X05: J Allard on launching the Xbox 360
"We want to do the right thing for gamers."
Never before has a console launched around the world nigh-on simultaneously. In fact, here in Europe we're used to three, six, and even nine month delays. But not with the Xbox 360. For the launch of Microsoft's baby, the Redmond giant is promising a European launch date of December 2nd - just ten days after its U.S. debut.
But that's a task that Microsoft's J Allard knows only too well is going to be a tough one. He knows the launch units will be extremely limited. He also knows that key games may slip, and that it's "really really hard," but far from shirking away from all the supply and logistical issues, Allard is rolling with the punches, prepared to take every piece of flak that will come his way.
"Do I think it'll go flawlessly? I don't, but I think it's the right thing to do," he proclaims, determined not only the first out of the block in the next generation battle, but the first to take on the challenge of launching its new machine all around the world at the same time. In the first part of an aggressively defensive interview, we get a fascinating insight into the challenges facing Microsoft, and how they intend to deal with them...
Eurogamer: What was the hardest part of getting to where you are now? The hardware or the software?
J Allard: It's not just rhetoric; every direct decision we make is hardware plus software and services. It's all combined, and so I think it's all a big part. The Live service, while it's up and running now is not final. The hardware's final, the development kits are final, but the service is yet to be final, so that team is still cranking very hard.
To be very precise, the most difficult part is actually the silicon, and it's not because the silicon is the most complex, which it is, but you want to take the most powerful silicon and the most advanced techniques in silicon that you can find, and put them into your box. And so, in terms of leading edge, the most leading edge work that we're doing is in silicon and that becomes your constraint. People say 'you're not going to have enough units at launch - you're going to sell every one you can make, why don't you just make more?' Silicon is where we're up against the wall with physics and research and what we're capable of doing. We can make more plastic. We can get more memory. We can easily make more software and print more game disks, but the silicon thing is really the bugaboo. At the heart of everything that we did, the silicon we really had to time very precisely for a 2005 launch, and it's where you can't screw up, and where you have a lot of money at stake.
Eurogamer: How many units do you think there will be available for launch?
J Allard: We're not discussing numbers yet. I think no matter how big the number becomes, it still won't satisfy the demand. We're going to sell every one we can make. The allocation issue is a discussion; it's a dialogue with the retailers, and it's not just by territory, it's also by country, and so at an event like this we can actually get some feedback from the retailers in terms of 'my country's going to be more ready when FIFA: Road to the World Cup comes out, and that's going to be the killer app for my country', for example, so we can adjust our allocations.
We decided we're going to take a little bit of heat on allocations, frankly, in all the territories rather than take a lot of heat in one or two territories. So, we're not saying Europe comes four months later, we're saying Europe comes now, but with that combining it with the physics properties of the silicon means we're going to have some disappointment in terms of what we can provide to retail and ultimately to the consumers this year, but that's okay, because we want to get the market started. We want to get started on a worldwide basis, we want to do the right thing for gamers, for our publishers and for consumers.
Eurogamer: Has the launch proved harder than you expected?
J Allard: No, we knew it was going to be really really hard. It's a really hard problem, but, you know, we're stepping up. As Gerhard (Florin, EA Europe chief) said yesterday, it takes guts, but it's the right thing to do, and often the right thing to do takes guts, and some things complicate it. Will it go without a hitch? No. We'll have some logistics issues, it's going to be difficult. We're buying a lot of capacity on planes and on boats and we're going to be co-ordinating a lot. Do I think it'll go flawlessly? I don't, but I think it's the right thing to do, and I think we'll look back on it more convicted [sic] than ever that it was the right thing to do, and we're very committed to it. It's a lot of late nights for a lot of people, and a lot of hard work, and we're going to get some heat. It's never fun to work really really hard and then get heat from the media, from retailers, from the consumer because we didn't have enough of the things or because something wasn't quite as perfect as we’d like it to be in our execution, but the team signed up for it, because it's the right thing to do.
Eurogamer: Are you worried that this is going to overshadow your message because the media's going to talk about lack of stock?
