GTA IV ships over 10 million copies
Chinatown Wars out before Feb 09.
Take-Two has sold over 10 million copies of Grand Theft Auto IV to shops around the world.
That's according to a quarterly earnings conference reported by GameSpot. However, those figures are a trifle misleading, as The Top Global Markets Report recently tracked combined UK, US and Asian sold-to-people figures for GTA IV as just over 6 million.
Take-Two also pinned the first real information to Grand Theft Auto: Chinatown Wars, the exclusive DS game announced during E3.
This, according to boss Ben Feder, will be released sometime between November 2008 and the end of January 2009. "I didn't say that," retorted Feder, when asked by analysts if this meant Christmas. Drive-by!
Take-Two also reconfirmed that the downloadable episodes for Grand Theft Auto IV would not be out before November this year. Which we knew.
Plus, Eurogamer was told yesterday that Rockstar North was still on track launch the exclusive Xbox 360 content sometime during November.
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Comments (13) Latest comment 3 years ago
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I might just break out GTA again this weekend, the thought of the DLC coming has spurred me to finish it (although I know I'll just head for cops 'n crooks again!). Hell I may even break out VC for some nostalgia as well
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That will just seal the deal for best next gen game for me.
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which brings me to what has really been rubbing me the wrong way for some time now: all this hide and seek with release dates... I would really appreciate an industry-wide set of standards/norms: a) 8-10 months prior to (estimated) release: screenshots & promotional clips, b) 6-8 months prior to release, a definite (as much as possible) release date, c) 2-4 months prior to release: gameplay clips...
cheers...
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Which begs the question, why did I post in this comments section?
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I completly disagree with you, i would prefer to get games when they are done rather than forcing release dates on developers.
If you check out Stardocks proposed Gamers Bill of Rights
#2 states
Gamers shall have the right to demand that games be released in a finished state.
So quite often release dates are not set because they frankly dont know when they are going to be finished, there are always schedules but these often slip.
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I completly disagree with you, i would prefer to get games when they are done rather than forcing release dates on developers.
If you check out Stardocks proposed Gamers Bill of Rights
#2 states
Gamers shall have the right to demand that games be released in a finished state.
So quite often release dates are not set because they frankly dont know when they are going to be finished, there are always schedules but these often slip."
davc4,
I am merely expressing my longing for a world in which studios and publishers would force themselves to adhere to stricter rules and schedules conserning their product's exposure (and eventual release) instead of becoming grateful victims of marketing consultants whose sole intention is to plot machinations & strategies that build suspence and anticipation (regardless of the quality of the product)... self-regulation is always the best way...
hmmm, ok... now there's that world peace thing...
cheers...
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Over & Out.
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"Sales of Rockstar Games' blockbuster Grand Theft Auto IV continued to exceed the Company's expectations. Over 10 million units have been sold through to consumers as of August 16, 2008."
[link url=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID= 332433
]http://ir .take2games.com/ReleaseDetail.c...[/link]
Obviously that's more than the 6 million figure for the Top Global Markets report, but that's because the game was sold in more than two markets (not just the US and UK).
The game had shipped 11 million units to retailers as early as May:
http://ko taku.com/5013522/gta-iv-sold-85...
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