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EA's own Godfather Comments by Rob Fahey

21 February, 2005

David De Martini, vice president and executive producer at EA Redwood Shores, discusses family, respect, and making a game based on one of the most-loved movie franchises ever.

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Captain Fetid
21/02/05 @ 12:29
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You kinda have to buy a big bag of popcorn and buy into it, and say "I'm going to sit through this whole film."

Bloody hell. And I thought I had a short attention span. What's wrong with people?
3william56
22/02/05 @ 05:31
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"you know, GoldenEye on N64 was one of the greatest games ever'."

So when your focus (or F**k Us) groups told you that, why'd ya go and p*ss all over that memory then...

"we have the actors signed - dead or alive - for those roles"

Dear god, is that a scary statement or what? Did James Caan wake up with a horse's head?

The concept sounds intriguing, but I can't believe that (in about 6 years dev time) it won't fall victim to 13 year old fookus groups and all be dumbed down to a 3rd person tommy-gun-em-up.
Edited 1 times, most recently on 22/02/05 @ 05:32

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