Haze writer responds to review score
"Even GoldenEye got a 4/10" - Yescombe.
Haze writer Rob Yescombe has likened his game to GoldenEye after it was given just 4.5 out of 10 in its IGN review.
The upcoming PS3-exclusive shooter had previously received high marks from Famitsu and the Italian PlayStation Magazine.
"My thoughts are 'Owch'. No, wait - 'MEGAowch'," Yescombe told PSU.
"Haze has had mixed reviews, but even GoldenEye got a 4/10 when it first came out. With a 9/10 in the Italian PSM, and an extremely positive review in Famitsu, we're looking forward to people playing Haze and making a judgement for themselves."
You'll be able to do that this Friday when the game is released, or by reading our review that should be up at around the same time.
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Comments (126) Latest comment 4 years ago
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I smell another cast-iron surefire PS3 exclusive hit!
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And from the IGN review and playing the demo Haze is a major bog blocker of a turd.
Now wheres me plunger!
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Bad times sony, bad times...
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Unless we are counting reviews on GameFAQs.
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But at least we now know that IGN don't take bungs, or Ubisoft/Free Radical don't give money for good reviews
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Are you ready PS3 owners?.
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Why are people so fucking obsessed with Goldeneye? It was only successful because it was a well known IP on a console, where the FPS market hadn't really ventured before.
It was fucking WANK.
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Edit: And WTF George? Goldeneye us rghtly regarded by 99% of the world to be a great game. You even answered your own question. It was a pioneer for console FPS, which makes it automatically good. Also, it was (and still is) the ONLY decent James Bond game adaption worth repeat plays. Multiplayer was fantastic and innovated many things that are taken for granted nowadays.
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@nick_f - That's pure genius
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I think you're fucking wank!
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@ George Roper: You, sir, are on CRACK.
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http://ww w.metacritic.com/games/platform...
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The embargo's for a good reason. Haze is simply not very good, and the FRD guys should avoid digging holes for themselves by even mentioning Goldeneye around it. I think Rob Yescombe got drawn into it, but it was a silly thing to mention as it's going to be spun to pieces.
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*sigh*
No matter, I thought the demo was OK and my pre-order will no doubt be here come Thursday so I can make up my own mind about the game proper. I will say that there's a distinct Lair "whiff" to the whole thing though so it may be true that the full game really isn't much cop... gamesTM have suipposedly given it 4/10. Free Radical might have made the critically acclaimed TimeSplitters series but they also produced the mediocre Second Sight so maybe they're destined to be one-hit wonders (kind of)?
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/end of sarcasm
Be fair George. I think that you and me can both name games with the James Bond licence, that did not sell nowhere near as well as Goldeneye did. 8 million copies sold, according to Wikipedia.
The reason why people are obsessed by GoldenEye is that at the time it was an enormous amount of fun. That is why I am obsessed about it and that is why people expect so much from Free Radical. Because once upon a time, some of the guys at that team really knew how to push the envelope.
I don't have a PS3, so I'll be giving this a miss. But after having played the Timesplitters trilogy, I am really wondering if those guys will ever hit the heights of fun that Perfect Dark 1 and GoldenEye achieved. Or maybe I just miss being a student in 1997 and having a house full of cannon fodder, 4 joypads and my N64. I don't know.
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5.5 anyone?
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Shame about Haze though. Ah well, GTA4 and MGS4'll keep me amused for a while
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And I was so looking forward to it...
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They should have compared it Eurogamer's 4/10 for Mafia
On topic, this looked terrible to me from the very first video I saw. I'm surprised anyone thought it actually may be any good...
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Fuck it, I don't care. I just want Eurogamers review up, the comments on that one should be gold.
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I was fairly interested in this game (if partly as another reason to justify buying my PS3, which was purchased after already owning a 360 and Wii). Pretty likely that I wont bother now, unless the scores from the big sites come in high.
Resistance 2 is a long way off and Little Big Planet just doesn't appeal, so MGS4 had better be good...
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As a comparison, Dark Sector was a multi-platform game. It received some good scores, and some pretty bad ones, but each person could take it on i's merits because it was just a game, there was nothing more to the argument (I quite enjoyed it). If it had been exclusive to the 360 or PS3, then one side would have had to contest that it was the shittiest game ever released, and the other would have argued that it was actually a work of genius and cruelly misunderstood by the reviewers.
Look how much press Haze is getting, most of it negative. Even with the lofty claims of the developers and the length of time it took to finish, do you think it would have been such a focal point if it were multiplatform? It wouldn't (but unfortunately, it wouldn't have been a better game, either).
