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Hothead's Ron Gilbert Interview

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Interview by Ellie Gibson

26 February, 2008

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The title of this article looks a bit odd. Ron Gilbert isn't best known for his connection with Hothead. He's famous for creating Maniac Mansion and the Monkey Island series. But "Ron Gilbert, You Know, He Did Maniac Mansion and the Monkey Island Series" would mess up the homepage, so here we are.

Besides, the title is accurate. Gilbert is currently creative director at Hothead Games. He's working on two projects, the first of which is being shown to us at GDC with Gilbert in attendance. It's called Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, and it's based around characters from the Penny Arcade Internet comic strip created by Mike Krauhulik and Jerry Holkins - a.k.a. Gabe and Tycho.

You either love or hate Penny Arcade. Or you mostly hate it but occasionally find yourself laughing at one of the better strips someone's sent you a link to. If you love it, you're going to love the game - at least that's what producer Joel DeYoung reckons.

"Through and through, this is going to be an authentic Penny Arcade experience," he says. "It's going to feel like playing the comic. So it's something we think fans are really going to love."

Strip club

'Hothead's Ron Gilbert' Screenshot 1

It's not exactly APB, but the character creation system does the job.

Penny Arcade Adventures combines RPG gameplay with classic adventure game elements. Set in an alternative 1920s USA, it sees Gabe and Tycho running their own detective agency. They specialise in investigating the occult and strange goings-on.

However, you don't play as either of the PA stars - you create your own character, using a simple range of options which allows you to pick things like hairstyle and clothing. "The cool thing about this is the character will appear in 3D in-game, but also in the 2D cut-scenes," DeYoung says.

He's not wrong. Having created a female character with brown curly hair, he shows how she interacts with Gabe and Tycho both in the levels and in the superb-looking cut-scenes. They do indeed look just like the comic; scenes are even broken up into frames which the camera skips between as if you were reading them on a page. There are simple animations - flashing lightning, falling raindrops and so on - which serve to enhance rather than overwhelm the comic book style.

The in-game visuals are less immediately impressive but they still have a unique and highly polished look. Character animations are basic but fluid and there are plenty of small details to enjoy. Penny Arcade Adventures isn't likely to disappoint fans of the comic strip's artwork.

Fighting talk

'Hothead's Ron Gilbert' Screenshot 2

The combat system is unlikely to win any points for originality, but seems to work well.

DeYoung shows off the combat system next. Our character is wandering down a dark alley with Gabe and Tycho, who are present throughout the game to offer hints and deliver one-liners. Our mission is to murder a load of tramps using a turn-based system. You and the enemy begin by rolling a D&D-style virtual dice to see who has the initiative, then it's a matter of pointing and clicking to attack.

Pulling off successful blocks gives you extra counter-attacks, and you can team up with other characters in your party to pull off combos. There are special attacks which involve playing a brief mini-game - you must press a sequence of buttons with just the right timing, and the better you do the more effective your attack will be. There are also summonable characters to be unlocked as you progress, such as Tycho's niece.

The combat moves at a healthy pace. In fact, it's not always easy to discern what's going on when you're just observing, though the amount of blood spurting out of the tramps would suggest victory. It's really rather gory, if in an Itchy and Scratchy way.

At the end of each combat round the screen displays how much experience you gained and, if you levelled up, any new attacks you've learned. You're also shown the items you picked up from enemies. These could be weapons for use in future battles, such as a tramp's hot toddy that doubles as a Molotov cocktail, or items needed to complete quests.

This is an adventure game, after all. And who knows more about adventure games than Ron Gilbert, You Know Who Did Maniac Mansion and Monkey Island?

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Comments: 1-20 of 20 in total

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disc
26/02/08 @ 11:17
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Please be good. That would be quite awesome.
L42yB
26/02/08 @ 11:18
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Sounds good :) I want to check 'em both out. Ron Gilbert is a legend.
L42yB
26/02/08 @ 11:24
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Also just been playing "Beneath a Steel Sky". That game is STILL awesome :) I really do think it is time to bring back the adventure game genre. And if Ron can't do it, no-one can ;)
Pirotic
26/02/08 @ 11:27
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Im torn, I fall into the 'hate' category for Penny Arcade but love Gon Rilbert's work. I'll probably wait for Deathspank.
convercide
26/02/08 @ 11:35
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I agree with the above poster. I really don't see how Penny Arcade is anywhere near as popular as it is. Is it because the writer is pretentious and overtly eloquent that people automatically assume what they are reading is comic genius?

