Guitar Hero II song packs
Up on Marketplace now.
Anybody strumming through the excellent Xbox 360 version of Guitar Hero II will be pleased to hear that there are three song packs available on Xbox Live Marketplace today.
Priced 500 Microsoft points apiece (GBP 4.25 / EUR 5.82), the "Track Packs" each feature three songs that ought to be familiar to those of you who played Guitar Hero on the PS2.
Track Pack 1 consists of Bark at the Moon ("as made famous by" Ozzy Osbourne), Hey You (The Exies) and Ace of Spades (Motorhead). Track Pack 2 is Killer Queen (Queen), Take it Off (The Donnas), Frankenstein (The Edgar Winter Group), and Track Pack 3 is Higher Ground (Red Hot Chili Peppers), Infected (Bad Religion) and Stellar (Incubus).
You can also grab a pair of GHII picture packs (100 points each) and a theme (150 points) if you fancy splashing a bit more to tart up your console.
For more on Guitar Hero II's next-gen encore, check out our Guitar Hero II Xbox 360 review elsewhere on the site.
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Comments (121) Latest comment 5 years ago
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I don't like the look of the future :\
£12.75 for an extra 9 songs? Jesus, thats more than your average CD. No packaging, no insert, no mastering, NO WRITING THE THING IN THE FIRST PLACE.
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I have no problem with a firm making cash, but this is almost painfully cynical and very curiously timed.
But like with most things: the people loving the game don't care. I'm the same with the upcoming Gears of War content, so I suppose I have no right to complain here. Won't stop me, like.
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Also pack 3 is a pretty useless selection...
Can't go wrong with the first two though...
Though I suppose they've added the co-op bass/rhythm guitar track as well...
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Had they done so then I would have bought that pack. However the songs in the packs available are of no great interest to me as I already have nearly 70 songs i dont really like then I will pass at this point.
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This would still be expensive given as you get 70 tracks with the main game.
While these little 3 track packs give you more choice, we do seem to be paying MS a lot for the freedom to choose.
Will just have to see how much tracks are on Sing Star. And with that your going to be able to buy singular tracks which is a far better idea.
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Rip off. If Bark at the Moon, Killer Queen and Stellar made it in one pack, that would be fine by me, but they managed to only put one excellent song in each pack, the rest is just ok.
Back to the PS2 versions.
EDIT: PS2 of course! Maybe I should have showered at least, before posting this crap first thing in the morning
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what a rip off!
I'm really almost angry!
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-wolfman
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How do these people sleep at night?
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But the price is high enough that it will make me think seriously before getting more packs. Pity. 200 points less per pack and I would no doubt just get all 3.
Nobody forces us to buy anything though. The original game already comes with a generous (compared to the PS2 version) 74 songs. So I guess we'll just have to pick and choose or add-ons carefully.
I'd like to know whether they have been "enhanced" to contain the Bass track.
Wendelius
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If they are going to be released in bite size chunks then this should be on a song by song basis so we get real choice for our money!
And no 'More Than A Feeling'. W*****s!!!
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How could MS drop the ball on a sure fire thing.
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Kind of regretting trading in GH1+2 for this now
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Bullshit - do the maths.
(Here's a clue - the main game has over 70 songs for less than £70 and includes a guitar yet each song is more than £1)
(Bloody greater than and less than signs eating my post)
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I have only one thing to say: If you, like me, think this is fucking ridiculous, just DONT BUY any of the packs and show MS/Red Octane we're not gonna take it up the ass and ask for seconds.
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That's actually a fair comment. I would certainly pay up to 2000 for all the GH songs and probably a bit more per song for original content. But I'm wondering whether Eurogamer could try and contact the makers to see how they came up with such a surprising price point?
Wendelius
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rrp for disc with songs only (close but no guitar) is £30 minus 1 penny although you can get it for around 22 quid
so around 1 quid a song, but you get packaging and disc etc, so really to be fair the pricing should be around 20 quid for the whole lot or 67p per track (ie less than half what they are going for)
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This really does fly in the face of the arguements about digital distribution meaning cheaper games for all.