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Anyway, with a game like GTA IV or Halo 3 the word "embargo" means quality game kept under wraps for spoiling the plot but with Haze it seems to mean mediocre game kept under wraps for spoiling potential sales!
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+1
Good times, good times
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Huh? What if your're husband+wife shooter fans? Eh? EH?
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Haze, there are so many things like it. I mean look at the mantel bods, then look at the cover of Crysis or Timesplitters. Protagonists in big metal suits. In fact you can lump the big green spaceman in with that too.
Consoles didn't have anything like Goldeneye, now they have loads of things like it. If the one player is meh and so is the multiplayer, there is nothing really to advertise this game.
I don't even agree with the "we wanted a solid framerate" story. Look at Warhawk, not visually spectacular detail wise, but more than happy to fling 32 players round a map at a good res and at speed. Plus the Resistance people were able to cut it a good year ago!
Still, I suppose its a relief to the old wallet. I'm yet to catch up on the entire Burnout & COD4 stuff ... Assassin's Creed even, so its nice to know that its a good wadge of cash saved. Proper rental market game.
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Darren speaketh the truth.
+1
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Perhaps they should have considered this at some point during the back and forth fiasco regarding its exclusivity, and maybe also reined in their criticisms of other games (most notably Halo).
Crash and burn, Haze, we hardly knew thee.
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If there's ant fault with IGN's review scores its that they are too lenient with FPS's, Eurogamer takes much more feet on the ground approach to review scores.
But still it is hard to imagine that Haze could be worse than Turning Point... :-o Maybe I should finally install that Haze demo I already downloaded and see for myself...
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With the amount of FPS games out there, Haze had to offer something new to get a good review score in general, which it doesn't seem to do, so I would have expected a 5, or a 6 at a push anyway...so 4 isn't really too far off.
I'm sure it couldn't be any worse then some of the dross FPS demos I've tried of late such as Conflict: Denied Ops and Blacksite anyway.
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And yes I played the demo.
And yes, I also think Rob's Goldeneye comparison was a bad judgement call.
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In terms of Haze.....thought it looked ok, nothing ground breaking. Not got a PS3 though so not that bothered. I'm mainly just reading this too avoid work.
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Well maybe they ought to have made a better game then. That sounds really callous but beleive you me, six months from now when all the "guy in a funny helmet and opaque visor" shooters are finally out and rotting in pre-owned hell (Dark Void, Haze, Dead Space etc. etc. etc.) nobody will remember this shit.
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I only played it very briefly and not too involved (and on a sunny moment so I didn't see too much on the screen, was all rather dark) but the nectar mechanic (using it so see enemies in the jungle, risk of overdose, etc.) seemed rather new for an FPS. Can't remember a shooter with something similar.
Didn't like the quality of in-game story telling. What's in the demo was rather poor, especially the part with the pilot.
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I'm not really trying to put a positive spin on a 4 score to ensure I feel better about the game, it was more to try and point out that I don't think anybody truly expected this game to be anything other than average...although, I know when it was first mentioned it was heralded as far more than an average FPS. People just know better now don't they; a poorly received demo, and first reviews giving a low score are a shame, especially for the team who created the game as you rightly point out.
As you mention you didn't play the demo and think it was a poor game, and that was the point I was trying to justify, a 4 rated game will not be terrible, it will be below average of course, but if Haze sucked as many balls as people seem to think/expect, then it would have garnered a 2 or 3 rating surely?
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http://ko taku.com/5009874/over-nine-minu...
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And to the guy at the start who said golden eye was rubbish, you poor fool, it was ground breaking for it's day and with 4 playes was something else- i bet you prefered rise of the robots huh?? idiot....
@yossain i want the 9 mins of my life back - i wanted to sppon out my eyes that was sooo bad....
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I for one hope Dead Space doesn't end of this way, I still have some good expectations for this title left, especially after seeing the latest game trailer....but that's not to say it won't end up as a stinking pile of tenuous shooter dirge. Fingers crossed though, I'm still hopeful...still so very hopeful
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Rob Yescombe is a colossal tool, and it's hilarious that going by that IGN review he's almost single-handedly ruined the game. I can't remember ever seeing a review spend so much time slagging off the plot, dialogue and scripting. Free Radical had an excellent track record with FPS games, until this muppet arrived.
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bit generous isn't it?
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That's a bit like saying that a rocket launcher is essentially the same as the pistol...
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However, if Rob-blokie ends up getting an ego check, based on the footage I watched of him, that wouldn't be necessarily a bad thing.
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That gif is superb, love it! I hope you don't mind me saving it lol.