J Allard: You know what, I hope not. I hope that the enthusiasm for what we're doing on a worldwide basis and what the capabilities of the system itself are and the launch line-up we have. I think that's the overshadowing message. At the end of the day, Nano screens scratch. Okay, tough, tough message. It's probably a tough message for the team at Coopertino (California) and at Apple, but damn that's a cool product. I think that while there's a hiccup in logistics and some slightly dissatisfied consumers at the end of the day that's the coolest product you can buy in consumer electronics right now, and that overshadows everything. You guys can write about it as much as you want, but at the end of the day I love the thing. Mine's scratched up, but it's fine, it's the coolest piece of kit that I own. That's what matters. I think our customers are going to look at 360 and say 'it's the coolest thing going'. I think we're going to take the mantle from Nano when we ship here in December, with a launch line-up that makes people say 'this is the coolest thing I can get. I'm disappointed I can't get it on day one, but I'll get it.' Or 'I'm disappointed I'm only sharing it over at my friend's house or that one title I was hoping for will ship two weeks later than I anticipated.
Eurogamer: Can you be specific on the launch line-up, because it's still kind of ambiguous what games you're going to launch with the console.
J Allard: The ones that are done! The ones that are done!
Eurogamer: Can I press you on that? Can you say with conviction which ones?
J Allard: You can press all you want, but no games are through certification yet so it's hard to say precisely. What I can say is the first party team is wound up and they're going to try to get as many of the titles that they're hoping for on day one.
Eurogamer: What are you hoping for?
J Allard: We're hoping for all three of the first party titles to be there on day one. We're hoping, though. We're not going to sacrifice quality to do it. I mean you saw that with Halo; everyone was disappointed with the press. We moved the Halo 2 date out to November, and people said 'oh, I expected it in April, this is a travesty, it's disastrous!' No, it's the best game that's ever been created, and we were glad that we waited and didn't rush it out. We're going to take the same approach with the first party content. If something's not ready we'll hold it back.
Eurogamer: Are you saying these three key titles might not be ready for launch?
J Allard: Well, you can never promise something that's not done until they pass through certification. I won't say, Shane won't say, Robbie won't say, Peter won't say. When it's done, we'll say it's done. The original Xbox, PlayStation, Dreamcast, pick your game console, which one two full months before launch said 'this is definitively what you're going to get on day one' and was right? We didn't have those lists, I think it's a higher bar and an impractical bar to set right now. We've shown people what we're aiming for in 2005, and what we're aiming for in 2006. The teams have the final dev kits, we're starting to pass stuff through certification now. I think we're going to have a great holiday no matter how you look at it.
Eurogamer: Does that keep you up at night, the fact that you know you can't guarantee these three key titles from you, and other key titles from other publishers might not be there for launch?
J Allard: No, not at all. I think we've got a great breadth of portfolio and some great deep games. Having played most of the games we showed last night hands-on. I've finished Kameo, I feel great about Kameo, I've played Call of Duty [2] for dozens of hours, I've played Perfect Dark quite a bit, I've played PGR. I know where these games are, I mean these games are not far from being done, and if they're three weeks after the launch, or they're on launch day I don't think it makes a significant difference. We'll have, on day one, adequate content to show that the next generation has started out, that there's a gamer in the world that has a day one console experience that says there aren't two or three games here I can buy. And by the time they're through with those two or three games there's going to be the one that might not have made it on the store shelf. These games are all very very close.
Eurogamer: Would you risk putting a game out that was almost finished?
