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Golden Axe Review

Xbox 360 Review by Kristan Reed

15 July, 2007

Say what you like about SEGA, but it certainly knows how to milk its back catalogue harder than pretty much anyone else. Released on every gaming system from the ZX Spectrum and C64 to the Wonderswan and GBA over the past 16 or so years, Golden Axe is not a game that's exactly been given a chance to build up dewy-eyed nostalgia for. Seemingly every few months, this tired old hackandslash is ported to yet another format, and we're given the task of re-running through this 1989 arcade 'classic'. Makoto Uchida must have laughed until milk ran out of his nostrils when he found out about its arrival on Xbox Live Arcade. Coming soon to digital watches...

Peeping through the vines of this overgrown jungle of retro exploitation, you can just about make out what was once considered an impressive and important title. Back in 1989, the game's impact was huge for many reasons. For starters, it looked brilliant, with three big, bold, diverse characters in Gilius Thunderhead, Ax Battler and Tyris Flare to choose from, each with their own strengths and weakness and spectacularly destructive magic attacks. Unleashing these for the first time was thrilling.

In game, you'd have even bigger foes to dispatch, with relentless but simple clobbering violence, comedy finishing moves and the appearance of gigantic tail-swishing, fire-breathing creatures on the way to defeating Death Adder. The icing on the cake was, of course, co-operative two player mode. For a few quick sessions, this, along with Capcom's Final Fight, represented the primary wave of arcade entertainment back in the day and made you all fuzzy inside. It was brash, exciting, juvenile and uncomplicated. No wonder it did well.

Double the fun, double the cash

'Golden Axe' Screenshot 1

The chuckling arms-folded animations made you want to smack them EXTRA HARD for their insolence.

What was reasonably good fun in single player was utterly transformed by the benefits of playing with a mate. In short, some might observe that the game was cynically designed to basically require two players in order to play it properly, but its raison d'etre was to extract maximum coinage from arcade visitors, so you can hardly blame SEGA for that. This was its stock in trade at the time.

Inevitably, translated for the home systems of the time, something was immediately lost. Not just a few frames of animation here and there, but the 'shall I, shan't I?' dilemma of pumping more coins in to see the game to its conclusion. When a home version just lets you continue indefinitely with no penalty whatsoever, you might lose interest - and that's Golden Axe in a nutshell: a game that isn't built to stand up to repeat play. As such, bashing, walloping and boofing your way through all nine stages of the arcade original takes all of about 15 minutes.

Converted with typically faithful aplomb, you can't ask for more as far as the standard of the conversion to Xbox Live Arcade goes. As you'd expect, the game's exactly the same as it was back then, right down to the front end, character select screen, audio intro and sound effects. The simple controls work exactly as they should, and you can even turn on rapid fire if you'd rather just hold down the button to attack.

Improve your gamerscore in in minutes a day!

'Golden Axe' Screenshot 2

The little-known sport of orc throwing was big in those days.

As ever, some spurious 'achievements' have been tacked on to offer a degree of incentive to play it all the way through, but you'll scalp half of them without even really trying during your first attempt. Demonstrating the utterly random nature of what warrants an 'achievement' on a Live Arcade game, some of the demands, on the other hand, would require remarkable feats of endurance in a game notorious for cheating you out of your health as often as possible.

Fortunately for a game that relies on co-op to make it fun, the game lets you play locally or online, and set-up is a breeze, with no discernible lag spoiling the occasion. In addition, your final score gets posted on the worldwide leaderboard, allowing series obsessives to claim bragging rights once and for all.

Elsewhere, there are a few items of note for diehard fans. You can smooth out the chunky sprites if you want to, but the effect isn't that great. Although it's not as jarring as the effect used for Double Dragon, the truth is it doesn't really suit Golden Axe's art style to do so - keeping things in their original form might be preferable for most. Meanwhile, the ability to save your game seems unnecessary for a game as easy to romp through as this. Still, it's there if you want it.

Don't be so hard

'Golden Axe' Screenshot 3

The bony hand of fate: the legendary character selection screen.

It's impossible to be too hard on Golden Axe, though. As much as we want to give it a proper Ninja Turtles-style beating for being another vacuous title that hasn't stood the test of time, that'd be missing the point: it still represents one of a few elite '80s brawlers that people will continue to enjoy specficially because of its dumb simplicity. Like we always tend to mention in these reviews, if cost is important to you, then you can easily pick up the expanded Mega Drive version on the recently released SEGA Megadrive Collection, although, obviously, you'll miss out on the leaderboards, online co-op and Arcade authenticity.