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"This is far, far too expensive. I already own GH1 and 2 for the PS2 and was seriously considering trading them in for the Xbox 360 version, then buying all the DLC so I can get a single game with all the songs in. This is how the costs break down in the UK:
For the PS2, I bought GH2 with a guitar for £35. I bought GH1 by itself for £25 (the pack with the guitar was out of stock) and I bought a second guitar later on for £20. Total cost for both games and two guitars was £80 and I could have gotten it cheaper if I'd waited for a GH1+guitar pack to be in stock.
For the Xbox 360, I need to pay £60 for GH2+guitar, and at the above rates I need to pay £1.41 per track. There are 30 mainstream songs and a futher 17 by less well known bands in GH1; to get all those songs into GH2 for the Xbox 360 would cost me a staggering further £66, for a total cost of £126. And I still only have one guitar.
So, to get all GH1+2 content and two guitars for the PS2 cost me £80 and for the Xbox 360 with just one guitar it is £126. In return for that, I get... what? Updated visuals, leaderboards, and achievements, and the mildly tweaked GH2 engine applied to the GH1 songs?
No thanks. I'll wait for Rock Band and cross my fingers that Harmonix don't get greedy with their DLC charges."
I'll add here, in response to people defending these charges, all this content has already been release at a lower price in GH1 for the PS2. There is no work for the developers to have laid the tracks out, all that stuff was done already with the small expcetion of the bass or rhythm lines for the co-op mode. It's difficult to see how this is anything other than pure profiteering.
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/Nearly dies laughing.
You do know Rock Band is being published by EA... and EA has to collaborate with MS and Sony to get the Dl's on their service's respectively so good luck holding onto that faint bit of hope.
albeit EA would have to go against Sony's SingStore pricing (which is on a per song basis), so on the PS3 there is that dim bit of light slowly fading out.
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Yeah, I do know all that and I'm aware it's a pretty far fetched hope. Unless sales of these GH2 DLCs are poor enough to send a clear message, of course. I'm certainly voting with my feet on this one.
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Have a word Eurogramer! Make a stand for us!
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I don't mind paying for downloadable content, but only if it is reasonably priced.
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Even 100 points a track would be more reasonable.
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Which I guess means I'm sticking with the songs I already have.
Which I guess means sticking with the PS2 version I already have.
The iTunes model is surely the way to go with this. As proven by iTunes.
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Didn't work for Lumines, didn't work for GRAW....
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Its when you multiply it up.
A pound isn't much, but multiply it by a million and it's getting there.
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Insodently I would probably except £1.50 a track if I could buy them on a per track basis. But I'd be a lot more choosey then if it was £1
I just don't get this price point. at 300 points for 3 track they would get lots of people buying 1000 points and then getting all 3 packs straight away, at this price they are going to be luck to get people to one pack!
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To not allow a developer to give away free content is outrageous and again, bodes terribly for the future of "pay-to-play" gaming where a one-off purchase of the retail software is no longer enough.
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"To not allow a developer to give away free content is outrageous"
Remember that at the end of the day, Microsoft is offering a service by posting this content on the store. They'll be asking for money from either the developer or the gamer. But most likely both
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Not sure why you are so adamant to defend it. It's not as though we can't afford it, but you don't make money by spending it on overpriced crap from the market place.
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So, goofs on the 360 release of GHII are...
1. High percentage of broken guitars straight out of the factory.
2. Unable to purchase a second guitar peripheral at launch
3. Incredibly overpriced DLC.
4. No AC/DC
Shame on you, Activision.
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I think you'll find 60p is always 60p. Currency is funny like that, fairly standardised values to it.
What a tit. So you think that a 60p increase on something that costs 5p is the same as a 60p increase on something that costs £1000? After all, 60p is 60p? Economics not your strong suit then.
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I think you should buy songs for everybody ..................
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I might just get the full version of Castlevania: SOTN instead, loving the demo.
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I want this content, I don't want to pay as much as that for it. 500 - 600 points for all the first set of songs would have been more like what I wanted to pay.
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Also to the one who said there were only 30 famous songs in GH...You're forgetting the almighty Zakk Wylde and his Black Label Society...Fire It Up!
Also in all the calculations people are making they forget that the code is reusable...
They can also be downloaded by GH3 owners in all probability...On both X360 and PS3...Making the price even higher...
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If your spending a grand an extra 60p is hardly going to put you off.
I generally dont mind the price of content. I was quite happy to buy the Shivering Isles but the price for these songs does seem badly placed and has put me off even buying one pack.