J Allard: It's up to the publishers, you know, it's happened before. I think Shane would tell you his attitude of first party is that we don't want to risk it. You take an anticipated title like Kameo, and that's a very unique title in our portfolio, let's make sure we get it right. I think of all the first party titles, that's the one that's probably closest. But we want to get it right. If you take something like Perfect Dark Zero and say it's a franchise or take Gotham Racing and say it's a franchise. There are other racing games that are coming out at that time in the launch window. We can't afford to get it wrong. Let's not get it wrong, let's do it right. We're doing some breakthrough stuff in Gotham like the Gotham TV work, like the track editor, that we want to set the tone for the third parties in terms of 'hey, look what direction might work moving forward in games', so I think we're going to be patient there, but the teams are killing themselves to get there. Everyone wants to be there on day one. The content teams are all so motivated, they all want to be there on day one, they want to be there on the very first day that the consumer walks in and shells out their hard earned Euros or pounds and purchase the content. They want to be right there as part of that launch line-up
Eurogamer: Do you feel X05 was a success?
J Allard: Yeah, I mean what was the last console launch you talked about where two months before you launched you invited 1100 journalists out and said go play 30 games? It's pretty unique. In that regard, for me it feels a little bit like E3 the second year, where you could actually get hands-on and you could see a diversity of content.
Eurogamer: Can you tell us a little more about Xbox Live Arcade?
J Allard: We didn't talk much about Live Arcade last night, but we're going to have 15-20 games this holiday.
Eurogamer: Can you list any of those?
J Allard: We're saving it! I think the six that I showed on screen are the only ones I can talk about, but it'll be a combination of puzzle, classic/retro arcade games, and card and board type games.
Eurogamer: It'd be nice to see some retro titles on other systems, available on Live Arcade maybe?
J Allard: You know, some of that could happen as well. I think that most of the publishers focus is obviously on the hard core out of the gate. It's nice that we're rounding it out and doing Arcade, and we've got a great sports line-up, a great racing line-up as well. I think we've got a pretty well-rounded portfolio. But most of the publishers who are thinking about their investment in 360 are saying 'I want to establish that franchise with the hard core that's going to serve me well'. I want the next Halo or the next Grand Theft Auto or the next Splinter Cell. I want to establish or breathe new life into a franchise, and they're focusing their A-teams towards the hard core. I think next holiday is where you start hearing publishers say 'okay, there's an installed base, let's take some of that back catalogue maybe into Live Arcade.
Eurogamer: What about the Xbox Live Market Place stuff? It's intriguing...
J Allard: It is intriguing. It's going to be interesting to see how it plays out. All the publishers are very excited about the trailers and the demo opportunity, because they just want the content out, in a way, as I mentioned last night, being able to enjoy a trailer on whatever TV you're going to play the game on is a far different experience than downloading a little postage stamp sized video on your PC, and decided whether or not it's something that you want to experience, and obviously there's no substitute for a demo. So all the publishers are very excited about that.
When you get into some of the more personalised content or episodic content I think that is an area where you're going to see different things from different publishers. You're going to see some experiments that work and some experiments that fail and some trepidation from publishers not really understanding how it fits into their business model with their development cycle.
So I think it's going to emerge, and so people say 'what's the business model? What are the prices going to be for a new level versus a new car, versus a tournament entry fee? What are they going to be giving away for free? What's going to be sponsored and free versus non? It's kind of like the cell phone market, in a way, where the cell phones came out and we spent way too much money on the device, way too much money on the service, and three years later the device was free and the service had three tiers and the industry kind of sorted it out. Three years from now I think the marketplace will have a better, more precise view and way to think about it and to frame it. Right now we just want to build the infrastructure and sort of let a thousand flowers bloom and see what happens.
Eurogamer: Is this very much a publisher lead thing, or is Microsoft Games Studios going to be doing experimental stuff as well?
J Allard: Yeah, it's just like the rest of the world in first party where we think we have to do Avant-Garde stuff that showcases the platform. We're the guys that can afford to be a little bit riskier with our content and with our dollars, and we have to pave the way. So, as we did with Xbox Live - I think you remember we had that holiday with Xbox Live where I think we had eight Live titles, and EA wasn't on Live, and other publishers were just starting to wade in. We had more Live games than anybody else, and the next holiday we had our share, and everybody else was on Live. I think you'll see the same kind of thing on market place where the Project Gotham Racing guys will have gamer tiles, even if no-one else wants to do gamer tiles online. As an experiment Activision could look at it and say 'That's a good idea' or 'a bad idea' or 'I'm going to follow' or 'I'm going to wait'.
