GTA IV is most expensive game ever
Top ten also includes APB, KZ2 and Halo 3.
Grand Theft Auto IV cost $100 million to produce, making it the most expensive videogame ever made.
That's according to Digital Battle, which has published a list of the top 10 biggest game budgets.
Apparently the soundtrack for GTA IV turned out to be a big expense, not to mention the cost of paying 1000 people to work on the game for over three and a half years.
In second place is Gran Turismo 5 with a budget of $60 million, expected to rise to $80 million before the game is actually released. Other pricey titles include Too Human, Shenmue and Metal Gear Solid 4. Killzone 2 is the cheapest game on the list, coming in at $45 million. Bargain.
Here's that top ten in full:
- Grand Theft Auto IV - $100 million
- Gran Turismo 5 - $80 million
- Shenmue - $70 million
- Too Human - $60 million+
- Metal Gear Solid 4 - $60 million
- Halo 3 - $55 million
- APB - $50 million
- L.A. Noire - $50 million
- Final Fantasy XII - $48 million
- Killzone 2 - $45 million
You may also like...
-
Warp Review
-
Why Can't Games Do Sex?
-
The Kickstarter Conundrum
-
Assassin's Creed 3 release date announced
-
Remedy's message to Alan Wake PC pirates: "enjoy the story!"
-
Full-length Far Cry 3 cinematic trailer
-
NCsoft confirms Guild Wars 2 on console
-
Dear Esther Review
-
Alan Wake PC version footage
-
Huge range of PlayStation 2 Classics storm European PlayStation store
-
Japan PlayStation Vita sales at lowest ever weekly total
-
Assassin's Creed Revelations getting Desmond single-player DLC
-
Indie game Dear Esther profitable in less than six hours
-
Bethesda on Skyrim's viewable Morrowind, Cyrodiil: "maybe we'll use it one day"
-
Syndicate launch trailer blasts out the dubstep
-
App of the Day: Tongue Tied!
-
Valve selling a virtual Team Fortress 2 ring for $100
-
Notch can match Schafer's $13m Psychonauts 2 budget valuation
-
Solitaire Blitz Preview: Why PopCap's Approach to Facebook Gaming is Anything But Casual
-
Far Cry 3 release date revealed by leaked trailer
-
PS3 exclusive JRPG Ni No Kuni out in Europe Q1 2013
-
UFC Undisputed 3 Review
-
The Walking Dead screenshots shamble in
-
Ubisoft and TrackMania dev announce ShootMania Storm
-
Capcom registers new Darkstalkers trademark









Comments (70) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
This article has been doing the round for nearly a week - posted February 20th, 2010.
Must be a slow slow day at EG towers..
Comment below viewing threshold Show
Comment below viewing threshold Show
Hyped to death, fun at the time but ultimately forgettable.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Avtivision offered to throw loads of money at Infinity Ward, but the developer turned around to them and said we don't need it and pretty much worked on the same budget they had for Call of Duty 4: Modern Warfare.
Marketing budget is a different kettle of fish entirely...
Comment below viewing threshold Show
Biggest investment fail ever.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You sir just won the prize for the worst comparision ever. A nihilist story of violence of an ilegal emigrant in the USA with a "cute" juvenile fable.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
L.A. Noire and APB are two games I can't wait to see, especially now we know how much they cost.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
All Points Bulletin (APB) is an MMORPG being developed by Realtime Worlds for Windows, originally it was supposed to be out on 360 at the same time but they say it has been deleayed. Which will probably mean it has been canned.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
]http://vg sales.wikia.com/wiki/Most_expen...[/link]
But of course lots of the references are just other blogs, which make no mention of their sources. Still, further than EG went.
Comment below viewing threshold Show
Comment below viewing threshold Show
In fact, Dave Jones has quoted costs of $30 million including data centre infrastructure for running the thing:
[link url=http://ve3d .ign.com/articles/news/49116/APB-Costs-Total-30-Million-Uniq ue-Subscription-Methods-Touted
]http://ve 3d.ign.com/articles/news/49116/...[/link]
so it'd probably just slip off this list.
Comment below viewing threshold Show
50 million advertisement
5 million game development.
Comment below viewing threshold Show
And there's no budget listed for World of Warcraft or any other released MMO. Warcraft probably costs a million dollars a week to run.
Edit: There we go:
[link url=http://www.theregister.co.uk/2008/09/18/wo rld_of_warcraft_upkeep_200m/
]http://ww w.theregister.co.uk/2008/09/18/...[/link]
$200million from inception to 18 months ago (which if you do some division works out at about a million dollars a week! Maybe I should become an industry analyst).
Comment below viewing threshold Show
Comment below viewing threshold Show
Reading linked article fail.
Comment below viewing threshold Show
Then there's the marketing, advertising costs an absolute fortune. Manufacturing isn't cheap either and if you're third party you have submission fees to MS/Sony/Ninty to consider too. It's a very expensive business,
I'd be interested in seeing those figures updated to 2010 equivalents via inflation, I reckon Shenmue could very well end up top dog if we did.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Daikatana
Comment below viewing threshold Show
It's no wonder few devs cater for niche market and genres now and everything is designed to follow the same template as the most successful games. Sadly it means most games feel very similar.
Comment below viewing threshold Show
"Higher estimates put it at over 41 million Euro, which translates to $56 million USD — but this number has never been confirmed by anyone at developer Guerrilla."
"Final Fantasy XII had a budget of a whopping $48 million, excluding any marketing costs. The sequel, Final Fantasy XIII is rumored to have had at least a 50% higher budget, however, this hasn’t been made official (yet)."
"This added at least another $10 million to the budget, according to some sources."
No links to their sources? What an absolute joke.
What makes them credible exactly?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
i feel poor.
note lack of nintendo titles
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I liked World of Goo better than every game on this list (that I've played), and that had a budget of $10,000.
I suck at maths, but I make that 0.01% of the GTA budget...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Even Left 4 Dead 2 spent $25m on marketing.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The initial development costs for that game were over 60million $
Total costs are over 200million $
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Failing that, anyone fancy a whip-round?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
If GTA made 300 million then it can cost 100 million to make .. however when games like too human cos 70 million and only make about a grand in return someone is in big do do !!
Comment below viewing threshold Show
Comment below viewing threshold Show
You're making me cry
Comment below viewing threshold Show
Comment below viewing threshold Show
The didn't go bust - hence why they're still around.
Comment below viewing threshold Show
Comment below viewing threshold Show
"Shane Battenhuse on a recent 1up podcast said a friend of his was working on a game that had so far cost $80m and got cancelled, mental!"
It was worse than that, he said he knew of 3 projects that cost over $80m that were canned.
Comment below viewing threshold Show
Well, I guess, as others have said, it really matters what you get back. But 100 million on GTA IV is still insane.
Comment below viewing threshold Show
I am actually surprised that Halo 3 didn't place higher, having had so many live action adverts directed by Neil Blomkamp and a stunning viral campaign which must have taken some serious man power to get off the ground. Then there's the 2 soundtracks backed by full orchestra's pretty much all the way through... A snip at 55 million when you think about it really!
Comment below viewing threshold Show
Comment below viewing threshold Show