Illust Logic DS + Colorful Logic Review

The Slitherlink of Picross.

Version tested: DS

Hudson Soft does it again. Picross, done perfectly. Trying to fathom the logic of UK games publishers, and that none of them have picked up the Hudson Soft Puzzle Series, will only hurt your brain. A collection of the most sublime puzzlers, fearfully and wonderfully made, so very perfect for the DS. It only gets more bemusing when you realise that most of these games - Sudoku, Akari, Kakuro, Picross, and of course Slitherlink - appear in national newspapers, magazines and probably the backs of shampoo bottles. Do they not like making money or something?

So of course our constant lament here is that there's no UK release of Slitherlink, despite Tom and me campaigning for it like it's being held hostage by terrorists. So here's another game to get into the same confused frenzy over.

For reasons someone else will explain, Picross is called Illust Logic in Japan, and for the sake of being clear, I'll refer to it as Picross throughout. Are we familiar with that now? Nintendo's own Picross DS has been enormously popular, making it into the 2007 EG Top 50, and reaching a much wider UK audience than the aged puzzle has managed before. Nintendo have always been great at offering Picross, going back to the gorgeous (Japanese only) Mario Picross games on GameBoy and SNES (don't forget to download the SNES version to your Wii). But the title for the best execution is now handed over the Hudson, with a version that demonstrates quite how much Picross DS gets wrong.

'Illust Logic DS + Colorful Logic' Screenshot 1

See, the problem is, once completed it looks like you're playing a child's game. People on the bus will think you're a loony.

So to be clear: Picross is a puzzle where you're given a grid of empty boxes, with numbers across the top and down the side. These numbers tell you how many of the boxes need to be filled in in that row or column. If it says "3, 5" you've got to figure out which three, and then which five, in that row get changed colour. The result is a vaguely recognisable picture, and a feeling of enormous satisfaction. Executing this well proves surprisingly difficult, when you look at the number of clumsy, often unplayable versions the DS has seen. And madly, it seems the main mistake, contrary to all instinct, is to focus on the stylus.

Like Picross DS, Illust is best played with the buttons. And by "best played", I mean "an absolute joy to play". These people know how thumbs are wired to brains, and create the most clear connection between the two. Which is interesting when you put it alongside Vol. 6 of the Puzzle Series, Hudson's previous Picross game, which is comparatively a complete mess. A nasty design, splodgy controls, and lacking the necessary happiness, it's hard to put up with after either Nintendo's version or this.

Describing why Illust Logic is so great is pretty tricky, so you'll have to bear with me through some clumsy sentences. Here goes. If you've played Picross DS, you'll know that you fill in the squares by selecting each with the d-pad, then pressing A to put in a block, B to put in an X to denote that you're aware nothing goes there. And you'll know that you can helpfully fill in an entire row of Xs by holding B and holding a direction. And better, it knows not to replace a filled in block with an X when you do this. That's excellent design. Illust does it so much better. There's something slightly wrong with Nintendo's system. It doesn't intuit your intention when filling in a whole row, often feeling quite laborious to perform accurately (you don't agree? That's because you haven't played this version yet). Illust somehow knows what you're thinking, meaning you can glide through puzzles in a sublimely graceful way.

'Illust Logic DS + Colorful Logic' Screenshot 2

10x10s are for wimps.

Another example - and this may sound enormously specific, but believe me it makes such a difference - is that when you've reached the right of the grid, clicking right again will take you back to the left, and the same for up and down. Not having to drag your way back through the tiles over and over makes things even more fluid. But Hudson hasn't made the same mistake it made with Vol. 6 - it doesn't automatically overlap this way. If your dragging Xs or blocks across a row, it will come to a stop at the end, waiting for a second direction click from you. It's such a tiny detail, but it represents the depth of understanding the designers have for their players. Like Slitherlink, they've said, "We have a relatively simple puzzle here. Let's now spend an enormous amount of effort making it as delightful to play as possible."

Another thing that bugs me about Picross DS is the lack of incentive to finish quickly. I don't want to be in a tremendous rush, but I do want to be congratulated for being efficient. Illust hits this spot on with Hudson's traditional star ratings. Complete a 15x15 grid in under 10 minutes, and you'll get five out five stars. Finish a 20x20 in fewer than 15, and you'll get six out of six. Not only does this represent a fair system for being able to max out, but it gives you an incentive to replay a puzzle later on to improve your star rating. (Current count for me: 1987). This is something else Hudson screwed up in the previous game, making the max stars stupidly difficult to achieve, this time done to perfection.

Where it clearly falls short of Picross DS is in the lack of downloadable content. Not being able to download your daily puzzle, or get access to the Mario grids, or any of the other bonuses makes a difference. Where it makes up for this is in the inclusion of Colour Picross.

'Illust Logic DS + Colorful Logic' Screenshot 3

Honestly, the menus aren't that tricky.

