current poster-child.
"Sometimes people ask us, 'If Resistance takes 14 gigabytes, why doesn't it look better than Gears?'" Brian Hastings, Insomniac's chief creative officer, wrote on the developer's official website (sign-up required). "Well, for one, Resistance didn't support texture streaming, so we had to make choices about where we spent our high-res textures."
"Resistance also had 30 single-player chapters, six multiplayer maps, uncompressed audio streaming, and high-definition mpegs. That all added up to a lot of space on the disc.
"Starting with Ratchet and Clank Future: Tools of Destruction we are supporting texture streaming, which will make the worlds look even better, and will also consume even more space on disc."
Hastings made the comments as part of a piece called "10 Reasons Why PS3 Will Win This Console Generation", and had been arguing that the Blu-ray disc's 50GB capacity would give it the edge over consoles still reliant on DVD9.
"Gears of War is a beautiful game and shows off the highest resolution textures of anything yet released, partly because of the Unreal Engine's ability to stream textures," he wrote.
"This means that you can have much higher resolution textures than you could normally fit in your 512 MB of RAM. It also means that you’re going to chew up more disc space for each level.
"With streamed textures, streamed geometry and streamed audio, even with compression, you can quickly approach 1GB of data per level. That inherently limits you to a maximum of about 7 levels, and that’s without multiplayer levels or mpeg cut-scenes."
Other points in his top ten included Home and LittleBigPlanet, which he believes are going to be huge, Sony's free online service and free use of dedicated servers, the early perceived strength of Blu-ray films, HDMI from day one (as you'll have read this morning, Microsoft plans to fight back on that front), a hard disk as standard, an advantages in CPU and depth of games. Hastings also points out that the PS2 will continue to sell strongly, and argues that the Wii is a "fad" that will die out in a year or so.
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Comments (110) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Lets go, lets get bundy and yellowtruck in here.
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/grabs popcorn and prepares to be entertained at work
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/kick starts the sega mega drive
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..and what the hell is everyone banging on about Blue Ray for. A film's a film for fecks sake. 99.9% of people don't really give a feck!
/plugs in Sega Mega Drive arcade stick
edit: I need a Wii
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It's bluray actually...And you dare call yourself a fanboy?!...
And don't you so much as think about ever writing SIXAXIS in normal print...
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Well it aint the Unreal 3 engine plain and simple. If Gears Devs had to make an Engine from scratch im pretty sure it wouldn't 'look' half as good as it did.
As to why Resistance 'plays' like a bog standards console FPS. Theres no excuse for that. Snide remarks make him sound like a prick too.
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You mean like LittleBigPlanet?
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He is assuming that 360 games will be confined to one disc...
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ROFL...
Comedy Gold.
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And here's something that seriously irks me; off topic, but I need to rant.
For how long have we had DVD boxes? A decade? So what about all those people with shelving designed our purchased to hold DVD boxes. Now, Sony have gone and changed the size, just to be awkward. Bastards.
On topic. I'll have some popcorn whilst I watch this trainwreck.
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The PS2 was never the most technically advanced machine, but the reason it was successful was (aside from the vast marketing spend to build brand loyalty in the generation prior, ahem.) the vast amount of great quality games available for the platform.
I'd really like platform holders to stop trying to woo early-adopters by dangling the talisman of hardware impotence in front of the impressionable folk who get taken in by such soundbytes, and just focus on getting great games out.
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]http://uncyclopedia.org/wiki/Deth-ray
[/link]
Not Blue Ray!
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Interesting about streaming textures, though i think Lair does that.
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They did make the engine from scratch, epic developed the engine remember?
Anyway, read the whole thing again and the more I read it, the more flaws I find in his argument. Is he a tech man at all?
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""If someone can use the ps3 specs to really make a really original and revolutionary game, then I will agree."
