Sony's Phil Harrison on PlayStation 3
"Everything in the demos was real-time."
Everyone expected PlayStation 3 to be quite impressive, but many people were shocked at just how much of a leap ahead of current-gen technology was showcased by Sony at its events here in Los Angeles on Monday and Tuesday. The reaction has, however, been mixed; those who saw the real-time demos in person have been left jaws agape, while those who didn't are generally highly sceptical of Sony's claims.
It's perhaps unsurprising that it turned out like this - after all, Sony could be accused of acting like the boy who cried wolf in the last generation, when PlayStation 2 and its much-hyped Emotion Engine turned out to be rather less impressive than Ken Kutaragi's rhetoric and a number of pre-rendered demonstrations might have suggested.
If PS3 really is a subterfuge - and to be honest, we don't believe for a moment that it is - then Phil Harrison would be one of the chief architects of the conspiracy. The head of Sony's development efforts in Europe, Harrison stands behind many of the most impressive demos and game trailers seen so far on PS3. We caught up with him at E3 to find out more about the new console's hardware, the software we've seen so far - and to ask the burning question about how much of it was real-time.

Eurogamer: One question on the lips of many people at the moment: how much of what we saw in the PlayStation 3 demos was actually running in real-time?
Phil Harrison: Everything in the demos was real-time.
Eurogamer: And what about the game footage clips?
Phil Harrison: Not all of that - in fact, none of it was real-time because it was all running off video. If you make a presentation to two and a half thousand people, you're going to put some of it on video just to be on the safe side.
I've been asked this question a lot. The way we put those videos together, everything was done to specification. Everything was done to PS3 spec. Virtually everything used in-game assets; some things were rendered.
Eurogamer: How representative of what we're actually going to be seeing in PS3 games were those videos?
Phil Harrison: I think very. I think depending on the game, different games took a different approach to their way of expressing what the games are like - but clearly, something like MotorStorm uses more cinematic, replay-like cameras than you would ever enjoy in-game. So that makes a big difference... But everything is done to spec.
Eurogamer: A fairly significant number of the games we saw - including many of the most impressive ones - were from European studios. Is this indicative of SCEE perhaps focusing more on preparing for next-gen than other territories?
Phil Harrison: I just think we had great stuff to show! Yeah, I'm really proud of the way the European content has been received, and I'm delighted with the response to Heavenly Sword, MotorStorm and Killzone in particular.
But even things like The Getaway technical test - and I was at pains to point out that this was not Getaway PS3, this was what happens when a team rolls off a game and we start getting them thinking about what is their vision for taking that technology and scaling it up. I think it was a good A to B comparison, because people know what Getaway looks like on PS2, and then they were able to ramp that up on to PS3 - albeit on very early prototype hardware, so it was a bit painful along the way for them! I thought that was a great example.

Eurogamer: So The Getaway was one of the things that was running on real hardware?
Phil Harrison: Yeah, good example - I mean, you could see actually, the way that those cameras worked. That zoom-in camera was done in real-time to capture the kind of video-like footage that we had.
Eurogamer: Some of the developers who worked on demos for the launch have said that even those aren't running on hardware approaching the full power of the final unit - so what percentage of the full performance was that running on?
Phil Harrison: It's really hard to say, because as technology gets more and more complicated, there's no concept of the "perfect" engine. We used to say on 16-bit that a game used 90 per cent of the machine's power, or Gran Turismo uses, you know, 94 per cent of PlayStation 1's power... There's no concept of the perfect game engine that uses everything. So it's hard to say.
Eurogamer: We're thinking more in terms of the actual hardware - the clock speed of the chips, and so on.
Phil Harrison: It varies between developers, because we've got different variants of the hardware with different performance characteristics. Obviously as you get closer and closer to production hardware - and typically, the final devkit that you get is production hardware, near as damn it finished - as you get closer and closer, you're using more and more like the final silicon, which will be more and more like the final clock speed.
So it only gets better from here on in - which is pretty astonishing, to think about the implications of that actually. But faster, more powerful - where you use that power is a different issue.
Eurogamer: Was most of what we saw really just showing off the graphics capabilities - stretching the RSX graphics part rather than the Cell chip? The assumption is that Cell is there for complex physics and AI...
Phil Harrison: You're right; obviously Cell allows you to do complex collisions, physics, dynamics, simulations, all of those things. Though, the Getaway demo was a good example of how you can have a living city brought to life as a result. Although it was pretty graphics, most of that power was actually Cell-based.
The Doc Ock head - the Alfred Molina head - is actually more of a Cell demo than it is a graphics demo, because we're calculating hugely complicated light sources in real-time on the Cell, even to the point where we calculate the angle at which light enters the skin, the way that the light is then coloured by your blood, and the way that it is then reflected back out. It's something called transmission. Skin is hugely complicated - if I put my finger over a light, for example, you can see that the light is coming through my skin. We were simulating that - emulating, simulating, kind of a fine line - we were simulating that on the Doc Ock head demo.

Eurogamer: So that's really pushing the Cell rather than the graphics chipset?
Phil Harrison: Yeah. Those are really hardcore maths problems which the Cell is really good at solving.
Eurogamer: It's not just the RSX that drives the graphical quality, then - the Cell can also really be used to improve the graphics.
Phil Harrison: Well, I'll give you a couple of other examples. The terrain-rendering demo that was done by STI, which is the people who developed the Cell, doesn't use the graphics chip at all. That 3D landscape was generated in real-time from two input data sources and a software renderer running on the Cell created the final image. All that it does is output as a bitmap straight to the video hardware - it doesn't even create a single polygon, there's no concept of a polygon in that demo.
Eurogamer: How long did the developers of the various launch demos have their hands on the PS3 hardware for?
Phil Harrison: It varies from two to probably five months. We've had Cell for a bit longer than we've had the graphics chip - at least, a working graphics chip. We've had our devkits for just over five months now.
Eurogamer: Something the PS2 was widely criticised for - and which Microsoft in particular has played up very much - is being extremely hard to develop for. How does PS3 compare in that respect?
Phil Harrison: It always made me chuckle, that comment from Microsoft, because yeah, it's true, but it didn't stop us having thousands of games and 80 per cent market share. Having said that, there is an element of truth to it - PlayStation 2's architecture was more challenging for your average developer to get their heads around. Some were capable of getting their heads around it, some weren't.

PlayStation 3, I think, is going to be cheaper to develop for than the corresponding period of PS2 development. I know that's a fairly contentious statement to make, but there's a very good reason for that. When we announced the collaboration with NVIDIA, we just talked about them making a chip - actually, they don't make anything, they're a designer, and the RSX contains an NVIDIA-designed part, which gives us fantastic GPU capabilities. But what it also gives us, and this is actually the most important bit of it, is all the toolchain and CG pipeline that comes with it, which is a very well understood development pipeline in the PC community - and, yes, in the Xbox community, frankly.
So all of that pipeline of tools and technology and plug-ins comes straight across to PlayStation 3. Plus, on the Cell side of things, IBM brings a lot of expertise and know-how to the table. Also, as you know, the PS2's EE had two microprogrammable devices, VU0 and VU1 - which were incredibly fast, incredibly powerful chips that were very difficult to program for because of their very specialist nature and the programming skills required.
Within PlayStation 3, the Cell chip, although it has a number of components inside it, they're all general-purpose CPUs. They can be programmed at a much much higher level.
Eurogamer: So we're going to see people writing for those in C, rather than having to mess around with VU code?
Phil Harrison: Absolutely. Messing around with VU code... Yeah, it's true. It's not for the faint-hearted, for sure.
Eurogamer: In terms of your devkits - obviously some people have them already, so what's the schedule going forward for delivering them to developers?
Phil Harrison: Well, clearly Monday and Tuesday have been our big coming-out parties. We're now public, so we can now be a lot more open with all of our partners about what we're doing. You'll see a lot more devkits rolling out - but exact schedules, who they're going to and what they do is not something I can discuss here.
Eurogamer: You're going to start rolling them out more rapidly now, though?
Phil Harrison: Yeah, for sure. We've been making them for some time, but obviously they're not in abundant supply at the moment.
Eurogamer: In terms of the PS3 console itself... Why does it have three network ports on the back?
Phil Harrison: Because it can be a hub, rather than just being a terminal at the end of a network. Also, we want to be able to have a Gigabit port for an IP camera. So one of the ports is an 'in', and two of them are 'through'. It can be a server as well as a terminal.

Eurogamer: You showed demonstrations of the console running multiple applications across the two HDMI outputs - is that something which is actually built into the system's operating systems, or do games have to support it specifically?
Phil Harrison: Depending on the features that you exploit, some of it's handled by the OS, some of it will be handled by the applications. I should also explain that although yes, there are two HDMI outputs, you don't have to have only high-def devices attached to PlayStation 3 - there's also a standard PlayStation AV Multi-Out connector. So one of them could be an HD output, and one of them could be an AV Multi going to the TV.
Eurogamer: Taking the demonstration of the video chat windows in one screen while a game was being played in another - is that something we can expect as a standard OS feature, independent of the game?
Phil Harrison: The Cell can run multiple operating systems, so yes, you could do that. Now, we don't have the application up and running yet, and the resource management isn't quite final - but the purpose of that presentation was to show what is possible. Exactly how that gets unlocked is still being worked on.
Eurogamer: Online is one area where, without a doubt, Microsoft did get it rather more right than Sony last generation - Xbox Live being a much more comprehensive worldwide service than what Sony rolled out...
Phil Harrison: But more people play online games on a PlayStation 2 than on any other game console.
Eurogamer: Right, but then a lot more people own PlayStation 2s than any other game console.
Phil Harrison: Yeah, but it is something that is worth pointing out - although, personally I have a great deal of respect for what Microsoft has done with Live, and I think they've got a lot of it right.
Eurogamer: Can we expect to see Sony really working to catch up in that department on PS3?
Phil Harrison: I think that philosophically, PlayStation 2's online offering is an add-on to the hardware and software and operating system. In PlayStation 3, online is part of the DNA of the machine - in fact, the Cell processor itself is designed from the ground up to be connected to a broadband network.
So from switch on, day one of the machine, network functionality will pervade every aspect of the machine. We talked a little bit about that at the conference, but there's a lot more detail to go into about some of the really cool things - like, if your PS3 is switched on at home, it can be a media server to your PSP on the other side of the planet. Now that is incredibly cool. I could sit here in LA and navigate the data which is stored on my PS3, and download music and other data off my PS3, onto my PSP.
Eurogamer: Phil Harrison, thank you very much for your time.
Phil Harrison: Thank you.
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Comments (292) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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"Phil Harrison: Not all of that - in fact, none of it was real-time because it was all running off video"
Now I know what you mean, but this sloppiness isn't helping your case.
Besides which, interviewing the Sony guy, what do you expect him to say? "Yes, the stuff was rendered but it looks the way we expect the game to run, once the game has been coded and the hardware finalised" would be closer to the facts.
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Bah. Twat
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It's a good interview, though. Clear questions on what was pre-rendered and what not, gave the man the chance to tell us how the games will really perform. If he lied or not, that's not Eurogamer's problem at all.
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Phil Harrison: Everything in the demos was real-time.
Eurogamer: And what about the game footage clips?
Phil Harrison: Not all of that - in fact, none of it was real-time because it was all running off video. If you make a presentation to two and a half thousand people, you're going to put some of it on video just to be on the safe side.
I've been asked this question a lot. The way we put those videos together, everything was done to specification. Everything was done to PS3 spec. Virtually everything used in-game assets; some things were rendered.
There. Cleared up, in what I just quoted there. Unless the guy is lying through his teeth, then it's all cleared up. At last. Finito.
Move along. Nothing more to see here.
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Again, the Unreal 3 demo on the PS3 isn't any more impressive than Unreal 3 stuff that's been shown for the Xbox 360.
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impressive than Unreal 3 stuff that's been shown for the
Xbox 360. "
But it's better looking than the Killzone 2 stuff, and that's a render!
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I mean: why are they here in the first place?
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@Kraftwurm: I can only speak for myself, but I don't love any games company, I own all 3 consoles and I have many more PS2 games than Xbox games, and I'm not sure which next-gen console(s) I will buy or when I will buy them. The last two games I finished were Devil May Cry 3 and Xenosaga 2, so anyone who thinks I'm pro-M$ and anti $ony (haha) is delusional.
