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Grand Theft Auto: Chinatown Wars Review

DS Review by Tom Bramwell

16 March, 2009

Page 2 of 2. <- Page 1

The new driving dynamic is also welcome because the cops have bucked their ideas up, patrolling in numbers sufficient to spot previously safe carjacks more often. Once they're on your tail, it's no longer a case of simply ditching your wanted stars or playing hide-and-seek with units in the search radius; police cruisers race alongside and must be barged into crash barriers and junctions to disable them. You can still choose to evade or re-spray, but neutralising pursuers often gives you the edge and allows you to sneak off into an alleyway to let the buzz die down.

And you will certainly want to do that when you're dealing. On a superficial level the ability to buy and sell a variety of drugs from Liberty City's gang fraternity looks like a cynical publicity stunt, but after a few hours it's obvious that it's not only vital to progression but also dangerously addictive. Apart from a stock of reliably positioned dealers (each with particular buying and selling preferences), your PDA's email regularly rattles with offers to buy and sell at special prices within a certain period, which has you barrelling around the streets to turn a profit.

With mission rewards much lower than usual, it's important and sometimes obligatory to delve into this, and while you can turn the PDA alerts off I found myself regularly killing half an hour or so buying up cheap pills or powder, stashing them and then rolling them into a hefty cash bonus when the right email landed. With Ammu-Nation now available on your PDA to deliver guns and armour to a nearby safehouse, and a hell of a lot of bad guys to tackle across the game's dozens of story missions, the drug-dealing side of Chinatown Wars fits in perfectly.

'Grand Theft Auto: Chinatown Wars' Screenshot 3

You can flag down cabs by whistling. I'm not usually a fan of the DS microphone, but it's been worth it to wind people up in the office.

That's hardly everything, either. Series mainstays like vigilante missions (accessed from police computers in stolen cruisers), taxi missions and ambulance duties are back, but you can also hijack drug shipments from marked vans (slicing open the door panels back at your safehouse to see what you've won), raid warehouses, enter races, and dabble in all sorts. There are newsagents selling scratchcards (a great chance to flush your money away), tattoo parlours, and petrol stations where you can fill bottles and stuff them with rags to build your own Molotovs at cut price, and arcadey rampages you can replay for better medals. Speaking of which, a pin-board at your safehouse allows you to replay any mission you've completed - a first for the series.

There are also 100 hidden security cameras to find and take out, which affect local drug prices, and thanks to Nintendo Wi-Fi Connection you can alert friends to interesting locations and swap drugs, while local wireless play allows you to link up with another player for shared carnage. With only one copy of the game to hand, I've not been able to test this, but frankly it could set fire to your cat and burn holes in your arm and it wouldn't have too much impact on the score.

'Grand Theft Auto: Chinatown Wars' Screenshot 4

The loss of voice acting reduces the drama somewhat, so the scriptwriters have gone for the funny instead, and hit the mark. Highlights include the arrogantly psychotic Zhou Ming and Huang's deluded uncle

Not that Chinatown Wars is completely without fault. Scenery sometimes hides Huang from view despite the option to centre the camera with the left shoulder button, and combat can be fiddly at times: the lock-on doesn't always cycle to the obvious target, and throwing Molotovs or grenades seems to want more fingers than I have available, although it's usually not a problem. There's also very occasional slowdown, and despite generally excellent graphics the beat-cops aren't always easy to spot when you're stealing cars, which can be frustrating. You may also get stuck very occasionally. The difficulty isn't too severe, but there are a good few occasions you only have one mission available.

On balance though, Grand Theft Auto: Chinatown Wars is a triumph, not just in terms of bringing a difficult game to a new platform intact, but because it actually improves it in the process, and demonstrates a mastery of DS form and function. Those hoping for another gritty, complex narrative spine bound in the flesh of an openworld action-adventure may be disappointed by the rather more frivolous and silly antics of the Chinatown Wars cast, but even cynics should be converted by the huge, densely packed action playground we've been given instead. Overall this is GTA as it first was, with the inherited wisdom of GTA as it's been since, finished off with all sorts of things that would happily belong in a GTA of the future.

10/10

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Comments: 1-50 of 157 in total | next 50 »

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GamesProgrammer
16/03/09 @ 17:29
#1
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I hope you actually played through this one before giving it 10 out of 10 unlike with GTA4.

Dont want to be fooled twice
matrim83
16/03/09 @ 17:33
#2
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Love The Wire reference. :D
lcmnick
16/03/09 @ 17:34
#3
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Sony will be getting really worried I bet if this goes on to sell more than the PSP versions of GTA.
sweetcheeks
16/03/09 @ 17:36
#4
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i'll echo that sentiment games programmer
i found gta4 very accomplished but not very fun.

SR2 ftw
cyacomini
16/03/09 @ 17:37
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Pretty surprised at the 10/10 here - well done 'ickle DS.

