Heavy Rain "fuels a lot of hope"
Quantic Dream chuffed with response.
Quantic Dream co-founder Guillaume de Foundaumiere believes that Heavy Rain's success proves "there is space for innovation".
"I think that Heavy Rain's success is also a very important sign to the industry," de Fondaumiere told our trade-only sister site GamesIndustry.biz.
"There is space for innovation, and we are - to a certain degree - a relatively conservative industry, an industry where it's sometimes difficult to push the boundaries.
"So whenever there's a success such as Heavy Rain, it fuels a lot of hope for all the people out there who try to do things differently, and try to expand the market."
De Fondaumiere was also understandably pleased with the critical response to the game, much as David Cage was when we spoke to him in London recently. But he said the team's satisfaction went further than that.
"The mood of the team is pretty high - we've been working for three and a half years to deliver on a very strong promise," he said.
"As I always say, reviews are important, sales are even more important, but the most important thing for David [Cage] and I was to deliver on the promise."
Heavy Rain came out at the end of February and, the ApocalyPS3 aside, had a nice time of it. Check out our Heavy Rain review if you haven't already.
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Comments (32) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I look forward to DLC episodes..
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/Preferably attached to a woman.
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See ya!
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the interactivity could make an amazing shit-your-pants horror.
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You see a monster. Do you...
Triangle - Shit your pants
Circle - Fire your pistol
Square - Tell the monster to go to bed
Cross - Sit down on the sofa and watch "Scooby Doo" with it
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Fully expect there to be a load of people on here saying "it's just a bunch of QTEs etc." though...
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There needs to be "R1 - to do all of the above in one sitting"
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the onscreen prompts would be:
Triangle - shit
Circle - pistol
Square - monster
Cross - Scooby
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Now that would be real trail-blazing. A QTE game, where if you failed to press the buttons quickly enough, you failed to shit your pants.
GAME OVER
YOU FAIL TO SHIT YOUR PANTS
More on subject, I'm sure it is a great relief for the guys involved that their game is getting such good press. A lot of hard work clearly went into Heavy Rain and they deserve the props. I do find it a little wearing though that everytime someone at QD talks about the reception HR has been getting, they act as if nobody has done anything original or unexpected before.
Brain training on the DS
The Wii in general (hardware, and marketing pitch)
SingStar
Buzz
The iPhone
EyeToy
Guitar Hero
I could name more. These are all games or related platforms that did something nobody else was doing, created a new market as a result, and dominated it for a time (if not still).
Heavy Rain is a very polished story driven adventure its true, but it is not a sideways leap that nobody could have predicted. It is titles or platforms that make that genuine sideways leap which I regard as truly trying "to do things differently". Heavy Rain, however good it is, doesn't really fit into that group. Its still a very good game no doubt, but is it really that Different(tm)?
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Heavy Rain is the main reason I bought a PS3 and have been waiting for years for it, not good enough!
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So similar games have gone before, but the difference is they were below the radar, this game is leagues above them and we should be thankful for it.
There aren't many games of this genre out there, so for this to place them firmly on the map means that there will be demand for this genre of gaming and it will be given the long overdue privilage of being able to flourish and expand.
I don't doubt we'll have our fair sure shovelware from this genre if it attains such heights, but there will be good ones too, games from developers who've been around long enough and have the power to help expand the genre...it's a good thing.
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Shenmue, Blade Runner and Alone In The Dark(The highly flawed but amazingly innovative and compelling one from 2008) were far above the radar and were far more innovative than Heavy Rain. But they didnt have the expansive marketing campaign and marketing juggernaut behind it.
Heavy Rain is slick, but its the emperors new clothes. If it inspires other games. Then gameplay as we know it is dead and games will be reduced to "Press X to JASON" style pseudo-interactivity. Thank you David "Cage" for drowning our hobby.
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Thank you David Cage for adding more to our hobby.
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Got only my 2nd ever platinum on it
Uncharted 2 and heavy rain! Both class games to gets plats on IMO haha
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I'm all for pushing the boundaries, but I'll wait for Deadly Premonition. I need fun more than innovation all the time.
Love the news on both here. Have a listen. Warning, may contain spolier. Listen if you've finished the game.
http://daveandjoel.com /?p=2665
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Will definitely go back to it though, just had a few hiccups but then the major one isn't the games fault at all.
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What makes me sad is that i'll be buying my PS3 + heavy rain Uncharted 2 and GoW series any time soon and ill know that what im saying is a fact. Just cant change my mind. If you feel butthurt that I said that ShenMue did it first then take your pants off and get yourselves equiped with panties if you just cant just accept a fact and opinion
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Get some proper writers in, and you could really have something.
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"Shenmue, Blade Runner and Alone In The Dark(The highly flawed but amazingly innovative and compelling one from 2008) were far above the radar"
Hardly. None of those games had the same level of mainstream exposure as Heavy Rain is getting. I've seen TV adverts for Heavy Rain on mainstream channels at 8pm at night. I've seen that short film with all sorts of famous faces waffling on about what they would do for love. I even read a column in the Daily Telegraph going on about how Heavy Rain is good for video games.
None of the games you list have had even close to the same level of exposure outside of the gaming press. I would be surprised if you could even find a non-gamer who had heard of Shenmue.
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"Thank god i dont give a fuck"
If you really didn't give a fuck, you wouldn't spend so long telling us all about it. So you said your piece, everyone disagreed and marked you down. Go cry in a corner with dignity instead of throwing your toys around.
And nobody who uses the word "butthurt" in a serious sentence has any business calling anything else immature.
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Not so keen on choosing conversation options that don't give me enough info to know what will actually be said (Mass Effect does it better), but I thought the "hold an increasing number of buttons to do awkward actions" was a great idea. Simple, original, well implemented.
Graphics were mixed. Sometimes amazing, sometimes a bit naff tbh. I will play it eventually, and no doubt I'll enjoy it. I will however hold off until it is more stable. The demo crash hard-hung my PS3, and I didn't bother trying it again.