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Halo 3 Review

Xbox 360 Review by Rob Fahey

23 September, 2007

Page 3 of 4. <- Page 2Page 4 ->

Third Rock

Speaking of polish, much has been made of Halo 3's testing process - a hugely advanced foray into the science of entertainment, which analysed mountains of data on player behaviour and allowed the developers to tweak and streamline their levels on that basis. Okay, so the idea of a giant focus-testing lab is about as far from the romantic ideal of the visionary genius as you can get - but there's no denying that it works, and it works damned well.

Early levels in Halo 3 - right through the first two thirds of the game, in fact - are among the most perfectly designed, streamlined and considered first person shooter levels you will ever play. Each level provides the illusion of choice and of a vast, navigable play-area, while carefully funnelling you through set-piece after set-piece using subtle cues and clever design tricks.

'Halo 3' Screenshot 5

New additions to the vehicle line-up do not, sadly, include m0t0rb1k3s - will a slightly mental two-man dune buggy do instead?

Each encounter is balanced to provide a challenge without becoming frustrating, and we never managed to get lost or stuck - a sentiment mostly echoed by everyone else we know who's had their hands on the game. It manages to straddle the tricky middle ground between being too easy and being frustrating, providing a challenge without inducing controller-hurling rage. The Heroic and Legendary difficulty modes remain nicely balanced for players at higher skill levels, with arguably the best experience to be found on Heroic, thanks to somewhat more intelligent enemy AI.

There is a caveat to all of this praise, however. Simply, the game falls into the same trap that both of its predecessors have done - it doesn't feel entirely finished, with the incredible polish of the early levels fading to a more lacklustre shine as you approach the end of the game.

This was something of a showstopper before - literally, in the case of Halo 2, which simply felt like later levels had been chopped out entirely, and more figuratively in Halo 1's case, with the team opting for the much-derided backtracking levels to pad out the game. Thankfully, it's by no means as bad this time around. Bungie is now certainly better at finishing games, but it is also better at not finishing them.

True, Halo 3's later levels aren't up to the standard of early levels, with frustrating map design and unfair checkpointing becoming more common as you get past five or six hours of play (the full game clocks in at around eight hours on Normal difficulty). Never once, though, does it ask you to backtrack significantly, and the whole thing comes to an ultimately satisfying and enjoyable conclusion.

'Halo 3' Screenshot 6

The Spartan Laser is huge, clumsy, takes ages to fire - and is bloody brilliant for one-shot kills, if you've got the requisite skillz (or luck).

The incredible attention to detail and response to player feedback also carries over into the game's multiplayer aspect. Whereas Halo 2 was accused of focusing on multiplayer to the detriment of the single-player experience (let's not forget that a huge number of Halo 2 players never took the game online, and the same may well hold true for Halo 3), this third instalment finds a perfect balance. The singleplayer campaign is full and satisfying; and nobody who plays online is likely to come away feeling short-changed.

Whereas some publishers use beta tests as promotional tools, our gut feeling is that Halo 3's multiplayer beta earlier this year was an exercise in large-scale data gathering - and that data has been put to good use. Each multiplayer map in Halo 3, each weapon and each game mode has been tweaked and polished, its rough edges sanded down so that the carnage flows with a balletic grace that improves on Halo 2 in every way that counts.

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Comments: 1-50 of 1183 in total | next 50 »

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Danoxth
23/09/07 @ 19:15
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Once upon a time...
Pirotic
23/09/07 @ 19:15
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good score, so better than halo then? ;)
Edited 1 times, most recently on 23/09/07 @ 20:15
el pimpz
23/09/07 @ 19:16
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Nice!
boabg
23/09/07 @ 19:16
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peeeyyoww
Inquisitor [mod]
23/09/07 @ 19:16
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Unexpected!
Shinji [mod]
23/09/07 @ 19:16
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good score, so better than halo then? ;)

Better than Halo 2, and yes, even better than Halo :)
Toonster
23/09/07 @ 19:17
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SHIT!

AGGGGH!!!
jozz
23/09/07 @ 19:17
#8
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Tag line wasn't 'better than halo'. Chop a point off.
prawnking
23/09/07 @ 19:17
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Suprised by the score now to read the review
Dire
23/09/07 @ 19:17
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BETTER THAN HALO?
baardhimself
23/09/07 @ 19:18
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buck feans
Fozzie_bear
23/09/07 @ 19:18
#12
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So, better than H... oh. It's been done already.
the_dudefather
23/09/07 @ 19:18
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incoming shitstorm

(gets umbrella)
quantumsheep
23/09/07 @ 19:18
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Bloody HELL!!!

/reads
Xerx3s
23/09/07 @ 19:18
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10/10? cue trainwreck spanning 1200 posts from people who "don't get halo". :D
AssassiN
23/09/07 @ 19:19
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Hang on? A 10? I was expecting at most a 7 from you guys.
ecureuil
23/09/07 @ 19:19
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Omg.. surprise! :O
sweetcheeks
23/09/07 @ 19:19
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zomg,

u bagged a argos copy?

