Huge Scribblenauts dictionary leaked
DS game recognises over 22,000 words.
The entire list of words that DS game Scribblenauts recognises has been published on the internet, comprised of a whopping 22,802 entries.
You can read all of those on Crunchgear, although doing so will ruin the surprise.
Scribblenauts is based around solving puzzles by summoning - writing - things or people to help. Jesus might know how to defeat a monster, for example, or you could use Alpha-Chloroacetophenone.
As such, Scribblenauts is one of the most anticipated games of the year.
And while 22,802 may sound feeble and finite next to the near one-million words of the English language, in list form it is bewildering.
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Comments (29) Latest comment 2 years ago
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Looks like an incredible game.
Kudos to the developers, for going away from the norm.
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How is this list ruining it for anyone. I don't recall anyone holding a gun to gamers heads and forcing them to read 22k words! Hell who would bother anyway.
I've played the game and aside from the dictionary, it's not really that much fun after a few dozen levels. You may be able to create loads of objects but, they don't do what you expect them to. For instance a vampire can somehow bite god and turn him into a zombie?!?
The novelty of this game is purely to do with the preception that you can somehow do millions of things with it. Reality is that for all the objects in the game, there are actually only a few actual interactions you can perform with them.
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And also, even outside the puzzles, there is a kind of a sandbox mechanic at play here, forcing you to experimetn and build events just to see what happens.
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Scribblenauts 2009's MOTY Meh Of The Year.
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How would anyone ever go about measuring such a thing? Sounds like crap-stats to me.
This isn't an attack at you or anything, I'm sure that's something you've read and is probably taught on sociology courses or whatever, but it still sounds like a very speculative guess that someone has made.
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If Scribblenauts recognizes that many words/concrete nouns, and attaches (somewhat) different gameplay to each of them, I'm very impressed.
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On paper it sounds awesome. In reality, it's like all these big idea games - inevitably limited.
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yes, there are 22k words in the game. no, they don't do 22k different things. i've played and really enjoyed this for about 5 minutes, but then you realize it's just thousands of different sprites for a few variables.
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I played through 5 stages I think and I managed to use a rope for pretty much every one. I'm sure this will be a great seller but, from what I played, it's simply not very interesting after a very short time.
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Would you try digging through a wall with a drill or a shovel in real life? No. You chose the wrong tools.
Digging through the ground a spade worked.
You did most levels with a rope? Yup tried that and found a lasso or grappling hook worked better.
The fact you can use all of the above or a net or a fishing rod or a chain or a ufo with grapple beam
all to do the same thing is pretty cool.
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I see "pirate" is on the list.
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Would you try digging through a wall with a drill or a shovel in real life? No. You chose the wrong tools.
So it does work, and the game is now getting a bad reputation from pirates who have no clue how to play it and tried it for all but 5 minutes. Great. Mabye it's balanced by the pirates who do have a clue though.
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Probably flip burgers at mcdonalds.
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And as a pirating scumbag who probably has a small penis?
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Yeah, I've figured that's what the people say who think the game doesn't work. Like Daryoon. No contradiction to my post yet. So, is he right or not? That's a serious question, I haven't played it, but mingster's post sounds entirely different, and I can't quite imagine I can summon a frog instead of a beaver and they will both gnaw through a tree (or rather, neither will, according to Daryoon's post).
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The fact that alpha-chloroacetephenone can be used warms the cockles of my geeky heart (it's a component of tear gas, in case you didn't know)! Who puts that much attention of detail into a game? Genius.