You mean like LittleBigPlanet? "
its hardly the revelation that gta3 was for the ps2's early days? thats kind of what i'm getting at, original, revolutionary, should have said successful!
there was a great article i read aaaggggeeesss ago, think it might have been in Edge, that commented that the extreme power of the ps3 could be harnessed to make a game that goes well beyond what is currently possible with other consoles, a shift as grand as the move from 2d to 3d (and dont say "4d" ya clever feckers
why i say wii is due (obviously) to the controller, but there has been any amazing uses of it yet.
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Wrong.
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Not every game is linear.
/waits for Oblivion argument
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Just for clarification.
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Anyway, since their next version of their game engine, used in Ratchett & Clank, will actually involve streaming textures things are going to get interesting - so far it seems to look absolutely fantastic, and we'll see it well before Christmas I'm sure. Then next year, Resistance 2 will look quite a bit better, I imagine, and it will be an interesting little competition between Gears 2 and Resistance 2.
If, of course, you enjoy that kind of competition at all.
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Like Kanga mentioned yesterday, too often it is the bad news that hits the news. I think the right attitude for a games company would be to try to rectify any issues in a next game, but I don't think think you can really blame someone for being defensive about a project they've worked on a while.
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There was a time when I emailed Insomniac Games only to thank them for the first three Spyro games on PSOne, them being some of the few video games that my wife has actually been interested in enough to play with me.
Why the Wii hate, Hastings?
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PS3 & Blue Ray will own everything, I tell you.
Sounded a bit narrowminded that's all...
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Hastings direct dot com, Hastings direct dot com, Hastings direct dot cooooooom.
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As for the Gears vs Resistance argument... apples and oranges. One is an FPS, the other is a 3rdPS. Neither are genuinely stellar, in my opinion, but Gears surely does look a hell of a lot nicer. There's no getting away from that.
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Well it aint the Unreal 3 engine plain and simple. If Gears Devs had to make an Engine from scratch im pretty sure it wouldn't 'look' half as good as it did.
As to why Resistance 'plays' like a bog standards console FPS. Theres no excuse for that. Snide remarks make him sound like a prick too.
I'm not saying FoM is better than gears but tell me why gears is so above being a bog standard shooter.
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Wii software numbers are equal to the PS3... outside of Japan (no idea what it's like in Japan).
To me right now the Wii is in the same category as the Eye-toy a nice refreshing new concept that's a riot to play but not enough stuff take advantage of it, and not much software is attractive enough for me to buy games for it.
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This is precisely my dilemma with the Wii. Too many people in my office only have sports, which adimittedly is fun for a while. Had I bought one it would be gathering dust by now. I'm not interested in Zelda in the slightest so I really can't justify the cost of a Wii at the moment, all the overpriced retro games in the world won't convince me otherwise.
It's a shame, and I lament that.
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Pressumably because it wants to have longer than five hours of gameplay.
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Now back to grinding out cartooney run-and-gunners for five years, Sonyboy. Your day in the sun of writing real games is now at an end.
The Wii is a fad though.
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"Translation: "We can't code""
Sorry, have to speak up. Theres very little any company cannot do in terms of graphics or physics. The problem is when you start weighing up the pros and cons in terms of user benefit versus resources spent. Pros of texture streaming - better visuals. Cons - its going to eat up a lot of development time and we want to get a launch title.
Sorry, I know your comment was jokey... Guess I'm protective of coders everywhere.
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Still, there's probably some truth in his technical rationale, although it's hardly unbiased, and there's an element of sour eggs to his claim too.
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Not so keen on the "fad" comments about the Wii - I'd accept it's "unproven" in terms of its longevity, but that's not the same thing. Zelda was brilliant and the new control system really worked, so it can definitely do conventional games in a different way - it isn't just novelty mini-game titles... I guess the main problem is we're all waiting for Nintendo's next big game, be that Mario or Metroid or whatever, plus the next Wii *blah* game - Music or Health or Sports 2 or whatever it'll end up being. If they can nail those and see us comfortably through 2007, I think it'll continue to have a bright future.
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yeah, because you can complete GoW in 5 hours. Oh...wait...
