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Harvest Moon DS Review

DS Review by Keza MacDonald

9 April, 2007

For me, the Harvest Moon series reached its pinnacle with Magical Melody on the GameCube. Unbelievably, this still hasn't been released in Europe, possibly due to an over-estimation of demand that led to a sizeable unsold surplus of previous GameCube title, A Wonderful Life.

It managed to fix things about the series that I hadn't even realized were wrong; where previous Harvest Moons had been all about the satisfying grind to get the farm up to standard, this one put much more emphasis on becoming part of the town by making friends, encouraging new residents to move in, supporting the local businesses and sizing up the ten (ten!) potential spouses. Farming felt like your character's day job, and not like the entire purpose of their existence. I preferred it that way.

I am opposed, naturally, by two other schools of Harvest Moon fandom. The first, usually relatively new players, prefers A Wonderful Life, which, though shunned by many longer-term fans of the series, achieved enormous acclaim from others. AWL fans enjoyed its relaxed pace and contained, relatively small setting, populated by its comparatively tiny, oddball cast. The second, composed of Friends of Mineral Town advocates, rejects the calm of A Wonderful Life and the enormous breadth of Magical Melody in favour of a beautifully made, portable and pure Harvest Moon experience, which mixes its social aspects with the classic grinding of Harvest Moons past. Here, the emphasis was upon acquiring every single one of the buildings, recipes, upgrades, items and more through sheer, honest hard graft, and oh, was it rewarding.

'Harvest Moon DS' Screenshot 1

Self-evidently, then, the Harvest Moon series has broadened considerably over the past five years; it now offers a distinct variety of rewarding and immersive farming-based experiences as opposed to incrementally better versions of the same thing. Unfortunately Harvest Moon DS does absolutely nothing to broaden or improve this outstanding series further. It is an incongruous, cobbled-together mish-mash of Mineral Town's gameplay and A Wonderful Life's setting, without the charm or personality of either. It does almost nothing to take advantage of the DS' abilities, instead choosing to recycle Mineral Town's exact sprites and items in a 2D version of AWL's Forget-Me-Not Valley, which has not been adapted at all to suit the portable format. There aren't even any shops. You have to telephone the characters from Mineral Town in order to buy farming supplies. Now tell me that's not lazy.

The actual mechanics of the game are as functional as always. Buy seeds (on the phone), hoe plots, water, harvest and repeat until there's enough money to do something more interesting. The problem is that there isn't really anything more interesting to do. It's not like Mineral Town, where there's plenty of friendship-forming, a lively town and plenty of farm expansions to be getting on with outside of harvesting crops - the town is oddly stagnant, with its tiny cast, and there are only five bachelorettes, who (in a step back from Magical Melody's sped-up and varied social and dating scene) take an awfully long time to woo invisibly with gifts. Forget-Me-Not Valley worked well for AWL because AWL was not purely about the farming; Harvest Moon DS has Mineral Town's work ethic in a setting that doesn't accommodate it.

Indeed, it's entirely possible to never leave the farm, which really does make the game feel like the ultimate in pointless grinding . You can buy your supplies over the phone, everything from seeds to tools to buildings and new animals, and the only reason to venture outside is to collect wood and stone - even that can be done remotely with the help of an item that inexplicably lets you use the map screen to cut grass, chop wood or hammer rocks from afar, or by enlisting the Harvest Sprites to gather things for you. Harvest Moon DS is theoretically held together by a strange storyline that involves a fight between the Harvest Goddess and the Witch Princess and the consequent scattering of the Harvest Sprites, who turn up in seemingly random places and offer their services as you play through the game. Sadly, finding them offers little incentive to persevere with this half-hearted mish-mash of a game, as the help that they do offer only robs you of what little there is to actually do in the Valley.

'Harvest Moon DS' Screenshot 2

The lacklustre touch-screen elements serve only to further bolster the impression that Harvest Moon DS was created in a thoughtless hurry. Harvest Moon DS' sole noteworthy touch-screen element is a glove that lets you rub a cow (or cat or dog or sheep) with seemingly no actual effects, and feels tacked-on. When you think of the fun that could have been had milking cows, grooming horses, fishing and (possibly) pinching the bottoms of potential spouses, it's all the more disappointing. Rearranging your inventory is the only other use for the touch-screen, and that involves a tiresome amount of stylus-switching and can be irritatingly imprecise.

I'm so sorry, everyone. I really, really wanted this game to be great, but it just isn't. However much I adore Harvest Moon I cannot pretend that this is anything other than depressingly average. It is an inferior and slightly cumbersome version of Mineral Town that fills no particular niche; established Harvest Moon fans will notice immediately how lacking it is in personality or any semblance of new content, and novices would be far, far better off with Mineral Town for their portable farming needs.

