Halo MMO would be "challenging" - Bungie
Studio was surprised by Ensemble concepts.
Making an MMO out of the Halo franchise would be a "pretty challenging" undertaking that would involve the creation of a "whole new layer of fiction and new characters that don't currently exist" - and is a subject that has often been the subject of "heated discussions" at Bungie.
That's according to Brian Jarrard, community and PR director at the company, who told GamesIndustry.biz in an interview at the Tokyo Game Show that it would be "hard for me to imagine... not that it couldn't be done."
"I'm not sure," he said. "They are like our lunchtime discussions at the studio. A Halo MMO wasn't something that at the studio we had a lot of purview on. We'd heard rumblings and on paper, if someone says 'Let's take Halo, plus Warcraft, equals dollar signs...'"
He also said that Bungie was surprised by the extent of the concept work done by Ensemble studios that surfaced recently.
"So it was interesting when that whole thing came to light, there was more there than we ever really thought there was. I don't know, we've had a lot of heated discussions - there's a big, vast, rich universe, but then again it's hard for me to imagine.
"Everybody wants to be Master Chief, they all want to be the Spartan. You'd have to create a whole new layer of fiction and new characters that don't currently exist - not that it couldn't be done," he added.
"I don't know if I would want to invest and become a Warthog mechanic in a garage, when all my friends were out there kicking ass on the front lines. I'm sure there's probably enough there to work with where something could of come of it, but I think it would have been pretty challenging."
Check GamesIndustry.biz's full interview with Jarrard for more, or read Eurogamer's own Bungie interview from TGS for the scoop on Halo 3 Recon.
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Comments (19) Latest comment 4 years ago
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I'm sure he knows his field, but that comment shows he knows nothing about MMOs.
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Surely the Halo teets must be running dry soon? Or have MS been getting lessons from the Nintendo school of thought?
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I'm not a fan of the series, but I don't understand the backlash against the idea. It would be nice to play another MMO that wasn't all Elves and +3 Swords...
Granted - as he points out in the interview - it would probably end up with SWG Jedi Syndrome (i.e. everybody wanting to be the Master Chief) but it would be quite possible to work around that.
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Anyway, I think MS have managed the Halo franchise fairly well up until now. Halo RTS...hmmmm, not really convinced, you'll have a hard time getting most halo fans to pick up a game in a completely different genre I think. The halo expansion (Recon) is just that, I think it's harsh to accuse them of milking the franchise by simply bringing in a standalone expansion almost 2 years after the 3rd released.
As for Jackson's project...well, who knows.
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Surely the Halo teets must be running dry soon? Or have MS been getting lessons from the Nintendo school of thought? "
Oh ffs, are you writing this in so many other sequel threads? Like mario (averaging above 7 games each year for the past 27 years)? The halo games have been brilliant so more of that brilliance would be awesome (though I wouldn't ever buy into an mmo).
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Very easily I guess. First of all you would have the Covenant playable (that is already a few classes) and you can have Spartan variations (faster, tankish, medics, snipers...) and a few Shock Troopers with "extra" gimmicks. Throw in some pilots and undercover types and you have plenty of classes.
I think it will happen in the future.
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I am, however, really looking foward a lot to Halo Wars as its a new take on the Halo universe. A Halo MMO also sounds far more interesting that Halo 3: Recon (meh!) but then there's the danger that it'll be just like every other MMO only with a different skin. I'm not wholly convinced that the Halo universe would translate well to an MMO but I think it would work well as an RTS. I can't wait to play Halo Wars!
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At times, yes. I have no love for the vast Mario whoring Nintendo do, similarly I think Star Wars goes for quantity over quality all too often.
I have nothing against the Halo brand, I just don't think the franchise spiralling into so many different genres is particularly productive. Before you know it we'll have World of Halo, Super Warthog Racing and Spartan Fighter. Mark my words
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Maybe, but the setting isn't what dictates the quality - it's whether the game is actually any good or not.
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Meanwhile, Bungie is making a game where you're a drop-trooper. Errr...
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Your Battle Rifle auto hits Elite for 17 damage.
Your Battle Rifle auto hits Elite for 16 damage (1 resisted).
Your Battle Rifle auto crits Elite for 37 damage.
Your Aimed Shot hits Elite for 42 damage.
You have slain Elite.
You gain 126 XP.
You loot 12 credits.
You loot Torn Elite Shoulderpads.
I don't think "standard" MMOs like Warcraft work with Sci-fi. They'll try to shoehorn in tanks, healers and mage-like DPS in one way or another and end up with something that feels wrong. Something like Planetside could work. With a proper mechanism for getting people into combat where they're needed ASAP.
@Triggerhappytel
"Surely the Halo teets must be running dry soon? Or have MS been getting lessons from the Nintendo school of thought?"
Yes, from Nintendo or Konami or Capcom or Activision or Square or... well... or just about anyone with a franchise whose "number" goes above 3. Lets be honest here, MS is hardly the first to realise they've got a "winner" are they? So far it's not too abusive. They've produced 3 Halo FPS games and have an expansion and Halo Wars in the works.
Another game isn't bad in and of itself, I quite like the Halo universe, there's a lot of potential there.
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And healing was done via Medics, who had to run-up and inject you, which worked pretty nicely too.
I think it can be done, but as you point out, it probably would just end up being "WoW in Space."
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Woulden't you just be joining your mates in combat, repairing thier vehicels?
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Or "Mechanic" would be a trade-skill you could learn to augment your class/role.
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Some working and defending earth, Some in hornets blasting banshees, some protecting the chief, like you have to grind a while to get assigned to a hornet, blast banshee and level up to get a protect the chief mission.