Gran Turismo 5, PSP "moving forward"

So says Yamauchi himself.

Polyphony Digital boss Kazunori Yamauchi has said Gran Turismo 5 and Gran Turismo PSP are both very much alive and kicking.

"There's no real plans that we can discuss just now, but production is moving forward," Yamauchi told IGN (spotted by VG247), in reference to the PS3 product.

When asked about the PSP version he replied, "I can only answer the same for that as well, but it is moving forward. It hasn't been knocked off of the plans: it's there."

PlayStation boss Shuhei Yoshida told us back in October that Gran Turismo PSP still exists, despite the fact there's been little info since it was first announced years ago.

Yamauchi has previously said work on the portable game will begin proper after Gran Turismo 5 launches, which is expected to be late next year.

As far as work on that game goes, Yamauchi thinks his team has reached the "target level" of detail on the vehicles. In the future, they will work on bringing the environments and the people in them up to the same level. Plus, of course, there's the online mode to be tackled.

"We've only done a very small part of what we want to do online. And, of course, there are a lot of things you can do online that we haven't even touched yet," said Yamauchi.

"We're really on the starting line for online futures. We're going to need a lot of software improvements, hardware improvements, and then infrastructure improvements all around the world."

When Yamauchi thinks to the future of online, he plans content for internet connections "ten-thousand-times faster", apparently.

The most recent release from Polyphony Digital was Gran Turismo 5 Prologue back in March. Pop over to our GT5 Prologue review to find out what we thought.

Comments (37) Latest comment 3 years ago

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  • keyboardmonkey #1 3 years ago

    Gran Turismo PSP, I remember them sending out the fake PSP cases etc... it's the PSP's Duke Nukem Forever.

    Can it and make it for the next gen version of the PSP instead.
    Edited by 1 at 24/11/08 @ 09:50
  • Dizzy #2 3 years ago

    Well I would be surprised if they were moving backwards.

    "When Yamauchi thinks to the future of online, he plans content for internet connections "ten-thousand-times faster", apparently. "

    Err????

    I am writing software for Internet speed that are 1 billion times faster!!! That is how amazing my feature will be.

    Why can't these idiots say something normal... do they think they are cool when they hyperbole like this?
    Edited by 1 at 24/11/08 @ 09:51
  • YobRenoops #3 3 years ago

    I just hope he manages to convince the car-makers to let him do the damage. Wasn't there a rumour that Ferrari or someone were holding it back?
  • NotSoSlim #4 3 years ago

    Yea apparentl Ferrari were being anal about it. I think the issue is they ant to do realistic damage so manufacturers are wary.
  • Vice.Destroyer #5 3 years ago

    I've really never understood that. How did Bizarre Creations get around Ferrari for PGR, in allowing their cars to get damaged?
  • jaxon58 #6 3 years ago

    Car manufacturers don't like their cars to be seen as unsafe or shown in a damaged way. The only way to convince them is with a chequebook unfortunately. Ferrari, for instance, ask for about 5% of your game's sales.
  • DFawkes #7 3 years ago

    Forza, and many others, render the whole "they won't allow it" thing null and void. I do realise they may be trying to take it furthur and have totally realistic damage, but I'd understand if that wasn't possible and it could only go as far as Forza did. That was enough to disuade me from using other cars as brakes/barriers as I do in GT5P.

  • GamesProgrammer Verified Games Team Programmer, Eutechnyx Ltd. #8 3 years ago

    Because bizzare creations damage was very little, im sure if "GT5 the real driving simulator" wanted to do damage it would be "real damage simulator"
  • Dizzy #9 3 years ago

    "Because bizzare creations damage was very little, im sure if "GT5 the real driving simulator" wanted to do damage it would be "real damage simulator" "

    Yeah.. you hit a car once, then you have to stop, call the police and fill in forms.
  • drumbaby #10 3 years ago

    If cars took damage in Turismo then I'd want to see the real life car being trashed too, so I knew it's authentic.
  • DrDamn #11 3 years ago

    I think it is time for Sony to kick Polyphony into touch or get new management it - they clearly have little direction internally. Waste of time and money which could be directed to a studio which can release stuff and don't blather on about online features like they are a mystical tricky problem when it's something every other racer for the last 5 years has had.
  • seasidebaz #12 3 years ago

    he plans content for internet connections "ten-thousand-times faster"

    So THAT'S why SpecII took about 3 years to download...
  • space_ace #13 3 years ago

    moving forward at what gear?
  • chris_ace #14 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • zedzee #15 3 years ago

    By the time GT Portable for PSP comes out, I'll be so old that my hands will have so much arthritis in them that I'll need to buy 2 more (back-up) PSPs, just in case I drop the one I'm holding!