Golden Axe, then. Big, brutish, three-button sprite-based fantasy brawler with bags of nostalgic moments and inexplicable co-op charm: Yours to buy for the 39th time for just 400 points.

6/10

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Comments: 1-39 of 39 in total

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disc
15/07/07 @ 07:34
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Castle Crashers cant come soon enough.
Kazzahdrane
15/07/07 @ 07:48
#2
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@disc:

Amen to that, thought I was the only person still looking forward to that.
Vice.Destroyer
15/07/07 @ 07:53
#3
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How many releases have there been for this game? Because I have never played this anywhere, apart from in my local chip shop. And that was when I was about 12. Microsoft, you may have my 400ms points.
Edited 2 times, most recently on 15/07/07 @ 08:54
Nikanoru
15/07/07 @ 07:56
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I just can't get over how completely retarded that old 2xsai (or whatever they call it these days) upscale filter looks, and even worse how some people seem to prefer it in emulators and stuff just because it's technically a higher resolution. Ugh.
DonLimey
15/07/07 @ 08:41
#5
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Is it a port of the original coin-op or a port of the megadrive conversion? It's been so long I can't remember if there was much difference in the first place!
Overlush
15/07/07 @ 08:55
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XBL all over: been there, done that, don't want it, certainly shouldn't have to pay for it.
dfunked
15/07/07 @ 09:10
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Already have it for the VC, and got less than 5 minutes enjoyment out of it...
One of those classic games that you're better off just remembering
Darren
15/07/07 @ 09:22
#8
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I remember buying Golden Axe along with Ghosts 'n' Goblins and Super Hang-on for my imported Sega Genesis many, many years ago and I loved it back then. It still has a certain charm but it's obviously horribly dated now and somewhat clunky to play. The review and 6/10 score seem fair to me.
Xerx3s
15/07/07 @ 09:53
#9
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What? Sure we have played this tons of times before and it's short but a 6? This is good value for money. The coop is ace as always!
klixman
15/07/07 @ 10:26
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You dont have to pay for it. its not exactly being forcefully inserted into your anus is it?
pink_dolphin
15/07/07 @ 10:30
#11
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I still have the megadrive version, I used to love it back in the day, I wish they would make a proper remake with lots of moves and really hard monsters.

Can't be bothered with this, but the live co-op sounds good.
bioreit
15/07/07 @ 10:40
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@ Overlush

"certainly shouldn't have to pay for it."

Then don't.

My my, forgetting your rants against people criticising the PS3 pricing are we? Where you tell them to stop moaning and whinging and to just not buy it if they don't want it?

Practice what you preach, perhaps? :-)
caligari
15/07/07 @ 10:56
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Mother fu...

It's an old game so it's obviously not going to be 'deep' and 'graphically amazing' in comparison to modern day games. Sure, Pac-Man doesn't exactly look as good as Killzone 2, but that doesn't mean that it's not still a great little game.

Oh, and if you're playing Golden Axe on your own, then you may as well kill yourself. It's co-op or nothing at all. ;P
Edited 1 times, most recently on 15/07/07 @ 11:56
Calgon
15/07/07 @ 11:37
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The "next gen" Golden Axe was scheduled for release on 360 and PS3 in 2007... I take it it's not out this year then but it would be nice to see or hear a bit more about it now if they are still working on it.
Overlush
15/07/07 @ 12:06
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@bioreit

Defending the price and features of cutting edge technolgy and criticising the price and features of 18 year old technology is hypocritical? I would have said it was consistent.
DUFFMAN5
15/07/07 @ 12:07
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.............I went for Sonic instead, that is when I can leave Crackdown of Forza alone for any amount of time. I wonder if all Sega games will be XBL, I loved Space Harrier and After Burner, maybe it was the arcade machines/chairs you had to sit in back "in the day"
Slaters.
Mr.Psycho
15/07/07 @ 12:28
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...I went for Golden Axe! I've played Sonic before but never this. Unfortunately I haven't got round to playing it yet.
Triggerhappytel
15/07/07 @ 13:01
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Are Death Bringer's skeletal minions still invincible? Hated them.

Great game, though I already own it.
dllord
15/07/07 @ 13:30
#19
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I got it! played it! finished it! had fun! done!
neonxaos
15/07/07 @ 13:34
#20
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Tyris Flare. Yes. Still would.
Emilia'sHorse
15/07/07 @ 14:07
#21
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EG review the game, you download the "FREE" trial and if you like it buy it.