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"Eurogamer: How representative of what we're actually going
to be seeing in PS3 games were those videos?
Phil Harrison: I think very.""
Me too. PS3 games are going to look the bollocks then.
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EG, surely you should've asked him: "Will it lead us along the One True Path to the Zen of Gaming?"
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PH: "It's really hard to say. It varies - depending."
Ohhh I can smell it from here. New console; same old hype.
He even borrowed the 'translucent skin' crap from Nvidia! What cheek!
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EG Staff, please ask Sony 9and MS) what file formats their 'media center' portions will allow, and what If any) DRM will be placed onto it.
thanks! (And a great insight too!)
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He had just started on the interesting stuff. All this discussion as to whether the demo's were really time whilst you were talking to a man obviously willing to talk abotu PSP/PS3 connectivity over the internet.
Get the man back here now.
The discussion regarding fanboyism was great for while but can we leave it now (fanboys can continue being fanboys if they want) and find out more about these consoles and their features. we'll see games soon enough and until they come out we won;t really know.
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Well I'd like to wager a bet, and I'd love Eurogamer to take me up on this.
I bet that both Killzone and MotorStorm look *NOWHERE* near as lovely looking as the rendered footage that was shown. I really can't wait to see everyones reactions when real-time footage of these games come out. ala PS2
Some people obviously don't live and learn, even respected game journos like eurogamer staff.
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I am not even going to comment on some of the PR bullshit in there.
BUT I must say... a good interview EG... this is more what we expected from you dudes.
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Complaint this time? "Everything in the demos was real-time" on the home page, top and centre. In the article, "some things were rendered." Do you _really|_ think that's fair & balanced? Really? You don't expect every little fanboy to latch onto that and spend hours claiming that everything they saw "on ps3 was real!" when in fact, all they care about are the game demo's. Which weren't. Which were, in fact "rendered".
www.joystiq.com is pretty good, I find.
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Hehe, Just another company who want my money. My wife has a GBA SP, and will no doubt get a DS as soon as Nintendogs come out after seeing it at Nintendo's E3 press conference. I bought a black GC just to play RE 4 and it was worth every penny. I thought I hated the GC controller but it works great for RE 4, and REmake.
I might be wrong, but I'm pretty sure the Japanese call their own currency "en" not "yen" like the West does, so NintENdo doesn't even need an extra letter.
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m$ and xbox do also realize that EG is the best games site
on the planet.
I mean: why are they here in the first place? "
Because I USED to love EG. Thought it was great. It was my home page. Will still pop in to read Kristen's stuff, but much respect for the site overall down the pan, sadly. There ya go.
Really, www.joystiq.com is _very_ good.
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3DMark2005 in order to guage what things will actually look
like on the PS3. "
Why? None of that looks as good as Unreal 3.0 tech' so it'd not be particularly representative.
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PH: er...
searing stuff EG, paxo would be proud
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It's not sheep, no....it's not cow...
It's BULL!
Peej
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"The terrain-rendering demo that was done by STI, which is the people who developed the Cell, doesn't use the graphics chip at all. That 3D landscape was generated in real-time from two input data sources and a software renderer running on the Cell created the final image. All that it does is output as a bitmap straight to the video hardware - it doesn't even create a single polygon, there's no concept of a polygon in that demo."
Er, the implications of that are, unbelievable...
CELL using processing power from idle CELL devices over networks to render game graphics?
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1) What about PS3 online service ? (yes the hardware is online enabled, but that's a given!)
2) The about the harddrive - included or optional, size, release, features, etc. ?
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Someone also needs to point out that Gotham renders are not big, or clever... Show us some number crunching at work. If the machine comes out in 6 months, and Gotham is a launch title, there has to be something worth seeing.
Eurogamer - any word from MS on there being an X05 this year? It'd be a good opportunity for them to pick their metaphorical teeth up off the floor. Because it sounds like they're allowing Sony to own the entire show without even attempting to pull back some dignity.
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Not the fault of EG I know.
And do more people actually play PS2 online more than Live???
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I too think this is a load of PR bull. It's PS2 alllll over.
I hope I'm wrong though. Oh, I really do.
(edit: gotta learn to type)
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Live??? "
I think one of the SOCOM games holds the current record for most online at any given time.
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some games looks comparatively despicable compared to the
rest? "
Same has to be asked of Xbox 360 running the distinctly average (for something supposedly so powerful) looking DOA4. To me it looks like a buffed up Xbox 1 game.
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crap, how representative of your hardware is this?" "
They already have. Apparently the Xbox 360 stuff was running on alpha kits, not finalised 360s, which were (allegedly) but a 3rd of the final new Xbox's power.
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More people do play PS2 online thats a fact. However it is a terrible service that I have never got working properly. Again something more questions should be being asked about.
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1 thing, when he says things are running on "Cell", just remember that there are different types of cell processor, are they refering to the version that will be in the PS3 or a more powerful version? Because that is one thing that is never made clear.
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shafted on launch price and dates in comparison to the rest
of the world."
No point in asking that... we already know the answer.
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shafted on launch price and dates in comparison to the rest
of the world."
No point in asking that... we already know the answer.
Quite but my point is they could have asked him and put him on the spot. And that is why i refuse to get excite this time about the new playstation. As Europe will be waiting till xmas 2006 to get it and even then I doubt they will make enough.
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time.
> Phil Harrison: Thank you.
Eurogamer: No, thank you. Love to to the wife and kids, yeah?
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Yen is pronounced en. No hint of a y during normal pronunciation.
I'm ready to give this whole thing a rest. I'll no doubt buy both MS and Sony's offerings. There's a reason that PR scares me... and this is it. It's so untrustworthy.
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It still doesn't say, black on white, that Killzone was realtime, in-engine PS3 graphics.
There's no reason they WOULDN'T say that if it was.
I don't buy it. I think the hardware is impressive, and I really wanted the Killzone footage to be real for a long long time, but now 95% of my body screams that we're being PS2-ized again.
The difference is that this time I almost bought it.
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I hate M$, I love my PS2, but when I want to play something that needs the power of a next gen console, I generally want to be playing it online. And we all know who won /that/ contest, even if that Sony guy doesn't really want to admit it... I can be found on Xbox Live most evenings, having deserted online PS2 gaming over a year ago.
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crap, how representative of your hardware is this?"
Full Auto and Gears of War looks great, and several people, including Allard, have confirmed that the Alpha kits the 360 games are running on at E3 are less than half as powerful as the final xbox 360 will be.
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God, the internet depresses me sometimes...
I also notice a trend towards claiming that Sony are overhyping the PS3, yet those same people seem to be swallowing this "fraction of the true power" stuff that Microsoft is saying. Hmmm...
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http:// ps3.ign.com/articles/616/616591p1.html
What MS are saying about 360 games not running perfectly at E3 because they are running on Alpha kits is EXACTLY what they said about the problems with Halo at E3 in 2001. And of course Halo turned out fine graphically. Sony using prerendered videos to hype up their new console is exactly what they did for the PS2, and we all know what the launch titles for that looked like.
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some games looks comparatively despicable compared to the
rest? "
cos the insanely powerfull cell didnt create the software - not every game will push the system, theres gonna be a fair smattering of dross on all the systems and a goodly amount of gaming nirvana - remember sytems don't guarantee greatness - thats down to hard work and deditcation of the coders
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IGN: Is the Killzone sequence a fair example of what people can expect from realtime gameplay on PlayStation 3?
Jan-Bart:"Yeah, it's basically a representation of the look and feel of the game we're trying to make."
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people, including Allard, have confirmed that the Alpha kits
the 360 games are running on at E3 are less than half as
powerful as the final xbox 360 will be.
I'd like to believe that, but we're 6 months away from launch, and I can't help but feel that I should feel more excited than I am, and be in possession of something more tangible than some sketchy 3rd party movies. This show was an opportunity to prove beyond doubt that Xbox is a serious contender. It seems like an *extremely* critical opportunity missed to me.
Sony have got Eurogamer (and some other key players) WELL onside. Rightly or wrongly, this perpetuates through to consumer confidence. Many chavs will be telling their mates to avoid 360 on the strength (or lack thereof) of Microsoft's earliest offerings - losing the PR battle this soon is practically fatal.
All Microsoft needed to bring were some slick, pretty, tech demo's ... instead they brought some misguided ideals and precious little else. They can claw this back if they try hard - but only if they're not arrogantly resting on their beliefs that content, COG's, developer support etc. are the key deciders. If nobody wants your system in the first place, then none of that matters in the slightest.
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However, there are some disingenuous comments there and he could have been a bit more honest / forthcoming about the game footage. Obviously when someone is asking if the game footage was real-time or not, they are really asking if the footage was recorded whilst running real-time on console hardware, as opposed to pre-rendered mockup FMV sequences. We all knew it was a bloody video reel in the press conference.
Most of the game footage shown was either pre-rendered, or not running on PS3 hardware. The tech demos were obviously real-time, as was the Unreal and Getaway demos.
No one ever claimed that the PS3 was some great subterfuge, but since the thing that got journos everywhere all excited was the actual game footage, it is important to realise that most of it was pre-rendered. And therefore pretty fucking irrelevant.
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onside. Rightly or wrongly, this perpetuates through to
consumer confidence. Many chavs will be telling their mates
to avoid 360 on the strength (or lack thereof) of
Microsoft's earliest offerings - losing the PR battle this
soon is practically fatal."
I dunno, are chavs really following the E3 coverage? Is anyone following the coverage apart from people who are already really interested in videogames?
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web-sites are showing you how it's sposed to b done for
once.
Yeah, that IGN response is good, but I think you're overwhelming faith in the 'american websites' is a little unconsidered, Feanor. I already posted this response to a comment of yours in the 'bias' article, but I'll repost here. It's not meant to defend EG as such, or to attack you either, more to show that this site's reactions were evidently - if you did your research *properly* - shared by a site you advocate over EG's E3 coverage. (1up is great, too, though).
Here is the blog of Sam Kennedy, editor of 1up, speaking of Sony's showing:
"Oh. My. God. Now THIS is next generation. After seeing a lot of the Xbox 360 stuff over the past few weeks, I was starting to get a bit worried that the next generation leap wouldn't be large enough -- don't get me wrong, I've seen some truly amazing stuff on the 360 (like Gears of War), but nothing has absolutely blown me away. Nothing has really surprised me. Seeing some of the demos running on PS3, my jaw just dropped -- just as it did when I first saw Mario 64 on the N64, or just as it did when I saw MGS2 on the PS2. Killzone on PS3 just looks so amazing (you can catch it in 1UP's video player on the E3 page)."
Like I said in my other comment, EG just let their initial reactions explode on to the front page, while the likes of 1up didn't - the Killzone thing obviously fooled a bunch of people, otherwise IGN wouldn't even be running an article specifically on the controversy.
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anyone following the coverage apart from people who are
already really interested in videogames?
No, but that's the thing. They always "hear it from a mate". And that mate heard it from a mate. And that mate heard it from a mate. And that mate heard it from you! (or me, or any more nerdy guy, you get my point).
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Just as a matter of interest, does anyone have links to the tech demos used when the PS2 was 'revealed'? I'd like to see how they match up or not to what the PS2 is ACTUALLY capable of...
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the fact that some of you have forced yourselves to miss out on some of these corking games cos of your demonising of randomly chosen hardware companies is crazyness of the highest order. no matter what claims prove false or whatever the fact is that all these consoles will be more than capable of handling some fantastic games. im cureently turning cartwheels of delight at virtually everything that is comming out of E3 .... and i wouldn't have it any other way.
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http://psx.ign.com/articles/067/067199p1.html?fromint=1 a>
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As MikeD says, perhaps not directly, but if you head over to BBC's site and look at the 'Have your say' section... it's been a different next gen related topic practically every day this week. This is far reaching. Burberry Chav knows 2 things; Vauxhall Nova & Playstation.
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Ah, how quickly we forget all of the postulation of uses for the Ps2.
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That's not what the lead designer of guerilla said.
http:// ps3.ign.com/articles/616/616591p1.html
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That's not what the lead designer of guerilla said.
http:// ps3.ign.com/articles/616/616591p1.html "
He doesn't say anything to contradict Mr Harrison. He's not talking about the real time tech' demos. He's talking about the Kzone 2 footage.
