Interview With A Black Mage
We talk to one of the games industry's foremost composers, Nobuo Uematsu, whose work extends far beyond the Final Fantasy series that made his name.
17 years ago, Uematsu wrote the score for a NES role-playing game being developed by Japanese publisher Squaresoft. Final Fantasy went on to become one of the industry's biggest selling franchises - and Uematsu became one of its first musical stars.
Since then, he's enjoyed success far beyond the limits of the Final Fantasy series with its iconic theme tunes and battle music. He's conducted a series of orchestral concerts of music from the series, with the next one set to take place near the Game Developers Conference in San Francisco next month, written a song for Hong Kong star Faye Wong (Eyes On Me, as used in Final Fantasy VIII) which went on to become the first videogame track ever to win "Song of the Year" at the Japan Gold Disc Awards, and even started his own band, the Black Mages, which recently released its second album of rock remixes of FF battle themes.
Uematsu recently left Square Enix to purse a freelance career, but will continue to work for the company - contributing tracks to both Final Fantasy XII and writing the score for the upcoming Final Fantasy VII: Advent Children movie, while continuing to pursue his own projects outside the firm. We caught up with him in London to find out his thoughts on what the future holds for both game music, and for one of its best-known creators.

Eurogamer: In the 17 years since you wrote the music for Final Fantasy I, what do you think the biggest change to music in videogames has been?
Nobuo Uematsu: Once we got into the PlayStation era, we could use sounds that we recorded in the studio. That's definitely been the biggest change, I think.
Eurogamer: Do you think videogame music is now more important than before?
Nobuo Uematsu: I think that the role we play has stayed the same.
Eurogamer: How closely are you involved with every Final Fantasy game? Do you work with the design team from the very start, or do you become involved later on in the process?
Nobuo Uematsu: Once the story, the game scenario, is finished - that's where I start getting involved.
Eurogamer: When you worked on Final Fantasy XI, did you find it a different challenge because it was a massively multiplayer game, so people would be experiencing the music differently?
Nobuo Uematsu: As you know, up to Final Fantasy XI, the story was on a linear timescale - so it was easier to set music to it. But for XI, we lost the control over that - so yes, I'd say it was kind of difficult.

Eurogamer: On Final Fantasy X for the first time, you worked with a number of other musicians to compose the soundtrack - why did that happen, and did you enjoy the experience of working with others on the composition?
Nobuo Uematsu: The reason that it happened is because we were so busy, working on so many things at the same time - but yes, I enjoyed it very much.
Eurogamer: Talking about the Black Mages for a moment; how did the idea for the band come about?
Nobuo Uematsu: It started with the guitarist and the keyboard player - they just made a demo tape for the band, and that's how we got started. They just played around with the battle scene music to make a rock arrangement, and sent it to me, saying "Listen to this, it's so funny!" I really liked it, and we decided to make a CD, to make an album.
Eurogamer: Are there any plans to release the Black Mages albums outside Japan, or perhaps even to perform concerts outside Japan?
Nobuo Uematsu: I'm currently expecting someone to help us to release in the UK.
Eurogamer: You've also performed full orchestral concerts of Final Fantasy music, including one in Los Angeles earlier this year - are there any future plans for more of these, perhaps even outside Japan?
Nobuo Uematsu: The same concert - the same programme that we used in Los Angeles - we're going to tour around some cities in America, as we've announced. As for Europe... We're sort of thinking about doing a tour next summer, but that's not for sure yet.

Eurogamer: Can you tell us a little bit about your plans now that you've left Square Enix?
Nobuo Uematsu: As a freelancer, I'm definitely going to continue to work with Square Enix, as well as doing other things. For example, this year I have a classical concert with an orchestra, and also the Black Mages live gigs and CD releases.
Eurogamer: What do you think of the new handheld consoles - the PSP and Nintendo DS? Do you think that they will change the way that music is used in handheld games?
Nobuo Uematsu: I guess that people might be playing in the city, which means that they're going to have to keep the sound muted. If they end up switching off the sound... Then I'd say that's really sad!
Eurogamer: Are there any other game series that you enjoy the music of, or game composers whose work you particularly like?
Nobuo Uematsu: Every time I'm asked this question, I keep saying this, but... Super Mario. That's the best. Absolutely my favourite.
Eurogamer: What would you say is your favourite of the Final Fantasy games you've worked on?
Nobuo Uematsu: [Without any hesitation.] Final Fantasy IX - both in terms of the game itself, and the music.
Eurogamer: Finally, of all the Final Fantasy soundtracks, do you have a personal favourite track?
Nobuo Uematsu: The final battle in Final Fantasy VII - Sephiroth's song. That's my favourite.
Nobuo Uematsu is the lead composer of the Final Fantasy game series, and recently left Square Enix to form his own music studio, Smile Please.
You may also like...
-
Happy Action Theater Review
-
ModNation Racers: Road Trip Review
-
Sony confirms PS Vita 1st Party digital only game prices
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Mass Effect 3 Demo: The First 20 Minutes
-
Why Devs Owe You Nothing
-
DICE working on multiple Battlefield 3 fixes
-
Halo 4 Master Chief action figure flaunts new suit design
-
Tim Schafer: publishers aren't evil
-
EGTV: Eurogamer playtests PlayStation Vita
-
Apple begins Foxconn factories inspections
-
App of the Day: Monkey Bump
-
Face-Off: Final Fantasy 13-2
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
Activision: games are relationships, "brands in people's lives"
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Sony explains PlayStation Vita game price strategy
-
Retrospective: Star Wars Episode I Racer
-
Metal Gear Solid 3D demo on eShop this week
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Making FIFA Street in the FIFA engine's image
-
Gotham City Impostors Review
-
FIFA Street footage pits France vs. Germany