[edit]

Wait, you gave GTA4 10/10 too? oh dear.


gohda
16/03/09 @ 17:37
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wow
gohda
16/03/09 @ 17:38
#7
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i wasn't interested in this before, might pick it up now..
creepylizard
16/03/09 @ 17:41
#8
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it actually looks more interesting than GTA4, to be honest...
Physically_Insane
16/03/09 @ 17:43
#9
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I was kind of expecting a 10. I had a feeling it would be either a flop or a priceless game. And btw, 10/10 doesn't mean it's perfect.
sevenforce
16/03/09 @ 17:44
#10
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better than halo :P
sorry couldn't resist...
Burkey123
16/03/09 @ 17:44
#11
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Oh my God, I cannot wait for this game!
I agree that GTAIV was overrated but this game just looks downright fun!
Bring on March 20th!
Santino
16/03/09 @ 17:45
#12
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i think i'll be picking this up on friday, love the sound of things like making your rifle on the touch screen and hotwiring cars, and best of all sounds like it doesnt take itself too seriously!

with any luck it will vastly outsell the psp gta games, if only just to spite that idiotic sony pr person who doubted it and thinks ds is still for people under 12 despite clearly being wrong.
Edited 1 times, most recently on 16/03/09 @ 17:46
secombe
16/03/09 @ 17:46
#13
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@ evilfoxhound RE:10/10 means it's perfect.

Just under the score, there is a link to the scoring policy. I suggest you read it.
xandoodle
16/03/09 @ 17:47
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evilfoxhound...

How many days have you been reading this site for? Four, perhaps?

--
The perfect ten?
A score of ten reflects a game that, within the reviewer's estimation, is something you must buy: this is the message we're trying to convey. On a basic level it's almost certainly the best quality game ever seen within the context of its genre, and that's why Eurogamer doesn't dish them out very often. A score of 10 usually applies to less than a trio of games in any given year.

But all 10s are not born equal. For starters, you might consider that a ten in the RPG genre still isn't as appealing as an FPS that we scored an eight, or be mystified how we could score a football management game a nine when we only gave that survival-horror game you loved an eight. The best rule is to simply rate like with like, and use your own personal taste barometer to gauge whether the genre is of interest to you. Even so, if you're new to a particular genre then something scoring a ten is a very safe bet indeed. As a starting point, the message is you can't get a better game of this type.

Let us make absolutely clear that a 10 is not and probably never will be "the perfect game". There's always something criticisable about a game, however small.

A 10 will inspire the reviewer because it gets so many things correct. It will be something truly groundbreaking and aesthetically successful, be consistently enjoyable, get the balance right in difficulty terms, be technically very impressive, and be polished to a shine. It will leave the player in no doubt that they're playing something special right from the word go and will continue to inspire and amaze throughout. As we've said, this doesn't mean it's perfect, and we'll be sure to say where it goes wrong too, but maybe those niggles are just so minor that you can let it off. Look at anything under a microscope for long enough and you'll see the flaws. But would you kick a supermodel out of bed for farting?
wewillselfdestruct
16/03/09 @ 17:49
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Seriously? The 10/10 means perfect debate again?

*facepalm*

Try reading the scoring policy. It actually includes the line Let us make absolutely clear that a 10 is not and probably never will be "the perfect game".


Beaten to it. Must. Type. Faster.
Edited 1 times, most recently on 16/03/09 @ 17:51
20charactersmax
16/03/09 @ 17:49
#16
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alimokrane
16/03/09 @ 17:49
#17
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Why is it that everytime a game gets a 10, we have to have the "There is no perfect game" debate :(

Just enjoy the bloody game if you are gonna get it.
TheDifficult3rdAlbum
16/03/09 @ 17:54
#18
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10/10 means it's perfect.

/slow clap.
gohda
16/03/09 @ 17:57
#19
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10/10 is reserved for perfect games only like Halo 3, evilfoxhound is right

you idiots
barat
16/03/09 @ 17:59
#20
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No game is perfect. Not even Halo 3.
Azazel
16/03/09 @ 18:00
#21
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Just like them little bitches on the chessboard man...
mr_ruberfon
16/03/09 @ 18:00
#22
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you'll be fooled by many things if you can't figure out the simple scoring policy
Lexx87
16/03/09 @ 18:01
#23
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evilfoxhound, you're an idiot.

Great score, have to get this now!
CallousB
16/03/09 @ 18:02
#24
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"Sony will be getting really worried I bet if this goes on to sell more than the PSP versions of GTA"

I doubt it will sell that well. I have yet to see any tv ads for it in the UK.
Eraysor
16/03/09 @ 18:04
#25
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TO THE EMERGENCY PRE-ORDER MOBILE!
Triggerhappytel
16/03/09 @ 18:05
#26
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Please please please shut the fuck up about the 10/10 = perfect debate. That's not what it means and if it did the score would never get used anyway, thus rendering it useless.
WillyWanka
16/03/09 @ 18:08
#27
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These comments make me weep (well not all of them just the obvious few...)

May pick this up, but as the first poster already said, it's probably wise to wait for some player reviews before buying, as this might end up being just another journalism jizz fest over a technically impressive, albeit DUUUULLLL game
Physically_Insane
16/03/09 @ 18:08
#28
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@Triggerhappytel

Well stop talking about it then.
Burkey123
16/03/09 @ 18:09
#29
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''No game is perfect. Not even Halo 3.''