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Has EG forgotten about those "real time" pics of the original getaway? You know, the one that looked NOTHING like the final game?
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Haha, does Phil think we're morons? WAY to dodge the question.
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If I want to hear biased pro-sony PR I'll buy their official magazine, I don't expect this kind of behavior from any site that claims to be "journalism". Some facts you failed to bring up: a.) no online demonstration whatsoever from sony b.) not a single actually playable game from sony c.) dmc4, gt5,tekken6,mgs4 - am I the only one who wants new IP and not just play remade playstation one games? Techdemos are always impressive and sometimes give an outright wrong impression of the system. Anyone remember the "real time" Final Fantasy 8 dance scene that sony showed when they introduced PS2? Now today we all know alot of Dreamcast games are fully on-par or exceed the PS2 graphics.
Not only this, but you're also failed to note that the Xbox360 specs are not carved in stone - please read any of the recent MS interviews, it is not 100% certain that they aren't including a HD-DVD drive and so on. Eurogamer took the bait completely this time, not even a hint of speculation. Yes of course the PS3 is going to be more powerful if it launchers later, but to claim it's twice as fast and so on is very unprofessional at this stage. Let the games do the talking, not the overblown specs info from the PR department. There is simply no real information to support this claim yet. And let's be honest here, the only game related demo they showed that was ABSOLUTELY stunning is KillZone2, which is obviously not realtime or even ingame.
Do you honestly think this guy is going to say "No, some of what we showed is pure FMV and I doubt we can achieve that but this is what we are trying to achieve"?
Disclaimer: before you judge me as a MS fanboy, I own all the current consoles (and alot more too) and am probably going to get the PS3 too eventually. And I like many PS2 games. There is simply no way around the fact that Eurogamer has handled this entire E3 with a very unprofessional "fanboy" attitude. I must say that I used to think very highly of this site, eventhough I disagree with some Xbox reviews (HALO for example), but at least you always acted rationally and so on, this like an an exact opposite.
Last but not least, about this interview itself: it was a pretty nice interview, shame it was ruined by a PR-propaganda machine style comment that is actually proved wrong in the interview itself.
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videos of the getaway3? "
Yet again, it's real time, says Mr Harrison. Camera moving, and so forth....Probably why people are getting excited.
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vrln: How can you call an interview biased? The Sony man is going to tell us what he wants us to hear. EG asked some good questions after all the nonsense here.
Hopefully they'll put their interviews with Nintendo and Microsoft soon.
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Are we forgetting Killzone 1 was meant to be a Halo killer but turned out to be nothing special. Are we now saying the same team is working on one of the games of E3.
Man this is getting depressing I will prob buy all three consoles as i have done this generation but the reporting here is not impartial at all. Guys what is going on with you and LA. Please bring back the impartiality.
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not very impressive.
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The game footage consisted of things either in progress or putt toghther with game assets.
When you render something, what do you get? Flawless anti aliasing. A problem with the PS2/Xbox and older PC hardware, it coulden't match that so you got things that looked fake. But that would no longer be an issue with Xbox 360, PS3 and top line PC hardware so it doesn't matter if you render it out as long as the pollycount and texture resolution is the same as what you use in the game.
Like with the EA NBA 06 teaser. It was prerendered, people cried fowl (including me) but they're showing real time footage at the booth and it matches up with the prerendered stuff, except without the weather effects.
The mere fact that the disscusion even exist is evidence of that: you can barely see the difference between next gen games that run in real time or stuff that's a prerendered mock up.
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I don't believe your in any position to say this is really what the next gen will look like - I'm a militant agnostic in this regard. I don't know and neither do you
When you render something, you get exactly what you want to render as it doesn't matter if it takes an hour per frame to render
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reactions explode on to the front page, while the likes of
1up didn't - the Killzone thing obviously fooled a bunch of
people, otherwise IGN wouldn't even be running an article
specifically on the controversy."
Sorry, but your comparison of one blog at 1up (that never said anything as ridiculous as EG's "real next generation" nonsense) to half a dozen alarmingly one-sided articles by Eurogamer just doesn't wash. And what's more, Eurogamer still haven't admitted that their reaction to prerendered footage was way over-the-top at best.
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BS free accuracy, naturally."
Well, hopefully the BS will only be coming from Nintendo and MS and not Eurogamer itself for a change.
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edit: The least Eurogamer could do is to at least post an editorial that they got a bit carried away and so on, I think it's very far fetched to claim that the Xbox360 showing is weak and it's a "fact" that the PS3 is the "real next generation". And this is coming from someone who looks forward to both consoles, not just the Xbox360.
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We're all in the same posstion, all I am saying is that if you look at what's been proven to be real time and highly impressive on both the PS3 and Xbox 360 you'll notice a consistend level of quality that matches up with the mock ups.
Now you can be all pessimistic and jaded and claim it won't look like that but there's no evidence to back up that statement either.
If and when the games apear and they don't look as good as the mock up the developer showed they'd be found out and I'm sure the reviews will reflect that but there's no reason to go there now.
Sure you get exactly what you want, duh, but if you use the same quality of objects you're going to use in the game, what you render will look like the final game.
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Comman EG! Where is your are the good questions you usually ask? You open a question line, but dont do anything with the answer! You just take for granted what you get! IE: fire some real questions away about the PRE RENDERD videos!
" I wonder how it comes that the same people that seem to love
m$ and xbox do also realize that EG is the best games site
on the planet.
I mean: why are they here in the first place?" Thats because they usually are pro games journalists, instead of the sony fanboys that they turn out to be now.
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About the PS2 games looking like PS1 FMV, oh please. To claim any PS2 games look even anywhere close to the FF8 FMV is extremely far fetched. It's no secret that the PS2 is very weak graphically and suffers from many design flaws, such as the lack of much VRAM. Go see the original tech demos Sony showed of the PS2 and then claim the games look like that today. The tech demos Sony showed looked pretty much like the FFVII movie "realtime" PS3 scene. PS2 games all have pathetic resolution textures, are jaggy and are nowhere even near what Sony promised originally.
Edit: And metal gear solid 2-3 look horrible compared to the FMV in Final Fantasy 8, which was demoed "realtime" on the "PS2" ages ago.
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The jaggies and low res textures were only a problem in launch titles.
They only demoed a scene out of FF8, the dance scene wich only had a few chracters in it and a simpel backround, MGS/Silent Hill games look atleast as good as that.
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PSone FMV now, they look like crap, they diden't age well at
all. Now look at Metal Gear Solid 2 and 3, the Silent Hill
games. They do look as good as the old FMVs and at times
better."
Not true - there is still no PS2 game that looks as good as the FMV from Final Fantasy VIII. Sorry, but you're just wrong.
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Fact is, Sony demoed the FF8 dance scene in "real tme" when they first showed the PS2. They said the consoles games will look like that. This is not about the FMV that were in the first 50 PS1 games. They never demoed that - and franktly there is no PS2 game that comes even close to that either.
"The jaggies and low res textures were only a problem in
launch titles."
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http: //game.pchome.net/2004/06/18/mgs3_03da.jpg
Metal Gear Solid 3 (link won't work form some reason)
The level of detail is the same. People see CGI now and think that it looked the same back then wich is obivouly not true. The technology has progressed considrably since then.
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http://image.com.com/gamespot/ima ges/2004/screen0/914828_20041118_screen009.jpg
http://image.com.com/gamespot/ima ges/2004/screen0/914828_20041202_screen005.jpg
http://image.com.com/gamespot/ima ges/2004/screen0/914828_20041118_screen016.jpg
If that is even comparable to any FMV on the PS1, I believe your living in a dream world
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these: http://www.gamecritics.com/feature/artgallery/ff8/art 07.jpg
The cloths are simpel, the dress is part of her body, his chain is 2D plane with an alpha map.
The anti aliasing doesn't hold up but the level of detail does.
And lets not forget Silent Hill 3 either:
http://www.gamecritics.com/feature/artgallery/ff8/art 07.jpg
http://195.157.98.220/assets/articles/a521 14/ss_preview_SH3screen3.jpg
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Sorry, Sony will have to provide realtime gameplay footage this time to make me a believer.
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On a slightly different note: AAGGGGHHHH!!!!! WHY HAS THIS SITE BEEN INVADED BY MORONS!!!
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SITE BEEN INVADED BY MORONS!!! "
That's what you get in a Micro$oft-ed world...
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Er, that wasn't directed at you, Kiigan
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I'm going to give it two years, perhaps three, before I even think about buying the new playstation, or xbox, or nintendo console.
By that time, there will be perhaps five games out that I want to play. Because the truth is, better graphics are all shiny and nice, but Getaway on PS3 or Fable 2 on X360 are still going to be shite.
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And seriously, people are still saying the Dreamcast have better graphics than the PS2? What are they on? I have about 100 Dreamcast games, and close to NONE of these games look as good as the average PS2 game. There's always gonna be a couple of games that stand out. Shenmue looks good, but not THAT good. It was a artistically well crafted game, but the graphics aren't that good. And definately nothing the PS2 wouldn't handle. Soul Calibur is probably the best looking Dreamcast game, and Soul Calibur 2 looks a bit better. See past the anti-aliasing, people. We all know the PS2 didn't do anti-aliasing very good, but look past that and the graphics are incredibly detailed and nothing to complain about. And I can't even imagine how anyone could compare Virtua Fighter 3tb with Virtua Fighter 4.
But, anyway. The PS3 will really be a fantastic piece of hardware. I was MORE than satisfied with the PS2. I think the demos we've seen will be a close representative as to what we'll actually get, and that's good enough for me. The Xbox 360 also looks like a great machine, and I'll probably buy that simply because it's being released so early. When the PS3 comes out I'll buy that one. And when the Revolution comes out, I'll most likely buy that one too, because it'll probably be very cheap. And if it's cheap, and it contains games... I'm on it. Well, if it contains games I'll buy it either way.
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Call me sceptical but i cant help but feel the above is the case, seeing as how biased and one sided the E3 coverage has been on this site...
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If the PS3 can actually perform @ 2TFLOPS, those KZ graphics would be no problem... but how many people actually think that this is not just a theoretical peak and is actually achievable?
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That does not clear Sony from a lot of other atrocious hype though. But let's at least try and stick to fact.
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I think what people were referring to with regards to the DC having better graphics was the early generation of PS2 games, like Tekken Tag Tournament and such. It took a while for developers to harness the power of the PS2.
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http://psx.ign.com/articles/067/067199p1.html?fromint=1 a>
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This GHOST RECON 3 Trailer blows the KILLZONE 2 TRAILER OUT THE WATER SILLY WAYS!!
Its only been on the web for an hour but its already getting 10/10 ratings and being compared directly with the killzone 2 trailer.
I know this trailer is not in-game much like the killzone2 trailer. I just wanna see the sony fanboys squirm after they see this trailer!!
They will probably either then say, they are both in-game or both not in-game. lol this should be fun just check this trailer though!!!
ITS BREATH TAKING!! (caution 50mb download but IT IS IN HD!!)
Quicktime format:- http://www.gametrailers.com/player.php?id=6044&type=mov a>
WMV Format:- http://www.gametrailers.com/player.php?id=6044&type=wmv a>
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Please hurry up an publish the next unfactual interview with another corporate bozo so that this contentious thread can die quietly (and then be repeated).
Thank-you.
PS. Anandtech have a nice article comparing the two GPUs, which comes to no definite conclusion due to lack of info.
PPS. Don't Sony & MS *both* refer to pre-rendered cutscenes as 'real-time' as long as they are played off the disk? More weasel-words; playing on people's conceptions of what 'real-time' is.
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said anything as ridiculous as EG's "real next generation"
nonsense) to half a dozen alarmingly one-sided articles by
Eurogamer just doesn't wash.
I will quote the blog again. And the point of it, like I said, is not a direct comparison with all the EG articles, but to show that the *opinion* of this blog, from the EDITOR, is the exact same and in just as strong terms. And the reason I quote it is because of your original statement that 1up don't get carried away like 'fanboys'.
In his piece on Sony's show:
"Oh. My. God. Now THIS is next generation. After seeing a
lot of the Xbox 360 stuff over the past few weeks, I was
starting to get a bit worried that the next generation leap
wouldn't be large enough"
The *first line* in his piece on Microsoft:
'Well, it was pretty obvious this would be somewhat of a letdown after getting wowed by the PS3 for two hours."