Onto the score issue, I think if Haze had been released a year earlier, the reviews would have been a lot more positive. Since Bioshock and COD4 came out, I feel the bar has been raised somewhat and mediocre shooters just aren't going to cut it anymore.
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The bad thing is that this game can't even be used as a PS3 exclusive anymore since it sounds a bit bad to bring up such a bad rated game. Though i really didn't expect it to be that bad. It could still be a 7 though I dont care about PS3 games honestly. It's just odd cause this game looked mor promising than that faky crappy Ressistance 2.
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Who did?
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I know you have played it...I realise that the line I wrote could be taken the other way though - "As you mention you didn't play the demo and think it was a poor game" - the emphasis I didn't convey to you was that I know you played the demo and didn't think it was a bad game.
Uninspired doesn't of course mean a game is instantly bad, but when you have other games in the same genre that really make a DAMN good job of it, it does mean games like Haze won't come off as well as they may have previously.
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There was no evidence of the visual issues in the demo was he playing the correct game?
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Also saying your FPS was liked by the Japanese is meaningless. Nice try though guys.
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probably sobbing in a quiet corner now though...
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Just give me an option to jump into the game ffs!
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"And to the guy at the start who said golden eye was rubbish, you poor fool, it was ground breaking for it's day and with 4 playes was something else- i bet you prefered rise of the robots huh?? idiot...."
I think what you mean is, it was groundbreaking for a console game. After a while on it, I was more than happy to go back to my 16 player Quake 2 LAN sessions, on my OpenGL card, using a keyboard and mouse. That was groundbreaking.
Also, it may well have been groundbreaking for its day, as a console game, but in 2008 a re-hashed version would be fucking mediocre.
Take the rose-tinted glasses off, look at COD4 and tell me that a re-release of Goldeneye would even come close...
Seriously, you all need to get a grip.
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Rubbish. I owned a PC at the same time and GE was better than anything on it. Including Half Life, Quake or UT. Simply had more fun with it.
IMO of course
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"Rubbish. I owned a PC at the same time and GE was better than anything on it. Including Half Life, Quake or UT. Simply had more fun with it. IMO of course
Yep, Goldeneye N64 was simply miles ahead of Half Life PC and LAN based multiplayer Quake 2 sessions.
/rollseyes
@thewolfiv
"@george i never said remake it, did you read my post? it was revolutionary at the time story and controls, i think you missed the point...."
And I never said you did. I simply commented on that aspect because of the amount of posters here, drooling over the prospect of a remake.
Plus, again, it may have been revolutionary at the time with story and controls but only in context of it being a console game. The PC games library in that genre, at that time, was simply leagues ahead.
All IMO of course.
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Yes, it's a shame the game isn't as good as many hoped. After Timesplitters, I too expected much more from Free Radical.
Still, it can happen even to the best devs, so hopefully their next game will be a return to form.
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Of course you shouldn't put all faith in online reviewers as some of them really lose the plot... but if it is true then this is a disappointment for the PS3. You expect an exclusive to be on the better end (8+ out of 10), from a developers point of view its harder to make a game on multiple platforms, so to be making a game on one, they have less hassles. So I think Sony and anyone who likes the PS3 will proably hope this game sinks quicker than the Titanic if its that bad.
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Factor 5 cocked up on PS3 with Lair and are now making Kid Icarus on the Wii.
Free Radical cocked up on the PS3 with Haze and so will be making Time Splitters 4 on Wii?
Okay, admittedly, TS4 with be multiplatform, without a doubt, but a good Wii version would make me happy (even though The Conduit looks promising for some fun generic shooter action).
Shame about this game though, could have been good. If they were going to bring it to PC I'd have been interested, I remember watching the first ever trailer and thinking it looked awesome. But then that's how I felt about Lair and Red Steel...
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: [
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The point was Goldeneye was groundbreaking at the time, and we had fondness with Free Radicals because of that same association, the people who were involved are the one at Free Radicals.
Sure it is heartbreaking to see such association being so tainted, Timesplitters were great fun and sure it will do far better. Would Free Radical be burned for attempting the exclusivity and reputation suffered as Factor 5 did? Every great devs have a bad patch but do seem to be a sort of a curse or summat!!
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[link url=http://www.sony pg.com/forum/index.php
]http://www.sony pg.com/forum/index.php
[/link]
/facepalm
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"So haze is not only running in low def, its actually shit as well?
Bad times sony, bad times..."
Just like halo 3 then?
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The stuff I played at E3 and presstrips, gave me the same impression as the demo.
Gamepla kinda been there, done that, and graphics... lets just say FRD is much better at doing cartoon kinda stuff, like TimeSplitters and Second Sight (I loved those)
Still, Rob here was going to make all that worthwhile, with "exelent writing", and I believed him...
