Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

E3: Gran Turismo PSP Hands On

PSP Hands On by Eurogamer staff

4 June, 2009

Page 1 of 2. Page 2 ->

You can read far too much into an E3 demo, and we'd be wrong to assume that the finished Gran Turismo PSP won't feature much, much more than the version we've played in Sony's suite. But the early signs are that this will be a slenderer game than its home console counterparts - hardly surprising, given it will be a flagship launch title for the download-only, UMD-free PSPgo.

The main menu options are single-player, multiplayer, Mission Challenge, Car Dealer and Trade. Mission Challenge is a combination of the traditional GT Licence Tests that guide players through the basics of simulation racing, and GT4's more advanced Driving Mission scenarios. Trade and multiplayer weren't available to test, while the car dealer was a shop, pure and simple.

What you'll be shopping for will be instantly familiar to any Gran Turismo fan. Polyphony head Kazunori Yamauchi has his own particular taste when it comes to cars, and it's not the most up-to-date, but it is a real connoisseur's selection of eighties, nineties and early 2000s Le Mans racers, rally cars, Japanese tuner coupés, plush Euro production cars and esoteric classics. We spot the latest BMW M5 and Skyline, an '85 Lancia Delta rally car, a 2002 Lotus Esprit, a DeLorean and classic Mustangs and E-types as well as some unlikelier candidates, notably the Dodge Ram pickup and a vintage Citroen 2CV. There are 100 cars in this demo and we'd be surprised if that was all of them.

Single-player offered single race, time trial and the new drift trial modes, but none of the more substantial race events that we're used to from Gran Turismo. Drift trial puts markers around the corners of the selection of classic Gran Turismo tracks - the likes of Trial Mountain, Deep Forest, Laguna Seca and the Nordschleife Nurburgring - and scores you for the longest drift around the corner. Standard racing has adopted the racing line guide introduced by series rival Forza Motorsport.

'E3: Gran Turismo PSP' Screenshot 1

There's no car modification or tuning on show at all in this build, although Yamauchi promises this GT staple will appear in some reduced form in the finished game. You can however set traction control, stability management, steering assists, change car and tyre settings, save replays and download time trial and drift ghosts.

The on-track experience is pure Gran Turismo - well, almost. The combination of the iconic tracks and cars means you couldn't mistake it for any other racing game, but the feel is a little way off simulation, especially in rear-wheel-drive cars which tend to oversteer and drift with extreme ease. It almost feels like Project Gotham in places - but the sense of weight, suspensions travel and road surface is still amazingly strong for a handheld game.

Read on for an interview with Kazunori Yamauchi (conducted by Christian Donlan).

Eurogamer: The demo doesn't have tuning or modification...

Kazunori Yamauchi: It's going to have a Quick Tune mode. You won't be able to replace parts or anything, but you'll be able to adjust your spring rate, ride height, and camber alignment.

Eurogamer: Was there a decision to rein that aspect in because you're on the go?

Kazunori Yamauchi: That's the main reason. One thing that we were careful about when we designed the PSP version is that Gran Turismo provides a really wide field of options and things that you can do in the world and on the PSP version we have such a small screen, if we provide that kind of options it will confuse the user, so we're very careful to make sure that the player would clearly know what to do next in incremental steps rather than have the same kind of system as Gran Turismo has provided before.

'E3: Gran Turismo PSP' Screenshot 2

Eurogamer: Is it hard to strike a balance between getting it to work on a handheld and also providing that kind of depth that Gran Turismo players expect?

Kazunori Yamauchi: In the traditional Gran Turismo you're too free to do anything you want, and to have the player focus in on the small screen it has to be very clear what you have to do next, and it's that kind of presentation within the system. So the depth of the game hasn't changed, just how we present is different.

Eurogamer: Can you talk about developing for the PSP? Previous Gran Turismo games came on multiple discs, but presumably you've got a file limitation now this is downloadable.

Kazunori Yamauchi: We're still working very hard on that, and we're actually working to get it down to around a gigabyte.

Eurogamer: Is it a little bit scary being the launch title for PSPgo? Gran Turismo is such a Sony tradition - is there a sense that Gran Turismo has to sell hardware as well as software?

Kazunori Yamauchi: Not really, because it's actually just a matter of coincidence that the release of our software and PSPgo coincided.

Eurogamer: Gran Turismo PSP has been in development for a really long time. Can you explain what stretched development out and how the game has changed over that time period?