I think this whole EG bashing is silly, to be honest. You tout IGN around - these are the guys that claim Gears of War is a killer app and that subsequenly Halo 3 doesn't matter any more *after watching a demo of it!!!* They didn't even play it FFS.
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Just read IGN's take on the Killzone demo that I linked to earlier if you want some decent journalism.
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Good thing this isn't an RPG cause EG's Trustworthiness over the last 3 days just went -72.
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EG quotation for tagline:
"I have ... absolutely huge balls"
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The biggest joke is the games that use gamespy, you have to use several accounts because the Codemasters account (V8 Supercars 2) will not work with the Activision/Lucas Arts/Midway/etc. accounts. This I wouldn't have minded as much if the one gamespy account worked for all but alas it doesn't.
I bought the network adapter the week it came out (Oct-03, from memory) and the only thing I use them for now is to link my 2 PS2's up for LAN games of GT4, MTX Mototrax and V8 Supercars 2 (with the occasional iLink games of GT3 & GT Concept).
I'm very dissapointed with PS2 online.
(I won't get started with the DNAS bypassers and AR MAX idiots, hopefully they fixed that crapola by now.)
/shurgs
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time after that it's not something you should include in the
article topic as it gives out a false impression. "
Yes, because newspapers and other news websites NEVER use puns or selected sentences as headlines....do they?
Again, it is what the guy SAID.
Anyone would think we're talking about a plane hijacking or a murder here, instead of GAMES and GAMING.
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And as for EG bias - bullsh*t. The EG 360 articles were just as positive, until Sony unzipped the shiny monster out of their pants, and blew everyone away. There's not a general game site around who weren't frothing at the mouth over that one. Nerdy nit picking about one or two of the vids doesn't change the fact that on the information available at the moment, the 360's a great machine, but the PS3 might out muscle it. Which is nice, but at the end of the day, IT'S THE GAMES, STUPID!
Jeez - you wouldn't think it'd be so hard to sell a bunch of whizz-bang shiny tech to people, would you.
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IGN/GAMESPOT and so on noone had anything even near as
blatantly pro Sony as here on Eurogamer."
http:// ps3.ign.com/articles/614/614755p1.html This one isn't exactly anti-Sony... so it seems EG aren't the only ones impressed by Sony's presentation. Actually, IMHO, I think IGN and GS had the same level of indifference towards xbox360 and enthusiasm for PS3 as EG, so I don't really see why EG is being picked on so much.
It's also nice (well, not really) to see how all the discussion revolves around the graphical capabilities of the consoles, and not one bit about the games themselves.
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Okay I will try and break this into very small sections that you might - MIGHT - just be able to grasp.
1. This article says that the TECH DEMOS are running in real time. THE TECH DEMOS.
2. This article says that the GAME VIDEOS are mostly pre-rendered and are representetive of what they think they can achieve with the hardware.
3. It has already been established that similar TECH DEMOS released for the PS2 have been surpassed by actual ingame content. MGS2 for one blows them totally out of the water. GT3 was better than the GT TECH DEMO. FFX-2 had better character models than the Rinoa & Squall demo. These are FACTS. And as for God of War...
4.Taking the above into consideration it is reasonable to assume the TECH DEMOS shown for the PS3 are reasonable demonstration of it's abilities.
Please, stop regurgitating the same crap and actually read the articles not just the bits required for you to make your point.
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This implies their PCs can't properly reproduce what they can do on the PS3.
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So now we come to it... What do IGN editors think. Is the Killzone video real? Will the game look like that?
Jeremy Dunham - IGNPS2
"I don't think so. I think the only way the game will look like that is if they spent several more years in development and knew how to exploit the PlayStation 3 to its fullest. I have no doubt that they can produce cutscenes that good, but then again, the cutscene gave that away!"
Ed Lewis - IGNPS2
"We're probably going to see similar type graphics...hopefully. Because that's what they're aiming for, but...oh man. Hopefully. I mean, right now it's just a concept video. What will it be? I don't know. It's way too early to tell."
Ivan Sulic - IGNPS2
"Hell no."
Juan Castro - IGNCube
"Yes. It will. On PS4... 2009. Or maybe 2015."
David Clayman - IGNXbox
"No. No. No. If that's the style of the game, it will look like that, but not at that level of quality. That had separate animations for every single movement. That is not a game. It was total CG. Those little things giveaway stuff like that real well."
Doug Perry - IGNXbox
"It doesn't look real to me, but it's what I want the game to look like and I hope. But I don't think the developer is capable of that, especially based on the first game."
Stephen Butts - IGNPC
"No. The video is real in the sense that it exists in this time continuum, but no, it does not reflect what the game will look like."
Dan Adams - IGNPC
"No."
EG really do seem to be digging an even bigger hole for themselves. Instead of acknowledging possible mistakes, they seem keen on justifying themselves to the last. In the worst possible way this actually reminds me of Spong's attitude to their mistakes, and a week ago I never ever thought I'd be mentioning the 2 sites in the same breath.
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http://www.anandtech.com/tradeshows/showdoc.aspx?i=24 20&p=5
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As for branding me a MS fan, yes, I do think Xbox has a far game superior lineup this generation. I like playing games based on new IP, not endless sequels and the mainstream stuff that EA creates. I do however own all Sony's consoles and alot of games for them too so I'm in a very good position to say this without being a blind fan. Sure PS2 has some great games too though, but visually they have been a huge disappointment to me (and most games have been a disappointment content wise too).
As for the comments that "hey, newspapers do the same", are you really being honest? You think it's justified because others do it too? The newspapers that do this kind of stuff have failed in journalism, and so has EG this time. The media is supposed to present a balanced critical view of everything, but I quess the majority here doesn't care because they only care about one platform and luckily it's the one EG likes the most.
About the comments about KillZone2 developers, you are aware that these guys are the same people who launched the VERY hyped, "looked awesome in all screenshots but when it was released it looked like crap", very poor Halo clone? Sure they can do better, I have no doubt about it but the current situation is that they are not a respected developer in the eyes of gamers and you should take everything with even slight criticism until they actually show something that is real gameplay footage.
3william56: You did notice that you actually proved your own argument false in that statement? You know, the whole "IT'S THE GAMES!" part - this is exactly what Sony has NOT shown so far so I'm sorry, your argument doesn't hold at all. And besides it's blatantly obvious that the EG E3 articles have been nowhere near balanced, they even note it themselves in their blogs that they were disappointed at MS while Sony showed the "real next generation". There are many respected sites that did not take the PR as badly as EG, in fact EG is probably the worst in this aspect.
As for all the PS2 took a while to reach its power talk, it didn't take a while, it took ages. Even then it's still nowhere near what was promised. Everyone here seems to think this is what the launch games will definately look like when Sony has shown nothing except a few 10 second tech videos and some prerendered things.
Scimarad: You are aware that using curse words and flaming is a sign that you don't have rational arguments? Please read the article again, the exact quote in the topic of the story is "Everything in the demos was real-time". Note demos, not tech demos, this refers to everything and is very misleading, especially since he disputes it himself after that. Fact is, there has been no real interactive gameplay footage shown so far, and until that changes your in no position to claim the PS3 can achieve that. Neither am I, so the only reasonable choice is to remain agnostic until Sony actually show more.
TILT: I agree, I have never noted that Sony's presentation wasn't impressive or wasn't worth hyping. There is a big difference between hype and blatant fanboyism though. I don't think any other site had the same level of enthusiasm though, at least they didn't post articles that had clear provocative flamebait topics that look very unprofessional. The point about graphics itself is exactly my point, so far there is not a single PS3 game even announced that I care about except MGS4. This doesn't mean it won't have good games though, but right now what Sony has showed in that regard is weak.
Another disclaimer for everyone that judges everyone who retain a rational critical view of the PS3: I'm pretty sure I'll end up buying the PS3 too as it'll have its share of great games. To me there's not a single impressive game shown so far though.
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I'm going to give it two years, perhaps three, before I even
think about buying the new playstation, or xbox, or
nintendo console.
By that time, there will be perhaps five games out that I
want to play. Because the truth is, better graphics are all
shiny and nice, but Getaway on PS3 or Fable 2 on X360 are
still going to be shite".
This makes perfect sense and blows all the daft ideas and suppositions on this thread out of the water.
Thanks el pollo diablo.
As I said already, let's wait and see, or do you all really believe the hype? The proof is in the pudding, as the saying goes.
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"We draw three pragmatic conclusions: First, the repetition of tentative news stories, even if they are subsequently disconfirmed, can assist in the creation of false memories in a substantial proportion of people. Second, once information is published, its subsequent correction does not alter people’s beliefs unless they are suspicious about the motives underlying the events the news stories are about. Third, when people ignore corrections, they do so irrespective of how certain they are that the corrections occurred."
Full article here (http://www.psychologicalscience.org/pdf/ps/ira q_misinformation.pdf)
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So does this mean Sony will stop shitting on Europe with delayed hardware and inflated prices?
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All high-level, "I'm not entirely sure whats going on...but I expect...", answers you expect to hear, usual corporate bull...., from what I read anyway.
Its going to be massively powerful though, thats for sure. And will be the next gen console I purchase (maybe as well as a Revolution.)
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delayed hardware and inflated prices?"
You know, if theres one thing that seriously makes me want to just stop being bothered playing video games all together, this is it.
I'm SICK of Europe nearly always getting a bum deal, due to games and movie releases being delayed, and then sold at increased prices!
Its as though Europe is an afterthought, and simply an attempt to make more cash if a product does well in Japan/ the US.
Us Euro gamers should go on strike. Teach Sony/M$/Ninty a lesson.
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delayed hardware and inflated prices?"
Yep, for Europe, it's been the same old story every generation, but this time, you have to hand it to MS with it's worldwide launch of XBox 360 in November.
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the comments that "hey, newspapers do the same", are you
really being honest? You think it's justified because others
do it too? The newspapers that do this kind of stuff have
failed in journalism, and so has EG this time. The media is
supposed to present a balanced critical view of everything,
but I quess the majority here doesn't care because they only
care about one platform and luckily it's the one EG likes
the most. "
But this is nothing new, either to this site, or to the world of journalism (good and bad) and besides, it's actually very easy:
Headlines are there to get you to read the article. If after reading the article you're still 100% going by the headline's implied suggestion rather than being capable of making your own mind up by comprehending the story's actual content, then you've only yourself to blame.
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it was all realtime. But it was to spec, and that should
count for something, shouldn't it?
So PS3 does FMV as well as the demos - so what?
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PS2 graphics either does not care about graphics or doesn't
have much experience of gaming in general."
I'm satisfied with Devil May Cry 3's graphics. God of War's graphics. Sly Racoon's graphics. Rygar's graphics. Onimusha 3's graphics. Monster Hunter's graphics. Ghosthunter's graphics.
I care about graphics. Not over gameplay. But I care about graphics.
I'm also a very experienced gamer. I play alot of games. I own a Gamecube too. Have played on Xbox. I also own an Alienware Pentium IV 3.0 ghz/ ATI 9800 Pro based PC, and have played (among others) DOOM 3, and Half Life 2, and these are both great games....graphically.
So, I guess there are going to be some exceptions to your rather bizzare little rule.
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It's a pain in the a55!
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U.S. gamers should go on strike. Teach Sony/M$/Ninty a lesson.
Then something might happen ;o)
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world of journalism (good and bad) and besides, it's
actually very easy:
Drumbaby:
Headlines are there to get you to read the article. If after
reading the article you're still 100% going by the
headline's implied suggestion rather than being capable of
making your own mind up by comprehending the story's actual
content, then you've only yourself to blame."
So should sites intentionally mislead? I don't think so, and fact is the majority that read this article will not analyze the text at all, they are already so pumped about PS3 they probably will fail to note it. Misleading topics are a sign of failed journalism, I don't care if "everyone does it too".
About your other comments, fair enough, don't get me wrong I do respect your point of view. It's a question of opinion if PS2's graphics have been a disappointment or not, but there's no way to go around the fact that they have not been on par to what Sony promised. I know many other hardcore gamers and they have all been hugely disappointed by the PS2's graphics. If you play on many other platforms too I find it very odd that you don't see the PS2 to be quite horrible in the graphics department though. The games are a different matter, I love MGS etc. Sure one can be satisfied with decent graphics too, but if you compare the PS2 to other gaming platforms on the market right now (including other consoles) it's pretty hard not to note that it's lacking there. Graphics aren't that important in the end though, PS1, Gameboy and the Nintendo DS are all great examples.