Comments (24) Latest comment 7 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Favourite songs from FFVII: The Nightmare Begins, Mark of a Traitor, The Forested Temple.
Comment below viewing threshold Show
Comment below viewing threshold Show
He's definitely responible for some of my favourite game musics.
Comment below viewing threshold Show
Comment below viewing threshold Show
link
Comment below viewing threshold Show
Lets be honest, the interviewer is not someone who had any musical education, and the questions he asked was asked million of times.
The creative process for most composer can be summed up as sit down with a piece of paper and piano, and then just write. Of course he can say a lot of feel good PR bullshit (eg. I draw my inspiriation from the clouds and nature), but at the end of the day if he just relies on his talent and musical experience to compose a piece of music then so be it imo.
The end result speaks for itself.
Comment below viewing threshold Show
Comment below viewing threshold Show
If you don't get it, you don't get it. Fair enough. Astonished that you feel the need to post so much verbiage telling us that, though
Comment below viewing threshold Show
Re: One winged Angel
I'm not sure if any of the musical phrases were borrowed from anywhere, but the lyrics are based on Carmina Burana
Comment below viewing threshold Show
Comment below viewing threshold Show
/looks at Shadar's competition...
Er, possibly not, then, but not through lack of effort.
Comment below viewing threshold Show
As Pots said so eliquently, legend.
Comment below viewing threshold Show
Cheers EG
Comment below viewing threshold Show
Comments such as If Nobuo is this boring as a person, no wonder his music is such generic swill. and I pride myself on understanding games pretty well.*cut* but I simply cannot see how Final Fantasy can be considered as anything apart from a snack to be had between Planescape: Torments. (Gee, am I not clever?)< are only usefull for starting trouble and making yourself look like an idiot.
If you don't like Uematsu's music, fine - no need to insult him/his fans. if you don't like FF anymore, fine - but you could do the decent thing and make constrcutive arguements, and do so in a more appropriate place then in a discusssion about a musician. That's what trolls do, hence your being labelled one, as people don't appreciate attitudes like yours
Comment below viewing threshold Show
As for FFXII - Most of the FF fans I've spoke to are looking forward to FFXII. And having a go at FF as a series for not trying new ideas is truly ridiculous. Can you think of an RPG series that changes so much from game to game? If you don't like where FF places the its emphasis then fine, but plenty of people do.
Comment below viewing threshold Show
You compare the difference between each generation of console directly, and it's easy to see just how much more complicated and detailed the tracks have become. FFVII ost was written on a midi sequencer, compare the detail of the FF8 tracks to that and then the FFX ost.
The SID may have been a great chip, but it had a very different use (being in a home computer not a console) and in terms of quality, comparing it to later formats is a little difficult
I also have to disagree that FFVII was a boring opus. Prelude, Main theme, Aerith's theme, Tifa's theme, Anxious Heart, Crazy Motorcycle, Ahead on our way, That day, 5 years ago, J-E-N-O-V-A,The nightmare begins, Interrupted by fireworks, Secret sleeping in the sea, Jenova absolute, Birth of a God, Crisis of the planet
and I've missed at least 10 tracks of that
Comment below viewing threshold Show
My problem with the FF7 soundtrack is the poor quality of sound rathar than the music itself. It's very whining at times - I actually prefer the SNES FF4-FF6 sound quality output than FF7's :/ A One Winged Angel remains a total classic tho; as does JENOVA Absolute
Comment below viewing threshold Show
Comment below viewing threshold Show
BAN THIS EVIL NOW!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Certainly no worse than fanboys singing along with Japanese songs, but at least THEY don't release albums
The rest of the album is pretty good, though. Matoya's Cave, in particular, is absolutely fantastic - it's a real stylistic departure and works stunningly well.
Comment below viewing threshold Show
BAN THIS EVIL NOW!
----
>
The Black Mages album is excellent! Though i haven't heard the second one yet.
Comment below viewing threshold Show
The rest of the album is pretty good, though. Matoya's Cave, in particular, is absolutely fantastic - it's a real stylistic departure and works stunningly well.
The thing is that Uematsu has directed plenty of english language tracks before, and they all come out well. I'm assuming you simply don't like the "rock opera" approach taken with it. I really like it as it fits with the music and the story, but it isnt an immediate appeal by any means
I suppose I should actually check they are the same, but I've mostly listened to the Live version of Matoya's cave from the 1st tour rather then the album version. As much as I love Matoya's cave as a theme (its my sms tone
Comment below viewing threshold Show