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Harvest Moon: Magical Melody Review

Wii Review by Keza MacDonald

25 March, 2008

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Harvest Moon: Magical Melody is a port of a two-year-old GameCube title that makes little and entirely optional use of the Wii controls, runs at 50Hz and essentially removes half of the game by taking away the choice to be a girl farmer. It's also an otherwise unchanged Wii conversion of the best Harvest Moon game ever made, released exclusively in Europe to make up for the fact that the Cube version never made it over here.

This makes things very difficult for me. As a female Harvest Moon fan, I'm incandescent that they've gone to the trouble to remove the option to play as a girl and marry one of the game's eleven bachelors for no good reason whatsoever (well, publisher Rising Star says it was to minimise delays, but after two years, who cares anymore?), and that this conversion isn't absolutely perfect. As a critic, though, the changes are unfortunate but essentially minor. Apart from marriage, every other aspect of this fantastic, addictive, captivating game has remained unchanged. Hear this, though, Rising Star: if you try to pull this trick again for the release of Tree of Tranquility later this year, I'm going to come after you with a hoe.

Like all Harvest Moon games, Magical Melody casts you as an honest farmer starting out in a new town. From the moment you harvest your first crop of turnips outside your tiny house until you're running a full-scale industrial operation with six cows, a flock of chickens and prize-winning pineapples, it grabs hold of your attention and keeps it until you've expended weeks wooing potential sweethearts, bought and furnished your own double-storey mansion and mined diamonds a hundred feet blow ground level. It is a huge game, full of things to discover, drip-feeding you new festivals, tools, items and friends as you get on with your idyllic day-to-day farming life in Flowerbud Village. It's terribly exciting for fans, but actually a bit overwhelming for newbies - expect a confusing hour or two spent figuring out how to use tools, eat meals and lay out the farm properly if you don't already have the benefit of six games' worth of instruction in virtual farming.

'Harvest Moon: Magical Melody' Screenshot 1

This is not the most efficient crop layout! Years of training confirms the superiority of the staple shape!

Unlike its forebears, though, Magical Melody supports the base addictiveness and lovely nature that characterise the series with some real steps forward in structure. Instead of being stuck with a run-down inherited plot of land miles away from your neighbours, you're given the choice to establish your farm in amongst the other villagers. You've a choice of land, a choice of furniture for your house and a choice as to how to run your life, whether you'd rather spend the whole day farming, get most of your cash from fishing or mining or always leave a few hours free in the evening for an intoxicating 'juice' down Doug's bar.

The way your farmer conducts his business influences the town around him, causing new people to move in and set up shops until it becomes a bustling hive of activity. Farming feels like your farmer's job rather than the sole purpose of his existence; there's much more choice in Magical Melody, and many more opportunities to things other than plant crops and raise livestock - things like socialising, dating, cooking, fishing and mining.

It also gives you goals beyond the usual simple and unfathomable compulsion to keep on farming. You have a non-gender-specific, badly-dressed rival called Jamie, whose constant progress has you striving to expand and develop your farm - even years down the line, he/she still nips at your heels. You earn musical notes, which act like Microsoft's gamerpoints, for reaching worthwhile milestones or, occasionally, for being a bit silly. There is always something new to aim for, a new arrival in the town to get to know or a shiny, rare new item that you absolutely must possess.

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Comments: 1-33 of 33 in total

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Baronen
25/03/08 @ 07:43
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DS version, thanks.
Xerx3s
25/03/08 @ 07:47
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What, this isn't the ds?
Rayn
25/03/08 @ 08:13
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I'm very tempted by this, at least until Animal Crossing is out, but OMG it looks bad. To follow up on Xerx3s post, it really does look like a DS game.
Still tempted, though =)
Leeks!
25/03/08 @ 08:20
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"incandescent." Hm.
Xerx3s
25/03/08 @ 08:29
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"I'm very tempted by this, at least until Animal Crossing is out, but OMG it looks bad. To follow up on Xerx3s post, it really does look like a DS game.
Still tempted, though =)"