Kazunori Yamauchi: We first made the announcement in E3 of 2004, so [laughs] it's been five years. Since then we've released GT4, Tourist Trophy, GTHD and GT5 Prologue. Of course we were always working on the PSP version a little bit at a time, but every time we have one of those releases it's affected by that new title. So this is a software that was born in between GT5 Prologue and GT5, and it's affected by both of those titles.

To Page 2 ->

Advertisement

Are you excited about Gran Turismo on PSP?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-45 of 45 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
SYS64738
04/06/09 @ 10:42
#1
-1
You buried this comment
Comment below viewing threshold
Show
"One thing that we were careful about when we designed the PSP version is that Gran Turismo provides a really wide field of options and things that you can do in the world and on the PSP version we have such a small screen, if we provide that kind of options it will confuse the user"

Thanks for the patronising words dear friend.
marronthered
04/06/09 @ 10:42
#2
0
You buried this comment
Comment below viewing threshold
Show
PSP finally gets some games, still not buying one thoi.
Darren
04/06/09 @ 10:44
#3
0
You buried this comment
Comment below viewing threshold
Show
Does the game really look as good as though two screenshots above? :O
Darren
04/06/09 @ 10:46
#4
0
You buried this comment
Comment below viewing threshold
Show
Ah, right, no it doesn't. That's very misleading of Polyphony Digital... even the PS3 version of GT5 Prologue doesn't look as good as those HD shots in-game!!! LOL
SYS64738
04/06/09 @ 10:47
#5
0
You buried this comment
Comment below viewing threshold
Show
@ Darren

I was thinking the same - but looks very PSPesque with the odd fuzziness that PSP games usually have. I'd say they're for real - remember when GT4 came out on PS2 I was baffled that it looked a lot 'smoother' compared to GT3 and especially anything else out there at the time on the console.

I just hope that they can stick to the release date this time....

EDIT: should've checked the screenshot comments first... *sigh*
Edited 1 times, most recently on 04/06/09 @ 11:48
dynarama
04/06/09 @ 10:58
#6
0
You buried this comment
Comment below viewing threshold
Show
Is it worth asking...damage?
SYS64738
04/06/09 @ 11:00
#7
0
You buried this comment
Comment below viewing threshold
Show
@ dynarama

Gamespot preview says No.
peteb
04/06/09 @ 11:02
#8
0
You buried this comment
Comment below viewing threshold
Show
Sorry if this has been already covered but is this also coming as a UMD release, or is it download only? If its download only I'm guessing the PSP Go maybe has a little more power to it that they are tapping into...
SYS64738
04/06/09 @ 11:03
#9
0
You buried this comment
Comment below viewing threshold
Show
@ peteb

Yes - both dl and on disc
dsmx
04/06/09 @ 11:04
#10
0
You buried this comment
Comment below viewing threshold
Show
It said in the preview that it was download only I think.
SYS64738
04/06/09 @ 11:05
#11
0
You buried this comment
Comment below viewing threshold
Show
The article refers to the download only UMD free PSP Go. but the game will be released on both formats

EDIT: wouldn't make any commercial sense if they'd release it for the PSP Go only, think about the existing 50m PSP units out there
Edited 1 times, most recently on 04/06/09 @ 12:07
Eldritch
04/06/09 @ 11:16
#12
0
You buried this comment
Comment below viewing threshold
Show
The game actually looks like this:

http://www.ukresistance.co.uk/pics6/gt-p...
jonsaan
04/06/09 @ 11:18
#13
0
You buried this comment
Comment below viewing threshold
Show
All psps are capable of downloading games already, just go the PSP store and check it out.
Edited 1 times, most recently on 04/06/09 @ 12:18
seasidebaz
04/06/09 @ 11:19
#14
+2
You buried this comment
Comment below viewing threshold
Show
wouldn't make any commercial sense if they'd release it for the PSP Go only, think about the existing 50m PSP units out there

First day UMD sales: 20.
First day piracies: 40,000,000.

From a commercial perspective, it would make entire sense to release for the Go! only.
SYS64738
04/06/09 @ 11:22
#15
0
You buried this comment
Comment below viewing threshold
Show
Jonsaan I just realised the error in my comment. touche.

seasidebaz - and what about the remaining 9,999,980? ;)
BadBoyBonner
04/06/09 @ 11:41
#16
0
You buried this comment
Comment below viewing threshold
Show
Links to ACTUAL PSP SHOTS - will Sony ever give up the f**king smoke an mirrors mentality????

http://www.gran-turismo.com/en/news/d328...

http://www.gran-turismo.com/en/news/d328...

