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Halo 3 Legendary Map Pack Review

Xbox 360 Review by Rob Fahey

5 May, 2008

Page 2 of 2. <- Page 1

It looks stunning from end to end, and it plays well too. A medium-sized map, it's a nice balance between tight sub-arenas - the interiors of crumbling buildings and clear areas of street serve to focus the fighting - and long sight-lines, which is no mean feat for a level designer and something players warmed to very fast.

The reason players like it is that it means both melee and ranged players get a fighting chance. It comes into its own in game modes like Territories, where the size is just right, but any game mode will benefit from map design that lets you pick up kills close-up and from distance, without letting snipers get too comfortable with their spots. For other team objective games the asymmetrical layout of Ghost Town may be unpopular - lots of players seem to have decided they don't like maps that are too asymmetrical - but within a limited range, this map shines, and it looks gorgeous.

The runt of the litter, to some extent, is Blackout. As we mentioned, it's adapted from a popular Halo 2 map, Lockout, and it's not really changed much on the way. Some areas seem a little wider, and of course there are Halo 3 items stashed around the place - plus, the textures and geometry are all a lot nicer. However, the basic play style is still the same - fast-paced, aggressive and extremely melee-focused.

This map, in fact, reminds us a little of the QuakeWorld maps of yore. It's a very tight layout, with a courtyard, a couple of towers and a warren of smaller rooms, all linked up with ramps and an elevator, and you'll constantly be in close quarters with your foes. Although to our minds it's the weakest of the three maps, we can see it becoming a solid favourite among Slayer devotees - and it wouldn't be a bad map for duelling, either.

Although the three maps are the main meat of the Legendary Map Pack, it also expands Halo's much-celebrated Forge mode. Just like the Heroic pack before it, Legendary takes Forge to a new level, allowing you to add visual effects to your Forge-edited maps, ranging from turning everything sepia-toned through to an over-saturation effect that makes Halo look like an advert for additive-laden children's food.

'Halo 3 Legendary Map Pack' Screenshot 2

He's behind you. And above you. And on fire.

Less gimmicky and more interesting are a few background tweaks to Forge. You can now place items in fixed positions in the world so they don't react to physics, which means you can plonk stuff down without worrying that it'll fall over as soon as gravity catches it; and the new maps come with special items built into them, so your creations are flexible without breaking the visual themes. We're especially enamoured with the range of items on Avalanche, where you can effectively build your own bases if you see fit.

In the final analysis, though, it's actually a little hard to see the value in this map pack. The maps themselves are fantastic, as you'd expect, and if you're a huge Halo 3 player then you'll buy them in a flash - but for the more casual types, it seems very steep to pay two quid each for maps which, despite being really good, aren't exactly mould-breaking for Halo's gameplay.

On the plus side, of course, our understanding is that the Legendary Map Pack will be free in a couple of months' time, just like the Heroic pack is now. If you're a nightly Halo 3 devotee, then by all means, pay for this right now, but if not, just wait until the maps are free. For 800 Points, they're too pricey; for zero points, we're all laughing. Bungie still has its knack for making some of the finest multiplayer maps in the FPS business, but for the next pack we're definitely looking out for innovation rather than more of the same.

7/10

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Comments: 1-28 of 28 in total

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HiredMan
05/05/08 @ 08:26
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Map pack is worth it for Avalanche alone (almost), single or double CTF is just sublime.
Dizzy
05/05/08 @ 08:30
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Some great maps in there. Wish they integrated them ASAP in the ranked playlists.

And yes.. vehicles maps are the best of Halo 3. No game can match that atm.
Edited 1 times, most recently on 05/05/08 @ 09:30
3william56
05/05/08 @ 08:37
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Reeeeepublican Space Raaaaaaangers!

When is the pink knobbly pleasure device spaceship going to make an appearance in multiplayer?
WinterSnowblind
05/05/08 @ 08:49
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Actually, this time they never said these maps would be free, they only said that with the Heroic ones, and this time they're definitely worth the money. I wouldn't say it's completely impossible for them to be free in a few months, but I wouldn't hold your breath.
Kiigan
05/05/08 @ 09:08
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Reviewing map packs now?
CreepinJesus
05/05/08 @ 09:38
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The Hornet has been in multiplayer for ages... in Forge, at least :) And it hasn't been compeletely stripped of its homing rockets... just the homing part. That's only fair, seeing as the Banshee had the plasma bomb things that only 3 people know about.
miiiguel
05/05/08 @ 10:11
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It's not just "map pack", it's Halo, ffs. Anyhow, I wasn't going to buy this, as I don't play Halo for a while, but I tried at a friends and it's yet another quality piece of software by Bungie.
Edited 1 times, most recently on 05/05/08 @ 11:12
dsmx
05/05/08 @ 11:24
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Anyone who say halo is best at anything really needs to go out and play some other shooters.
Dizzy
05/05/08 @ 11:54
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You have no clue dsmx.
Inquisitor [mod]
05/05/08 @ 12:00
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I really, really like Avalanche, blackout is simply lockout, really nothing more and nothing less, certainly shouldn't be paying for it though, can't have taken much effort.

Ghost town is alright but it is a little too reminiscent of call of duty for me, doesn't really sit well with me. I play halo because I like halo, not counter strike or CoD.

Most of my mates think this is a better map pack than the heroic, I can't agree. Avalanche is probably on a par with standoff and ghost town and blackout are worse than rats nest. My first impressions of the forge map in the first pack was that it was a bit of a cop out but after playing infection game types and griffball on it I've realised it's an important addition.

Overall then I'd agree with EGs assessment, that the heroic was better than the legendary.
imamazed
05/05/08 @ 12:14
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I wouldn't normally call a map pack good value, but Bungie have delivered both times now. The sheer quality of all 6 maps have made it worth the 1600 points I've spent. There's a lot more care in these maps than there are in, say, Call of Duty 4 (which I love almost as much as Halo3)
Edited 1 times, most recently on 05/05/08 @ 13:15
sargemat
05/05/08 @ 12:18
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These maps are great. Ghost Town was very well designed and any one in the level design area needs to take a good look at how it was made.
Yossarian
05/05/08 @ 12:46
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NOOOO YOU SAID BAD THINGS ABOUT LOCKOUT

I JUST TOOK EUROGAMER.NET OUT OF MY BOOKMARKS
seasidebaz
05/05/08 @ 13:09
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omg something to do with halo3 getting LESS than a 10?????

the intahnets has imploded

/trolling is fun
miiiguel
05/05/08 @ 13:56
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completly off-topic: yesterday I was playing the awesome GTA on the machine it was designed to play in (read tree-six-tee. trolling is fun), and was doing a drug delivery in a shady area, and one guy came upon me and said "caralho!". I went, oh my god!, am I playing too much?! I just heard this asshole speaking portuguese!. I went back, showed him my piece, and he screamed "Foda-se! This guy is gonna kill me!".
So freakin cool! They have portuguese NPCs!
imamazed
05/05/08 @ 14:11
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"completly off-topic: yesterday I was playing the awesome GTA on the machine it was designed to play in (read tree-six-tee. trolling is fun), and was doing a drug delivery in a shady area, and one guy came upon me and said "caralho!". I went, oh my god!, am I playing too much?! I just heard this asshole speaking portuguese!. I went back, showed him my piece, and he screamed "Foda-se! This guy is gonna kill me!".
So freakin cool! They have portuguese NPCs!"




Erm.... GTA4 board/review page?
CreepinJesus
05/05/08 @ 14:57
#17
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Nah, here's good enough. This comment thread was getting a bit naff. Thanks, Portugese (wo)man :)
Skurmedel
05/05/08 @ 16:54
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Rip off, just like the latest CoD 4 map-pack which had like two good maps.
coastal
05/05/08 @ 17:18
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haloz
Xerx3s
05/05/08 @ 18:07
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"Anyone who say halo is best at anything really needs to go out and play some other shooters. "

Ah, I've played just about every shooter that matters and the halo franchise has given me some of the most memorable moments. Your point doesn't hold up. Or is this the part where you pretend that you where only trolling to lure 'fanboys' out?
Azazel
05/05/08 @ 20:44
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Reviewing map packs now?

Ah... reminds me of Team Shambler... *sniff*
dk_rare
05/05/08 @ 22:06
#22
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I have already paid for my copy of Halo 3, why would I pay again just to play it?

There are better things I can do with my 6 pound 80s, like buy new underwears or putting a deposit down for the next game I will never truly own without multiple 6 pound 80 updates.
farticusmaximus
05/05/08 @ 22:34
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If you dont want to pay then wait and get the maps for free instead of whining like a child. Simple.
afghan_jones
06/05/08 @ 08:45
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its brilliant.

If you cant fork over a few quid for 3 ace maps then you are a peasant.

I mean its the same money as a few pints or a McDonalds for two.

not exactly a kings ransom.

And Avalanche is pure Digital Sex.
Stu
06/05/08 @ 12:50
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The biggest barrier to entry to these map packs, for me, is not so much the price, but the guarantee that the kind of people who have bought them and therefore I will be playing with are mostly people taking the whole thing far too seriously.

I mean, I'm all for playing to win, but I'm not about to unleash a torrent of invective on perfect strangers if I don't.
thefilthandthefury
06/05/08 @ 13:36
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I got the maps for free yesterday. To be honest, I probably wouldn't have paid the money but they ARE brilliant maps. Loads of fun.
YourMessageHere
08/05/08 @ 00:06
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Will you people stop making devs think it's OK to charge for bloody maps by buying them when all you have to do is be patient and you'll get them free anyway?
farticusmaximus
08/05/08 @ 12:42
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I'll keep buying downloadable maps/tracks/cars/whatever if I think they are worth it. I frequently do, as do many others. You dont want them then dont buy them.

You have the choice, the choice to moan and bitch and whine, or the choice to STFU and let us enjoy our DLC in peace.

Comments: 1-28 of 28 in total

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