GTA is about looking lived in - Houser
R* boss upset at graphical critique.
Rockstar boss Dan Houser has said Grand Theft Auto has always been about looking "lived in", and is upset that some feel graphics have not been its strongest point.
"The thing that I probably get the most upset about is when people go, 'Well GTA's not about the graphics,'" Houser told IGN. "I don't agree with that point. It's not about hi-res graphics (as hi-res as they can be) but the worlds always looked - and maybe I'm deluded in this - but they always looked lived in, in a way most people can't achieve."
Graphics will be one of the areas improved for Grand Theft Auto IV, but the visual aspect is apparently just one of many ares worked on to make it "feel" like a next-generation title.
"Video games are tactile by their nature, and for it to feel next-generation it had to feel better," continued Houser. "We wanted to redo all the targeting, redo everything mechanical, how missions flowed into each other - all of that side of things."
The "cinematic or narrative experience" was also focused on, and Houser believes the cut-scenes add up to about twice the length of a regular film. But probably the biggest area was creating a real world.
From the "idiotic level of detail" brought about by enormous teams of researchers studying everything from photos to censuses, to more structured spare time activities like bowling and dating, Houser believes the end result was worth it.
"Those kind of three ideas, the world, the story, and the pure videogame guts of it all - we thought if we improved all those and stayed consistent, we'd have something pretty special," he said.
"We've always loved doing open world games, but that was something we really felt this time... We can really bring it alive in a way people haven't really seen before."
Grand Theft Auto IV is due out on PS3 and 360 on 29th April. You might have heard of it.
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Comments (39) Latest comment 4 years ago
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Fact.
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hu?
Sorry mate but, if the graphics look the same or only slightly better than on my 10 year old PS2, it's a rental for me. I'm simply not buying the bollocks about them not being important to the gameplay experience. Heck the character graphics aren't as good as saints row for frak sake and you could custmose the hell out of those!
EDIT: Or even customise
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That said, I think they did drop the ball slightly by having far too much open, bland, empty space in San Andreas, but hopefully thing are right back on track with GTAIV.
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... and yet the games are still brilliant anyway. i think that's the point.
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Heh. No shit.
Penhalion - I think you're suffering from a little selective amnesia there.
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well you have fun with your 2 day rental scheme and get basically nothing out of it while the rest of us will have a blast on it for months to come, graphics don't mean shit, i've recently been playing mario kart 64 on the wii through the virtual console with a few mates and had an absolute blast, and that game is 12 years old, bollocks to the graphic whores.
and sorry but Any GTA> Saints row, simple as.
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hu? you'll have to refresh my memory then
@kingnothing12
While graphics are not the top of the list for games (playability always should be). I do take offence when a company simply creates crap graphics and then defends then with the pathetic statement of
"but they always looked lived in, in a way most people can't achieve."
I don't think anyone here would say San Andreas looked lived in. Empty and somehow underpopulated maybe but, not lived in. Couple that with all the glitches we are always having to make excuses for when playing (pop up buildings and traffic that appears in front of you making you crash for the millionth time. Mission restarts that mean you backtrack half the map etc. etc.)
I'm simply no longer prepared to put my money down simply because the game has GTA in the title. So yep I'll have my 7 day rental and probably complete it in that time. Not sure what's wrong with that myself but hey it's your money as they say.
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I love great graphics and will be interested to see what IV can deliver.
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either that or i'm becoming more and more autistic
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Whilst no 'in HUD' gameplay footage has been released for IV, I have been playing Saints Row fairly recently, and graphically that doesn't really stand too far above the PS2-era GTAs. I'm enjoying Saints Row, but I think it is too early to say the character models for IV aren't as good as SR yet.
Despite that, I think that if the graphics were the same as San Andreas, I'd probably still be happy, given that this would allow a silky-smooth framerate and far-off draw distance. I'm hoping that the new physics model will prove to be a better hook to the game than what it looks like but underneath it all GTA has been, to me personally, more about the freedom, humour and tone than the prettiness.
Perhaps I am just more forgiving than some. I wish that it could look like Gears or whatnot, but I accept that if it doesn't , this is because it brings other things to the table.
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I just think if you side by side GTA IV and GTA SA you'd have to be blind, mad or stupid to think the graphics were only 'slightly better'.