If you've never tried a colour Picross, it's a whole new world. When you're completely familiar with the rules, tricks and shortcuts for a regular Picross puzzle, playing a colour puzzle is a shock. You can no longer base your logic around the gaps between the blocks, as there's no need for a gap between two blocks of different colours. Once again what you must fill in is designated by the numbers at the edge of the screen, this time the number in the colour of the block it denotes. You quickly realise you're going to have to teach yourself a new collection of tactics for approaching these. Joy!

It's all in Japanese, but the menus are reasonably simple to navigate. And best, after your first time through, it remembers the options you chose the next time you load it. So getting to the page you want requires only hammering A. There's a ton of puzzles in here, in categories I can't quite fully fathom, each category starting with 10x10 grids, growing to 20x20. Rather nicely, quite a lot of the puzzles result in creating characters or logos from previous Hudson games, some mystifyingly Japanese, others, well, Bomberman.

Lacking the online gubbins of Nintendo's popular game puts a dent in it. But beyond this, this is Picross offered as perfectly as you could ever desire. It's so intuitive, intelligent, and aware of how you want to play, in a way I can only compare with Hudson's own Slitherlink. And because UK publishers are all morons (yes, all of you) it'll never get a release over here. So, to your favourite Japanese import site with you.

9 / 10

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Comments (36) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • sailesh #1 4 years ago

    picross is great... this looks better... i want it NOW!
  • onyxbox #2 4 years ago

    you lot love ya' puzzlers dont cha'?
  • Inspirius #3 4 years ago

    This sounds worth it for colour picross alone!
  • Scarbir #4 4 years ago

    9/10? Oh dear. Since the colors are better than Picross too, I should consider this.
  • Beardedmonkey #5 4 years ago

    Noooooooo! Just as I was beginning to wriggle free of Slitherlink's vice-like grip!

    /waves goodbye to hours of his life and, potentially, his missus.
  • Horse #6 4 years ago

    Yes, but can you use the stylus to control it? The wife plays Picross DS obsessively since I got it for her, but she's a touch of arthritis in her hands & using the buttons for long periods is pretty painful. If the stylus control is as good as Picross DS that's good enough for me to get it for her...
    Edited by 1 at 16/01/08 @ 14:41
  • Killerbee #7 4 years ago

    Puzzlers are one of those funny genres that traditionally, I imagine, sold quite poorly. But now that Brain Training has cemented itself to the upper reaches of the charts, surely there's a great precedent for making lots of money out of these non-traditional games.

    Also, I'm completely addicted to Puzzle Quest at the moment so maybe, just maybe, if someone picks this and/or Slitherlink up for a European release, they'd have it ready just in time for me to finish that? Pretty please?

    Here's hoping.
  • LeoliansBro #8 4 years ago

    frod, frod, frod...
  • Santino #9 4 years ago

    i frickin love Picross DS,so this looks very interesting to me. although i must say i quite like the stylus control in Picross DS.
  • GrandpaUlrira #10 4 years ago

    There's a distinct lack of downloadable content for Picross DS, and when they had that Japanese festival it didn't bloody save the puzzles to my cart anyway, even after I waited for them to download.
  • Kelduum #11 4 years ago

    For reasons someone else will explain, Picross is called Illust Logic in Japan

    Nobody want to explain that?

    Ok, I will... Illustration puzzles which are Logic games.

    The same way Anime is short for Animated.
  • Der_tolle_Emil #12 4 years ago

    Holy shit, I really do need this. I spent so much time with Picross DS and the color puzzles sound fantastic.
  • el_pollo_diablo #13 4 years ago

    Also recommended:

    WORDJONG
  • botherer #14 4 years ago

    Horse - yes, you can totally play with the stylus, and it doesn't do that stupid zooming in thing Picross DS does.
  • Kiigan #15 4 years ago

    Nice review John. I like picross games so this one looks well worth a punt.
  • lemonfist #16 4 years ago

    10/10 worthy stuff.
  • Saladin #17 4 years ago

    Who plays Picross DS with the slow, irritiating button controls? True pros use the touch screen.
  • lemonfist #18 4 years ago

    True, stylus all the way.
  • Der_tolle_Emil #19 4 years ago

    To be honest I also always used the stylus to play Picross DS. Never had a problem except that I was always playing in bed and as with any game literally fell asleep over the DS. I don't know how many puzzles I failed because I was half asleep when making my last few decisions - so I either made really stupid mistakes or would be so tired that I totally missed the box with the stylus.

    When I was awake though no problems at all.
  • toythatkills #20 4 years ago

    No mention of Hudson's Nurikabe game? FAIL. It's the best in the series, yes, better than Slitherlink.

    Anyway, stylus controls then. How do they work? They did my head in in PSv6IL because a double tap in a box didn't change it from a filled in box to an X. Is that changed here?

    My purchase decision rests on this answer...
  • Feanor #21 4 years ago

  • TriodeBliss #22 4 years ago

    Colour picross = sale.

