id doesn't worry about Epic - Nix
Won't have to undercut UE3.
Epic Games' Unreal Engine 3 may be the choice for a large number of PS3 and Xbox 360 developers, but id Software's Steve Nix claims that when it comes to engines id keeps its eyes straight ahead.
"I don't spend much time looking at Epic's current offering or what their product line is - we've always just done our own thing at id, so we don't spend too much time thinking about them," Nix, id's business development director, tells Eurogamer in an interview published today.
Nix says that id Tech 5 - the developer's current offering - faces "a number of competitors", not the least of which is developers deciding to develop their own technology, but that its virtualised texture solution was a "paradigm shift" that will catch people's attention.
He also argues that id's is the cleanest multi-platform implementation. "What's really unique is that when an artist builds an asset they don't know what they're building it for. They build the exact same model, the exact same level, and it doesn't matter what platform they're putting it on. That's a huge breakthrough," he explains. id Tech 5 supports PC, PS3, 360 and Mac.
Nix also dismisses suggestions that id will be forced to undercut Epic's technology pricing to compete. "The only reason we haven't been very public about id Tech 5 pricing is because honestly we haven't developed our final plan there," he says. "[I expect] that we're not going to lose business based on price."
Read the full Steve Nix interview elsewhere on Eurogamer.
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Comments (11) Latest comment 5 years ago
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Yea apparently texture blending is a new concept.....
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Plus they are lucky that all the UE3 games not made by Epic or Ubi are all really ugly and they have a nice lawsuit with some bad press to go round, makes selling id tech 5 easier when everyone hates your rival.
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The merits of the tech are not that it looks better than the opposition, but that it reduces development time (or allows you to do more in the same time) by allowing designers to make changes "on the fly" and by working equally well across all platforms.
*edit* IIRC they didn't sell many licenses of the Doom 3 engine, but they also made more money from Doom 3 than any other game they made.
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Gears looks great and i'm sure UT3 will too... however, from what I've seen of ubisoft games they are not anywhere close to using the full potential of the engine, they look like old tech (R6Vegas for one).
(and yes, this is on a c2d e6850 + 8800gtx at full detail).
At the moment i'm actually underwhelmed by Unreal engine 3 (based on the majority of games using it) and even now Prey or Quake 4 look more impressive in a lot of areas and that's older tech.
BTW I'm a big epic fanboy and lover of all things 'unreal' so i'm not sticking up for Id for the sake of it, they just fkin rock with their technology.