Join us for the second part of our chat with J Allard, as the Xbox bigwig defends the launch line-up, what makes a next generation game, co-operative gameplay, and his thoughts on PlayStation 3...
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Comments (106) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Allard, erm, that is simply not true. No matter how hard you try, no matter how good you are, that is simply. not. true.
PS: Wow, it must be 6 o clock in London! Are you guys sleeping in the office?
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Talha: HALO2 PWNZ J00 suxxorZ!! (j/k)
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Someone from Rare?
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At least it's better to be able to say "we sold out" instead of "there stock enough for everyone" like the last time *cough*
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I'm guessing he didn't watch the extras disc that came with the Halo 2 Limited Edition then... ;o)
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OK...if you say so.
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Oh great. So in effect, we DO still great screwed!?
Nice one Allard, you slap-headed cacka gibbon.
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With all the (false) rumours a year back of MS banning the ipod from the workplace it's pretty funny to hear Allard call his Nano the coolest piece of tech available.
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"at least mines pre-ordered"
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maybe I'm putting words into his mouth but he isnt exactly positive about his experience with perfect dark.
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For the first time ever a console will be reaching the european shores only ten days after the american launch, that is an awesome achievement, so stocks may be low, to be honest i rather that then wait 6-9 months.
i have mine pre-ordered so am confident i will get one, for all you people not happy out there what do you want....... i feel for microsoft, its as though there damned if they do and damned if they dont.
As a gamer i am chuffed to bits with microsoft and the way they are trying to do as much as they can
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Then Mr Allard goes on to call Halo 2 the best game ever, before failing to give any solid information about anything. That was to be expected, and I do like Allard and MS, and I WILL get a 360, but then it looks that he is not that confident that the launch lineup is spectacular.
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Good job EG that was an interesting read.
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Rare: please please have PD0 ready on time. pretty please.
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I suppose I like to think of this as the glass is half full than half empty like some of you bitching girlie-boys!!
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And grow up people.. of course he is going to say Halo is best game ever... WTF should he say? Anyway.... if he means best console FPS ever, he is probably right anyway. Take it like marketing talk.
I am interested in the marketplace and where they will go with that. Looking at the incredible amount of new maps for FarCry and no place to review/download them, makes me wish for some kind of structured Live place to do all that. The marketplace could well be it, and good map/mod makers might even manage to make some money. The next step for Live?
Live Arcade should really be expanded. I hope MS does indeed move old school stuff, emulators and remakes to that service. Anyway.... Mutant Storm 360 will be there before XMas... that is all I need.
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Secondly, you cannot blame us for not having a sense of humour right now in Pakistan, can you?
EDIT: Totally with you on Far Cry maps and Live being a good place for stuff like that. They are really building Live into something remarkable.
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talha may be making annoying comments, to that i probably agree, but its better than your almost borderline racist comments
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stupid m$, they should stop the launch immediately and put it back 9 months - infact call it 18, japan will need it first
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Come out from under your rock and check the news. Maybe you will reconsider your comments.
Also, surely I miss out on some of the British humour * for obvious reasons * but I don; think anyone can take "HALO2 PWNZ J00 suxxorZ!! (j/k) " as a personal attack. The problem is with you getting so unduly annoyed over trivial things and citing a comment which no one else noticed and fewer still remember it.
If you fail to believe it was a counter joke (which I have admitted to be lame), I don't have a problem with that since the intended recipient doesn't have a problem with that.
And I never said that Halo 2 was NOT good. But nevermind.
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?
I said nothing negative about the console.
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Erm... about 200,000 people (at least) dead from an earthquake.
That is what's happening.
I bet you feel really silly now.
(edit)
Obviously you do as it appears you've deleted that post.