Looks crap - more so considering the length of time it has taken to develop.

Motorstorm on PSP looks far better - and probably alot more fun.
SYS64738
04/06/09 @ 11:45
#17
0
You buried this comment
Comment below viewing threshold
Show
http://www.youtube.com/watch?v=zT3Wdi-XO18

I wouldn't exactly call that looking crap, also most PSP screenshots look worse than when playing the actual game
seasidebaz
04/06/09 @ 11:47
#18
+1
You buried this comment
Comment below viewing threshold
Show
seasidebaz - and what about the remaining 9,999,980? ;)

They all bought the PSP3000
mingster
04/06/09 @ 11:48
#19
0
You buried this comment
Comment below viewing threshold
Show
It doesn't matter if its UMD or not.
You just download it on a new PSP GO or an old phat or slim model.
Theres no such thing as a PSP Go only game.
breedob
04/06/09 @ 11:53
#20
0
You buried this comment
Comment below viewing threshold
Show
I think those screens look pretty good for a psp game.
Eldritch
04/06/09 @ 12:06
#21
0
You buried this comment
Comment below viewing threshold
Show
Thanks for the vid. The game doesn't look nearly as good as those stills EG's put on. And Burnout Legends looks considerably better.
Kinkster
04/06/09 @ 12:09
#22
0
You buried this comment
Comment below viewing threshold
Show
seasidebaz, you do realise those 40,000,000 can also d/l it, right?
NotSoSlim
04/06/09 @ 12:10
#23
0
You buried this comment
Comment below viewing threshold
Show
@BadBoyRunner

If Sony were doing the smoke and mirrors why put actual shots on the official website??
Eldritch
04/06/09 @ 12:14
#24
0
You buried this comment
Comment below viewing threshold
Show
@NotSoSlim: If Sony's that confident about their official screenshots, why don't they provide them to reviewers such as EG and let them publish those promo stills (or whatever they are)?
BadBoyBonner
04/06/09 @ 12:28
#25
0
You buried this comment
Comment below viewing threshold
Show
NotSoSlim

"If Sony were doing the smoke and mirrors why put actual shots on the official website??

So I take it you think someone at Eurogamer has taken the time to re-render some images for Polyphony/Sony as they felt sorry for them and the official images?

EDIT: and what Eldritch said.
Edited 1 times, most recently on 04/06/09 @ 13:28
Eldritch
04/06/09 @ 12:33
#26
0
You buried this comment
Comment below viewing threshold
Show
I'm sure EG spent at least 5 years pre-rendering those shots! :D
wush
04/06/09 @ 12:37
#27
0
You buried this comment
Comment below viewing threshold
Show
Why is the article full of fake-as-hell renders?
Eldritch
04/06/09 @ 12:39
#28
0
You buried this comment
Comment below viewing threshold
Show
The question is rather why EG used them instead of actual screenshots.

Mind you, I bought the PSP almost at launch and loved it dearly till I sold it, because I wasn't commuting anymore. So, I'm neither an Xbox fanboy nor an atomic playboy (actually...).
mrmrc84
04/06/09 @ 12:53
#29
+1
You buried this comment
Comment below viewing threshold
Show
I've watched the video's on Youtube for it in play and I think it looks pretty darn awesome.
Consider its basically a PS2 game and if you played a PS2 racing game now you'd slag off the graphics something rotten in comparison to current gen offerings.

Its a hand-held for gods sakes!
BadBoyBonner
04/06/09 @ 12:56
#30
+1
You buried this comment
Comment below viewing threshold
Show
MrMrC84

So you're saying that it looks as good as GT4 then?
Eldritch
04/06/09 @ 13:03
#31
0
You buried this comment
Comment below viewing threshold
Show
GT4 it most certainly is not. Looks more like Juiced Eliminator.
BadBoyBonner
04/06/09 @ 13:07
#32
0
You buried this comment
Comment below viewing threshold
Show
Plus what gives with the huge blackbar at the bottom of the screen? Seems like a dirty cheat not seen since the 8/16bit home computer conversions. I do hope it can be removed.
Darren
04/06/09 @ 13:26
#33
-1
You buried this comment
Comment below viewing threshold
Show
So the PSP version of Gran Turismo actually looks like a half-way house between the visuals of Gran Turismo 2 (PSone) and 3 (PS2) then? Looks OK for a handheld, granted, but nowhere near as impressive as the shots littering the article. Very misleading if you ask me.
Darren
04/06/09 @ 13:32
#34
+1
You buried this comment
Comment below viewing threshold
Show
I've just watched the YouTube E3 footage and the game looks pretty decent really. Although I don't own a PSP, I'd imagine it would look better still on the smaller screen. Looks very similar to the PS2 games actually (which I have played) and seems to run at a good framerate. I'm quite impressed really... but definitely not with those faked PR shots in the article. Get rid of 'em will ya!
BadBoyBonner
04/06/09 @ 13:32
#35
+1
You buried this comment
Comment below viewing threshold
Show
evilfoxhound

I am quite sure LOTS of people will be downloading this on to a PSP - more of a question of how many will have paid for it?