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formatting after an edit?"
Yeh, this website went down briefly a few days ago and the formatting after an edit has been a problem every since.
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find it very odd that you don't see the PS2 to be quite
horrible in the graphics department though. The games are a
different matter, I love MGS etc."
Hey, they're not as good. I'm not blind to the fact. As pretty as Jak 3 and Ratchet & Clank games are (and all the others I've played) the PS2 looks like a game platform a whole year older than GCN and Xbox...which funnily enough is what it is. The graphics certainly aren't horrible though. GT4 is arguably the best looking racer on all systems. That opinion is shared by many gaming sites, btw.
In my opinion you're exaggerating, where as in your opinion perhaps I'm being too kind? I don't know for sure there, but the PS2 is the oldest of the bunch, and I'm realistic as to what I expect to see running on it.
Based on the promises made for PS2, and the end result, a certain amount of caution is obviously advised for PS3 (and Xbox 360 funnily enough, because nothing's been set in stone, with alpha kits being used etc). However, I'm not going to forever penalise Sony, and in turn anyone who gets behind a Sony presentation, based on hyperbole from the past. Had Xbox and GCN shipped a whole year earlier do you think they'd have the graphical edge they have now? I doubt it. Would they have tried to wow us with tech' demos, in order to usher in the future? Of course. Msoft aren't innocent of that particular ruse, even now. It's marketing. It's hype. It's what they all do.
My actual objection is to the ridiculousness of your statement that anyone who thinks PS2 graphics are any good is obviously bla bla bla...That's a patently ludicrous statement. The PS2 is running some seriously good looking games, and it's a whole year older. Some of them are nearly on a par with the best that GCN and Xbox have to offer, and that's pretty good going. While the games contuinue to come out for it, and continue to give me enjoyment, and also continue to improve graphically (which they are) I'm certainly not going to start feeling as if I'm a gamer lacking in any seriousness or an ability to spot good graphics.
Puh-leez!
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PS2 graphics either does not care about graphics or doesn't
have much experience of gaming in general. All of the best
PS2 games are pretty horrible graphically most of the time,
there's no real way to get around that fact, no matter how
much you love your favourite system."
What a load of toss.
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Drumbaby: Yes I do think you're being too kind
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Being 1 year earlier is no excuse imo, Dreamcast was one year earlier than the PS2 and still didn't suffer from the "PS2-effect" (jaggies and horribly washed out textures).
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As many big-name review sites have the opinion Forza's gfx < Gt4's as the other way around. I'll let that fact speak for itself. Even if you refuse to acknowledge that this is indeed the case, read IGN's previews and review for a start ("A good but not great looking game."
The number of big-name websites saying that PS2 game X looks as good as most Xbox/ GCN games is pretty big too. I won't post links, as they're not too tricky to find...just look at a few reviews for any of the games I've mentioned earlier. Jak 3's a good place to start, as is God of War.
One more thing (not going to use edit as that would bork the
text):
Being 1 year earlier is no excuse imo, Dreamcast was one
year earlier than the PS2 and still didn't suffer from the
"PS2-effect" (jaggies and horribly washed out textures).
Dcast graphics were smoother than PS2 graphics at launch, BUT comparing to it to the best looking PS2 games circa late 2001 and beyond, here's where even latter day Dcast games start to look a bit ropey in comparison.
Certainly PS2 looked ropier straight out of the blocks. But now it's doing stuff (please see my previous posts for ready made lists of games) that very possibly is ahead of what Dcast would have been capabale of had it not been stomped into exctinction as a platform.
Ps2 was/ is a bitch to code for. Dcast wasn't. PS2 games of today are noticeably smoother, more colourful and more detailed than the best on Dreamcast. They're very nearly up there with some of the best on Xbox and GCN. That's my point...not a comparison to a defunct console who's back catalogue has been left looking rather drab since the PS2 dev' tools have finally boosted PS2 performance.
God of War and MGS3 running on a Dreamcast? I very much doubt it. Ratchet and Clank or Gt4 running at launch on a PS2? Yet again I very much doubt it. All I care about is that my PS2 is NOW running games nearly on a par with other systems which don't really interest me games wise, and as I said before, it being a year older makes it all the more impressive.
Do I give a damn about what the Dcast was doing before PS2 came along? Certainly not. Nothing the Dcast ever rendered throughout its short life ever wowed me graphically. Plenty of PS2 games, ever since I saw Devil May Cry and Silent Hill 2, have done, though.
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who were actually at the presentations and demos, and are
(mostly) experienced game journos who were blown away (by
both the 360 and the PS3), and the teenage back seat drivers
on the internet who've seen the vids at best on grainy
postage stamp quicktime movies who are b*tching?"
Utter bullshit. I'm in my 20's and saw the PS3 videos on my 32" inch TV because the American game channel G4 showed them in their nightly 2-hour E3 special. And the G4 hosts, unlike Eurogamer, had the brains to at least question what obviously prerendered videos like Killzone will look like as an actual game.
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I've never claimed Microsoft is innocent either, every company does blatant PR (abuse), but I think Sony is clearly the most effecient in hyping.
I quess most of this is a question opinion, I've mostly played my Xbox (PS2 is gathering dust right now), but I've never seen a PS2 game that really impressed me visually (this includes GT4/MGS3/Jak & Daxter etc) compared to what's on the Xbox or GameCube. I'm refering to games like Jade Empire, Halo2, Ninja Gaiden, Panzer Dragoon Orta, Fable and Starwars @ GC. I don't think there is anything on the PS2 that comes even close. This doesn't mean I don't think the PS2 doesn't have its share of great games (GTA3/MGS2-3 rock), I'm mostly talking about the visual side.
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established that similar TECH DEMOS released for the PS2
have been surpassed by actual ingame content. MGS2
for one blows them totally out of the water. GT3 was better
than the GT TECH DEMO. FFX-2 had better character models
than the Rinoa & Squall demo. These are FACTS. And as for
God of War... "
These are NOT facts. They are just your opinion, and it's an opinion that a lot of people don't share. Where is the PS2 game with facial models like the Old Man demo they used to sell the PS2? It doesn't exist.
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Because, as far as I'm aware, nobody has tried to make 'The Old Man's Head' game yet. If the PS2 was dedicated to redering nothing but an old man's head, I'm sure it could do it just fine. Probably make for a rubbish game though.
"ignore poster"
Can we have an 'ignore ALL posters' button please?
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edit: and by miserably I mean the visual quality, not the game itself.
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Old Man's Head' game yet. If the PS2 was dedicated to
redering nothing but an old man's head, I'm sure it could do
it just fine. Probably make for a rubbish game though. "
sony when showing the ild mans head lead the consumer to believe that graphics in game would be as good as the old mans head not that the ps2 could make a game with solely the old mans head. They were trying to imply that a games like tekken would feature visuals as good as the old mans head
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And Toy Story was ofcourse never reached,that was pure nonsense, but then they diden't actauly show tech demos of that either.
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I quess most of this is a question opinion, I've mostly played
my Xbox (PS2 is gathering dust right now), but I've never
seen a PS2 game that really impressed me visually (this
includes GT4/MGS3/Jak & Daxter etc) compared to what's on
the Xbox or GameCube. I'm refering to games like Jade
Empire, Halo2, Ninja Gaiden, Panzer Dragoon Orta, Fable and
Starwars @ GC."
Haha, Fable??? Jade Empire?? Forza's graphics impressive and GT4's not?? The true mark of a jaded gamer. Anyone even *remotely* close to anything graphics-related will burst out in tears after reading this. I guess you're just sold by higher-detailed textures in most cases. Cheap.
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JHuxley: Yeah that demo was called Zone of the Enders
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There we go. Currently, the filtering (FSAA included) on the XBox isn't THAT much better. Even stronger, the bi/trilinear filtering annoys me, which gets even more accentuated with the higher detailed textures. On the ps2 they somehow managed to reduce this effect.
Only if you're able to look past filtering, you can make a really sound judgement on the impressiveness of the graphics. Especially some of the titles you mentioned completely fail to do the job in that area (NG looks good tho), that's why I responded. XBox does have its share of impressive-looking games (maybe even moreso than ps2), but your claim is either biased or uninformed. I'll just assume the last one, since you admitted your ps2 has been collecting dust.
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My PS2 has indeed collected dust for quite some time already, and will continue to collect dust until there's a new game for it that I'm interested in.
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"Your talking as if the PS2 can
even get near the Xbox in a graphical way, which is quite
far fetched."
Why? Because you think there are no graphically impressive games on the ps2? You are taking your own opinions as facts to support your future arguments. What I said was, that the ps2 can indeed, in SOME areas (I mentioned just one!), do things as good or maybe even better than the XBox when it comes to filtering, while this would've sounded as madness a few years ago. Still, this defines only a fraction of what constitutes "impressive" graphics.
And of course, cross platform games don't look that good on the ps2 (I'll be the first one to admit that), but they won't show up in any "impressive-looking ps2 games"-list either.
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ps: you've also failed to note that most multiplatform games are created on the Playstation2 as the primary platform, then ported to Xbox. Following your logic they should look good as they have originally been optimized for PS2. Examples of this: Most things EA does, MGS2 etc - all look better on the Xbox eventhough they have originally been made primarily for the PS2.
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Take for example the top 10 greatest looking games that I thoght IGN posted. If you think that these aren't impressive, but you do place Fable and Jade Empire (while it looks nice and clean, just doesn't do anything that's graphically impressive) in your list...sorry.
It's just like someone trying to argue that Hlaf Life 2 looks good. A revamped Quake 1 game, for Christ's sake.
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about Doom3 on Xbox: http://www.gamespot.com/xbox/action/doom3/review.html
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Oh, maybe you want to check out the source for yourself before you comment on posts regarding the HL2 engine. Revamped from the ground up...yeah sure. And doom3 does have an impresive engine, so ok, it's also impressive on the XBox, I'll give you that one. But I'm used to a bit more than that on the pc, that's why. Just like with the XBox->ps2 ports.
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I consider, for example, doom3's choice of lighting very impressive, but so is the whole look of MGS3/GoW/JAK3.
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You know that something's impressive when you can't see exactly how they've done things anymore. Again, this has nothing to do with processing power, but you still seem to insist it does.
It's a bit like a good piano player playing on an old piano: he can still do impressive things although the overall sound will be horrible.
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I still don't think you understand what I'm saying: somebody who is used to good filtering (like a pc gamer these days), would look directly through the worse XBox filtering and say "Ah, this is crap, but it's hard to see how they've done these amazing grpahical effects/systems. That's why the graphics are impressive, although the filtering is drab". This still doen't mean that the XBox's graphics aren't "up to todays standards" and so can't be considered "impressive"anymore.
Man I really get sick of that word.
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A game as gorgeous looking (yes, in-game it's amazing too) as GT4 running at 60 fps is an achievement.
A game with as much onscreen action as DMC 3 running at 60 fps with its gorgeous dynamic lighting isn't too shabby an achievment. Jaggies are there, but this game is about as fast as it gets for a 3rd person actioneer.
A game as jaggy free as R&C 3 running at 60fps with huge draw distances in the environments, and consistently rich colours isn't to be sniffed at.
These games look good to my eyes. Compared to anything else out there....yes even compared to DOOM 3 and HL2 running on my Alienware rig. Lower resolutions notwithstanding, these titles have wrenched as many 'oohs and aahs' from me as stuff running on much more powerful kit.
I'm not at all easy to please either. I remember when PoP:SoT came out and every one was raving about how good it looked for a PS2 game. Erm, no. Compared to the best of the best on PS2 it looks blurry and washed out.
There's a collective of devs working on PS2 that seem to get consistently good results. Capcom, Cambridge Studios, Konami, Polyphony, Naughty Dog, etc. There's also a fair amount that you just look at their ouput and you think 'why are you using the old dev kits!'
If God of War was the PS2's graphical norm...alot of this PS2 graphics bashing would come to an end. See this game running in progressive scan and be amazed. seriously.
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Is something they *wouldn't* say with Fable and JE!
Is something they *would* say with MGS3/Halo2 (although I still think Halo2 isn't that graphically impressive either).