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I see your points but your comparisons are deeply flawed simply for the fact that it's all about deviation from expectations.
If you expect to pay £1 for, say, a song on iTunes and Apple suddenly prices it at £1.60, it's not only a 60% price increase but also very likely to exceed your threshold of "value for money".
If you expect to pay £1000 for a plasma screen (and consider it good value at that price) and it rises to £1000.60, you are not even going to notice the price increase or get upset.
You must take deviation, percentage and expectations into consideration to talk economics from a consumer point of view. Not simply basic addition and subtractions. That's basic maths, not economics.
That being said, even I who am lenient and will likely happily eventually pay 800 points for Boom Boom Rocket, find this song package price a bit steep. I'll buy some of them. But Harmonix and MS are making sure that I will be a lot more selective than my purchases and, ultimately, spend less points than I would at a better price point. I won't scream in outrage. But I am disappointed.
Wendelius
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"but I still say 60p is 60p. If its a principle thing I can respect that, but it's not unreasonable to point out all this outrage and mud-slinging is over an amount of money (per track) so trivial that if you dropped it and it rolled down a drain you'd maybe tut a bit and then walk off. "
There is another thing you are not considering. To stick with my example, you are likely to buy 1 plasma screen every few years but you might buy many songs a month. So not only is the increase relatively more significant but you will pay it many times over. It adds up to pounds very quickly...
A lot of people were looking at the DLC as a good reason to upgrade from the PS2 version. Similarly, many others will have waited for the 360 version because of that often repeated promise. So you can't be too surprised if people are upset if the pricing is suddenly that steep.
Sure some people just are drama queens and go too far. I'd still be interested in Eurogamer stepping up to the plate and trying to get comments on whether Harmonix foresees cheaper pack or single track pricing in the future and how they came up with that value...
Wendelius
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Too expensive, regardless.
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i couldn't be arsed...
but i would sign it!
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Overpriced IMO. If a pack had three top tracks I might just be persuaded on occasion, but as it is both packs contain two tracks I like and one munter. This does not spell good value to me.
What about releasing tracks as individual downloads? Maybe bundling 3 together is supposed to come across as good value, but for me personally it comes across as "you STILL have to buy content you don't want, despite the main lure of DLC being the ability to avoid exactly that".
I love GH and I've got both PS2 versions. The thing that was tempting me toward buying the next-gen versions (despite them being pretty much duplications of what I already own) is the variety DLC can bring. If this pricing model stays in place, this kanga shall not be shopping (but shall be viewing Rock Band with great suspicion until its DLC for the time being).
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Lets not get into that discussion again please.
It utterley, absolutely, completely does NOT matter whether the content is already on the disc or not. You don't own it till you pay for it. If you haven't paid for its use, it doesn't matter where it is. End of story.
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Such a petition already exists surely. Its called "not buying it".
The vendor will get the message much more clearly than some list of random names.
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The thing is, with 'Microtransactions', there's money to be made from impulse purchases, where the consumer thinks they getting something for minimal outlay. That's probably one of the reasons why MS use points instead of real currency - it obfuscates what the consumer actually has to pay (500 points doesn't seem as bad as 4.25, since I don't have the vaguest idea of what the exchange rate is ... until I read the article of course)
When I see a price like 4.25, my first thought is that it's 2 pints of beer (obviously I don't live in London). 3 songs for 2 pints? Bit much. 3 songs for 1, that would be a bargain!
However, a lot of people will keep paying these prices because they want the content. I want it, and still may fork out for all 3, but I am a GH addict (I have the RSI to prove it).
MS ought to rethink their strategy ... I started using 4od recently - TV shows are 99p to rent, the DRM only lets you watch for 48 hours, but 99p is still a bargain. There are certainly 'sweet spots' they should aim for where they're going to be making enough money and the consumers just going to think "bargain, I'll get that" even if they didn't really want it.
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yea fair point! they can shove it until they drop the price!
horse armour v2
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"When I see a price like 4.25, my first thought is that it's 2 pints of beer (obviously I don't live in London)."
Thats the whole point isn't it. So much of this is subjective, but at the end of the day, if enough people are willing to pay it, then thats what they'll charge. Personally I'm not willing to pay more than £4 in London for 2 pints. So I don't! Problem solved
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Hopefully they will get the message. I guess if enough people decide this price point is OK, things will stay where they are, but hopefully that won't be the case.
