Hellgate will be subs-based
With open beta prior to launch.
Having banged on yesterday about his desire to appeal to Diablo fans, Flagship Studios CEO Bill Roper has admitted that upcoming PC title Hellgate: London will still have plenty in common with an MMO - including a subscription fee.
Speaking to Shacknews, Roper said that he expected Hellgate to spark a similar debate to the "religious argument" over whether Diablo and Diablo II were RPGs or not - except this time it's "whether it's an MMO or not". Guilds, heavily instanced online and raid-type gameplay ought to provide a clue.
The game's due out this summer, with Namco and EA partnering for its European distribution, but Roper says that interested gamers can expect to experience an open beta sometime prior to that.
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Comments (37) Latest comment 5 years ago
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And Diablo isn't an RPG.
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One of the beauties of Diablo 2 is that it has no subscription fees at all. As long as you keep logging every three month, you keep your characters and you can return to the game whenever you want. God knows how many time I fell tothe temptation and started another char or started mephisto running with another one just to see if I could find that elsive item I've never found before...
Bad move, Roper, bad move. This means I'll probably stick to the offline game this time.
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/scratches from wish list
/wanders off
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I'll probably pay the sub if it means safety from cheaters and hackers. Online game of Titan Quest against strangers, anyone?
N.B. I love titan quest, I just think it's a shame they didn't have the wherewithal to set up a multiplayer service that stored characters server-side.
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If it has free LAN multi, I'll buy it. Otherwise, frak it.
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"Free" multiplayer is really why Guild Wars sells. It wouldn't sell 3 million boxes if it had subscription and it wouldn't sell 3 million boxes if it could be pirated.
It seems H:L will have a subscription for multiplayer, but if you only want the single player campaign you can still pirate it for free.
So.. I guess it goes off my "must buy" list.
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High-profile, big-budget multiplayer game that will need constant patching, cheat protection, GM support and loot updates? Someone needs to foot the bill. And if you ask me, this does constitute value for money. It all depends on the actual price, of course.
Admittedly, Diablo 2's battle.net was free, but this was before the MMORPG boom. And it did pay off for Blizzard, because without their experience with battle.net there wouldn't be WOW.
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An interesting point, if it also allows people hosting their own online servers for small groups then fine, I'll buy. If it only supports MP through this subs based service then I think I'll pass.
edit: having seen the gameplay footage at GameVideos, I think I won't be buying no matter what now.
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Of course not ! No other PC games charge a sub for online play, apart from MMOs.
>High-profile, big-budget multiplayer game that will need
>constant patching, cheat protection, GM support and loot
>updates? Someone needs to foot the bill.
Eh ? You must have missed the part where every other none-MMO PC game manages the above without a monthly sub...
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Sorry Hellgate: London developers, you lose.
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Was looking forward to this
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*Golf clap*
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EA contacted them and now they have put on update on the site.
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[link url=http:// hellgatecentral.rpgplanet.gamespy.com
]http://hellgatecentral.rpgplanet.gamespy...[/link]
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That still sounds a bit wooly to me. Sounds more like marketing and damage control than a straight out clarification.
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]http://ww w.hellgateguru.com/forum/showth...[/link]
If they do something like Guild Wars, Im still interested and will reserve judgment til its closer to release.