I'd love to have it on the ds. :/
BartonFink
25/03/08 @ 08:38
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Really now EG - you sure you haven't made a mistake with the category?
smurphs
25/03/08 @ 08:39
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I don't seem to be able to run 50hz Gamecube titles on my Wii through component. Anyone know if this is the case with Wii games?
Pirotic
25/03/08 @ 08:43
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I thought it was released in the US on the Gamecube as well, so what good reason could they have to remove the choice to play as a female if not because of translation?
Agent_Llama
25/03/08 @ 09:02
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Completely agree with the review. It's by far the best Harvest Moon, absolutely delightful to play. Graphics whores, this is not for you, so all the DS comments are totally unnecessary and pointless - no one plays Harvest Moon games for pretty visuals.

The only downside to this game is the terrible, terrible music that you can't turn off. Virtually everything else is improved over previous incarnations - the only addition I'd have liked is being able to zoom the camera out a bit more.

@Smurph: I use component and Harvest Moon runs fine.

Play and Sainsbury's have this for £25 too. \o/
Edited 2 times, most recently on 25/03/08 @ 09:03
FabricatedLunatic
25/03/08 @ 09:07
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I want to love this game but the Animal Crossing-style fixed camera is zoomed in so close that it feels claustrophobic. Why remove Wonderful Life's fully rotatable camera that allowed the player to actually appreciate the picturesque surroundings? Gah.
Kryon
25/03/08 @ 09:13
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Wow, those graphics are BRILLIANT!
retrend
25/03/08 @ 09:16
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Im glad they got rid of the stupid marriage thing, as I couldnt do it.
Agent_Llama
25/03/08 @ 09:39
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The camera does make things a bit claustrophobic, and it can be hard to find your bearings at first too as you can't see much of your surroundings. It doesn't take long to get used to the layout though.

/shakes head in dismay at comments regarding the graphics.
Der_tolle_Emil
25/03/08 @ 09:45
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I think I will still get this. It's still very weird though that they actually cut things. What bothers me the most is the 50hz thing. Not because you would notice too much in a game like this but because it will probably not run in 480p which is a problem as I would have to change to RGB because my TV doesn't like the interlaced modes on component.
Agent_Llama
25/03/08 @ 09:56
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It runs fine over component/480p on mine and my mate's HD tvs.
mallubear
25/03/08 @ 09:58
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I have never liked animal crossing suck my dick tonight
gingerlink
25/03/08 @ 10:31
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are all wii games just going to get 8 now? it seems fairly consistent all of a sudden...
Cappy
25/03/08 @ 10:58
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The horrible camera meant I could never love this. The PAL version sounds even more worthless locked at 50Hz with a chunk of the game content missing.
smelly
25/03/08 @ 14:46
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Look. I know i'm gonna get called all manner of names here.

BUT

WHAT.. THE.. FECK.. ARE .. YOU .. LOT.. TALKING... ABOUT?

I've heard some fucking retarded things on these forums. But moaning about lack of 60hz on a fucking harvest moon game takes the fucking biscuit. I can only presume most of you just read the first paragraph and thought "oh fuck.. ha ha.. 50hz.. i have to run to the forums and proclaim the wii to be crap"

Are you guys even aware what 60hz means? Or (if you are) how harvest moon plays? Let me assure you that there are no fast paced action sequences in this game...

Oh.. brother.. I dont know why i'm even bothering on this one. I should know by now arguing against popular (wrong) opinion on these forums ends up being nasty.

