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GC: WOW Factor Interview

PC Interview by Ellie Gibson

25 August, 2006

Page 2 of 2. <- Page 1

In terms of online gaming, though, Sams reckons there's a clear winner. "On console, I think that Live will reign... [Microsoft] has a much longer track record and history of multiplayer gaming, and I think they absolutely will have the lead.

"It's going to be excruciatingly difficult for anyone - including Sony - to take that away from Microsoft. They're way too far ahead."

Observe, though, that Sams began the above statement with "on console". For the majority of online gamers, he believes, the PC is still the platform of choice.

"When you look at Battle.net and you look at the subscriber base we have with World of Warcraft, even Xbox Live is not even close to us... I think we absolutely are winning. And you can count on us bringing MMORGs as well as more games that would be playable over Battle.net."

All in all, it sounds like - for the time being, at least - Blizzard has its attentions firmly focused on PC gaming. And why not? After all, the number of WOW subscribers is already huge ("We're over 6.5 million and just shy of seven million"), and still growing.

"For example," says Sams, "If you look at Europe as a territory, that territory has sold more units in August than it did in December." A videogame that's been around for 18 months, and is still selling better in summer than it did at Christmas? Now there's a rare thing.

And sales are set to get another boost with the release of the first WOW expansion pack, The Burning Crusade. It's not quite ready yet, but Sams says they're "fast approaching the beta test period". As for the finished product - "We're still quoting winter, very confidently... Once we hit beta, you'll know it's coming quite soon."

'GC: WOW Factor' Screenshot 3

As previously announced, TBC will feature a host of new content, including two new races along with new zones, dungeons and battlegrounds. According to Sams, it's more than a third of the size of the original game - "Somewhere between a third and a half, yeah."

So will all this extra content mean the game costs Blizzard more to run? "What costs us more to run it is people," he says - as the number of subscribers ramps up, so must the technology.

"We need more firepower on the server side, so we're upgrading the entire global network and we'll be adding new data-centres as well. When you add more players, you also have to increase the number of game-masters and staffers to support all of those players, as well as you have to increase the bandwidth in sizable costs."

But it won't be down to WOW fans to pick up the bill - "We'll be keeping the subscription fee flat," Sams confirms. Though, of course, players will have to pay a one-time fee for the expansion pack itself. Blizzard is considering a releasing bundle pack which include the original game, and perhaps a collector's edition - but nothing's been confirmed so far.

Even with the arrival of The Burning Crusade, though, can Blizzard really sustain such a rapid rise in subscriber numbers? It's a question that Sams is careful to answer cautiously.

'GC: WOW Factor' Screenshot 4

The gates to Karazhan, Medivh's tower, One of the many new instances in the expansion.

"Will we have the same number of subscribers in two years? I don't know. I certainly hope so, but being realistic, that's a tall order."

Sams believes the key to keeping subscribers, and attracting new ones, is to continuously offer new content. "So, starting with The Burning Crusade, every year thereafter we plan on bringing out out a new expansion set every 12 months."

He's also aware that Blizzard could do more to support markets outside North America, where the WOW fanbase is growing all the time. "We're trying to figure out how we can improve, and how we can service each of the regional markets."

And that includes Europe, of course, which Sams describes as "A majorly important market". As a result, Blizzard is hard at work "exploring how we can better service the community in Europe".

Does that mean Blizzcon, the two-day event celebrating all things Blizzard which is held in Anaheim each year, could make it to Europe? "I would say we're certainly exploring that," Sams hints.

What the forthcoming release of The Burning Crusade, the planned technological overhaul, and the challenges that come with managing a huge online community, it seems that Blizzard has plenty on its plate at the moment. Perhaps too much to start worrying about console gaming. That might come as a disappointment to those who were looking forward to playing a Blizzard MMO on their shiny new machine, but for nearly 7 million other people, it's not the end of the world...

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Comments: 1-26 of 26 in total

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Tejstar
25/08/06 @ 12:30
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\o/
ED209
25/08/06 @ 12:30
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but is it any good on a mac?