    Sounds like a much better proposition than Essential Sudoku - I struggled valiantly with its clunky interface just for the colour puzzles.

  • Ignatius_Cheese #23 4 years ago

    As a kid, I used to buy Japanese magazines that had collections of both black & white and colour puzzles. Picross DS went some way to fill that void and this will finally help me rekindle that childhood love.

    /beams from ear to ear
  • Rev.StuartCampbell #24 4 years ago

    Holy shit, I really do need this. I spent so much time with Picross DS and the color puzzles sound fantastic.

    Are you aware that there's a UK release called Essential Sudoku, which in fact also contains 1000 colour Picross puzzles, without the need to wade through lots of Japanese menus?
  • Der_tolle_Emil #25 4 years ago

    Are you aware that there's a UK release called Essential Sudoku, which in fact also contains 1000 colour Picross puzzles, without the need to wade through lots of Japanese menus?

    I am. Definetly a good tip for ones who really don't get along with Japanese or don't want to order from Play-Asia.

    However I like Japanese menus (it wouldn't be my first Japanese game, although the ones I have don't really rely at all on knowing the language, like Rythm Tengoku, Slitherlink, the two Ouendans, GBA Bit Generations etc.) and I've heard mixed things about Essential Sudoku. Also seeing the Bomberman items as puzzles makes me smile :)
    Edited by 1 at 16/01/08 @ 18:50
  • smelly #26 4 years ago

    "See, the problem is, once completed it looks like you're playing a child's game. People on the bus will think you're a loony."


    All games are childrens games.. grown ups playing games on a bus are by definition sad cases (such as myself)
  • smelly #27 4 years ago

    >more casual friendly puzzler crap

    Rather that than yet another casual friendly carbon copy fps game

    (loving the way everyone thinks that just because they play mind numbing shooting games with red pixels in them - that makes them hardcore)
  • Rev.StuartCampbell #28 4 years ago

    Essential Sudoku's interface isn't as nice as Illust Logic's, but it's not terrible, and on the plus side of the balance it doesn't have Japanese menus to wade through - and the ones in IL are actually fairly nightmarish, despite that fool Walker's assertions to the contrary - and it's got a huge number of puzzles. If you want more UK companies to buy up Japanese puzzle games and bring them out in English, it might be an idea to support the publishers who do...
  • tardo #29 4 years ago

    I've been enjoying Picross DS for the past month. Am finally on the last bonus levels of free mode (having only skipped the previous last 'hit' type game), so maybe will be looking for something else to play once it's completed. Although I'm still reluctant to buy these Japanese games in case they somehow do end up being released here. Please.
  • CivilD #30 4 years ago

    I literally just finished Picross DS. Seriously. The last puzzle on the 11th board on free mode. Screw you EG, I thought I was done with Picross :(
  • erp #31 4 years ago

    toythatkills +1 on the Nurikabe.

    I couldn't say it's the best in the series as I haven't played them all, but I like it better than Slitherlink. And I really, really like Slitherlink.
  • Krelle #32 4 years ago

    I bought this yesterday. Never played a single Picross game, but ive been eager to find out what its all about since the MarioPicross iterations. Now, I found this supposedly gem for only ¥2700.

    Ive only had time to solve 3 puzzles yet, but I can already see the charm in it.
    Becouse im a total newb when it comes to Picross, the absence of 5x5 grids made the learning curve somewhat steep for me, so I actually had to go read a faq about it to learn some basic ways of thinking.

    Great review, thanks for letting me know this game existed
  • Krelle #33 4 years ago

    @toythatkills
    No, Im sorry. It seems like its not changed. There is only the on/off "tap" with stylus controls.

    (Im not good enough at japanese yet to fully comprehend the menus, so there might be some setting that changes this. Just a heads up.)
  • PinkSpider #34 4 years ago

    Just tested this out.

    The menu's look a little more complicated than Slitherlinks but I managed to get into a puzzle.

    Unfortunately I have never really got picross so am going to have to read this review/ some guides before playing. It all looks very nice though. And I erm got my background to look like a nice blue sky!

    More of this kind of thing pls EG.
    Edited by 1 at 19/01/08 @ 14:49
  • PinkSpider #35 4 years ago

    Okay, had another go and it clicked. Loving it so far, 5 puzzles in and tis fab. Will probably get the Picross DS game at some point but if it's half as big as slitherlink was then this could last years.
  • Fissionchips #36 4 years ago

    I just bought this from Play Asia along with a nice new Crimson/Black DS Lite to replace the old one my boys have taken over. I also got some free Japanese sweets which was a nice touch. Anyway, for those stylus people this game works perfectly well with stylus, I guess just as the article says it has been so well planned that it is a pleasure to play with the buttons.

    Totally, totally addictive - it's even prised me away from Puzzle Quest and a worthy replacement for the (unfinished) SlitherLink my two year old chewed up. The 10x10 grids are easy after a while but are good to warm up with, some of the 15x15s are quite fiendish and the colour ones - well, prepare for some lost hours!