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JHuxley: Yes they are an amazing dev-house, I'm not denying that, but if you take the best PS2 has to offer you have to compare it to the best the competition has. Ok I can finally admit that there is some impressive stuff on the PS2 too (but less impressive when you compare to the best of Xbox). Either way, I'm glad this console generation is ending soon. I think Sony has learned from their mistakes too and it's going to be a tough battle.
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Careful there buddy, no criticizing Doom3! Oh wait, that wasn't your point.
Anyway, I'm still amazed when I go from HL2 to Doom3...from anything to Doom3 really, just as much as I was when I went from UT to Quake3 from time to time.
There's just something about good graphics that cannot be captured in resolutions/filtering or specs.
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Can't disagree there. Both MS and Sony have some fantastic hardware on the horizon...no matter what your allegion it's going to be an exciting time.
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That might be so, I won't dispute it.
"I think Sony has learned from their mistakes"
Showing techdemos on devkits with way too much RAM was a mistake, yes. But you cannot blame them for not having pixel-shaders or something like that, because the manufacturing process required for such an enormous amount of transistors simply wasn't there at the time.
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Anandtech 's summary of the Ati and Nvidia GPU's
Very interesting. So Ati doesn't really have 256GB/sec bandwidth between GPU and eDRAM...
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You know if the Xbox360 is unsuccesful (and for the record, I hope not) I think we're gonna have to put up with the same crap we constantly get from DC apologists in relation to the PS2.
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Yes I am bitter about the DC vs PS2 thing
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The mods will be great tho
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ICO? The Mark of Kri? Shadow of the Colossus? Sly Racoon? Jak and Daxter? Grand Theft Auto? Metal Gear Solid? Katamari Damacy? Burnout? The Getaway (although not a good game, it was innovative for it's presentation)? Stuntman?
I see lots of innovation.
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I used to hold this site in high regard, but the last few days have seriously led me to doubt the editors' journalistic integrity.
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DMC3.
Then I suggest that your comments on PS2 graphics should be taken with a pinch of salt.
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We all know the PS3 is going to blow us away, we all know that, some of us who've felt hard done by in the past may no like to admit it but its gonna rock, its gonna wipe the floor with the XBox and have us all buying HDTV's or I'll eat my hat.
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that, some of us who've felt hard done by in the past may
no like to admit it but its gonna rock, its gonna wipe the
floor with the XBox and have us all buying HDTV's or I'll
eat my hat."
That's a pretty bold statement, I doubt we all "know" that
edit: and last time I checked the Nintendo DS was outselling the PSP 3:1
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The Xbox 360 "IS MORE POWERFUL" than the PS3!
Goto the link below and all will be explained:
htt p://xbox360.ign.com/articles/617/617951p1.html
By the way, I'm going to post this on every comments page on this site; because this is the type of information Eurogamer doesn't want you to see because this site is bias towards the PS3!
If I get banned, so what! At least some of you would of saw this news by then!
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Terrible. Especially that IGN would post something like this under the idiotic excuse "Make of it what you will, but be clear we know Microsoft has clearly slanted this info, and we're not endorsing it, just printing their version."
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a) Sony showed game demos that were rendered rather than realtime.
b) News sources and games sites reported that everything they saw was amazing, how the Xbox 360 was outgunned and how the PS3 was the "real next gen".
c) Since learning the truth, EG has been one of the few sites not to at least print an editorial apologising and explaining the situation.
It's fucking sickening.
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fps with its gorgeous dynamic lighting isn't too shabby an
achievment. Jaggies are there, but this game is about as
fast as it gets for a 3rd person actioneer."
Much as I love DMC 3, it slows down noticeably sometimes. Not that often, but it's far from locked at 60 fps. PLus Lady looks a lot cuter in the high-res artwork than in the game, hehe.
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The headline quote (I repeat "quote", as in "not the opinion of Eurogamer"
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Sure we can argue about sematics, but I'm not sure what your definition of "demos" is. For most readers it means everything they showed (=demoed) in their presentation. There would be absolutely no problem whatsoever if this was the only thing he had said (and if it had been true). Fact is however, he admits in the same interview that well, in fact none of the "gameplay" videos, including KillZone2, was real-time. In fact he admits they were all prerendered video. If this isn't a blatantly misleading quote to actually advertise the interview itself I'm not sure what is. It's blatantly misleading and gives a completely false impression.
Just because it's something "everyone wanted to know about the interview" is clearly no reason to post something as the interview topic, as it's as already said not only rubbish, it's also franktly not true at all. If Harrison would have said "everything in our technology demos was real-time, but our gameplay videos were all prerendered to show a vision that we are trying to achieve", that would have been completely ok. The job of a journalistic website is not to tell people what they want to hear, it's to tell them how things actually are.
I'm really not the only one here who has come to this conclusion, I think the majority of the people who are going to buy the PS3 agree with. Judging from the comments it certainly seems that way. The KillZone2 "gameplay-video" in my humble opinion is close to scam by Sony, at least it's nowhere near fair play to show something that obviously has nothing to with the current reality. This has already been confirmed by gamespot, ign, and the developers themselves have already said it's merely a "vision" of what they are trying to achieve.
What this article says to the casual mainstream gamer who probably might not even read it very thoroughly, is that all what Sony showed was in real-time. This is already amplified by the fact that many sites fell for the trap and posted the KillZone2 "in-game video" as proof of the PS3's technological superiority. In other words the topic used in this interview is a prime example of misleading. Sure if you read the interview rationally you can see that it's not true at all, but for example if Allard would say in an interview that: "Sure many people may say that the PS3 will absolutely dominate this generation, but it's not really not that simple etc etc" and then you would have "the PS3 will absolutely dominate this generation" as the topic. Sure this example is exaggerated, but the basic idea is the same. One shouldn't advertise an interview with a statement that is not only false, but actually proven false in the interview itself.
It is biased because it gives a false impression to people and further fuels to wrongful Sony CGI-propaganda that so many sites took without even the slightist hint of sceptism, even after Sony's "emotion engine" that was supposed to render Toy Story in real time. It's also misleading due to the fact it gives a completely wrong impression which is actually proven false in the actual interview itself.
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If a person thinks a headline or a single quote holds any meaning they're idiots, not EGs problem what they think or how they come by that idea.
They're a games site, not a net nanny.
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hmmm, I thought the tag lines was meant ironic.
even after Sony's "emotion engine" that was supposed to
render Toy Story in real time.
if they really said that: BRUAHAHAAHAHAHAAHAHAHHHAAAA!
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The headline quote (I repeat "quote", as in "not the opinion
of Eurogamer"
the interview and is neither misleading nor biased (assuming
that it is what Mr. Harrison said of course). "
Bravo Les. Someone else who can spot the commonly used device of a headline containing words from the subject himself, in a way to inspire readership. This happens in the reporting of news.
And if a reader is still influenced by the tone of the headline, despite having read the entire article, maybe they need to calm down a little, and re-educate themselves in how to look at the big picture. Or read the article again until they understand it.
:/
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Drumbaby: Yes the topic should of course be something that inspires readship, but it should not be something that is blatantly false and gives a completely wrong impression. That is against all basic rules of journalism, I'm not sure how you guys can even defend that. Just because alot of other sites and magazines also don't follow journalistic criteria you think EG shouldn't either? That's no excuse at all if they want to have journalistic integrity.
Of course readers should and will notice in the interview that the quote was false, but I can't see how your defending a blatantly misleading topic quote? Surely there was alot of other things they could have quoted for that without sacrificing journalistic integrity. "This happens" is no excuse at all. It shouldn't happen on sites and magazines that want to be taken seriously.
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I cant believe that some peeps actually still backs up this shyte site. U-n-b-e-l-i-e-v-a-b-l-e.
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My argumentations are very strong. Yes they are. Hah!
/end of stupid pointless post
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Look, this is a games site, not the US senate deciding to invade another country. No one's going to die and nothing bad will happen if EG make out that the PS3 will be better than the XBOX2.
Just go take some more of those blood pressure tablets and everything will be fine again.
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MoFo: When I have I said EG are terrible journalists? I have only provided criticism of the E3 coverage. If you read me other "statements" you would know that I actually like EG (and still do), what shocked me is the quality of this E3 stuff compared to the other content I have seen from this site during the many years I have been reading this site. I have never said that EG is rubbish and so on, I still respect this site, I just think they should at least make some kind of opinion article or at least tone down some of the clearly "we took the PS3 hype a bit too badly this time" articles. Although it seems like there already is such a statement in the Allard interview. I've merely been replying to these people who defend this as if it's completely normal and that it's nothing special at all.
I think you've taken my comments a bit too seriously, I'm not exactly preaching ethics in rage or anything
As for the Sony basher comments, well I don't exactly see how criticising a company with rational arguments is bashing. Last time I checked I still play all consoles and believe all of them have their strong and weaker points (I still stand by my opinion that the PS2 has the most of them, but this has nothing to do with the PS3, but I do think all PS3 information at this stage should be taken with sceptism).
Of course this isn't that serious, but I at least prefer the serious journalistic style of economic magazines etc - and I think most of the content on EG share that style. Obviously alot of people disagree with me about this though.
Ok I quess this is all
(disclaimer: for the record I'll still keep following this site eventhough I don't agree with the editors opinions regarding PS3/Xbox360 - I'll leave the "preaching" to other sites forums. This is still one of best gaming sites imo, even if it keeps the current Xbox1.5 vs. Real Next Generation stance)
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with rational arguments is bashing. Last time I checked I
still play all consoles and believe all of them have their
strong and weaker points (I still stand by my opinion that
the PS2 has the most of them, but this has nothing to do
with the PS3, but I do think all PS3 information at this
stage should be taken with sceptism)."
That's all very well...assuming you treat Nintendo and Microsoft by the same rules.
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I just pasted this entire thread into Word, removed the dates and 'ignore poster' bits, left the poster names, and it came to over 21.5 thousand words! Incredible!
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dates and 'ignore poster' bits, left the poster names, and
it came to over 21.5 thousand words! Incredible!"
That's about as pointless as this threat itself...
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Nuff said
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I'm not responding to a lot of the posters on these threads, mostly because there are simply too many comments to read and still have a hope of getting any work done, but you make some pretty fair and reasoned points that I feel I should reply to.
We talked for a long time - myself and Tom mostly - about how we should approach covering the conferences, and made a conscious decision to actually take an opinionated stance. We held - and still hold - strong opinions about which platforms made the strongest showing, and we made a decision that Eurogamer should reflect those opinions as well as conveying the simple facts to people.
That's one of our big selling points as a site; we have opinions, and the arguments to back them up. People are free to disagree with what we think, obviously - that's the whole point! If there weren't people out there who thought we were talking rubbish about the next-gen conferences etc, that'd be pretty damn weird.
However, I'm a bit perplexed by the claim that we should be apologising for expressing opinions, or that we were somehow hoodwinked by Sony. All of us here are pretty experienced writers - I have ten years experience of writing professional games coverage, I think Tom has around seven or eight and Kristan has similar. Pat has more years than my brain can possibly comprehend. I'm also originally a programmer by trade, so I have more than a passing familiarity with the technological side of the business. We're not kids who walked into the first console unveiling we've ever seen and started spaffing over renders.
NEVER have we claimed that Killzone or MotorStorm were anything but renders (although actually, the Killzone guys now claim that it was all done in-engine and then composited in a video editor - make of that what you will). We were impressed mostly by genuinely real-time tech demos and by the promise shown by the game renders. You seem to be making the assumption that we were astonished to learn that the game footage wasn't real time, and should apologise for being misled; but we were never misled, were always perfectly aware of what we were seeing, and I for one absolutely stand by my opinion that the PS3 had a more impressive unveiling than Xbox 360 did.
Is that because I'm biased? You could look at the volume of Xbox games I've played and loved in the last few months alone (and the lengths I went to to blag some particularly lovely Jade Empire artwork to frame for the living room of my new house!) and make that judgement. I own every current-generation console and handheld, and quite honestly, play no favourites between them. I can honestly say that on the several occasions I've met and chatted with J Allard, I've genuinely liked him a lot, and the same goes for many of the other Xbox team members, past and present. All the rest of the EG staff have similar stories; Pat's last job was editing a rather good Xbox magazine, in fact!