Xerx3s
23/09/07 @ 19:19
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Will read the review tomorrow when I'm rendering for two hours. \0/
eurocloak
23/09/07 @ 19:20
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So, how about that Haze game?
SBfistfun
23/09/07 @ 19:20
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10outof10lol
Apologie
23/09/07 @ 19:21
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not my type of game, never apreciated the "Halo" franchise..., i expect killzone 2 to be mutch more beliavable in terms of dynamics.
Anyway i might give it a try in my 360_ rental.
Edited 1 times, most recently on 23/09/07 @ 20:21
Toonster
23/09/07 @ 19:22
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IT'S A LIE!

I'LL KILL YOU! IT'S AN 8!

Wow, I haven't gotten this worked up about a game that I'll never buy :P
Ignatius_Cheese
23/09/07 @ 19:23
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Made for a very good read, Shinji. Congrats!
Ares
23/09/07 @ 19:23
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Yay!
steoc4
23/09/07 @ 19:23
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I find it funny how the review makes a point of not talking about all the hype and baggage associated with Halo, then goes on to describe Halo 2 as brilliant, even though this very site tore to shreds the PC version of the game, which is the only version that didn't have all the hype baggage attached to it.

I'll play through this in coop with my flatmate, not expecting much since I didn't think much of the previous ones, but I'll see how it goes.
Shinji [mod]
23/09/07 @ 19:23
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I should have mentioned somewhere in the article that the first person to claim that 10/10 means a game is perfect is going to have their trousers filled with vicious wasps.

Sorry mate, pass over your pants. IGNORANCE IS NO EXCUSE.
zooms
23/09/07 @ 19:23
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10. Them's fightin' marks.
Pike
23/09/07 @ 19:23
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Heh! This will be a busy thread.

The score is rather irrelevant to me though. When I finally get a 360 I would have bought this game regardless of the reviews.

It shouldn't have got a 10 though, since no game can be perfect.
Edited 1 times, most recently on 23/09/07 @ 20:24
captainrentboy
23/09/07 @ 19:26
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Holy fuck, a 10!!! I just skipped to the score, now it's review reading time. I bet the PS3 lovers were bloody praying for an 8. :)
Scimarad
23/09/07 @ 19:26
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"The Arbiter, the second playable character in Halo 2, sees his storyline all but eliminated from the final game in the trilogy"

Oh dear, a victory for the twats who moaned about the second game:-(
Ares
23/09/07 @ 19:27
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Heh, look at all the upset Halo detractors.
sweetcheeks
23/09/07 @ 19:27
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This is all the ammo 360 fanbois need for the rest of the year.

god help us

+ thanks for the early review EG
ExitGhost
23/09/07 @ 19:27
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HATERS OWNED HALO 3 ROCKS

and all that stuff... nice review, glad to see it lived up to the hype, can't wait to play it. I was secretly hoping for a 8 just to see some fireworks.
Edited 1 times, most recently on 23/09/07 @ 20:30
lemonfist
23/09/07 @ 19:27
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It's decided, then. I'm gonna have to buy me one of those self-destructing Next Gen Xboxes.
Danoxth
23/09/07 @ 19:28
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"Ripping gun emplacements off and wandering around firing them from the hip is one of the most satisfying things we've ever done in a videogame."

Sounds awsome.

Just finished reading the review, well written and very nice to see it was spoiler free. Roll on Wednesday then.
BartonFink
23/09/07 @ 19:28
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WOW - consider me speechless
Strac
23/09/07 @ 19:28
#38
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wasn't expecting this at all
deathgibbon
23/09/07 @ 19:28
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I can't wait for the cool crowd to go insane over this.
morriss
23/09/07 @ 19:28
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I've got goosebumps. Energetic and enthusiastic review Rob, succinctly put and all the fat trimmed.

Two days, 2 hours and thirty two minutes and I'm so fucking there.

Btw., did you try co-op campaign over Live? How smooth is it?
SAH1977
23/09/07 @ 19:28
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No game EVER deserves a 10/10, nothings perfect.
ecureuil
23/09/07 @ 19:29
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How many comments do you think this review will get? I'm going to say 1892
Edited 1 times, most recently on 23/09/07 @ 20:29
Toonster
23/09/07 @ 19:29
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Apart from SSBM
captainrentboy
23/09/07 @ 19:29
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If no game can get a 10, why have a 1-10 rating system? As the 10, according to some of you, can never be achieved. So surely it should be a 1-9 system, but then if a game got 9, surely then that would be perfect....
Most of us don't expect a 10 to be utter perfection, without a single flaw, but we expect it to be up there, quality wise, with the greats in its genre.
sweetcheeks
23/09/07 @ 19:29
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halo is perfect,

it wipes your arse and makes your tea, read the reveiw
Dizzy
23/09/07 @ 19:30
#46
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Wow!

Can't wait...

BTW fuck off all you complainers.
Edited 1 times, most recently on 23/09/07 @ 20:34
Xerx3s
23/09/07 @ 19:32
#47
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Wow, the GT.com review shows some awesome scenery. This is going to be so much fun in coop. \0/
RM2KMaster
23/09/07 @ 19:32
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Crikey!
joeking
23/09/07 @ 19:32
#49
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And in the press of one "1" and "0" key, the negative bile of a thousand tiresome anti-Halo trolls was expunged.

BELIEVE!

:D
polar
23/09/07 @ 19:33
#50
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10/10. Wow.

Hopefully this means an end to the "better than Halol comments"?

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