Indie MMO Love heads into beta

Small charge for server access.

One-man development band Eskil Steenberg has announced that his beautiful, abstract mini-MMO Love has gone into beta testing (via Massively).

The beta's available right now for anyone who had an alpha account. It will be opened to all comers on Thursday 7th January. You'll be able to download it then from the Love website.

Steenberg is charging three euros for beta access to cover his server costs. That gets you 30 days with the game.

Read words about Love and view gorgeous moving pictures at our Love gamepage.

Comments (10) Latest comment 2 years ago

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  • Fatum #1 2 years ago

  • curtlikesmeat #2 2 years ago

    Any word from anyone who takes part in this would be cool....
  • INSOMANiAC #3 2 years ago

    You pay me to test my game then when I get rich off it ill charge you again !

    This is what bank loans are for.
  • Batfink #4 2 years ago

    Loads of chatter from existing alpha testers here
  • Murton #5 2 years ago

    This actually looks really good. The MMO genre has been sorely lacking in innovation for quite some time now and this is nothing if not innovative.

    Thanks to Batfink for the link to the alpha chatter which I'm going to read now but it's only a couple euro's and I want to see this do well so I think I'll take a punt regardless, at least for this beta period.
  • bemaniac #6 2 years ago

    This looks good, I love it when people try to work on a stale genre. The art style is weird but cool like Okami style textures and pastel trees. Its like an episode of Charlie Chalk lol.
  • Eraysor #7 2 years ago

    Charging people to beta test? No thanks.
  • Shrui #8 2 years ago

    Fair play to the guy for committing to this, and beta trials are not cheap to run so I don't hold it against him. If it was EA or ActiBlizzard then it would be a whole different story (REALLY hope the Activision execs aren't reading this!). I hope it works for him and encourages other small startups as well.

    It's not the same but not a million miles away from putting 'beta' codes in full price games. You might not be paying directly for the glorified demo but it doesn't hurt the sales of the game it came with either! Would Crackdown have sold quite as much as it did without the Halo 3 beta? It wouldn't have failed without it but I reckon it will have helped pull in a few extra sales!

    Didn't MS only put certain demos on exclusive for Gold subscribers as well? Sony did in the US a bit with the Qore subs a bit.
  • Kami #9 2 years ago

    Shrui is right. People go "Oh but this beta access is free..." and it rarely is. Star Trek Online beta access was originally limited to people who bought a lifetime sub to Champions Online. Beta keys from Fileplanet aren't free, you usually need an active subscription. And yes, Crackdown and the Halo 3 demo/beta. Betas are rarely free. You just don't realise how you're paying.

    Still, I also like the look of this, it's very unusual. And if I wasn't trying so desperately to kick the MMO habit I may even be tempted... nngh... must... keep... new years... resolution...
  • UncleLou #10 2 years ago

    If 3,- EUR help to keep the cheapskates away, everybody wins. :p