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I think the simple explanation for any weakness in Resistance's appearance is that it's not taking full advantage of the hardware because it's a launch release - so just what you'd expect really. And it's certainly not a bad game at that (despite EG's slating of it) personally I preferred it to Gears in terms of both design and gameplay, but I guess it's a matter of taste.
And I don't have a problem with him describing the Wii as a fad. Although the Wii's last-gen hardware may not really be too much of a problem while it's mainly still competing with the PS2 I do think it's going to start looking pretty weak once most people have HD TVs and the 360 and PS3 really start to come into their own.
And even if you don't agree, the man is surely entitled to his opinion?
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Insomiac and Naughty Dog don't share tech, Ted Price dismissed that ages ago.
Doesn't Resistance have more varied and bigger area's than Gears?
I love these Gears vs Resistance threads, it makes all warm and fuzzy inside. :/
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It's completely different with open-ended game worlds of course where the disc swapping is a definite no-no.
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"So basically Gears of War 2 could be 30 levels and just take a few discs more. And you would only need to swap when the story advances."
I cringe every time I hear this. Disc swapping is perfectly acceptable and easy on pcs since you can install common data on the hard drive. The problem on consoles is that this common data (player models, enemy models, actual executable, commonly used textures, etc) takes up an awful lot of space. Meaning that 2 DVDs would not equal double the space.
I only mention this because you made it sound such an easy thing to do!
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FIGHT BACK THESE HORDES WITH YOUR MANIACAL BABBLINGS
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Stop repeating that bullshit line.
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From which side?
We have the Blu-ray isn't needed argument...AGAIN.
And on another front we have which game between Resistance and Gears is more innovative or technically better or graphically better or some shit like that.
*weeps*
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It kicks the shit out of the X360, and now the X360 is playing catch up.
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Its not really bullshit when they were originally aiming to launch March last year.
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Sorry to be so blunt (not that sorry actually) but...
FFS, you're such a trolling twat.
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ROFL...
Comedy Gold.
"
Not only trolling twat, but he can't read either.
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If he produced a 4-million selling kickass bloody viscereal thrill-ride of a game he'd be entitled to his opinion. As all he's done is knock out an FPS that viewed without launch goggles would be considered "by the numbers" two years ago, he can shut his stupid mouth. Gears looks better because it has better art, and it's art was designed for it's target resolution, not downscaled to 720p from 1080p at the last minute because the PS3 is far poorer than Sony told them. "Streaming" is just why there's bugger all loading screens on Gears.
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"So-so" sums up -both- games more than adequately. One just looks nicer than the other.
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Then you need to play gears at Harcore or above in co-op. Split-screen or Live, doesn't matter.
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No, it'll be a hell of a lot closer than that. If anything, the 360's better fillrate, better GPU and more available RAM will push it slightly ahead of the PS3 for the vast vast majority of Multiplatform titles. The big advantages the XBox had over the PS2 was more memory and pixel shaders. The big advantage the PS3 has over the XBox 360 is, er.... well Cell looks like it should be pretty powerfull, er....
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360 - mass effect, fable 2, halo 3, forza 2
ps3 - ........................
riiiiight... no preference whatsoever. ¬_¬
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But her is right about the Wii..
MOst people i know who were early adopters have sold theirs..
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If people stop repeating that bs line.
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I'm sorry, but this just isn't true. Maybe for other Xbox 360 titles, but not for Gears of War. Epic Games is one of the biggest middleware providers in the entire game industry. They have a bigger team of developers developing just the engine than most other game developers have for an entire game. The work on Unreal Engine 3 started many years ago, as it's an evolution of the very first Unreal Engine. Gears of War just happened to be the first game they developed in-house on their new engine.
I don't know how long they needed to make Gears of War, but I do know that it's not in any way comparable to the development of Resistance: Fall of Man.
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psbot Z0MG!! R0FL!!!1one!!! See what I did there?!!!one1!!LOLLERSKATES!
¬_¬
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2 years while developing UT3 at the same time.
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How could you say that when you don't even know what games are coming out for the PS3 this year?
