Inafune denies Dead Rising 2
Not in production, says producer.
Capcom producer Keiji Inafune says work on a sequel to Dead Rising has not yet commenced, despite it being the title he would most like to work on. Aw.
In an interview with Game Informer, Inafune said: "Dead Rising 2...is something I would love to make [but] we're not making it right now."
The news will certainly come as a disappointment for fans of the chart-topping Xbox 360 exclusive, especially after comments by Capcom's Mark Beaumont earlier this year in which he stated that the company was keen to "establish a new franchise that we can use for years to come".
That said, Inafune did admit: "If [Dead Rising 2] was announced, I might be the one back in Japan making it.
"That's the title that they're considering back in Capcom Japan that I would want to produce the most, out of anything they're thinking about. That's how much I really love it. But I'm very busy," he added.
So. In summary: Inafune-san - stop being busy and get back to making games that we want to play! Thank you. Love, Eurogamer.
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Comments (42) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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He literally confirmed that there would be dancing zombies in DR2, so I'm pretty sure, nope 100% sure, this story is all lies.
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So each go at the game become more easier as more game time pass, and you can also work out how to best use the time available to do what by trial and errors from previous attempts.
Normal save system would just kill that style dead, then game would be more frustrating really, as you would try to force your way through to the end with lower and inadequate stats, not to mention trying in futile to take in all the objectives against the relentless ticking clock.
I accept that it is not for everyone taste, but that system is what made the game work. I would hope that this would stay in Dead Rising 2 but perhaps adding a new mode 'ninja dog' type to allow gamer to opt for multi save but they lose something in return!!
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fixed
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Would love Dead Rising 2.
But not until 2009 please.
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zombie beatings are the bestest.
maybe set it on a cruise ship or something. I dunno. Or a hise rise building like in Die Hard.
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Dead Rising has an excellent concept, but there's still plenty that could be improved in the execution.
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Yes, imagine if they had to balance the game so it was doable on the first playthrough! Far better just to force people to grind the first couple of hours play over and over again.
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I remember playing Rick Danerous on the ZX Spectrum and I lost count how many times I done the first few levels.
It kind of gives a real view of how game challenges have evolved.
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I do wish you could save in the differant modes though. Being part way through trying to complete the ture ending without being knocked down was frustrating and I had a huge pause in playing which I wouldn't have had if I could've messed about in the main game in the mall. hmm.., but then that'd throw the levelling out a bit - grrr
not a perfect save system, but probably about right - if only the human AI and pathfinding was improved
edited to say +1 on the - sequal yes please now please - front with side order of online co-op request
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It's crying out for some online action, co-op survival?
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This is one game that's screaming for a sequel, though I'm not sure exactly where it should be set. I'm guessing it wouldn't be set in another shopping center, but then a large part of the fun of the first one was walking into store and picking up new weapons from the shelves.
Oh and if there is a sequel, some kind of online co-op would be godly!
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Why would you want to fast forward when there were thousands of zombies begging to be killed?
Another vote for a sequel, preferably with co-op play (we got this by the ass).
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Also more variety on the hostage rescues, who were all very dumb and couldn't find their way down an moving escalator without help. No real puzzles expect how to go about getting a fat guy off a giant bunny statue. Did feel robbed of any payoff for rescuing ppl, both via the true ending and them not really contributing to the story any further - could've done from someone watching my back from time to time.
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It ruined the game for me really, which is a shame as it's generally good fun to play!
Maybe there's something wrong with me and not the save system?
Eeek! =O
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*possible spoilers if you have never played dead rising, and intend to do so one day*
you are not supposed to complete the game on the first play through, thats why the game from start to finish is only 6 hours long, its meant to be played through more than once. On your first play through you wont know where any of the essential weapons and books or even best food is for that matter, these are all things you learn the more you play the game.
Anyway, there are so many ways to play that you cant really complain, you even get an ending if you just wait in the security office for 6 hours and wait for the chopper dude to pick you up again. I dont understand people that say the save points are too far apart, there is a save point in every major area of the game, and it takes you 5 mins at most to get from 1 save point to another, if you play for hours and forget to save thats your mistake, not the games. Besides if you carry some food with you you can eat it to regen health, so ifyou are about to die and not near any save points just eat and get out of trouble.
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That would be rather odd...
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/Adds name to the list of people demanding a second game
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Sounds like u got a good idea, y not just do that ourselves
*readies cricket bat for chav beating*
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Yeah set it in a deserted London, have it all online, make it a zombie MMORPG where you can get infected by zombies, have your character become one, and then you go around as a zombie for a bit, infecting other players.
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imagine an army of 30 player controlled characters armed with bats, clubs, shovels etc, charging into 100 zombies in trafalgar square
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Dead Rising is the only game i've actually enjoyed playing on the 360 so far (and definately the only one i've gone back to numerous times since completing)
Need .. more...
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You are sooo wrong.
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Infact, the whole cast of Spaced please.
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I'd love for the sequel to have a free-for-all mode with toggle-able cheats like invincibility and spawn weapons etc a la Keys To The City From Crackdown. Killing zombies is such good fun, and such great stress relief that it felt like a missed opportunity in the original not to have such a mode
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PS. And adding an answer to the gaming connoisseurs who are hardcore enough to enjoy the saving system and other design "flaws" - why not have a version with couple of different difficult levels or choices of gameplay? I'm not proficient enough to play a game that is as hard as Dead Rising in its current state, but I would have loved to complete it and not just leave it too soon.
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Also, Electric Demon, make the effort to beat the swat, it is totally worth it. (If you go into the storeroom from the roof without taking the lift, then snipe them from the top of the shelving units they cant shoot you. then you take their guns and batter everyone. Its well worth it as the ending is sweet.