Ron's work is mostly good.
penhalion
26/02/08 @ 11:51
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@pirotic

Yep unless you love jokes about giant fruit F$%kers and giant oversized game items, then I think you may want to hang on to see what else comes from Ron.

Of course if you love Penny Arcade, then at least buying this will knock any admiration right out of you (I hope that watching Gabe throw his book in the air to shoot someone the 100th time finally drums home the mediocrity of it all).

It should be obvious that I fall into the hate category so my opinion of this game is sewer low from the time they announced it.
L42yB
26/02/08 @ 12:02
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As far as Penny Arcade goes, I've seen a few funny strips, but I don't go there regularly enough to love or hate them...

But Ron Gilbert has made many of my all time favourite games, so I will happily be buying anything he spews out just to check it out :)
Kyle
26/02/08 @ 12:16
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I never, ever, really used to get Penny Aracde, but then once I found a few hilarious strips and actually read the accompanying posts I now go there on an almost daily basis.

Couple that with my nerdish fanboyism for Monkey Island and, needless to say, I'm excited about this game.
Genome
26/02/08 @ 12:51
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So, I take it Ellie really doesn't like PA, then?
Muddtallica
26/02/08 @ 12:56
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Deathspank sounds potentially intriguing; the Penny Arcade game, not so much. I love Gilbert, but I don't think even his game design nous would be enough to help me overcome my disdain for PA's art and writing style. Like most people, though, they did do one strip that made me laugh: in my case, it was the one where they dissect the ending of MGS2, which was rather on point, I thought.
Zoro
26/02/08 @ 13:04
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I love Penny Arcade. Definitely going to try this.
zoidberg
26/02/08 @ 13:16
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Gilbert is my hero!
udat
26/02/08 @ 15:20
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I only play games with stories!

Monkey Island 1 & 2 were the nuts. Only Star Control 2 made me laugh as much as they did.
Krelle
26/02/08 @ 15:59
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As Kyle said..if you dont like PA, you probably dont get PA.
Ive been there aswell. Now I read every update.

Newsflash: The blog is often better than the comic. Or, the blog AND the comic form an entity that most people probably miss out on.
evilidler
26/02/08 @ 23:21
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PA is funny often enough for me to check back often. But whether you like it or not, the game is looking really good, and has Ron Gilbert nudging the guys hopefully in the right direction.

I don't get why he thinks Tycho is such a great writer, though. All he does is to vomit a section of the Complete Archaic English dictionary every day.
Gastrian
26/02/08 @ 23:27
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I agree with you Krelle, very few of the comics stand up on their own but when read within the context of the blog then you start seeing and understanding what it is about them that people like.

Convercide, have you tried reading the comics but regarding the characters as parodies? He may come over as pretentious but thats because he's writing as the character, not himself. Do we actually think Al Murray is anything like the Landlord in real life? To an extent he is the personification of the internet elitest who looks down at everyone else with scorn. Gabe and Tycho are both variations of the cliches applied to geeks given voice.

Heck the articles and reviews on this very website could be considered pretentious with the amount of wit and sarcasm that populates it but we enjoy it anyway.
MaskedDave
26/02/08 @ 23:32
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I must say, I always found the comic strip part to Penny Arcade reasonably irrelevant and not why I love those guys at all, for me it's all about the blog posts and the sheer enthusiasm for games.
convercide
27/02/08 @ 10:08
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@ Gastrian

Yes but the jokes on here don't require two paragraphs of explanation to be funny. That's what Penny Arcade is like. The leap to regard them as parodies should be automatic, not prompted. The other problem is that there're no likeable characters. For example Edmund Blackadder was pompous, sarcastic and selfish but likeable. Same goes for GOB in Arrested Development. Tycho just appears pompous and unlikeable.

I suppose one man's humour is another man's grind.
InsoFox
27/02/08 @ 11:44
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You know, I really don't get the pompous tag that Tycho gets branded with. Sure, he uses actual words, which may be a frightening thing to some people, but I've never seen his arguments being obfuscated by this. The way I see it, pompous and pretentious is using tricky language poorly in order to make oneself feel important. Tycho, on the other hand, writes clearly and uses language as a kind of weapon. I'm not ready to declare him a literary genius but I will defend him against words like 'pompous' and 'pretentious'.

But then, I'm the sort of person who uses words like 'obfuscated' in posts.
penhalion
27/02/08 @ 13:22
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The proof will be in the end game I guess. I certainly will not rush out to buy this. I simply don't consider the penny arcade world to be interesting enough to part with 30 quid.

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