As to the sub-heading on the article, which some people have a problem with... Well, I'm throwing up my hands in despair at this point. Some of you seem to want us to be able to encapsulate the ENTIRE meaning of the article in a one-line quote. Sadly, wonderful though myself, Tom and Kristan may be, none of us are actually capable of curing cancer through laying on of hands, turning water into wine, or making Norwich win the Premiership (sorry Kristan!). If readers are incapable of reading the article body, I really don't think we can tak responsibility for them running off with false impressions from the headlines and subheadings we write. We assume intelligence in our readers, and we'd like if you would too
In summary; we're not about to apologise for stating our honest, and I believe well-founded, opinions. We love Xbox, we're interested by Xbox 360 (and love many of its games - look out for some particularly glowing previews later this week), but we felt that PS3 outclassed it at its coming-out party. We're not declaring a victor in the overall war, and have never claimed to; there's a long time until November, let alone until next year's PS3 launch, and anything can (and probably will) happen. And we will, absolutely, continue to call them as we see them, describe spades as spades, hold contentious opinions, annoy fanboys, and hopefully hold the respect and attention of those people who just genuinely love games, in all forms, shapes and sizes, as much as we do.
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right opinion:
I wrote it somewhere before that I think that EG has used "opioniated" style to report from E3. Of course you will not apologize... what for? I like to disagree with Eurogamer (as I also stated before).
wrong topic:
personally I find it a pitty that you post it here. you should've posted it in the J Allard Interview topic because you really really grilled J Allard while handling Phill Harrison with velvet gloves.
"everything in the demos was real-time" and "then composited
in a video editor" yeah right...
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We got him saying that the tech demos were real-time but the game footage wasn't. That's an honest, reasonable answer - I don't see what more I could have pushed for here, at this point in time. The tech demos WERE blatantly real-time, because we could watch them being controlled live; the game footage, he admits, wasn't. I honestly think the Harrison interview only seems soft because he wasn't evasive in his answers, and therefore left me with less room to press him than Allard did with Kristan. Whether he outright lied is another question entirely - I personally don't believe so, but others may have a different perspective.
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Difference is, I'm mature enough not let my opinions of the people twist my opinion of what they are saying - unlike some people apparently.
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I can't figure out how else you can arrive at the conclusion that Sony outclassed Microsoft, based on renders and some tech demos. How does that signify what the "real next gen" is going to be? In the end, the only logical explanation is that you actually thought the renders were real. Heres a quote from another article on eurogamer:
"But the biggest impression was probably left by MotorStorm from UK-based Evolution, which threw so much mud and so many explosions at the viewer that we lost count. Mud would splatter the screen, the guy would glance at the speedo, the wipers would come on only for a bike to land on the windshield and the car to be propelled through the air and explode, and the camera move on to the next one. Hyperbole is inevitable, but we're probably going to have to come up with an entirely new vernacular to articulate just how "exhilarating", "jaw-dropping" and all the rest this stuff really is in light of what we've been sitting in front of for the past five years"
You're talking about a render like it was in-game. Am I missing something though, is there some other reason, other than the impressive renders, that made you know for sure that PS3 was the "real next gen" and had someway "outclassed" the real in-game footage from the likes of Microsoft? Seriously, I'd like to know what it was that brought you to this logical conclusion.
May you always have your own opinions, may you always tell it like you see it, but for the love of god may you always put your hand up and admit that even experienced journos like yourselves can get it wrong sometimes.
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Regarding the footage... We were shown pre-recorded video which is, according to the developers we spoke to, the people behind the hardware (both at Sony and at NVIDIA) and a number of third party developers working on the hardware but not showing demos at the presentation, very representative of the graphical quality that PS3 will be capable of producing. This stuff was extremely impressive, and we said so.
You obviously couldn't play a game like MotorStorm from the angles and viewpoints demonstrated in the trailer video. Phil Harrison said that himself. Killzone is a more questionable one - you COULD play a game in that manner, and there's absolutely no doubt that the console COULD create a graphical experience of that quality. The question mark is over whether the developer can create an experience with that level of quality and intensity; that's the kind of stuff that's held back by budget and time constraints, not the console hardware. You need to throw animators and gameplay scripters at the problem.
I also think we're interpreting the word "render" pretty differently. These things are created very carefully so that the render process matches the spec of what the machine can do - they're not just pumped out of 3D Studio or Maya at high settings to make everything look pretty and shiny. Also, it's my understanding that many of the game footage clips shown were actually rendered with a real PS3 graphics engine, but not at full speed, and then put together to look right in a video editing application (which is fairly common practice even with "real" game footage - loads of companies release game trailers which have been rendered out of their game engine with framerate problems that are subsequently ironed out by some judicious nipping and tucking in Adobe Premiere or Final Cut Pro).
And then there's the specifications. Regardless of Microsoft's FUD, those specs are damn impressive - and while I wouldn't be prepared to say that based just on my own technical knowledge, I spent a lot of last week (and this week so far) talking to game developers who really know their shit about this kind of stuff, and their perspectives on it have reinforced my own rather than challenging it. I'll be taking their word over the word of posters on the IGN forum, thanks very much
Considering all that, I think it's pretty fucking unfair to imply that we got this wrong on anything other than a personal opinion level (where of course, there really isn't a right or wrong). Those demos were awesome demonstrations of what the system could be capable of in the right hands. I have no doubt that much like the PS2 demos years ago, in three or four years time (or less, given how much easier PS3 is to develop for) we'll be looking back at them and realising that real games actually look BETTER.
Of course, in saying that, I fail to display the trendy Sony-bashing cynicism that's so "in" this month!
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Can't you see that claiming the PS3 to be the "real next generation" when nobody in the world has so much as played a game running on a PS3 dev kit is just nonsense? In fact you could say that it was "pretty fucking unfair". And I for one am not a Sony basher at all. I'll be getting a PS3 eventually for Xenosaga 3, Final Fantasy XIII and a dozen other PS3 exclusives. If I came across a web-site that said Xbox 360 was the real next gen based on the information/spin MS has put out post-E3, I would have the same problems I have with Eurogamer for claiming the PS3 humbled the 360 technically.
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Needless to say, I'm not unhappy with any website expressing opinion, but I do want a level of journalistic integrity when it comes to reporting the news, and in this instance, the developments from Microsoft and Sony at E3 have been woefully reported. I don't think it's fair for you to hide behind the idea that just because it's your opinion, there is no right and wrong. You have a responsibility to your readers to get them the facts, and the facts above all else.
And so you know, I've been working in the games industry now for 3 years, and I've been doing computer graphics for over 10. It doesn't make me a know-it-all by any means - I'm not a producer
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Xbox 360 was the real next gen based on the information/spin
MS has put out post-E3, I would have the same problems I
have with Eurogamer for claiming the PS3 humbled the 360
technically."
It's not just Sony saying PS3 is the more powerful one, 3rd party developers are stating it too. Those guys have used the actual dev-kits and they of all people should know.
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Everybody seems to be recycling the same old crap without actually answering any of what Shinji said!
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Because the evidence DOESN'T do anything of the sort. The main in-game (not prerendered) evidence for the PS3 being more powerful is an Unreal 3 demo that doesn't look any better than Gears of War. And judging consoles based on press release tech specs is no better, especially when the tech behind each console is hardly straightforward to understand, especially the PS3's tech. You don't have to look far to find tech sites who know a lot more than Eurogamer questioning if the PS3 is really that much more powerful.
If the PS3 isn't more powerful than the 360 then something is seriously wrong given that the PS3 will launch 6 months or more after the 360 does. But anyone who claims to know today that the PS3's technology clearly outclasses or humbles the 360's is full of crap.
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more powerful is an Unreal 3 demo that doesn't look any
better than Gears of War."
The PS3 version had a steady frame rate.
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Well, excuse me but I believe it was Eurogamer who saw this stuff first hand and Eurogamer who interviewed developers all of which seemed to indicate that their response was justified. I don't believe you have done either of those things...
Guess whose opinion I'm more likely to respect.
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What even the developers who own both dev kits? I've not seen such rabid fanboyism since I was at school (quite some years ago).
It's EG's current opinion that the PS3 is shaping up to offer more impressive gaming experiences than the XBOX 360.
Does this mean EG think the PS3 will have all of the best games? No.
Does this mean EG think you'll have more fun on the PS3 than the XBOX 360? No.
Does this mean EG think that Sony has already won the next gen battle? No.
They've simply expressed an opinion based on the material which is currently available i.e. theoretical end products from BOTH companies. I can't see why anyone has a problem with this. The more intelligent readers have lapped the EG articles up with the stage now set for an epic console war between Sony and Microsoft and maybe even Nintendo (the underdog but don't write them off yet).
So quit whining about EG's coverage and take your ringside seat for the most interesting console battle there has been in quite some years...
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>party developers are stating it too. Those guys have used
>the actual dev-kits and they of all people should know.
Quite amazing since there are no real Cell chips yet...
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Well, actually is does exist. I don't think it's in mass production just yet, but a couple of months ago Sony presented the first finished Cell processors.
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seen such rabid fanboyism since I was at school (quite some
years ago). "
Fuck you're dumb. Just because someone has a different opinion doesn't make them a fanboy. I have a PS2 with 20+ games, am definitely going to get a PS3 and I'm a fanboy? Grow up a little. Not even the Xbox 360 dev kits are final hardware, the PS3 won't be released for a year, MS have released a wad of information/spin/hype claiming the 360 will be more powerful, but yet we ALREADY know that the PS3 humbles the 360 tech wise? Please.
Which developer who owns both dev kits has said that the PS3 humbles the 360? That's something krudster said, not any quoted developer.
"The PS3 version had a steady frame rate."
we don't know exactly what the PS3 version was running on, while the Xbox 360 version was running on an actual dev kit that is claimed to be 1/3 as powerful as the final Xbox 360 will be. Do try to keep up.
"Does this mean EG think that Sony has already won the next
gen battle? No."
But EG do think the PS3 is the real next generation, which means they think the Xbox 360 is not really a next generation console. So, in fact, EG must believe there will be no next gen battle as Sony is the only competitor.
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Pot kettle black...
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was running on, while the Xbox 360 version was running on an
actual dev kit that is claimed to be 1/3 as powerful as the
final Xbox 360 will be. Do try to keep up."
According to Epic, the PS3 version was running on actual PS3 hardware. The CLAIM that the dev kits are 1/3 as powerful as the final xbox360 will be was made by poor M$. But of course everything they say is the truth, right Feanor?
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First of all, thanks for the (very) thorough reply - I already promised to quit posting here, but I quess promises are meant to be broken. I still can't exactly say that I agree with all of your points though.
I'm not trying to tell that I'm supporting a vision of a site that has no opinions whatsoever. I do still believe though, that these opinions should not affect articles in this way - what I mean by this is that opinion articles in my opinion are better suited for specific blogs or articles that have specifically marked as editorial opinions. Something like "Our take on the E3 PR" or something similar. I respect your opinion about you having made a conscious decision to have an opinionated stance this time, but I just can't see why this stance had to go as far as it did, to actually flagging the first release-articles with statements like "The Real Next Generation". You do of course have your arguments for it, but I simply don't feel you have been equally fair to all parties.
I'm not sure if all that was directly targetted to me, but I have never targetted your (or this sites) journalistic professionalism as a whole. I have been very blunt about certain articles though in my replies to people here that have supported (in my opinion) pretty far fetched stances of journalism in general. By this I have never meant the entire EG content as a whole. Quite the opposite in fact, I stated many times that I actually like almost everything on the site - especially the writing style, which is very critical (and in addition rational, which is something not that many sites share). I'd be lying if I said that I don't feel that these recent E3 articles (some, not all of them) have been in a very different style from my point of view at least though. What I have targetted is these few recent articles which do not have the same usual style that in my opinion everything else here shares. I've actually read this site for a pretty long time, but never actually got the urge to create an account here.
I've also never implied that you are kids who walked into their "first E3" and took the bait - I've seen previous E3 coverage from this site too and I still stand by my opinion that I don't think they share the same journalistic style. What I simply don't agree with is that how can you have such strong opinions from the little that Sony showed so far? I have absolutely nothing against someone stating that they felt the PS3 showing was very good and the MS one was clearly more problematic, but article topics like "The Real Next Generation" go a bit too far if you ask me.