Stop moaning
Diabeu
15/07/07 @ 14:47
#22
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waste of msp
Scyrenn
15/07/07 @ 16:58
#23
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Hello!

Random insults




wtf do you think you're doing?



you're fired

Edited 1 times, most recently on 09/09/09 @ 20:42
bioreit
15/07/07 @ 18:31
#24
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No. Calling someone a moron and telling them to 'fuck off' and quit whining and to not buy something if they don't want to, THEN turning around and whining that you:

"don't want it, certainly shouldn't have to pay for it"

is hypocritical.

Especially when you use the word "shouldn't". What? Microsoft have put a gun to your head, have they? Demanded that you buy Golden Axe?

You're a troll and not even a funny one.
MightyMouse
15/07/07 @ 21:34
#25
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One day these forums will be free of pointless fanboy antagonism. One day...
bdc
15/07/07 @ 21:50
#26
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AND THAT DAY IS WHEN I SHALL RULE THE WORLD.
Shrike
15/07/07 @ 22:17
#27
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@klixman

"You dont have to pay for it. its not exactly being forcefully inserted into your anus is it?"

You usually pay for things to be forcefully inserted into your anus?
JayPee
15/07/07 @ 22:35
#28
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I just don't geddit EG.

Please can you explain why the Wii has "VC Roundup" articles, yet you seem to think that every Live Arcade game deserves its own review.

I have the feeling a lot of the games would be differently scored if the review methods for these cheaper downloadable games was consistent.
Scyrenn
15/07/07 @ 22:36
#29
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Right, ok.

A bit soberer now...
Let me try to...

Look, see:


" this tired old hackandslash is ported to yet another "

Pointless fanboy antagonism?


" a game that isn't built to stand up to repeat play. "

Actually, because it

" takes all of about 15 minutes "

trying to improve your skill rating is surprisingly addictive.

Crazy people at the top of the leaderboards, as usual...




" would require remarkable feats of endurance "

They're all relatively easy to get, actually.


" relies on co-op to make it fun "

?


First time it's been made available on a home console too, to my knowledge...


Don't quite know why I bothered with all that...


Goodbye!
Edited 1 times, most recently on 16/07/07 @ 07:36
the_dudefather
16/07/07 @ 00:17
#30
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the demo for this seems quite generous......

screw it ill buy this now, already have turtles and double dragon (which I have played a lot)
yagisencho
16/07/07 @ 03:49
#31
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Fixed!
Edited 1 times, most recently on 16/07/07 @ 07:37
Atropos
16/07/07 @ 06:41
#32
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Good review, fair points all...

Edit - whoops, typos fixed.
Edited 1 times, most recently on 16/07/07 @ 08:52
konniehuqfan
16/07/07 @ 11:12
#33
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i fucking love this game! loved the music, loved the sound effects, loved tyris flare... played the arcade and loved it, then got it with my megadrive christmas 1990.

/cries tears of nostalgia
afghan_jones
16/07/07 @ 12:54
#34
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boo to golden axe, where's 'Cadillacs and Dinosaurs'?
Scyrenn
16/07/07 @ 15:32
#35
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This is the original arcade version, not the Megadrive, Master System, etc. version, isn't it? Maybe not a huge difference, at least for the MD version, but different enough for me...

As far as I know you can't play this anywhere else except on MAME, and the inclusion of online coop, leaderboards, and achievements make it more than worthy of 400 of my MS points...
BonzoBanana
16/07/07 @ 19:15
#36
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I seem to remember many years ago playing golden axe on my c64 on disk. It was great fun then and quite impressive for the C64. I think I played it on a few 8bit computers like spectrum and amstrad cpc. Then atari st, amiga, pc (cga) and vga I think. Then various 8bit and 16bit consoles. Its almost a tradition to keep trying it out on different consoles. Never played the arcade version though but instead watched other people play it as I had no cash at the time. Recently played it a fair bit on the psp.

Great game but I can't see the point of paying good money to play it now unless its been visually updated with new moves etc. Probably take 10mins to find an emulator and rom image somewhere on the internet to play it.
smelly
16/07/07 @ 20:29
#37
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Why do 360 re-releases of old games get full page reviews?

But on wii/ps3 they're relegated to "summaries"?
Kryon
18/07/07 @ 17:51
#38
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Because the Wii and PS3 are inferior my friend.
Aboutstu
20/07/07 @ 17:19
#39
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I Enjoyed it, although its looking really dated now, still plays ok.

Streets of Rage 2 would have been alot more welcome, is it on it's way?

Comments: 1-39 of 39 in total

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