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I have no problems paying for something if i think there is good value. In this case pack 1 seems good value to me since I want those songs, the other packs do not. I am pretty sure there are others that feel differnently and either are interested in more packs or in none. Comparing it to itunes, a cd or even gh1 is to me completely irrelevant. i cannot import a iTunes song or a tune from a cd into the program and get the notes for both lead and bass and gh1 isn't available on xbox not to mention it doesn't support the second player.
Do not get me wrong. I fully understand if someone think it is a bit to expensive and as always I think the best way to convey it is not to buy it. But I also feel that as always here on Eurogamer it is blown far far out of proportion. People are exploding over the difference of ~4€ (compared to if it had been 5 songs instead of 3). That isn't enough to get a beer or lunch or dinner or movie or anything these days. Lets try to keep some kind of perspective.
But hey, this hasn't stopped the discussion before. And I certianly will not feel bad for buying any of the packs if I feel it is worth the money.
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i have a feeling though that most people believe MS wouldn't change the price or that by not buying it they won't make a difference, so they pay for it, and nothing changes, and because nothing changes when other people see in future something is a bit pricey, they whinge a bit, maybe even put it off a bit, but as the prices haven't changed before they eventually buy it and the cycle continues....
they know we want the stuff, and most of us haven't the sense not to download it in defiance. it comes down to it in the end that we'd rather have the download than not have the download, at whatever price. its our own fault really
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I'd rather they offer individual songs for 100 - 150 ish points or at least offer "themed" packs: Indie, Classic, etc.
At the moment there's 3 songs I want and, typically, it's one in each pack. Bugger. Guess I'll have to get Boom Boom Rocket instead.
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For me, I don't mind paying for content. I mind paying too much. It's about value for money, and it's about the companies being able to charge what they want because there's virtually a de facto monopoly - since there's no GHII/DLC combo for PS3, then there's no real competition is there (maybe things will be deifferent when GHIII comes out). They can charge what they like and people either have to pay their prices or miss out. Missing out in this case isn't a huge deal ... if they have a PS2 and they didn't trade in their GHI for GHII360.
Like I said, they ought to think about lowering the prices to a point where the consumer will just buy things without worrying about it - that way there'll be less complaints and they'll probably make more sales.
No one has an inalienable right to a cheap product, but on the other hand should the company be able to charge as much as they want, safe in the knowledge that Jo Public will pay because he can't get it anywhere else?
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Of course that is what Microsoft wants us to feel, thus the whole idea with Micropayments. Same with Nintendo and VC or Sony and PSN and (soon) Home. As long as they are upfront with the cost and that it is my choice to decide if something is worth it or not I see no harm to it.
I certainly will not accept any "blame" for keeping prices up just because I buy DLC when I want it.
The best way to "hurt" companies is not to buy the DLC if it is not worth the money. If others do not feel that way jsut accept they have different priorities.
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yea i suppose its better for MS to have the extra money than us anyway....
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500 for 3 songs might be expensive and I agree it is but I spend so little money on DLC anyway that I don't think it is all that overpriced. I'd rather pay 500 points for a pack of three than spend 200 points for nearly every game I have just to get another outfit or useless shit like this. (Yes, I know Viva Pinata is exactly that. But a game I spend hundrets of hours with is something different).
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Something I havent seen much though on the marketplace is prices going down after a while. I think much of the discussions about right price would be moot if prices were adjusted over time so older content could be had much cheaper than new content.
And FWIW - I do think you guys who rather would like the tracks separately are right. That would be my preferable way to buy them also. That way they definitely could get away from any discussion regarding how many good songs each pack had and also if they wanted they could differentiate prices so that unpopular songs are cheaper than popular songs.
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"they whinge a bit, maybe even put it off a bit, but as the prices haven't changed before they eventually buy it and the cycle continues.... "
Then I guess we (as in the collective We) get what we ask for. A pity I agree.
@SwedBear
+3 on your post starting,
"The reason a lot of people do buy DLC and certainly will buy this is because they still think it is worth it".
And I thought I was the only one playing that tune
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Yes, yes I am
I guess what I mean is that 4 quid for content that is availble on other platforms,for a quantifiably lower price, is being sold at a cost that surely can't be justified through the cost of distribution and re-engineering the track for GHII multiplayer. If you don't have a PS2, you can't pay the lesser price (the lesser price being higher since you have to by the whole game, but that comes with about 15x the number of tracks and the guitar). They can charge what they want for this, there is certainly nothing stopping them, but the prices just do not seem commensurate with what you are getting for your money.
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but what if by dropping the price by 20/30% they got 50% more people buying it.. and hence made more money. I wonder if they have run models or polls with gamers to get to these prices or if its some arbitrary figure that MS gives them?
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What about people who only have a 360, but wanted to try the 'classic' tracks. They've just forked out 70 quid, to play just 9 of the older tracks they now have to pay 12.75 more. That's not exactly a bargain. If they brought it thinking they'd get the tracks for a more reasonable price, were they mislead (can they have been since there was not an announcement about prices before launch ... maybe just optimistic)?
And, the odds are I will buy it any way - I have 1 and II on the PS2, but liked the songs and fancy a crack at them on the slightly moddified GHII engine.
Hypocrite? Probably
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Fair point... Well if that price is as a result of their models then we're going to be shafted for a few years to come
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I don't agree about releasing them as packs, I think it would be much better if they were sold individually, why make someone have to pay for a song they might not necessarily want?. Or at least let people choose 3 tracks they want, oh... but then they wouldn't buy all three packs!!
You have the power, buy them if you think it's good value, just ignore them if you don't agree with the price, me I'll stick to the PS2 version.
DLC, very bad invention.
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It's not a rip-off in terms of the cost per se, it's a rip-off in comparison with music in general.
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What you have here and in other places is a large number of people saying it appears over priced for what it is and relatively few people saying its ok. I agree with you its not the end of the world but to be honest I am really disapointed because I just cant view these packs as value for money and I really wanted to as I love the game.
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It could be that the price point is perfect in america, I know we pay more, but how much more? For full games the price difference might not be as noticable as we are used to that markup. How every while we still pay more for films and music the price gap isn't as big.
EDIT/ just looked on EB's website $19.99 for 1600 points. So $6.25 for 500 which is about £3.20
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$6.25
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Let's take say £20 off for the guitar (the RRP for the PS2 guitar on its own is £29.99). Say £50 for 74 tracks, 68p per track or 80 points.
I know this is a very simplistic way of looking at it, and that there might be many factors to consider (perhaps someone knowledgeable of this things can enlighten us)
But £4.25 for 3 songs, £1.42 or 167 points, it just looks expensive no matter how you look at it.
Edit: Put it another way, you'd pay £105 for the tracks if you got them all via downloads instead of £69.99, and that doesn't include the guitar
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[link url=http://forum.guitarh erogame.com
]http://forum.guitarh erogame.com
[/link]
Seems most people on there are naffed off too.
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http://ww w.petitiononline.com/GHIIDLC/pe...
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People who've posted on here have just talked about pricing models and cost per song, no-one seems to have mentioned why a lot of people have been chomping at the bit to get these songs on GH2 360. I couldn't give a monkey's what it costs (within reason...), the chance to play BatM and Frankenstein with HO/POs that work AND practice mode? Priceless. Only question is when's Cowboys From Hell coming out, that song needs the GH2 gaming mechanism even more than BatM.
I can't be the only person who's thinking this way. Or have the accountants taken over the asylum...
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I hope this isn't all of the downloadable packs they make. I purchased the 360 version of the game because of the dowloadable potential, maybe I'd have been better off with the PS2 version.
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On scoreboard there's around 7000 listed scores for the most popular downloadable song (ozzy's song from gh1)
On the other hand there is over 220 000 career scores listed, which means only about 3% of the game owners have purchased any new songs. Can't say if thats a lot or not.
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Stop comparing it to iTunes, it's not anywhere near the same. It's particularly hilarious since people complain about $1/song for iTunes and say it should be cheaper. Usually about half the price. Which is they standard discount for anyone complaining about price.
And stop comparing it to the original game. They have totally different profit margins and price/cost ratios.
You want it to be $1/song, justify it with a full cost breakdown costed down to the lowest level, including the cost of whiteboard markers they used, or shut the hell up. You want to complain, fine, but don't pretend you know how much something costs or should cost.