Nor have I ever claimed that you actually said the KillZone trailer for example was fully in-game, but I do believe that was "in between the lines" in your PS3 coverage, especially since it was very positive on Sony's part. At least it was not presented in a critical way. I've watched all of the press conferences and I would still say that the KillZone2 trailer in particular looks as if from another console compared to the (proven) real-time UT2007 demonstration. I wasn't really talking about the various (proven) real-time tech demos Sony showed - only about the ones that seem to have made the biggest impression, KillZone2 in particular.
I'll take back some of my comments, I agree I went too far. I quess I took everything a bit too seriously, especially after replying to certain (not all) posts that may have been more or less related to trolling. For one, I'll take back the apology remark - but I still disagree with you on some points though. For example, I'm fully aware that you guys are experienced journalists, but I still can't come to any other conclusion than that you "took the bait from Sony" a bit too heavily, after reading some of the certain E3 articles. The introduction text in the Allard review, from my point of view, seems to prove this - the general sense of criticism and sceptism is simply very different there and I feel alot of people would agree with that. I'm not that sure anymore if it's meant as some sort of small "oops" statement, but I at least can't help to see it as anything else. The style is simply very different compared to the initial E3 reports. I'm fully aware it was written by someone else, but the general style on this site is very similar no matter who wrote it - I believe you guys have all a pretty similar writing style.
No I don't think you are biased in a "real way", but I still would say that EG took the bait pretty hard this time
About the sub-heading, I've never said that you should be able to encapsulate the entire meaning of an article in one single line. Franktly I'm fully aware that's impossible. What I've been talking (and sometimes rambling) about, is that I simply don't see why the one single line has to be exactly this? Especially since it's actually proven false in the actual interview itself. I know Harrison explains it pretty well in the actual interview, but I do find it misleading in the way that "demos" is a very general term and simply believe this one line gives a false first impression of the actual interview itself. I'm not claiming you would have had to be able to wrap up the entire interview in one single line, I'm not sure how you came to that conclusion, but what I stand by is that anything except this one line would have been good. I do agree that you should of course assume that your readers have a certain level of intelligence, but I still stand by my opinion that the topic is misleading and a pretty bad choice. It is of course actually clarified within the interview itself, but it's a question of principle. In my opinion that's irrelevant - what matters is that the topic chosen does not accurately display the article (by this I don't mean it should display it as a whole, simply that it shouldn't contain misleading elements). By this I'm not trying to give you lessons in journalism, frankly I'm fully aware that you know and understand it alot better than I do. I still don't exactly see how you feel there's nothing wrong about the topic itself though. I'm not trying to tell this is a huge mistake, but it's just something that definately cought my eye.
You may say that you are not declaring a winner yet, but I just feel some of your articles do not represent that feeling. What I'm talking about is, for example, the PS3 "The Real Next Generation" vs. "The Undiluted Hyperbole", which seems to have a very strong "Xbox360 looks like a next Dreamcast while PS3 is the Real Thing (tm)" -feeling. I'm aware that isn't exactly declaring a winner, but it is a very strong point of view to take after seeing the first tech demos and not much (close to zero) actual PS3 gameplay material. Sites should have opinions and stand behind them, it's just that in my opinion EG went too far this time. I also cannot fail to miss the introduction in the Allard interview, which has a very different tone compared to the first E3 articles about the "Real Next Generation", which sounds almost as if directly from one of Sony's PR advertisements. To clarify a bit, as I already said I'm not criticising the fact that you found Sony's show more impression, but I simply don't feel that the articles were as fair and balanced (sorry for using a Fox news term, that was not mean to be a "in-between-the-lines" insult) as the usual content and news coverage on EG. As for standing by your opinions, I agree with some of them, not all though, but I do respect them. I still would have expected some sort of clarification (apology is a too strong word perhaps) about certain things though, if I said I wouldn't I'd be lying. This doesn't mean that i don't respect this site - I'll continue reading it and still hold it in high regard. Obviously one can't always agree with everything. I hope you didn't take this as a flame, this is in no way intended as such. Keep up the good work btw. I'll continue posting comments after all I think. Discussions like these are pretty interesting (and rare) on gaming sites.
I'll post another comment on the Allard thread too, with replies to certain other things.
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So Feanor, to sum up, you're getting your knickers in a twist about one slightly over the top headline? Headlines are there to draw people into an article. You did read the article, didn't you...?
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"took the hype bait" "
What hype? Sony didn't hype anything, M$ did. And that backfired.
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- "the next generation starts when we say so"
- "Xbox360 is just Xbox 1.5 - we are the real next generation" -style claims
- the whole KillZone2 "in-game trailer" controversy
- the very large amount of prerendered game trailers they showed
- performance claims of the PS3 being clearly superior compared to the Xbox360, yet still showing close to none actual interactive gameplay footage running on prototype PS3 hardware
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Pot kettle black... "
You called me an anti-Sony fanboy when the PS2 is my favourite console and the console I have the most games for. Therefore, you're the dumb one, not me.
"According to Epic, the PS3 version was running on actual PS3
hardware. The CLAIM that the dev kits are 1/3 as powerful as
the final xbox360 will be was made by poor M$. But of course
everything they say is the truth, right Feanor?"
The PS3 isn't final yet, the Xbox 360 isn't final yet. I don't take anything big, profit-driven companies like $ony or M$ tell us as the truth. You'd do well to do the same. All I'm saying is it's too early to judge exactly how much more powerful the PS3 will be than the Xbox. Why is that such an awful position to take?
"But EG do think the PS3 is the real next generation
So Feanor, to sum up, you're getting your knickers in a
twist about one slightly over the top headline? Headlines
are there to draw people into an article. You did read the
article, didn't you...?"
I read all of EG's E3 coverage, something you don't seem to have done. There was plenty more than one headline. Now go away, little man.
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As for the Xbox 1.5 remark, again from a conceptual standpoint, Xbox 360 is not a great leap forward. Xbox 360 can roughly do the same as the current Xbox but with way more power. While the entertainment centre is not exactly a new idea (Sony developed it when designing the PS2), Cell technology is. Whether linking Cell appliances will really happen or not in the future, it is a totally new concept (although I doubt it will impact gaming. A game which states "in order to enjoy this game you need to link at least 4 PS3s together" will not sell many copies) in consumer electronics (distributed computing itself of course is not).
During the PS3 presentation Sony NEVER said Killzone was realtime, nor did they say this of any of the other clips shown. I see those clips more like trailers to sell the games themselves than to sell the PS3. Like every current FF trailer is filled with CGI. I never expected the same cinematic experience as in MotorStorm or Killzone to actually happen in-game, but I do expect this kind of graphical detail from a next generation console. DOA4 quality graphics are not a big enough improvement for me to warrant buying a new console. Whether PS3 delivers that or not, I do not know.
Fight Night and the Unreal demo were real-time though and even the tech demonstrations were more impressive than most 360 demo's. M$'s claim that the dev kits running their stuff were only at 30% of 360 power came after they were outclassed by PS3. And Epic (not Sony) says that the Cell dev kits are also running way below their final specs. I agree with you that M$ did itself a major disservice if they showed gamefootage that did not accurately represent their games when they will ship. But that's their fault. I think it's more likely that M$'s trailers underestimated the power of 360 than that the PS3 trailers overstated the power of PS3.
But we will have to wait and see until PS3 finaly launches...
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Without building any hype in advance? What exactly are the tens of different CELL hyping news announcements that have been around for a very long time already? There's been hype about the CELL (which is the core of the PS3) for years already. I agree though that the "next generation begins when we say so" isn't really hype in a way, it's indeed foolish arrogance. It's exactly the same kind of attitude that Nintendo used before they lost their dominant status. It is hype in the way that it relates to the other comments, especially the Xbox 1.5 one. It has a "hidden" note about the claimed technological superiority of the PS3.
The Xbox 1.5 remark on the other hand is very far fetched. The Xbox360 is a giant leap forward, there's no way around it really. Everything is custom designed (unlike with the Xbox) for the console. It's a completely different design attitude this time. The GPU is a prime example, it's really custom tech created for console gaming this time. If your criteria for being not a giant leap forward is doing roughly the same as before but not with as much power, there hasn't been much real development for ages. The PS3 is less revolutionary than Sony wants you to believe. It's the same rhetoric they used with the PS2 as well.
Sony did not invent the entertainment centre, I'm not even sure if that can be attributed to any single company, but when the PS2 came it out surely wasn't something Sony innovated. The linking of CELL processors is pure utopia with todays technology, the latency and bandwith issues make it impossible for anything other than running SETI@home or something similar. The CELL architecture does have it's strong points with that, but it's not like parellel processing via the internet is impossible right now. Distcc for Linux, SETI@home and so on, the list goes on. For gaming purposes of being a "CELL" in a network over the internet is pure utopia right now, purely because of technological issues. Perhaps in 20 years. Originally Sony was supposed to have many CELL chips in the PS3, and later on it's just one.
Yeah Sony didn't say it was realtime, but if you show a "gameplay video" it's exactly what you mean, even if you don't actually say the words. Either way it's misleading. If you except that amount of graphical detail, my quess is that you'll be bitterly disappointed when the PS3 is finally out. Perhaps stuff like that will happen after 5 years (the competition will probably look similar then too), but for launch titles or even 1st gen titles it's pretty unrealistic. Gears of War is pretty close to that quality btw, I just have to wonder why MS showed all of that incomplete software when they could have just hugely hyped those games that look the best.
DOA4 is the worst looking Xbox360 game if you ask me, it looks almost as if they had just only finished porting DOA ultimate to the 360 and then made some new textures for it. It's not a very fair comparison, you could use Kameo/Gears of War instead. I agree though, if DOA4 is what games will actually look like I don't think it's a real next generation either, but that's not going to be the case - the hardware specs are very impressive. The biggest suprise is why they even decided to show something that's so easy to attack.
Tech demos are always more impressive than the actual games, I don't get your logic at all there. It's a completely different thing to have an actual game running than a technology demo that can use all the power just to draw one certain small techdemo. There are just so many things that will bring down the graphics in an actual game. Fight Night and Unreal 2007 are both multiplatform titles that will be out on both systems. It's also not really fair to judge the few real-time demos Sony showed against the worst in-development games MS showed. It would be fairer to compare to the technologically most advanced Xbox360 games, Gears of War in particular, which looks just as good or even better than those two demos.
Indeed, it was a bad mistake from Microsofts part to show too much stuff that was in development. I fully agree that it's better to have trailers that might overstate the performance, than trailers that are actually running on dev kits that have 30% of the final system power. There's not much I can argue with you here. As you said though, there's no way to know until the PS3 actually launches. What counts for many people though, is that they have already been playing next-gen stuff for almost a year then
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As for Gears of War, the footage that I saw was of poor quality and it's hard to judge it on that. If the guys that actually saw it say it looked great, than I'm sure it does.
LFC won the CL! Am I glad I decided to watch the second half despite the 0-3 score!
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Regarding the duck comment, well, if the entire system is set to draw ducks, I don't see why it shouldn't look better? Tech demos always (99.99% of the time) look better than the final products, just look at Nvidia's or ATI's various demos you can get for the (windows) PC.
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edit: I found something I just have to post. I present you the original PS2 hype article with some absolutely fantastic gems: htt p://money.cnn.com/1999/03/01/life/playstation/
So the PS2 has 50 times the 3d power as the Dreamcast? Toy Story in real time? Yeah sure, Tekken Tag Tournament looked pretty "advanced" (*cough*) next to Soul Calibur (especially on VGA)
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And if your going to pick on the "3-D image data", please, you know exactly what is meant there - arguing about semantics is fairly far fetched. I highly doubt CNN posts anything that hasn't come from Sony in such an article. How about just admitting that it was overhyped?
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edit: I removed some stuff that was uncalled for, eventhough I do find you to be sometimes supporting Sony fairly militantly
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crapping there pants about the Xbox 360!
http://www.ccfx.net/nextbo xforum/viewtopic.php?t=2322&postdays=0&postorder=asc&start=0
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from PSM magazine back in June, but thanks to my non-french abilities not discovered until now:
http: //www.jeux-france.com/images2_4_10872.html
the footage [killzone demo] came from the game engine running on a PS3 alpha kit, but was sped up from only about 5 frames per second to 60fps for the demo
so in fact it was real-time just @ 5 frames per seconds - pretty clever marketing gag.
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