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glad i still aint sure if i m buying 360 though.
but that their motivation is whats right for the gamers is ridiculous
i have hard time chewing that from Nintendo i won't fall for it especially for MS
as for shortage on launch its mostly marketing and i remember well when i bought my PS2 day 1 for country and the store had only one to begin with so the flashy sold out claim would be equally ridiculous yet true as a statement i think we should be used to crap like that already
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But clearly you just don't know any better.
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Got to admit, I couldn't decipher mojo_x's comment - care to enlighten me? I guessed it was a dig at PS fanboys, but didn't actually understand the joke? Ok, so 'duh' at me!
The release of the 360 coinciding with xmas and the stock shortfall would appear to me to be a very good marketing ploy. You release enough units and software to stir up interest and fuel the hype. Leading up to xmas, it's going to be like Pokemon or Furbies were a few years ago - everyone is going to want one as a xmas present and people are going to be snapping them up as soon as they become available, but shops will be running out of stock almost straight away. And if they're unable to get it for xmas, they'll sure as hell get their hands on one as soon after xmas as possible.
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Guys, let's not start getting involved in the whole earthquake thing - it's easy for comments to be misconstrued and meanings to be misinterpreted. It's a very sad thing that's happened in Pakistan (and seems to be happening all over the world at the moment in greater and greater frequency) - how about we all just spare a thought for the people out ther? How about no posts for 2 minutes please as a sign of respect and then let's leave the subject unless it's an intelligent and useful comment?
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@Fatfish: thanks for your support - any support right now is welcome. And your insight about this happening all oover the world is spot-on. Although i must point out that I did not intend this thread to become obsessed with the topic, just wanted to present a reason for my grumpiness.
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It does dude...
I am sure people in Tongo and Buthan are waiting for their 360.
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/lowers head in shame of own depravity.........once again/
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@Fatfish: After looking for release in the Ninty controller, which was a LOW, you once again sink lower. Oh, what an HDTV will make people do!
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"Coming to save the motherf**cking games industry!!!!" YEAH!
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There's is a 4th region - Australia - but it's so devoid of culture and life it's not really worth mentioning. Seen pictures of it - lots of cyber-punks driving around in converted vehicles with chainsaws and shotguns and stuff. Big fighting domes in their main cities. Sand dunes and roads that go on for miles but don't actually lead anywhere. Hardly a civilised place.
Absolutezero: +1. But then America is the saviour of the world anyway. Look at Nam, Korea and the Gulf. Ok, so I'll give them their dues on WWII, but it was a bit of a radical step in order to clinch the battle (although really it was just an excuse to field test their new toys).
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well that broadly comprises the so-called 'first world', which tends to be the primary market for high-end consumer electronics
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Pcworld is a decent place??
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They should have kept it back to next march, giving all the devs the time they need, and then launched across the globe with more units too.
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We're yet to see how important that actually is, and tbh, I'd wager it won't be worth much at all.
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Surely it's pointless committing yourself to the machine's launch if the show-off triple-A games aren't definitely going to launch along side it?
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Not really.. since Sony will also launch rushed with crap games. Get a fricking life people.. all console launches are like this. They have set deadlines and they want to keep them. Instead of moaning like little children... why don't you buy a 360 WHEN there are games that YOU like and leave the launch systems for people who like the launch games.
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Somebody put this fool back in his box before I slap him!!
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How about with nothing of worth to say you just don't bother?
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"and leave the lunch systems for people who like the launch games"
Ooh, a lunch system sounds pretty neat. Is it like a next gen version of those "Dairy Leigh Lunchables" packs.
In the words of Russel Crowe, "On my signal, unleash lunch".
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Reality is an amazing thing. You should try it someday....
>Ooh, a lunch system sounds pretty neat
Hehe... is does sound pretty cool now that I think of it
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How about you stopping to state the obvious? yes 6 months delay is good... but in reality (maybe make some games and try) there are deadlines and limits and er.... budgets.. (you know those paper thingies big people use). MS want to launch before XMas so that is how it is... if you don't like the games, buy a 360 later. I fail to see why people get angry about a product launch. I don't know how you guys shop... but usually I spend my money on things I like and/or need. Is there some weird fetish drive on owning a 360 without the games you want???? Are you going to be angry and cry when you buy a 360 without your favourite happy game you have been waiting for for years????