Although Harvest Moon DS possesses the same base addictiveness as its forebears, it has no charm, no originality and no ambition. It comes across as a cynical, rushed, botched rehash of Mineral Town as opposed to a new and fulfilling entry in the series. Save your pennies for Magical Melody - with any luck, Rising Star might yet let the GameCube enjoy that last hurrah.

5/10

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Comments: 1-21 of 21 in total

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yegon
09/04/07 @ 08:10
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Shame. Loved the SNES version, and the GBA version wasn't bad, if a little dull.
thefilthandthefury
09/04/07 @ 08:13
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Argh, was looking forward to this. Bit of a depressing review to be honest.
Fyzzu
09/04/07 @ 08:28
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Yeah, it really is. I'm one of the fans of the GBA versions myself, having been indifferent to the SNES version and absolutely hateful towards the GC game, but no matter how much I want to buy this I can't reconcile those thoughts with this review...
FabricatedLunatic
09/04/07 @ 09:00
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I'll stick with Mineral Town for now, ta.

Magical Melody seems to have been removed from the listings of some online stores and is "TBC" or similar on others. Might have to try my luck with Freeloader.
Edited 1 times, most recently on 09/04/07 @ 10:00
bunglebonce
09/04/07 @ 09:35
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This always seemed like a cheap job :(

Is the PSP one out anytime soon?
kissthestick
09/04/07 @ 09:38
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ouch,

anyways you guys gonna review the psp version coming out this friday?
aine
09/04/07 @ 09:42
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This still isn't out? Bloody hell. Wasn't it a launch game in Japan?
krudster [mod]
09/04/07 @ 10:01
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We will review the PSP version - when we get hold of it...
Keza
09/04/07 @ 11:17
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Bagsy! :-P
DoKtoR
09/04/07 @ 12:53
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too bad they couldn't have just slapped down a version of magic melody for the DS... makes you think about how bad game designs have been getting.
immateriaux
09/04/07 @ 13:10
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That's really the pits. Thought for a long time that Harvest Moon could be a really great DS game, and was one of the games that I thought would make me go buy a DS specifically, so really disappointing to hear the publishers couldn't be bothered putting more effort in. If they had just even updated Mineral town to add DS functionality would at least have been one thing but this "cobbled together" version sounds like the worst possible scenario
JSD124
09/04/07 @ 13:19
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I don't believe a word of it.

*pre-orders*
Edited 1 times, most recently on 09/04/07 @ 14:20
Rev. Stuart Campbell
09/04/07 @ 14:17
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If you're going to spend the whole review banging on about Mineral Town, could someone at least passingly mention what the bloody hell it runs on, for those of us who might be new to the series and haven't the faintest idea what you're fricking talking about?
FabricatedLunatic
09/04/07 @ 14:31
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Friends of Mineral Town is the GBA version.
dirigiblebill
09/04/07 @ 15:17
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The psp version at least looks the business, and seems to have more variety (quad racing, for instance). Hope it doesn't succumb to the curse of the nubbin.
trotskyicepick
09/04/07 @ 16:36
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life sims :S suppose if ya want one get animal crossing...or mysims when it comes out...
Chtulie
09/04/07 @ 17:31
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Isn't this just a GBA port? I know there's a proper Harvest Moon ds out in japan, with a new angle on the theme, some animal crossing style 3d graphics etc.
twinbee
09/04/07 @ 18:04
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Did they fix the bugs?
Dirtie
10/04/07 @ 01:04
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There's a new Harvest Moon for DS already out in Japan (it has some 3D graphics and looks rather nice) which is very similar to Magical Melody (just like this game is very similar to A Wonderful Life).

This version stinks however, if you need your handheld Harvest Moon fix, stick with Friends of Mineral Town.
Edited 1 times, most recently on 10/04/07 @ 02:04
immateriaux
10/04/07 @ 20:46
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Anyone know what the story actually is with the PSP version... The screenies floating about indicate it's a very different prospect to the Nintendo handheld versions...

Anyhow, Amazon.co.uk have it available now, Play.com has it due for release this Friday ... Game.co.uk has never heard of it...

I'm confused ... :(
Edited 1 times, most recently on 10/04/07 @ 21:48
Saladin
12/04/07 @ 15:51
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Anyone had the pleasure of playing this yet? It's the most amusingly glitched game I've ever played. For instance, I accidentally triggered a glitch that gave me 1 billion gold or gil or whatever the currency is for hiring out the fishing team on the beach during winter.

Isn't that just the most amazing flaw?

Comments: 1-21 of 21 in total

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