The Legend of Zelda Orcarina of Time is a perfect game. Imho.
FaceOmeter
16/03/09 @ 18:12
#30
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Evilfoxhound: good to see there are people who aren't bored of this debate!
PearOfAnguish
16/03/09 @ 18:13
#31
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I won't be fooled again.

Judging by your comments so far I find this hard to believe.
Edited 1 times, most recently on 16/03/09 @ 18:13
Katsumoto
16/03/09 @ 18:14
#32
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"So the highest number isn't perfect?........... Oooooookay." But under your system they could only actually use 1-9, which is surely pretty ridiculous.
TheBoyChris
16/03/09 @ 18:16
#33
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Won't be fooled again? Christ, it sounds absolutely ace! And anyhow, it's all opinion based so if you don't like it, don't listen. Dicks.
secombe
16/03/09 @ 18:17
#34
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and of course, if 9 became the new 10, people would moan that 9 is used too much and should only be used for 'near perfect' games, rendering that useless as well.

Before you know it, it would be impossible to score games...

...on second thoughts, sign evilfoxhound up EG, maybe then we can get rid of scores altogether.
FooAtari
16/03/09 @ 18:20
#35
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evilfoxhound wins 'tard of the day award.

No game is or ever will be perfect you tool.

A 10 simply means that in the reviewers opinion this game is extremely good, one of the best in it's genre.

It's not really that hard to grasp is it?
yupyup
16/03/09 @ 18:21
#36
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\o/ for the wire reference \o/
secombe
16/03/09 @ 18:23
#37
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@ crofto

Wow, I pity the person who took the time to write so much about a site he dislikes so much. Must be a lonely existence.
Edited 1 times, most recently on 16/03/09 @ 18:23
PearOfAnguish
16/03/09 @ 18:24
#38
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It's slightly bewildering someone cares so much that one person's opinion of a game may not match their own that they'd go to all that effort.
Katsumoto
16/03/09 @ 18:24
#39
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@ crofto

Yeah but you're a a big gamer with pretty strong but informed views on gaming, so what do you know?

Please everyone, read his profile before taking his posts seriously! ;)
Edited 3 times, most recently on 16/03/09 @ 18:28
Krelle
16/03/09 @ 18:25
#40
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Think of the scale as 1-11 (where 11 is PERFECT) instead, and it will make sense to all of you who think 10=perfect.

I was let down by GTA4. Didnt feel as funny as the ps2-games. Looking forward to this.
PearOfAnguish
16/03/09 @ 18:28
#41
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I assumed Crofto was a sock because of his hilarious profile, but then I remembered this is the internet. He's just deranged enough to be for real.
Tomo
16/03/09 @ 18:41
#42
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A ten?! Mutha-funker.
suicida
16/03/09 @ 18:44
#43
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I rate Crofto's post 1/10
Tomo
16/03/09 @ 18:47
#44
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Crofto's Blurb

"Yeah, a big gamer with pretty strong but informed views on gaming, which often leads to me looking down on most gaming reviewers since they talk complete nonsense. I know what makes a good game, and what makes a bad game... I've been wasting my free time playing the bloody things long enough to tell the difference (unlike most gamers out there).

You'll not often find me lavishing unfounded praise upon the likes of Grand Theft Auto or Gears of War, but rather on actual high quality games such as Okami and Super Mario Galaxy, which really are examples of excellent and polished gaming design."

ROFL! Pure genius. Tard of the day award instantly stripped from evilfoxhound and reallocated to Crofto.

Gotta be a joke account, surely?
Krelle
16/03/09 @ 18:49
#45
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I agree that Galaxy and Okami are better than GOW and GTA tbh. (All 4 games ar great, I just like some more than others)

But how you can write such a blurb is beyond me. And look at the picture! Oh my..
Edited 1 times, most recently on 16/03/09 @ 18:52
TheComedian
16/03/09 @ 18:55
#46
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Hmmm.

Didn't read like a ten.

Krelle
16/03/09 @ 18:57
#47
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And Crofto, for fucks sake, a review is just an opinion you idiot. EG may hand out alot of odd scores, I give you that, but a review can never be right or wrong. You can simply agree or disagree. This is pretty basic stuff and something you should learn before voicing your shit over the internet.

mouuuuuuuuuuuuuuu >.
Edited 1 times, most recently on 16/03/09 @ 18:57
Krelle
16/03/09 @ 18:58
#48
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Thecomedian: Reads exactly like a ten. Learn to read lol etc
smelly
16/03/09 @ 18:58
#49
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I'll take this 10/10 with a pinch of salt after playing gta4.
phoopipe
16/03/09 @ 18:58
#50
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My local curry house make's a 10/10 Jalfrezi but my brother prefer's the one a few mile's down the road...that Jalfrezi aint got all that many chili's and the sauce to chicken ratio is less..infact i would only give it an 8/10.

Still i would eat the 8 and love it as would he from my favourite.

It is all opinions kiddy's...

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