The guy is stating the facts and realities of launching a big product. Buy it when you want it.. don't moan about it right now.
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There are plenty of games I like the look of, hence my pre-order, the point I was making is that there are no confirmed games for launch. That makes the launch seem somewhat rushed, no?
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Derb, I don't think you have to worry about who is making who look stupid here(He's doing a grand job himself).
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The anger is born of frustration - when you're fed so much hype for so long, even if you are constructively cycnical about the marketing and open minded like most of us are, we can't help getting excited at the prospect of a new toy. And when they refuse to commit to announcing the line-up (all be it for technical and approval reasons), it becomes very frustrating. Those of us who have decided to purchase on launch day are showing a certain amount of brand loyality and would hope that the 'brand' returns this by simply informing us of what to expect - definitively. It's a fairly common setup between manufacturer and consumer - how many people do you know that will buy something without knowing what it does or how you can use it? We know it'll be good, we just want to know how good!
And quite frankly, if you don't want to hear us 'moan' (although we like to think of it as constructive criticism and discussion - you know, methods of communication that the big people use), then don't read the forum!?!
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I know that but games are being puched back left, right and centre. If the launch was a bit later they could have stopped all this stuff. the desire to be first *could* screw them royally.
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I think it was obvious in the article that games are going through certification right now and we will know the launch games soon. Certification takes time and hopefully they will not let rushed games through... so in a way the launch shouldn't be rushed too much if they play by the (certification) rules.
>If the launch was a bit later they could have stopped all this stuff
Developer would just work longer on the games. That is what we like to do.. work on games for ages/years/eons... sadly you have to deliver at some point in time.
I think glaeken made the point already.
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Do you like Sting by any chance, Dil?
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I wish I had your will power and self control. Launch day for me too - woohoo! - providing that GAME stick to their word and will actually have a unit allocated for me. When I ordered mine, the following day the GAME website said that if you hadn't pre-ordered by 2 hours prior to when I pre-ordered mine, there was no guarantee we would receive it before xmas. Went to the shop that I ordered it from and they said that was only for the website and that the shops were still ok to accept the pre-orders. Unfortunately, some little scrote in GAME is unlikely to know the real facts - but it's all I've got to go on!! Dreams are free and hope is everything!! Fingers X'd.
p.s.: Pleasure delayer? - I think most people call that foreplay don't they?
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"As Gerhard (Florin, EA Europe chief) said yesterday, it takes guts, but it's the right thing to do, and often the right thing to do takes guts...." - What does EA know about the right thing to do and guts? They never applied those things.
"I've finished Kameo, I feel great about Kameo, I've played Call of Duty [2] for dozens of hours, I've played Perfect Dark quite a bit, I've played PGR." - Yeh, rub it in ye f***** b***** ^_^. Me wants!
"I can talk about, but it'll be a combination of puzzle, classic/retro arcade games" - Retro plz. Atari, sega, amiga & co would just do fine. Would be happy to shell out 4 or 5 quid for a 2p coop version of Golden Axe or Alcatraz on me xb2. Xbl support would make it super ace.
"Join us for the second part of our chat with J Allard, as the Xbox bigwig defends the launch line-up, what makes a next generation game, co-operative gameplay, and his thoughts on PlayStation 3..." - Where?
Oh boy, here we go again, Talha, this is getting a little old you know. Ahh, well, you can think whatever you want to. The truth will always be somewhere in the middle.
/Agrees with Chacha
"I suppose I like to think of this as the glass is half full than half empty like some of you bitching girlie-boys!!
"I'm an intelligent person" - glad to hear that there is atleast one intelligent person on the planet. Lets make him our new ruler. Anyway, what was the saying? Only a fool marvels at his own intelect...?
"I didn't realise the world consisted of America , Japan and a few EU countries .Oh well." - Yes, they forgot the southpole. -_-
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They are pulling out all the stops to give us often ignored Europeans a fair go.
