Halo Wars gets Strategic Options
Adds three modes, costs seven quid.
Microsoft has released the Strategic Options DLC for Halo Wars.
The pack costs 800 Microsoft Points (GBP 6.80 / EUR 9.60) and adds three new modes: Keepaway, Tug of War and Reinforcement.
Keepaway is a take on Capture the Flag where players have to capture a roaming Forerunner Sentinel to score points; Tug of War totals up the the combined army, building and resources left at the end of a match to declare a winner; and Reinforcement provides varying units players must quickly adapt to and use against waves of incoming enemies.
Halo Wars is a real-time strategy spin-off made specially for Xbox 360. Head over to our Halo Wars review to see whether Master Chief would approve.
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Comments (12) Latest comment 3 years ago
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And these sound like they are fun. Well, this gen is all about "horde" modes and co-op. Gears "invented" horde, and Halo prooved that coop is a lot of fun.
Keep them coming.
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Damn I was hoping to get a cheeky comment in before you as you are such a Halo fanboy.
Anyway a bit to expensive methinks
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Not for me though but Tug of War sounds like a great addition and taking into account the whole resources, units seem fair and do change the strategic options available to Halo Wars online players!
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However if MS think I'm gonna fork out that much loot for a couple of game modes they can take a running jump into a lake of boiling pish.
New/altered units and a Covenant campaign and I'd THINK about shelling out, but not for this paltry offering.
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I agree...
I never bought it i felt the demo was extremly easy...
Extra modes that kind of thing should be included with the game not released after, take Call of Duty 4 and Call of Duty World at War , and Halo 2 and 3 for that matter, they release maps but the modes are always free... this is ridiculous.
Ill stick with Empire Total War
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I'm really being turned off gaming by this kinda thing
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