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For my Wii now... what can i say. i found Wii Sports amusing at first, but after 25 years of gaming (I'm 35), i'm not too easily impressed.
Zelda IS great, but that's about it for now. Wario Smooth moves was funny but very very very short. Unfortunately most of my friends dismissed it as being too "Japanese" for their taste, so i'm stuck with it's single player part.
The only real reason for me to hold on to it is Metroid, Mario, and of course my Gamecube Star Wars Games. (Rogue Leader kicks ass).
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I have... all that seems to happen on Hardcore in co-op is that I run out of ammo more often. Hardly a reason to be enjoying it more.
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So please enlighten us. Mention something on the PS3 that could match, for example, Mass Effect (one of the titles I'm looking forward to the most..)?
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Gears? I want an explanation why freakin Perfect Dark Zero plays better then resistance.
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Would you be so kind as to point me to the 4-million seeling kickass bloody visceral thrill-ride that you produced? Or are you entitled to your opinions without such a background.
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And every other developer starts completely from scratch - the most ineffective, time consuming and costly method out there.
If you can recycle stuff, you will recycle stuff. No point in rewriting the same basic things over and over again for every new product.
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http://www.vgcharts.org/worldtotals.php?...
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Oh no i refuse to do it, i am not going to be suckered into making a PS3 games list, it's the death knell of threads.
Anyway Mass Effect is a WRPG the only game comparable to it by genre is Oblivion, there's a few JRPG's though not sure if they'll be out this year mind you ESPECIALLY for Europe. :/
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Surely all that extra oomph, the capacity of blu-ray, the built in standard hard drive, and the extra 9 months ove their original release plans, enough to at the very least, MATCH a 'technically 2nd gen' 360 game?
what's technically impressive does not equal what's graphically impressive...
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/grabs popcorn and prepares to be entertained at work
Comment #101!
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[link url=http://www.gamasutra.com/features/20030613/price_02.shtml
]http://www.gamasutra.com/features/200306...[/link]
Ted Price's postmortem on R&C - "What went right - 2. Sharing technology with Naughty Dog"
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"the HD DVD drive will be added to a future iteration of the 360 you can guarantee."
Not that a company isn't allowed to go back on its word (ducks), but Microsoft has repeatedly stated HD DVD will not come as standard. Even if a SKU is released with internal drive however, developers probably won't use it because it immediately limits its audience.
I don't see them releasing a fourth SKU with drive, but I have on occasion been known to be wrong.
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The analogy I could draw between GoW and R:FoM is that of Westlife and Boyzone. Both are utter shite bought by people who have no taste but one is slightly better looking on the whole. It doesn't really make it a better 'game' though.
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/is in love with PS3
"The smug Ps3er's make me want a PS3 less and less with each passing day. They are the equivalent of the BMW driver!"
LMFAO! I own one of those too! Heheheaaaahhh..ahem...
/wipes tears from smug face
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So, he tries to say they were careful on using space?
"Ok, guys, we are limiting ourselves to 1/3 of the blu-ray capacity. Lets do it!"
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I've currently on my third playthrough of Gears. It's bloody ace. I love fairy-ass platformers like Zelda as much as the next bloke, but sometimes you just HAVE to shoot something in the knees then make it's head explode.
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I wish I could be as edgy as you.
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Oooh...this should ignite the flaming on both sides
are you even a gamer, jebus?
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are you even a gamer, jebus? "
My guess he's one of those pansy-ass Nintendo Zealots, thinking that because his grandpa vaguely acknowledged the Wii inbetween "episodes" that Nintendo have single-handedly brought in a new era of gaming with their warmed-over GameCube rather than it being 2007's Pet Rock.
Soooo... How's that Summer Fun Wii schedule, Jebus?
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LMFAO!!
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I guess he also could have said "the DS is a "fad" that will die out in a year or so" two years ago, explaining that "UMD will give PSP the edge over consoles still reliant on cartridges". These words are taken from his book ""10 Reasons Why PSP Will Win This Handheld Console Generation".
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BS and Hype from Sony's minions.