Im happy to put up with launch shortages if it means we dont have to wait 9 months for an EU launch... Sony, im looking at YOU.
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Will be published tomorrow.
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@ Kewny - ".....that wasn't bought up......."
....yet! Women have this knack of lulling you in to a false sense of security. They make out they're doing it from the goodness of their hearts, only to later bring it up in an argument and use it as ammunition!
Only kidding mate. Just jealous that I have to buy my own. Although I'm working on persuading my girlfriend she won't have to buy me anything for birthday or xmas for the next couple of years if she get's me HD TV..........no luck so far, but I'm using the Homer/Bart method of persuasion - keep asking time after time until they concede!! Simple and childish, but oh so effective....
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Mwaaaaa Haaa Haaa!!! Etc...
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And please tell me you were being sarcastic about Dizzy being the sole voice of reason?!?
mmmm.......doughnuts.
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Roll up! Roll up!
Get yer lovely spam here.
You could probably find it on the Internet, but this is tres chic.
£15pm to you, Guvnor!
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Why, am I missing anything juicy?!
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Mwaaaaa Haaa Haaa!!! Etc...
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Fluffy - could be worse, they could call you TubbyFucker. Or worse TaffyFucker. What would that say about your sexual preference then?!?
Thanks mate, it is a pain in the arse. I can't really justify visiting a gaming site when my job has absolutely nothing to do with IT, technology or the industry. I should really try and join in in the evenings, but after sitting in front of a PC all day, I don't always feel inclined to do the same when I get home.
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Won't happen again, promise!
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No worries mate.
Fluffy, you might want to check the forum under 'social' threads.
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Ahh..you have noticed too
And Halo 2 was rushed, even with the map pack it still shows so many bugs, it's ridiculous. Best game ever? Not in a million years.
And the desire to be the first WILL screw Microsoft and the 360 concept. It's too rushed and the fractures of it will show, if it doesn't already. They could have spent more time on backwards compatibility, for example. THEN I would have considered buying one. Now it's become a never-buy console for me. Taking the gamer seriously? Not at all, Allard. Marketing and trying the be the leader in the console market (in which they will fail. Again) is their priority.
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Ahh..you have noticed too"
Erm... actually, when I said that, I was referring to this thread, not the 360. And sadly, time proved me right, it DID turn into a train wreck.
Still very amusing though.
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As you can see, Spong plagerized your fine article and tried to pass it as their own
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Atleast halo 2 had more originality in it than the mediocre bs that you post.
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You know it sucks, then.
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Pfff, is that the best you can do? Really shows your lack of originality. Must be because of repeting the same unbased bs every time again. Or perhaps its because of the mediocre crap that you get from sony. No, seriously. You dont luv to see angry xbox fanboys. You just know that the xb2 is gonna be good and your stuck in your own repetitive downward sony spiral. And plzzzzzzzz, fanboys? Seems like the only fanboy around here is you. I own all current gen consoles, if it makes me a fanboy because i think that sony's quality is far lower than that of ms and ninty, then thats fine by me. Atleast i dont roll into EVERY sony topic going like 's0ny suxxx0rrs! Zh3 w0rld w1ll 3nd! ph34r zh3 4pp0c4lyps3!' like some sony fanboys do *CO-brombeer-UGH* THAT would be a sign that it would suck.
I really feel sorry for you, you know? While we will be playing new gen games, you will still be sprouting out stuff like "m$ $uxx0r$!" and "Sony 4 the win!".
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Turn your back for five minutes...
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Must be somebody on my ignore list.
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It's sad that people cannot respect other's opinions and sadly a sign of our time. When you are not talking their (i.e. the '360 way' in a 360 thread) way, you are being taunted, kicked and yelled at. It's pathetic. And for the love of God, I do not desire a 360, I do not even desire to play next-gen games. Sometimes people are satisfied with what they have. And I am more than satisfied with what I have now on the gaming side. More is sometimes less.
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So why the crap are you reading articles about a next-gen console? go be satisfied in the ps2 section
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