As for fucking complaining about the graphics.. Again.. it's harvest moon... It's called "stylised".. Not every game needs to be grey and fucking brown..
darc
25/03/08 @ 15:27
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8 for a gamecube conversion that isn't as good as the gamecube version. That seems a little off no matter how good the game. Putting this on Wii format - when the Wii will run the Gamecube version anyway!!!! I'll bet they're laughing all the way to the bank.
smelly
25/03/08 @ 16:43
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Except... It wont run the cube version as the cube version was never released in europe
darc
25/03/08 @ 16:52
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"Except... It wont run the cube version as the cube version was never released in europe"

Yeah, I can appreciate that, but wouldn't a Euro unlock/release be a little more appropriate than a Wii "conversion"? Or is that just not profitable enough. It seems a little... blatant to me.
Edited 1 times, most recently on 25/03/08 @ 16:53
smelly
25/03/08 @ 17:25
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If they released it as a european cube release:

1. No stores would stock it
2. If they did - No-one would buy it as it's "last gen" (despite working fine with back compat)
3. Even without 1 & 2 - People would need to buy a wavebird/cube memory stick (and have you TRIED to find a cube memory stick recently?)

So it wouldnt sell as a cube release.

Europeans seem to be happy enough buying shit wii games with shit graphics at the moment.. so why bother upgrading it?

Personally i think they should've just released the n64 version on VC. But no doubt this is to keep people interested in HM until the proper wii version (Which has been in development now for ages) gets a release..

Personally there's no way i'm touching it. "Wonderful life" got me soo addicted until i realised that i'd just wasted a 7 day long holiday playing the thing spending 90% of my time fishing..
smelly
25/03/08 @ 17:26
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"I thought it was released in the US on the Gamecube as well, so what good reason could they have to remove the choice to play as a female if not because of translation?"

Was it an option? I was sure that there was 2 different versions of the game. You either bought the male version or the female version.

If i'm right then obviously it was an idea which didnt pay off. Presumably few people bought the version where you played as a girl.
Edited 1 times, most recently on 25/03/08 @ 17:28
darc
25/03/08 @ 17:30
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"So it wouldnt sell as a cube release."

Yeah, I get that.... It's just I find this part unacceptable:

"Europeans seem to be happy enough buying shit wii games with shit graphics at the moment.. so why bother upgrading it?"

And was not aware of this part at all:

"But no doubt this is to keep people interested in HM until the proper wii version (Which has been in development now for ages) gets a release.."

It's just sad the way the software continues to reflect on the Wii as being so much less capable than it is.
smelly
25/03/08 @ 18:41
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>It's just I find this part unacceptable:

it's the truth though :-)

>And was not aware of this part at all:

It's called "harvest moon heroes" and according to ign does have updated visuals, and is out this year..

http://wii.ign.com/objects/815/815014.html

Also check out "harvest moon online"
Garwoofoo
25/03/08 @ 19:37
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It's a shockingly shit conversion all right but, oh my, the game is wonderful. Absolutely compulsive stuff. I've barely done anything else all over Easter, and I'm becoming disturbingly attached to my chickens. A good review that manages to point out the game's obvious flaws while also, rightly, pointing out how bloody brilliant the whole thing is regardless.
immateriaux
25/03/08 @ 23:18
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If the controls are mapped badly to the Wii's controls, do they work better using the "classic" controller (not having a clue having never owned a cube etc etc)?
Garwoofoo
25/03/08 @ 23:41
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You can't use the "classic" controller on the Wii version - it's the remote and nunchuk only. The controls are a bit awkward initially but you do get used to them.
team_evil
26/03/08 @ 02:04
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I imported this from the U.S. two years ago and it was great. This sounds like a massively shit port. Two years late and they've removed the option to play as a girl? WTF? Natsume have always been known for cutting corners but this is just ridiculously lazy.

When is the 'proper' Harvest Moon Wii being released locally?
Everblue
26/03/08 @ 08:01
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Does this game feature 16:9 option?
Garwoofoo
26/03/08 @ 19:48
#32
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No 16:9 option, although the fact it's a crappy old 50Hz port with black borders does give it a certain widescreen air if that's what you're after.
immateriaux
27/03/08 @ 08:38
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Thanks for the info Garwoofoo

Comments: 1-33 of 33 in total

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