Edit: Damn you Tejkdjkstar!, damn you all to hell!
Edited 1 times, most recently on 25/08/06 @ 13:31
Psi
25/08/06 @ 12:36
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lol, a third more content? that does sound like value for money. but can they rule out the grind? honestly just rule out the grind.
Darkedge
25/08/06 @ 12:37
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7 million sales maybe - 7 million current subscribers I think not..

i'll bet they will go console very very soon.
Carlo
25/08/06 @ 12:37
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Wow works GREAT on the mac.... Better (for me) than the PC it used to run on.
Darkedge
25/08/06 @ 12:38
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rule out the grind? well bye bye 99% of the game then..
DDevil
25/08/06 @ 12:40
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I agree with Psi. I only activated my account this week and I'm sick of the grind already. Less of it would be nice.
coojam
25/08/06 @ 12:44
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The grind is what keeps you going in MMORPG...it's what makes people with no life who play it so much "better".
Hicksy
25/08/06 @ 12:45
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I personally love the grind

The grind is like a long lost friend to me

:o)
Edited 1 times, most recently on 25/08/06 @ 13:45
mazzl
25/08/06 @ 12:53
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all you're grind are belong to us!

what is a grind?
Psi
25/08/06 @ 12:55
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grind = killing exactly the same mob over and over
Magic Panda
25/08/06 @ 12:57
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Usually the only people that complain about the grind are the ones that, ironically, play these massively multiplayer games almost completely solo :/
CitizenGeek
25/08/06 @ 12:59
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What is the point of GamesIndustry.biz? This interview is on that site too......and it's not the first such article to be on both websites.......
tachikoma
25/08/06 @ 12:59
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Sorry, I didn't read the article. Is it 6 million paying players or 6 million registrations? I tried for a 10-day trial and didn't like the game. Just another MMORPG tbh.
Psi
25/08/06 @ 13:00
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oh a 1/3 more merlocks?

i love how your ability to knock the crap outta people as a merlock depends totally on your postcode..

the games like dejavus from the starter zone onwards...
Psi
25/08/06 @ 13:01
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Magic Panda you play in pickup groups? dear god they are a nightmare... guild or solo for me :)
spindizzy
25/08/06 @ 13:03
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@tachikoma: Not sure - from TFA "After all, the number of WOW subscribers is already huge ("We're over 6.5 million and just shy of seven million"), and still growing."

I presume he means "active" subscribers, or it's a bit of a twisting of the word. It's certainly not inconceivable that's it's 6 million, when you take into account Asia
Edited 2 times, most recently on 25/08/06 @ 14:04
ecureuil
25/08/06 @ 13:10
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They had a thing about WOW on the local news yesterday, saying that Blizzard are making $40 million per MONTH from subscriptions alone. It's absolutely astonishing, everyone that works for Blizzard should be a multi-millionaire by now.
ave
25/08/06 @ 14:11
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BE Paladins and Draenei shamans, fnck you very much.
Emilia'sHorse
25/08/06 @ 15:28
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Can I have a Murky?

Oh go on..please.
rauper [staff]
25/08/06 @ 17:58
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CitizenGeek: There's a lot of stuff that doesn't make it over from GI to EG... we only take a few key interviews and comment pieces which we feel have crossover appeal to gamers as well as the industry. All the boring financial stuff stays on GI!
yagisencho
25/08/06 @ 20:10
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I really enjoyed playing WoW...for the first year or so. Once I stopped playing alternate characters and leveled one to 60 though, the faction grinding and 3-4 hour instance runs ate up all my free time. "Sorry honey, would love to watch that movie with you, but I'm in an instance." "Sorry guys, you'll have to either wait 10 minutes or die...my baby needs a diaper change."

The WoW endgame just isn't compatible for people with any social obligations whatsoever. And those social obligations are sort of what make life worth living. So...yeah. As much as I'd love to play the expansion, I don't see it happening.
BigHairyBear
25/08/06 @ 21:28
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Here's a thought....would MS or Sony want WOW on their consoles?

I'm thinking in terms of how many Live users would start playing and stop playing any other games...therefore stop buying any other games.

This has happened to me, tbh the only game I play on PC is WOW,i just don't have time to play any other pc games...what with my pretty active Live account as well, there's only so much gaming one geek can do!

I seriously think WOW on xbox360 would do big damage to all other 360 games, just because of the nature of the game.
Aga
29/08/06 @ 08:53
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Can't see why you would want to have WoW on a console.

Blizzard only counts active subscribers in their numbers, so the amount of sold units should be higher.
Fubdub
29/08/06 @ 09:39
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China has more than 4 million subscribers, 3 million for the rest of the world seems realistic.
Reapergold
06/10/06 @ 15:49
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Grrr ive been convinced by this to reactivate my account. lvl 58 Shadow priest FTW!!!

Comments: 1-26 of 26 in total

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