*50 times slower is an exaggerated aproximation purely for entertainment purposes, either way it's slooow.
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(Psst...I buy games for interactive gameplay, not passive, prerendered films.)
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But, when you consider that Resistance: Fall of Man was just released in Europe and received a revieve score of only 6 out of 10 from Eurogamer, which is a D- on report card, then you can see why those people are ripping on Resistance: Fall of Man and trying to make so many excuses.
Gears of War is close to a 4 million copy sold announcement, and the reason why is because it is SO awesome in terms of graphics, as well as online co-op and online team play.
Resistance: Fall of Man doesn't even include an Online Co-Op mode...which means this Insomniac executive is talking out of his butt when it comes to "space advantages" of Blu-ray.
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There are scripts running on your pages that are crippling my web browser.
Please sort this out. I've already had to remove you from my homepage, and it's really getting anoying having my browser freeze and use 90-odd% of my CPU due to your site.
I'm reading you less...
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Well written blog I must say. Don't agree on the Wii thing (that is if some decent games ever show up) but overall it made way more sense than most of the posts here. I wonder whom of you are part of MS's viral marketing campaign. Judging on the content of the posts I'd say a at least two or three. Judging on the quality of writing, I can't imagine MS paying you money for it...
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How is this: I corrected my one misspelled word, and I used a little bit better writing grammar.
It's funny how even the creator of Resistance: Fall of Man admits it has so many flaws and is inferior to the awesome Xbox 360 game, Gears of War.
When you consider that Resistance: Fall of Man was just released in Europe and received a review score of only 6 out of 10 from Eurogamer, which is a D- on report card, then you can see why so many people are ripping on Resistance: Fall of Man and Insomniac employees are trying to make so many excuses for their inferior game.
Gears of War is close to a four-million sold announcement. The reason for this huge level of success is because Gears of War is such an awesome game in terms of graphics, as well as online co-op and online team play.
Resistance: Fall of Man doesn't even include an Online Co-Op mode. When you consider these facts it becomes clear how this particular Insomniac executive is practically talking out of his butt while discussing the supposed "space advantages" of Blu-ray, which didn't benefit Resistance: Fall of Man in any way. Blu-ray "space advantages" over DVD are used in less than 1% of games, overall.
Did I do a better job that time, Les?
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It’s not about your grammar or misspelled words. I probably make lots of mistakes too as English isn’t my primary language. It’s about the quality of your logic. For example, the fact that the guy from Insomniac says that Gears looks better due to texture streaming is something completely different from saying “it has so many flaws and is inferior to the awesome Xbox 360 game, Gears of War.”
Or another example: online Co-Op mode and storage capacity of BluRay have nothing to do with each other. And a last one: the guy says Resistance did benefit from BluRay: they were able to include a lot of levels (e.g. creating a lengthy game). Gears of War is a short game. He implies this is caused by the limits of the DVD storage medium. I don’t know if he’s right (I’ve got no clue of how many gb of space the game absorbs) but it sounds plausible.
So, no, unfortunately, you didn’t do a better job this time.
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Not according to the reviews.
"The fact is dvds are up to 4x (+) multi layered, and very cheap to produce."
Yes, but 360 and most players can only use double layered.
"Already game developers have plenty of ways saving space"
Glad you know better than an actual game developer...
"and with HDDVD disc already being multi layered (though not needed, as it has pleeeeeeeeeeenty of space), & with hd-dvd players now/soon for less then $100 dollers - i see Sony with another Betamax, Super Audio cd, Minidisc, Artec. To much space that never get used."
Don't know why you love HD-DVD so much as you constantly say that it's not necessary, but the High-Def movie buying crowd (still rather small) seems to disagree with you. That's not to say it'll be as big a success as DVD in the short term or maybe ever (with downloads getting bigger and bigger), but BluRay appears to be winning the High-Def disc based format war.
It's alright to love your 360, but all those silly people blurting out nonsense MS speak or even worse (at least MS speak makes sense at first glance) is becoming really tiring. Maybe it's because of the younger demographic...