Halo: Reach beta "not quite operational"
"Expect suboptimal performance."
The Halo: Reach beta that went live yesterday is "not quite fully operational", according to developer Bungie, but it should be a damn sight more operational than it was the other day when it was "getting hammered".
"It should be moving at a pretty good clip now that our online team has applied some technological fix-ups," the developer posted on its website late last night.
"You should still expect suboptimal performance, but you should also now be getting games with relative ease.
"Once again, thanks for being patient. Unless of course you weren't patient at all and you made like a million posts to the feedback forum to complain about the outage even though there were already like a million posts already made complaining about the outage. If you were that guy, thanks for nothing!
If you are still experiencing problems, Bungie has said to toss over some feedback.
Speaking of feedback, we got hold of the beta early on and Digital Foundry has completed performance analysis, latency tests and other experiments since. Check out our in-depth Halo: Reach beta hands-on elsewhere on the site, and look for more impressions soon.
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Comments (49) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Still fun, but if I didn't know it was HALO, I wouldn't know it was HALO, IYSWIM.
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TBH if I had been charged to test their game I'd be pissed it didn't work to. Considering they are actually advertising the beta on telly you'd think this wouldn't happen beta or not.
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Ok, that convinced me that you are joking - surely.
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hmmm you missed a " at the end....
and the one morriss mentioned
Ill download the beta tomorrow i think i will give it a go then.
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Also @Beano - I agree.
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Well, I've never played the console version but it's gotta be BF:BC2, no?
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It's looks like Halo 3 with some blur (a bit dated), it feels a bit smoother to play but the gameplayeplay just hasn't moved on much.
Perhaps this new team over at 343 is what Halo needs.
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Now I know why you have that nickname. Cause you are easily without trying as annoying as spamming through threads and emails. Thumbs up and get a life. Might help you say something more useful next time. And please, don't ask why. It's like you are wondering why they call you a slut when you are walking around with crotchless panties ffs.
@Beano ( & some of the rest complainers and non satisfied )
All that from a first try of multiplayer full of bugs and bad connections? Its meant to be with lots of added elements. You should be able to imagine you haven't even done half the things you could in a single round when you DO know the game and mechanics of the new Halo when it even returns you to the old style of single handed each and every one handed weapon. You didnt get to try the shields, learn how and when to use them, how to use the jetpack correctly to your advantage and so on.
Ill put it in simple few words. You guys sound like noobs that dont know the basics to a game thats not just shoot and kill a.k.a. you NEED to learn the game before you can know if its good, sucks or limited whatsoever.
Personally I just downloaded the beta but i have to go rest cause Im working again tonight so might before work if I have time home alone
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I ve played it this morning after failing to get a match last night, first match was a disaster and caused my team to lose at last minute. Was not awed by the graphic or the mechanics.
But by third game, Skull I managed to win the match by reaching 25 skulls and nearest competitor was on a measly 11 or so! By then I grasped the importance of equipment, using weapons and layout of the map. By then I enjoyed the game a lotta more.
Graphic is just nice and functional, I mean pre MW2, Killzone 2 it would have been beautiful but even with a lot more details there is still a 'low res' feel due to the present of jaggies.
I got 42" 1080p so I would be able to notice them more but however these are quite acceptable as the most important factor in game of Reach calibre is the smoothness, gameplay fun and the mechanics.
Believe Bungie outdone themselves and ensure countless hours of MP fun which is more mature and fair then previous Halo MP in my opinion. Slower paced, and visibly quite a lot less of speedy kangeroo jumpings.
A thumbs up from me.
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at what point did I say it sucked. All i said was it was kinda generic and gimmicky, not once did i use the word suck.
I'm probably the biggest halo fanboi around but i wont praise something for being good just because it has halo in the title.
I said it was fun, but nothing a ma z i n g
Thats all, now wind your neck in.
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i lost over 200 between last night and this morning :/
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The Bungie forums are teeming with whining cretins of course.
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Would have to agree with you there. Aside from the missus giving Bioshock 2 a bash, no other game has had a chance of getting near my 360 since I got BFBC2. I enjoyed Halo 3 to begin with, in a kind of "nostalgia for 4-player Halo 2 sessions" kind of way, but it soon tapered off, as I imagine it would do if I put money down for Reach. Unless they put in another awesome close-quarters map like Beaver Creek for some frantic rounds of Rocket Knights (Rockets/Swords, no montion sensor), which could only be improved by jetpacks.
I don't know, half of me hates the Halo franchise and the other half won't let those fond memories of Halo 2 go. Beta peoples, help me out here.
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If you dont like it or think its the same as H3 H2 you are playing it wrong.
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I said my first impressions were "meh" - and CLEARLY based on one game only before the server(s) overloaded and I had to give up last night. I expected more than the first impressions led me to belive. I will play some more (when it's possible) and maybe I will change my opinion when I try more game modes and maps - but unless you can promise that the rest offers something A LOT better/different, I have my doubts.
I'm sorry I'm not all caught up in the hype...
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since bfbc2 I really needs me destruction in my mp
Hopefully Invasion will be that changing type of mp game for me then.
As for the armor abilities, they're a bit too weak if you ask me. You don't have to counter any of them. The jet packs are awesome though, an absolute riot to use.
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And yes, i play BFBC2 on War Tapes audio setting.
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Can't wait to get back on it to tonight. REVENGE!!!
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"-When a player drops a flag off during stockpile, another player can pick it up and drop it back off and get the points while the real player to drop it off receives nothing."
Good to know it's something that should get fixed, though will be annoying playing the rest of the Beta with assholes.
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Guns sound much better! I had the same complaint as you in the other Halo games, now they feel as though they have much more weight and punch behind them. Disagree with your HL2 comment though
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Do you work for Bungie? I really did 'lol' at your comment, I really did.
Halo 3 played pretty much exactly like the Original and next to other shooters felt very, very dated. After playing a few maps on Reach it's obvious that Bungie have yet again played it safe and done pretty much nothing to bring the Halo franchise into this Gen apart from update the graphics a little.
Thanks for the laughs though, I never thought fanboism could reach such a level.
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Halo 3 wasn't a big leap over Halo 2 either, but the amount of online content, as well as Forge made it the benchmark for online FPS gaming. I don't see anything fresh with Halo Reach. I'm not even a graphics whore but c'mon, I expected a much bigger improvement than the one given. It still looks cartoony.
Unless the final game improves, I'm quite happy to stick with Halo 3 until the price drops after Christmas.
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Of course its a surprise! Not a good one either. I don't see how anyone can accept any game that is similar to a game that came 6 and 3 years before it. With the dev time so significant between cycles, we as gamers expect more. Bungie already played the 'play it safe' card with Halo 3. That was similar to Halo 2 but with much more variety and of course, the excellent Forge. Adding a jetpack is not significant evolution when the game is coming 3 years after it's last full fat release.
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