Golden Axe Review
Just in case you missed the last 38 re-issues of it.
Version tested: Xbox 360
Say what you like about SEGA, but it certainly knows how to milk its back catalogue harder than pretty much anyone else. Released on every gaming system from the ZX Spectrum and C64 to the Wonderswan and GBA over the past 16 or so years, Golden Axe is not a game that's exactly been given a chance to build up dewy-eyed nostalgia for. Seemingly every few months, this tired old hackandslash is ported to yet another format, and we're given the task of re-running through this 1989 arcade 'classic'. Makoto Uchida must have laughed until milk ran out of his nostrils when he found out about its arrival on Xbox Live Arcade. Coming soon to digital watches...
Peeping through the vines of this overgrown jungle of retro exploitation, you can just about make out what was once considered an impressive and important title. Back in 1989, the game's impact was huge for many reasons. For starters, it looked brilliant, with three big, bold, diverse characters in Gilius Thunderhead, Ax Battler and Tyris Flare to choose from, each with their own strengths and weakness and spectacularly destructive magic attacks. Unleashing these for the first time was thrilling.
In game, you'd have even bigger foes to dispatch, with relentless but simple clobbering violence, comedy finishing moves and the appearance of gigantic tail-swishing, fire-breathing creatures on the way to defeating Death Adder. The icing on the cake was, of course, co-operative two player mode. For a few quick sessions, this, along with Capcom's Final Fight, represented the primary wave of arcade entertainment back in the day and made you all fuzzy inside. It was brash, exciting, juvenile and uncomplicated. No wonder it did well.
Double the fun, double the cash

The chuckling arms-folded animations made you want to smack them EXTRA HARD for their insolence.
What was reasonably good fun in single player was utterly transformed by the benefits of playing with a mate. In short, some might observe that the game was cynically designed to basically require two players in order to play it properly, but its raison d'etre was to extract maximum coinage from arcade visitors, so you can hardly blame SEGA for that. This was its stock in trade at the time.
Inevitably, translated for the home systems of the time, something was immediately lost. Not just a few frames of animation here and there, but the 'shall I, shan't I?' dilemma of pumping more coins in to see the game to its conclusion. When a home version just lets you continue indefinitely with no penalty whatsoever, you might lose interest - and that's Golden Axe in a nutshell: a game that isn't built to stand up to repeat play. As such, bashing, walloping and boofing your way through all nine stages of the arcade original takes all of about 15 minutes.
Converted with typically faithful aplomb, you can't ask for more as far as the standard of the conversion to Xbox Live Arcade goes. As you'd expect, the game's exactly the same as it was back then, right down to the front end, character select screen, audio intro and sound effects. The simple controls work exactly as they should, and you can even turn on rapid fire if you'd rather just hold down the button to attack.
Improve your gamerscore in in minutes a day!

The little-known sport of orc throwing was big in those days.
As ever, some spurious 'achievements' have been tacked on to offer a degree of incentive to play it all the way through, but you'll scalp half of them without even really trying during your first attempt. Demonstrating the utterly random nature of what warrants an 'achievement' on a Live Arcade game, some of the demands, on the other hand, would require remarkable feats of endurance in a game notorious for cheating you out of your health as often as possible.
Fortunately for a game that relies on co-op to make it fun, the game lets you play locally or online, and set-up is a breeze, with no discernible lag spoiling the occasion. In addition, your final score gets posted on the worldwide leaderboard, allowing series obsessives to claim bragging rights once and for all.
Elsewhere, there are a few items of note for diehard fans. You can smooth out the chunky sprites if you want to, but the effect isn't that great. Although it's not as jarring as the effect used for Double Dragon, the truth is it doesn't really suit Golden Axe's art style to do so - keeping things in their original form might be preferable for most. Meanwhile, the ability to save your game seems unnecessary for a game as easy to romp through as this. Still, it's there if you want it.
Don't be so hard

The bony hand of fate: the legendary character selection screen.
It's impossible to be too hard on Golden Axe, though. As much as we want to give it a proper Ninja Turtles-style beating for being another vacuous title that hasn't stood the test of time, that'd be missing the point: it still represents one of a few elite '80s brawlers that people will continue to enjoy specficially because of its dumb simplicity. Like we always tend to mention in these reviews, if cost is important to you, then you can easily pick up the expanded Mega Drive version on the recently released SEGA Megadrive Collection, although, obviously, you'll miss out on the leaderboards, online co-op and Arcade authenticity.
Golden Axe, then. Big, brutish, three-button sprite-based fantasy brawler with bags of nostalgic moments and inexplicable co-op charm: Yours to buy for the 39th time for just 400 points.
6 / 10
You may also like...
-
Happy Action Theater Review
-
Mass Effect 3 Demo: The First 20 Minutes
-
Why Devs Owe You Nothing
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Face-Off: Final Fantasy 13-2
-
Retrospective: Star Wars Episode I Racer
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Tim Schafer: publishers aren't evil
-
Game of the Week: Catherine
-
Lollipop Chainsaw screenshots show off custom costumes
-
Metal Gear Solid 3D demo on eShop this week
-
Who Killed Rare?
-
Gotham City Impostors Review
-
Alan Wake's American Nightmare gameplay
-
FIFA Street footage pits France vs. Germany
-
App of the Day: Ascension: Chronicle of the Godslayer
-
Kingdoms of Amalur: Reckoning Review
-
Face-Off: The Darkness 2
-
Ridge Racer Unbounded delayed by four weeks
-
The Darkness 2 Review
-
Ultimate Marvel vs. Capcom 3 Vita Review









Comments (37) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Amen to that, thought I was the only person still looking forward to that.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
One of those classic games that you're better off just remembering
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Can't be bothered with this, but the live co-op sounds good.
Comment below viewing threshold Show
"certainly shouldn't have to pay for it."
Then don't.
My my, forgetting your rants against people criticising the PS3 pricing are we? Where you tell them to stop moaning and whinging and to just not buy it if they don't want it?
Practice what you preach, perhaps?
Comment below viewing threshold Show
It's an old game so it's obviously not going to be 'deep' and 'graphically amazing' in comparison to modern day games. Sure, Pac-Man doesn't exactly look as good as Killzone 2, but that doesn't mean that it's not still a great little game.
Oh, and if you're playing Golden Axe on your own, then you may as well kill yourself. It's co-op or nothing at all. ;P
Comment below viewing threshold Show
Comment below viewing threshold Show
Defending the price and features of cutting edge technolgy and criticising the price and features of 18 year old technology is hypocritical? I would have said it was consistent.
Comment below viewing threshold Show
Slaters.
Comment below viewing threshold Show
Great game, though I already own it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Stop moaning
Comment below viewing threshold Show
Comment below viewing threshold Show
Random insults
wtf do you think you're doing?
you're fired
Comment below viewing threshold Show
"don't want it, certainly shouldn't have to pay for it"
is hypocritical.
Especially when you use the word "shouldn't". What? Microsoft have put a gun to your head, have they? Demanded that you buy Golden Axe?
You're a troll and not even a funny one.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"You dont have to pay for it. its not exactly being forcefully inserted into your anus is it?"
You usually pay for things to be forcefully inserted into your anus?
Comment below viewing threshold Show
Please can you explain why the Wii has "VC Roundup" articles, yet you seem to think that every Live Arcade game deserves its own review.
I have the feeling a lot of the games would be differently scored if the review methods for these cheaper downloadable games was consistent.
Comment below viewing threshold Show
A bit soberer now...
Let me try to...
Look, see:
" this tired old hackandslash is ported to yet another "
Pointless fanboy antagonism?
" a game that isn't built to stand up to repeat play. "
Actually, because it
" takes all of about 15 minutes "
trying to improve your skill rating is surprisingly addictive.
Crazy people at the top of the leaderboards, as usual...
" would require remarkable feats of endurance "
They're all relatively easy to get, actually.
" relies on co-op to make it fun "
?
First time it's been made available on a home console too, to my knowledge...
Don't quite know why I bothered with all that...
Goodbye!
Comment below viewing threshold Show
screw it ill buy this now, already have turtles and double dragon (which I have played a lot)
Comment below viewing threshold Show
Comment below viewing threshold Show
Edit - whoops, typos fixed.
Comment below viewing threshold Show
/cries tears of nostalgia
Comment below viewing threshold Show
Comment below viewing threshold Show
As far as I know you can't play this anywhere else except on MAME, and the inclusion of online coop, leaderboards, and achievements make it more than worthy of 400 of my MS points...
Comment below viewing threshold Show
Great game but I can't see the point of paying good money to play it now unless its been visually updated with new moves etc. Probably take 10mins to find an emulator and rom image somewhere on the internet to play it.
Comment below viewing threshold Show
But on wii/ps3 they're relegated to "summaries"?
Comment below viewing threshold Show
Comment below viewing threshold Show
Streets of Rage 2 would have been alot more welcome, is it on it's way?
Comment below viewing threshold Show
mirc mırc eski mirc kameralı mirc irc komutları mirc indir kameralı mirc sohbet mirc indir mırc indir mirc mırc mirc yükle mirc download islami sohbet dini sohbet islami site islami chat kelebek kelebek script kelebekscript kelebek.gen.tr kelebek.com kameralı mirc indir kameralı mirc kameralı sohbet chat chat yap chat sohbet chatsohbet çet çet sohbet çet yap sohbet kanalları izmir sohbet kanalları sohbet odaları aşk sohbet odaları chat odaları soru cevap sevgili sevgili bul arkadaş arkadaş ara arkadaş bul arkadaşlık bedava sohbet arkadaşlık sitesi arkadaşlık siteleri partner erkek arkadaş bayan arkadaş oto araba mp3 astroloji zoydak nedir cep telefonları gazete marifetname bedava domain ücretsiz domain bayii parça kontör bayiliği bayii radyo dinle