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Boring conversation anyway.
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GTA 3 came out in the same month as Devil May Cry, and several months after Gran Turismo 3. It's graphics were not impressive at the time, which is part of the reason it seemed to have come out of nowhere, since it looked awful in all its previews.
I've always thought of the GTA games' graphics as 'workmanlike'. The same goes for most other open-world games, including what I've seen of GTA4.
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Yup.
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"!= is "Not Equal To" so it's not simply "Not" so FFS stop using such geeky nerdy stupid statements in a thread ur still a dumbass consider the original statement why the fuck you use a value identifier to be clever you come over all cock "
You utter geek.
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Are you kidding? GTA1 had good graphics? It was super-simplistic, even for its time. I had (and still have) Amiga games that look better than that. Alien Breed came in '91, and looks better than GTA1 (although it wasn't 3D). I also have an Amiga GTA Clone that looks better than GTA1 (and it's called Payback, and available on MAC and GBA as well).
GTA3 didn't stun me with the graphics... at all. I already had Devil May Cry, Dark Cloud, Gran Turismo 3 and the Metal Gear Solid 2 demo (that came with Zone of the Enders, obviously) when the game came out. I was stunned by how alive and atmospheric the game was, and obviously the freedom to go basically everywhere and do basically everything.
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@penhalion
@Beano
@agparrot
!= is "Not Equal To" so it's not simply "Not" so FFS stop using such geeky nerdy stupid statements in a thread ur still a dumbass consider the original statement why the fuck you use a value identifier to be clever you come over all cock
"GTA != Graphics Importance" makes no sense are you guys special needs?
I've only just read what you actually wrote - previously it just sort of got processed as 'blah blah blah, are you special needs', but I've just realised that you actually seem quite worked up about this!
Do you actually, you know, have steam coming out of your ears?
My original intention was to display that, to me, the importance of the GTA games was not concerned with their graphical excellence. Whilst perhaps not strictly accurate, my quickly-typed != was meant to convey this, rather than be any attempt at technical didjery-pokery or stuff like that. I think even you managed to see past any inaccuracy to the meaning, otherwise you wouldn't have been so... moved... to make your comments.
And it's true anyway, GTA != Graphics Importance.
Those two things simply aren't equal, are they? So there isn't even anything wrong with it in absolute terms. Despite the fact that it is true, whilst being technically meaningless it has conveyed what I meant, and somehow, this has made you angry, and swear.
It's the best laugh I've had all day though, so thanks.
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<> is the symbol for NOT EQUALS in many programming languages such as VB
!= is the symbol for NOT EQUALS in C and Javascript amongst others.
So.
<> = !=
Now back to school and figure out the HTML codes for < and >
Then you can correct me.
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(which is an interesting read if you havent read already)
His quote makes him sound a bit whiney, or is it just me?
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@kingnothing12
While graphics are not the top of the list for games (playability always should be). I do take offence when a company simply creates crap graphics and then defends then with the pathetic statement of
"but they always looked lived in, in a way most people can't achieve."
I don't think anyone here would say San Andreas looked lived in. Empty and somehow underpopulated maybe but, not lived in. Couple that with all the glitches we are always having to make excuses for when playing (pop up buildings and traffic that appears in front of you making you crash for the millionth time. Mission restarts that mean you backtrack half the map etc. etc.)
I'm simply no longer prepared to put my money down simply because the game has GTA in the title. So yep I'll have my 7 day rental and probably complete it in that time. Not sure what's wrong with that myself but hey it's your money as they say.
JFC. You are complaining that the graphics in SA were poor and the game a bit sparse (the countryside was, I don't remember the cities being like that.....) in a game that stretched the PS2 to its absolute limits? I mean, it was R*'s design decision to build a map that big, but once you knew that was the case, surely you understand the impossibility of what you ask? The same with GTA4 - you do realise how sodding big this game is, yes? How many anims, how many things are going on, how much AI, etc etc and it all has to fit on a DVD - what do you want, a miracle? Mind, seeing as you don't appear to understand what != is, then maybe this is going above your head a little bit.......
Oh and keep up with those 7 day rentals, I bet the guys who have been working for years to make GTA4 are really happy you are deciding to not reward them in anyway for your entertainment. Bravo.
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You’re a cock!!!!
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