...untill I played the demo and saw the cutscene where your character walks up to the pilot in the crashed plane, and says: "are you hurt". ... I was like: dude, half the forest is gone, he's the only surviving Mantel guy, and he's hanging out of the cockpit. "are you hurt" is about as bad as writing can get.
Seriously, Rob, I hope that writing of yours picks up later on...
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@ Egster & Unclebenny: I know SDF is a fake site but it is still raging funny!
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Clearly you live in a different universe. GE was fantastic because of it's splitscreen MP but as an fps game it is extremely primitive compared to it's pc counterparts. The likes of Q2 easily crush it.
I think the biggest problem that haze seems to have is that it is exclusive. On it's own it seems to be a pretty competent game - which would have been fine for multiplatform releases - but as an exclusive people expect it to be stellar. I think that this is amplified by the fact that FRD have been actively pushing their game on forums such as EG's and when they need to be there the most they are absent (which I can understand with an eye on company secrecy/pr).
Anyway, can we drop the myth now that "all talent from rare went to FRD"?
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yep....
Some more reviews in
40 G4TV
40 Giant Bomb
40 Gamespy
not looking good on metacritic
[link url=ht tp://www.metacritic.com/games/platforms/ps3/haze
]http://ww w.metacritic.com/games/platform...[/link]
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The guys who made Haze did Second Sight before that.
And the TimeSplitters guys are working on Star Wars Battleront 3 at this moment.
I'm guessing FRD made 4 good games, releases a stinker now, and then gets its act together for this generation, and releases some more good stuff. The talent is still there, imo. If you really want to compare them to Rare... rare's last four games where all sub standard.
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Comparing it to the stuff Rare used to do (Banjo, DiddyKong Racing...), its substandard. (but then again, your oppinion is worth as much as mine)
And I laughed with the Giant Bomb subtitle.
Winners don't use drugs.
That Gerstmann, fat and unemployed, but damn funny.
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If you're going to use words like "substandard" then opinion doesn't really enter into it. Viva Pinata is as technically accomplished as anything Rare have ever made and certainly contains more fresh ideas than, say, Diddy Kong Racing. What exactly is the standard that it fails to reach?
As for all this nonsense about Goldeneye being "wank" or "overrated spunk" when compared to modern console FPS games...a little perspective, please? Maybe a little context? If modern console shooters are better than Goldeneye, it's because both the technology and genre have evolved since then. And how did it evolve? Through games like Goldeneye, without which the genre never would have taken off on consoles.
It's as stupid as saying that the Model T Ford is a shit car because it can't go as fast as a Lamborghini, or that Gutenberg's printing press was crap because it couldn't print ten thousand magazines in an hour.
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I'm not convinced about any review until I try the game myself anyways, if it appeals I usually try it.
So Haze...future war, extreme violence, macho and pointless character behaviour...GOW anyone?
I'll try Haze methinks.
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You said it. I agree 100%.
I completed Golden Eye on all difficulty settings and played hundreds of hours splitscreen with my friends. Its actually my favourite game of all time i think. Viva Pinata is in the top ten games this generation imo. Its actually underrated even though it got good scores from the critics.
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Well then your insistence that one of the seminal games of its time is wank and bollocks and spunk doesn't really carry much weight, does it?
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This is actually a very common statement from people that dislikes Ninja Gaiden.
Regarding Goldeneye your in the absolute minority. Your fully allowed to have a different opinion of course.
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"the original goldeneye was overrated WANK."
"It was overrated when it first came out, now it's truly wank compared to most FPS, even the worst ones like Turok show it up for the overrated spunk it always has been."
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Thats very different because Turning Point is lackluster technically compared to other games in this generattion. Nobody can say that about Goldeneye cause its not the case any way you see it.
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Yep, I believe he pulled that one out of nowhere in defence of Haze. Goldeneye had great reviews overall, and if it did receive 4/10 from somewhere, then it certainly wasn't from a magazine or website that mattered, since gamers would have remembered (especially when compared to the reviews from everywhere else).
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http://re aderreviews.ign.com/rrobj/game/...
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Best review EVER, EG you should get this guy on board!
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I can confirm that statement. I have the retail game and the framerate is quite bad later on - even when there's nothing major going on and the game is rendered in low resolution (576p). Looks very poor and a big letdown because the demo was promising IMO.
Sad to se a bad game like this from Free Radical Design which I had high regards for. Looks like a game which was released 6-9 months to early.
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Once I downloaded it and started up the demo I was impressed by the menu and customizable controls/icon. As soon as I started playing the demo I was hooked. It was like a good version of Halo just more creative and interactive.