    Does everyone feel the same as I do? That this is going to be launching on a hand-held that's been relatively ignored and underwhelmed and, like seems to be happening with LPB on PS3, it's not going to be the console seller Sony was hoping (read: praying) for?

    And really, who cares now about GT5 - Full On/The Real One/The One That Had Too Many Bugs, So We Released A Smaller Version First/Post-Log or whatever the hell they're going to call it?!

    I mean Prologue would've been out probably 18 months ahead, so is anyone going to revisit this game, just for more cars when you consider the majority of people (like myself) have only ever bought it for the high-octane entertainment value and to rightfully claim that they "got it" and have 'played it'?

    I don't mean to take anything from those hard-core gamers that love every part of the GT series and enjoy the tweaks and so on, but realistically speaking, seriously, how many people actually 'finish' the game? And isn't that line blurred these days, anyway, with such titles?

    All I'm trying to say, I guess, is that both Polyphony/Sony strategy seems to be somewhat lost and these releases will come out either too late (for a title that's by then tired and probably superseded) and on a platform that has been underutilised since inception.

    Food for thought, anyway...
  • Quint2020 #16 3 years ago

    Does anybody give a shit any more?
  • chris_ace #17 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • RickHard #18 3 years ago

    My guess : GT PSP will never see the light of day.

    It was - and is - vapourware which was at the time - launch of the psp - only meant to promote the console. It is almost confessed in the interview : work will start "proper" after the release of GT5 "late next year".

    So this give us a release window of, say, 2011-2012. Right in time for psp 2... :)
  • Beano #19 3 years ago

    Yamauchi, the master of vapourware...
  • chris_ace #20 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • Retroid #21 3 years ago

    Perhaps they'll actually do car physics as well, instead of them bouncing off objects at high speed.
  • T4RG4 #22 3 years ago

    Polyphony = slow ass lie monkeys. Ahem.
  • chris_ace #23 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • chris_ace #24 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • T4RG4 #25 3 years ago

    Come on, GT is waaaaay over the hill now and I say that as a huge fan of the series.

    Absolute crime the full game isnt out and I'm not even commenting on the PSP game.
  • chris_ace #26 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • chronom4n #27 3 years ago

    " Gran Turismo PSP still exists, despite the fact there's been little info since it was first announced years ago." I love that, makes it sound so old. by the time it comes out i reckon that i may not be interested in playing the game. what can it offer other than on-line?
  • chris_ace #28 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • schnide #29 3 years ago

    "We've only done a very small part of what we want to do online. And, of course, there are a lot of things you can do online that we haven't even touched yet," said Yamauchi.

    "We're really on the starting line for online futures.."

    You should be fucking FINISHED by now! And while we're.. hey wait, what's that sound?

    VROOM! VROOM VROOM! VROOOOM!

    Oh, why it's 360 sales revving up even faster.
  • NotSoSlim #30 3 years ago

    When the game is done its done...they already said sometime this year probably Japan only but it will be this year. Why rush a game for it to receive criticism same with Team Ico game.
  • Freek #31 3 years ago

    Moving forward in the same sense that continental drift is movement.
  • zedzee #32 3 years ago

    @ chris_ace:

    I wish that GT5 will be improved over GT5P, but I've not seen anything saying so. Indeed, the interviews with the developers, just before and during the release of GT5P all seemed to indicate that the 'full' game will merely include the intended full set of cars.

    This was also true when I a while back I read an interview with the main guy at Polyphony (sorry, can't remember the name) and he said that Sony is always pressuring us to release GT before we've polished it to the level we want.

    And I see that they have done it again. I think every Prologue is a Sony demand and every full GT release is a Polyphony polished and finished game.

    I don't know what a PSP version is going to be like - the game will be limited by what the PSP can cope with (graphics-wise) and how much it can hold (storage-wise). So a certain amount of compromise is already, understandably, visible.

    No matter how you look at these releases though, they will come WAY LATER than their original promise/releases and that usually leaves either a bitter/indifferent taste in the mouth of fans.

    Over & Out.
  • Ryze #33 3 years ago

    Too little too late.

    Fuck off.
  • RedSparrows #34 3 years ago

    Ignorant question: why, if Prologue came out a fair while back, will GT5 launch late next year?
  • chris_ace #35 3 years ago

    Post deleted at 11:55:13 13-12-2011
  • SliderNL #36 3 years ago

    So the Cars look pretty, can you now work on a decent AI (which is bloody awfull in GT), a damage model, decent interface and online modes. ETA 2012......

    Sorry I played the GT-games for a long time, but there is just no progression, just more and prettier cars.
  • db3 #37 3 years ago

    I've given up caring since prologue was very average.