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Guitar Hero III's Rock 'N' Roll Star Interview

PlayStation 2 Xbox 360 PlayStation 3 Wii
Interview by Eurogamer staff

17 April, 2007

Page 1 of 2. Page 2 ->

It's been an interesting few weeks for RedOctane. Guitar Hero II has finally launched on Xbox 360, but the publisher - now part of Activision - has finally caught sight of what the game's developer, Harmonix, has gone off to make with Electronic Arts and MTV. Rock Band might well be described as a spiritual successor to Guitar Hero, and the decision to introduce other instruments, and vocals, arguably raises doubts about the real Guitar Hero III, in development at Neversoft, and due out on PS3, Xbox 360, Wii and PS2 later this year.

So you might be surprised to learn that Kai Huang, co-founder and president of RedOctane, claims to be quite excited about what his old pals are working on. Presumably it's just bluster, but he cut a happy figure on his recent trip to the UK, where he - and the mighty Guitar Hero bus - were stopping off to promote the Xbox 360 release of the second game in the series. "The more products there are out there, the better it is for overall space," he told us, before questioning whether it's necessary to complicate a formula to that degree.

RedOctane certainly doesn't think so for now, with Guitar Hero III well within the mould you'd expect. But what are they planning to do with the guitar peripherals? What sort of new modes and online features will be there? What sort of downloadable content can we expect for Guitar Hero III, and for that matter Guitar Hero II? Are we going to see something like Sony's "SingStore"? And are they ever going to get those PS2 guitars working on PS3? We asked, and he mostly told. Read on for all of that, and look out for more on Guitar Hero III in the near future.

'Guitar Hero III's Rock 'N' Roll Star' Screenshot 1

We should've used the time to demand songs. ARCADE FIRE. DAMMIT.

Eurogamer: RedOctane began as a small company importing third party dance mats. Why did you do Guitar Hero?

Kai Huang: Well, we'd been in the music games space for six years as a peripherals maker and so when we decided we wanted to do music games, we decided that there were a lot of great games in Japan that were in this space - music games - but none of them were really going to work well in North America. DDR - Dance Dance Revolution - was really the only big game that had made it from Japan over to the western world so we just really felt like something was missing there and that "something" was the music, and so we decided that in order for a music game to be successful here it had to be based on rock-and-roll, and if there was going to be a rock-and-roll-based game it had to be guitar, and really that's how we got started with Guitar Hero.

Eurogamer: How much of a blow was it to lose Harmonix? It's almost like the Foo Fighters losing Dave Grohl.

Kai Huang: Harmonix is a fantastic developer. We have a great working relationship and we've been working with them for several years now and they've done just an amazing job with the Guitar Hero franchise, but now that we've decided to move the project internally to Neversoft, it's going to be absolutely incredible. You know, they're really taking it to the next level. All of the things we really wanted to do with Guitar Hero in the past that we've not been able to do, now Neversoft is going to be able to do for us, so we're just really excited to be working with Neversoft.

Eurogamer: How are you planning to improve it? It's hard to see what you still have to do...

Kai Huang: Yeah, and that's the great part of Guitar Hero. I always say it's a very, very simple game; it's simple to pick up, but difficult to master, and so when you look at the basic gameplay mechanics, not a whole lot is going to change because the formula is really there and it works. What we're going to be able to add to Guitar Hero III and to future versions of the game is really a lot around the areas of online - people are really asking about online, online co-operative play, online competitive play. There's going to be a lot of content we're going to offer through the next version of Guitar Hero, so people can download songs and play all the songs that they hoped to play in the past, and there will be some really cool things with the features that we're doing for the game, including different modes of play that'll make the experience in the living room where you're playing with other friends and other people a lot more fun. We haven't made any announcements on that side yet, but we will soon and you guys will see that soon.

'Guitar Hero III's Rock 'N' Roll Star' Screenshot 2

And if the snow... buries my... my Neighbourhood.

Eurogamer: There have been reports in the press that you're looking at other versions of the game, with drums and the like. Is that the plan?

Kai Huang: We're definitely looking and evaluating and have been evaluating all types of different instrument-based games, and drum is certainly one of the ones that we've been looking at. We haven't made any announcements yet about what we're going to do and when we're going to release a game, but fans can rest assured we're definitely looking at all of those types of games.

Eurogamer: Harmonix has obviously gone to work with EA on Rock Band incorporating all these different kinds of instrument. Has that stolen a march on you?

Kai Huang: I think what Harmonix and what EA are doing is great. Harmonix again is a fantastic developer and we're actually really excited about what they're doing as well, because what they're going to do is really to help us grow this really small, but fast-growing genre of games - the music rhythm games - so the more exposure that's out there, the more products there are out there, the better it is for overall space. So we're really actually excited about what they're doing as well. I can't comment about the Rock Band product because that's theirs, but I can comment about Guitar Hero and what we're doing, and I would say that the beauty of Guitar Hero is its simplicity and its elegance, and when we think about adding other musical instruments in there, that's going to make the experience a lot of fun, but it can also make the game a little bit more complex, and so what we want to focus on is all the great features of Guitar Hero, what makes it really fun and simple for everybody to pick up, and we think we've got some great things that we're working on in that respect.

Eurogamer: One thing you might be able to clear up is comments from Harmonix to the effect that you might be able to play Rock Band using Guitar Hero controllers. Is that something you're happy to allow?

Kai Huang: That's something we've heard as well - that they will be making their game compatible with our guitars - and unfortunately that's not something that I can comment on right now, because I don't know how they're designing the software and how it's going to work, but there's no question that the guitars will be designed to work ideally with Guitar Hero franchise and that's what we're going to be focused on.

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Comments: 1-39 of 39 in total

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newt
17/04/07 @ 14:26
#1
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I-went-out-into-the-night / I-went-out-to-pick-a-fight
with ANYONE!!!
Mugwum [staff]
17/04/07 @ 14:27
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Peoplesayleftyou'llDIE!
AcidSnake
17/04/07 @ 14:33
#3
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very localised music
Oh dear God no....
KingOfSpain
17/04/07 @ 14:37
#4
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give me a wireless 360 guitar NOW and I will buy the god dam game.
Cuke
17/04/07 @ 14:51
#5
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Arcade Fire are great.... :)

And a 'UK' centered version would be cool... The songs on GH2 were a bit of a let down imo.
Eraser
17/04/07 @ 14:54
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I'm really curious what they're going to do with the Wii. I hope (and this is really a dream, as I doubt they'll do it) that they release a guitar peripheral which has a slot where you insert the Wii remote, allowing you to do more movements with the guitar than just the tilting thing in Guitar Hero II.
SeesThroughAll
17/04/07 @ 15:18
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And are they ever going to get those PS2 guitars working on PS3?

Doesn't a USB controller adapter work??
Hullfire
17/04/07 @ 15:21
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allowing you to do more movements with the guitar than just the tilting thing in Guitar Hero II.

Like what, exactly?
Sky Blue Sam
17/04/07 @ 15:29
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Someone's a bit if an Arcade Fire fan, I take it :)

Good call ^_^
polymorph
17/04/07 @ 15:37
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@ Hullfire

Well they could mimic all of your movements with your on screen character, that would be cool.
newt
17/04/07 @ 15:43
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Like what, exactly?

Smashing it into pieces in the aftermath of My Generation!

Seriously, I demand more quality punk for the GH. Screw classic rock, give me Eton Rifles, give me Bodies, give me See No Evil!
Sky Blue Sam
17/04/07 @ 15:47
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Problem with that, newt, is they don't lend themselves so well to rthymn action games. They're very simple songs, often with very little guitar going on.

'Classic' rock has far more prominent lead lines, so lends itself far better to stuff like this.
polymorph
17/04/07 @ 15:54
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Any MUSE guitar based track is a must. Plug in baby, showbiz, new born(after the 1 min piano intro obviously).
polymorph
17/04/07 @ 16:23
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@ ManicMinerUK,
That will be a first then!! just joking.
People are talking about certain tracks or artists because of the comment he made about releasing genre disc expansions.
newt
17/04/07 @ 16:34
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They're very simple songs, often with very little guitar going on.
Not really. And even straightforward songs can be translated into a serious challenge - No One Knows in the original GH, for example.
polymorph
17/04/07 @ 16:35
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Yeah maybe, its the first time i have, it was just his comment, more diversity of tracks for download, genre specific region tracks released like exspansion packs.
I have both for ps2 and will be trading them both in on friday for the xbox 360 version. I still think the first game had the best tracks though, although "dead"
i like.
polymorph
17/04/07 @ 16:43
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@ newt

How is "no one knows" ever a easy track? the real one i mean, you play the solo!!!
wellsie
17/04/07 @ 16:45
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maybe you should ask next time about all the bricked xbox's mine being one of them. Downloaded patch booted up xbox and there was the ring of death. Good news is Microsoft extended my warranty, carnt be sure it was the patch because it crashed a few times while playing guitar hero, but it definitely finished it off.
polymorph
17/04/07 @ 16:55
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@ wellsie,

this is a concern for me, i have a OCTOBER 2005 xbox 360.

Its been good as gold for me, apart from thinking its a dvd player on a regular basis(in order to play this game please put this disc in a xbox 360 console!)
Ive never had any red rings at all, but im now concernd about this and the patch.
i seem to be the only person in the world with a working launch console!!
Wyrm
17/04/07 @ 16:58
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Buy an actual guitar.
polymorph
17/04/07 @ 17:00
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@ Wyrm,

Ive got one, prefer guitar hero im better at that!!
wellsie
17/04/07 @ 17:00
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polymorph, I have a march 06 xbox, Not sure if there was already a fault with the xbox guitar hero just made it show or if it caused the problem. I have never had a problem before and my xbox has crashed less then five times since I have had it. I would not worry to much if you have guitar hero and its patched and still working sounds like from what I have heard you should be ok
Edited 1 times, most recently on 17/04/07 @ 18:02
Sky Blue Sam
17/04/07 @ 17:03
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Not really. And even straightforward songs can be translated into a serious challenge - No One Knows in the original GH, for example.

No One Knows isn't simple in the first place though.

The original examples you gave, like Eton Rifles, are just chords. There's nothing else going on.
No One Knows is all over the place.
polymorph
17/04/07 @ 17:12
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@ wellsie,

Thats my point, i don't have it for XBOX 360 yet.
I get paid on Friday and im going to trade in my ps2 version towards it,
But if it's going to fuck my 360, then ill wait for a patch that actually works.
Feanor
17/04/07 @ 18:11
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I don't know too much about GH, but I know I'd buy GH 3 if it had Paranoid Android in it.
el_pollo_diablo
17/04/07 @ 18:29
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Faith No More!
polymorph
17/04/07 @ 18:36
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@ Feanor,

It's called "guitar hero"

Radiohead don't rock.
newt
17/04/07 @ 18:47
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Synth hero ftw.. not!

I'm fully aware of the point that conventional rock works better with GH but still, I had most fun with simple stuff like Search & Destroy. Just let us simpletons have a GH: Punk Rock expansion and we'll be off to our happy land.
Mugwum [staff]
17/04/07 @ 19:28
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"maybe you should ask next time about all the bricked xbox's mine being one of them. Downloaded patch booted up xbox and there was the ring of death. Good news is Microsoft extended my warranty, carnt be sure it was the patch because it crashed a few times while playing guitar hero, but it definitely finished it off."

We did ask. They couldn't give us an answer during the interview, but eventually got back to us and said they were looking into it, which we covered in a separate item on Monday.
Turrican
17/04/07 @ 20:25
#30
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Same for me, GH2 finished off my Xbox but Microsoft seem to have extended my warranty for free. Almost as if they know something I don't...
foamy
17/04/07 @ 22:29
#31
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tool, smashing pumpkins, pearl jam and muse pliz ;_;
disc
17/04/07 @ 22:44
#32
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Guitar Hero feels very dated now... doesn't it.
PuffyPipe
17/04/07 @ 22:54
#33
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Who cares what they put on the next one if you can put your own songs onto gh2?

have a look at this unbelievable video http://www.youtube.com/watch?v=RH3UeMSqZM0

there is a big community of talented people who pushes gh2 forward.
here are the rest of the vids! have a quick look and see how good gh2 can really be

http://www.youtube.com/results?search_qu...
smelly
18/04/07 @ 01:23
#34
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dunno.. online co-op play could be fun.
smelly
18/04/07 @ 01:34
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>I'm really curious what they're going to do with the Wii.


Same as the other two. The only difference i can see is that you could slot the wii mote into the guitar, and use it to communicate with the console.

Thus saving on expensive blue-tooth elements and doing the wireless communication cheaper. Also no need to build the tilt into the guitar, as the wiimote will do that for you.

So in theory, the guitar could be the cheapest version of all 3 (not needing wires or tilt mechanism or bluetooth/batteries/etc).

But that's just in theory.

Cant see what else they'd bother doing with it.
Edited 1 times, most recently on 18/04/07 @ 02:35
dbeamish
18/04/07 @ 07:40
#36
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and we think that they're priced competitively

Against who? Yourselves pricing the other packs at too high a cost? Or against the main game whjich comes on a disc in packagaging sold in shop where you get 70 track and a guitar for 60 quid. Making each track cost less than a quid. Not including the actual game cost and the costs involved with dictribution.
Buch of fuckers you can keep your Guitar Hero and shove it. I hope you go out of business.
Leolian'sBro
18/04/07 @ 08:51
#37
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That's constructive.
Feanor
18/04/07 @ 13:37
#38
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@ wanker: Wanker.
polymorph
19/04/07 @ 17:59
#39
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@Sofalover,
Thats a very good point, i never thought of that, i have the hd-dvd player which came with a remote!!
Cheers lad.

EDIT,
i have also found that if you pull the tray slightly out it gives a little, then often loads straight away!!
Edited 1 times, most recently on 19/04/07 @ 19:01

Comments: 1-39 of 39 in total

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