BadBoyBonner
04/06/09 @ 13:34
#36
0
You buried this comment
Comment below viewing threshold
Show
It does look better moving, than the static images show - still juddering in places (hopefully fixed) and not seen any gameplay footage with the massive blackbar removed from the bottom yet - but fingers crossed.
NotSoSlim
04/06/09 @ 14:10
#37
0
You buried this comment
Comment below viewing threshold
Show
@BadBoyBonner

Sony are not doing the article, EG are so surely its down to EG to actually provide in games shots?? Just my opinion but i will buy the game anyway
Edited 1 times, most recently on 04/06/09 @ 15:11
Vertical Stand
04/06/09 @ 14:57
#38
0
You buried this comment
Comment below viewing threshold
Show
Good interview, but no questions about future PSP work and non racing games from Polyphony Digital, such as Omega Boost even if it was just a case of putting the PS1 game up on the PSN store - oh and I recall Kazunori Yamauchi spoke of wanting to do something like an rpg some years back.
mrmrc84
04/06/09 @ 16:56
#39
+1
You buried this comment
Comment below viewing threshold
Show
@BadBoyBonner

Bear in mind it's running on a 3.8" screen and not a 17" monitor then sure I think it looks close enough for me.

Also as stated, in motion it looks much better than the static shots.
BadBoyBonner
04/06/09 @ 18:31
#40
0
You buried this comment
Comment below viewing threshold
Show
No they're not - Colin MaCrae 2005 was on the PSP years ago (Clues in the name) and looked almost as good AND all without a big black bar blocking out at least 10% of the entire screen - and it was launched when the PSP was only allowed to run at 222mhz.

Now GT5 on PS3 looks amazing, GT PSP looks as expected at best...
Edited 1 times, most recently on 04/06/09 @ 19:31
drumbaby
04/06/09 @ 18:55
#41
0
You buried this comment
Comment below viewing threshold
Show
"Thanks for the patronising words dear friend. "

We live in a world of Iphone and DS gaming, so he has a point.
Gagilence
04/06/09 @ 23:46
#42
0
You buried this comment
Comment below viewing threshold
Show
"I wouldn't exactly call that looking crap, also most PSP screenshots look worse than when playing the actual game"
+1
Looks great on hands on video.
Screenshots always look awful compared to what you see on the screen. Don't know why (best example Monster Hunter).
UKGN_Zoidberg
05/06/09 @ 06:26
#43
0
You buried this comment
Comment below viewing threshold
Show
Looks very good I'll have to get it on UMD as that will undoubtedly be cheaper than downloading it. Been playing the original PS1 Gran Turismo on my PSP for the last 18 months in preparation!
SYS64738
05/06/09 @ 09:16
#44
0
You buried this comment
Comment below viewing threshold
Show
In a nutshell, when people go on about how crappy this or that PSP game looks, please remember it's a handheld - compare it to some DS games for a sobering experience.

Perhaps it should be taken as a compliment that it seems to get benchmarked to fully fledged home consoles (at least sometimes that's the impression I get) - even though I would rather call it a curse... e.g. lazy console ports etc.
Maledictus010
08/06/09 @ 08:32
#45
0
You buried this comment
Comment below viewing threshold
Show
It's annoying to see that devs still feel the need to downsize a game because they think playsessions on a portable device need to be short. I disagree. My PSP gets it's playtime from sessions with friends, playing multiplayer on the couch at home, not in trains or during travel. I think (though this is an assumption) that we are not like the japanese, playing MH during commutes. I've NEVER seen anyone play on their PSP while on the train, bus, or whatever. Let alone seen people multiplay...
And besides, the PSP has a sleep function. When in a game on the train and your stop comes up, press pause and put the machine to sleep. So devs, please treat the PSP as a console if the game calls for it, no downsizing if not needed.

Comments: 1-45 of 45 in total

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery