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Gold Trading Exposed: The Sellers Article

MMO PC Article by Nick Ryan

25 March, 2009

Page 4 of 4. <- Page 3

He confirms that "gold farming" has become a huge, almost-invisible industry in China. "Besides the North American and the European markets, there are also a lot of gaming workshops supplying in-game currency to the Japanese and Koreans, too. The yearly turnover for all these enterprises combined is estimated at over 10 billion US dollars. World of Warcraft players make up 70 per cent of this RMT activity. So Blizzard really creates a miracle! I really can't believe that a game can generate such a large market."

Sophia dismisses any notion that what SwagVault is doing is in any way immoral, or linked to hacking and credit card fraud.

"SwagVault will strictly adhere to any recognised ethic moral criterions and related laws," she replies. "And our staff who provide these services are all professional online players with much gaming expertise, instead of hackers and villains. Our objective is to help those players who can not maximise their gaming experiences due to time shortage or other situations. We assure all our customers that we will not use any hack or other illegal actions in-game to break the gaming environment.

"Our products are virtual but our customers are real and we have no excuse to do illegal business with them. We have our own corporate culture," she claims, calling it "IPEC" (Integrity, Practicability, Efficiency and Creativity).

Whilst some smaller firms might try to scam their customers, Benjamin maintains the majority are doing their best to attract new customers and maintain their old ones. "To get a new customer, usually, they have to spend 30-50 US dollars on Google Adwords. Sometimes even higher. So the smaller sites can't afford the advertising cost, so they just spam in-game."

The much-publicised banning sprees from Mythic, or Blizzard, have only served to push gold sellers towards illegality, he suggests.

"Each time Blizzard massively bans the farming accounts and trading accounts, the gold sellers and farmers suffer great losses. They have paid for the Classic CD-Key, the Burnfing Crusade CD-Key, Wrath of the Lich King CD-key and 60 days Time Cards. The total cost is over 100 USD. In addition, they have to level up their farming accounts; they spend a lot of time farming gold; and time is money! I estimate that Blizzard itself has got millions of US dollars from the farmers. And to save the cost, some farmers might use stolen accounts or bots to farm gold, which is illegal and causes great harm to the game."

Sophia then adds that SwagVault is not your typical image of a gold farming workshop. "I want to confirm you that our staff are all mature and work eight hours every day, five days a week as well as enjoy all kinds of pensions, insurance or bonus that the labour law prescribes. Their salaries are no less than the labour provision. We are a legally-registered corporation, our site is a e-commerce platform. Except for some specific teams which serve customers directly and are professional gamers, most of the rest of the staff are talented in e-commerce."

Benjamin goes into further detail about the core workers. "Most of the [gold] farmers themselves are young people from rural areas ... they have no opportunity to receive university education or professional training. Currently, they can get a relatively decent salary compared to those who work in factories or construction sites. This salary consists of basic payment, plus bonus for each gold they farm. So the skillful farmers can get more money, ranging from USD 250 to USD 400 per month."

He estimates that there are over one million gold farmers in China today, all farming on North American and European online game servers. There are over 60,000 registered suppliers in what he calls "Chinese Purchase Platforms" [the brokers selling you the gold].

'Gold Trading Exposed: The Sellers' Screenshot 5

SwagVault's customer service staff at work. The company says it's more an e-commerce operation than anything else.

"The smaller farming workshops maybe only have five to ten staff, while the large ones employ more than 1,000 farmers. They work in shifts, 12 hours per day. Frankly, it's very tiring and boring to sit down before the computer to kill the monsters and grind gold day after day. But anyway, gold farming allows young people a job and able to afford the basic expenses for their family. Many farmers start their own farming workshop," he adds, "after accumulating a certain amount of funds and experience."

Most of these "staff" live in China, whilst some are in other developing countries. The biggest hurdle seems to be the account bans that are regularly handed out - thus causing customers "financial pain" if they had paid for gold via PayPal, and not then received it - but Sophia also mentions something quite curious, too.

"We have the same viewpoint as game operators like Blizzard, NCsoft etc: what we are doing is trying to establish a fair and equal gaming environment, instead of spoiling it." Was she affirming what Mr Li, above, had said: that there might be a different approach to gold selling on some realms [of WOW] than others? And that the MMO companies might one day shift their position on real money trading?

Sophia was circumspect: "Any market is based on need at first. As long as gamers or players demand virtual currency or other game value-added services, we will develop along with that. In my opinion, there is the possibility that the MMORPG operators will cooperate with RMT companies in future."

For now, business remains highly competitive. "Currently, the RMT industry is still in its babyhood. Since the threshold of inception is very low, as a result, the number of practitioners in this line is huge, and the competition is cut-throat."

Nick Ryan is a journalist and producer, author of Homeland: Into a World of Hate (Mainstream).

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Comments: 1-31 of 31 in total

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anomagnus
25/03/09 @ 13:42
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whats the fuss, its better than working in a fucking foundry all day long!

Anyway, that girl at the end was cute, asian girls rock
JohnnyWashnGo
25/03/09 @ 13:44
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Nowt wrong with paying someone to play a game for you is there?

Oh except that it takes all the friggin fun out of it... jeez what a waste of time. If you don't want to grind through a game in order to level up, don't bother playing it.

Once again the old 'A fool and his money are soon parted' line springs to mind.
kangarootoo
25/03/09 @ 13:48
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A very good article. Actual investigative journalism. Good stuff EG, hope we see more of Nick's writing in the future.

@JohnnyWashnGo

People play games for entertainment, and if having a powerful or rich character is what creates entertainment for some players, who are we to complain? We can't just state "it takes all the fun out of it" like its some kind of fact. I'm not that into football games, so just playing a football game "takes the fun out of it" as far as I am concerned. Horses for courses, etc.

"A fool and his money are soon parted"
That is just something jealous people say about others who have money than them ;)
Azazel
25/03/09 @ 13:52
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Gi' fools their silks and knaves their on-line virtual currency transactions?
Azazel
25/03/09 @ 13:52
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Oh: and excellent article. More of this plz.
kangarootoo
25/03/09 @ 13:56
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"Gi' fools their silks and knaves their on-line virtual currency transactions?"

Is that some kind of modern Shakespere?
kangarootoo
25/03/09 @ 13:56
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;)
ps3owner
25/03/09 @ 14:02
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wow, interesting read!

I think I need to apply for a job as a Gold farmer...
Spekingur
25/03/09 @ 14:14
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So, wait, a farmer/seller will buy the game (and expansions) and subscribe in a legimate way?

So wouldn't the MMO companies be doing something illegal by denying service to apparent legimate accounts? Depending on the country the service is in, of course. Normally, in most countries, the customer is protected by some kind of consumer laws. I don't think anyone has taken on the MMO companies though, because of the EULA (which might be deemed illegal in some countries, companies putting themselves above local laws).
DoctorZoidberg
25/03/09 @ 14:16
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"A fool and his money are soon parted"
That is just something jealous people say about others who have money than them


It mean's nothing of the sort....

It means that it is easy for a foolish person to lose his money.

Edit : On topic, Personally, if you spend real money on "computer game money" then your a bit of an idiot. Playing monopoly you wouldn't give the banker £20 for a couple of 500's so you could be in a stronger position.
Edited 1 times, most recently on 25/03/09 @ 14:17
swede
25/03/09 @ 14:19
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Very interestng and well written. Makes me empathise with why farming exists.

Ethically I personally wouldn't use farmed gold to enhance my character. However having started to play EVE a little, I have recently considered it as an alternative to subscribing. Example: On SwagVault 400M ISK is £7.99 which will easily pay for an in-game 30 day extension. Whereas a month's official subscription comes in at around £14 with the weak pound... I don't know if I want to stoop to doing this though - it all seems wrong - after all I will be funding the Mafia!
Eldritch
25/03/09 @ 14:35
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Great stuff EG!

To me buying gold is just the same as buying a clue book or ManU buying Ronaldo: You spent some real money on (hopefully) getting an advantage.
f01re
25/03/09 @ 14:57
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Fix the picture of their office on page 3 please...
swede
25/03/09 @ 15:06
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You.. you mean that's NOT the office???!
anomagnus
25/03/09 @ 15:18
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@JohnnyWashnGo

was referring to the fact guy is working in an office all day, and not in some fume filled machine shop

so, why don't you take your fool line and stick it where the sun doesnt shine
kangarootoo
25/03/09 @ 15:22
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"It mean's nothing of the sort....

It means that it is easy for a foolish person to lose his money."

Err, I know. I was bieng sarcastic.
kangarootoo
25/03/09 @ 15:23
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@DoctorZoidberg

"On topic, Personally, if you spend real money on "computer game money" then your a bit of an idiot. Playing monopoly you wouldn't give the banker £20 for a couple of 500's so you could be in a stronger position."

Really? Is it really that simple? What about spending real money on an extre suit for Dead Space, or an extra costume for Street Fighter 4, or an extra level for Fallout 3?

If the computer game money that you buy with real money can effectively get you extra content in the game that you wouldn't otherwise have... what exactly is the difference?
Azazel
25/03/09 @ 15:51
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@Kangarootoo:

Shakespeare!? Only Burns is worthy of such mangling!
mingster
25/03/09 @ 16:03
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Thats a cute glod farmer on the last page i'd swap glod with her any day.

I would actually buy gold or ingame currency if it saved me loads of time. not that i play any MMO's anymore but if i did i would buy it if it saved my from 100's of hours of boring grinding.
velimirius
25/03/09 @ 16:08
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good job mate,was interesting to read.
cheers!
hula hoops
25/03/09 @ 16:33
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Buying gold is great for people like me who don't have much play time. I'd prefer go to work, earn my salary and spend a fraction on that for gold, rather than skipping work for 'extra fun' grinding and get sacked at the end.

I don't find grinding for gold particularly interesting, on contrary it is boring and gave me headache. I'd prefer to spend that time having sex with the missus, playing with the kids, or go to the pubs with friends etc, and only play the interesting aspect of WoW ... ganking other people and laugh at their corpses.

But that was me ... a year ago.

Now I am so over WoW.
kangarootoo
25/03/09 @ 17:01
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@Azazel

I'm a philistine. All we read at school as Of Mice and Men.
Grump
25/03/09 @ 17:03
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This was the most interesting article I've ever read on EG. More please.
GamesConnoisseur
25/03/09 @ 17:23
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MMO's virtual economies having real world impact on our economies on this side!

So in translation say in the year 2021 (12 years away is all) a credit crunch started in a world wide popular MMO would then have a massive knock on effect on the real jobs and lives?

Frightening in a way!
Simonsays
25/03/09 @ 19:23
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dont see whats wrong with it to be honest .I used to play eve didnt the time really to spend shed loads of time mining pissing about i just wanted to blow shite up . so i decided up skill my caldari paid £5.00 on ebay for 250million isk .yeay!! i was like peeps in my corp moned bitched cried until i gave the name of the guy i bought it off on ebay and went and bought themselve ashed load more than me.

Anyway back to the point ,very interesting read and each to there own if you can only play 2hrs or so per day but in reailty to get what you want its going to take a damn sight longer ,fuck it you have the money they have something you want buy it and increase your fun.
Poorandugly
25/03/09 @ 22:22
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Insightful article, thanks!
Meho
26/03/09 @ 10:50
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Great article, thank you for this.
Hydrogene
26/03/09 @ 11:05
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Great article !
I may be naive, but it does not seem like an impossible task to find out the accounts that are farming gold and ban them. Or is it?
I guess Blizzard does not want to comment on the problem...
Kikizosan
26/03/09 @ 13:41
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No, it's not impossible to find and ban farming accounts. In fact, it's probably very easy. The problem is scale. There are so many of these accounts (for the more successful MMOs) that you either have to automate a banning system (which IS hard) or manually chip away at the problem.
Edited 1 times, most recently on 26/03/09 @ 13:44
tumbleberry
09/08/09 @ 21:48
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It's okay to pay some Asian to “grind“ all day so that we can have our fun? That bespeaks a coldness I find sad. It also doesn't matter if those expensive jeans you wear to look hot were made by a 13 year old making 45 cents a day...nice. Very nice, people.
Another point is this – and no-one seems to be discussing it. There is an astonishing amount of aggression coming from the farmers. They are most often disparaging, smug, and sometimes downright vile. The western players are their “customers” yet they treat them very badly. And you people are still naive enough to buy their product? Doesn't make you look very good, despite the strutting you might do in front of your friends...
rsorder
10/09/09 @ 06:04
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