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God of War II Review

PlayStation 2 Review by Kristan Reed

27 April, 2007

Page 1 of 2. Page 2: "No messing" ->

How do you top one of the best games ever made? Do you churn out more of the same as quickly as possible and cash in while the demand's there, or do you go through a drawn-out process of reinvention that keeps the series fresh? As a selfish, selfish sonofabitch gamer, you always want a bit of both. Always. You want a quickfire sequel to sate your appetite, but you certainly don't want the creativity to evaporate as sweatshop development cycles turn the 'brand' into a depressingly formulaic cash cow. (Hello, Tomb Raider Chronicles.)

Given that the original God of War was near-as-dammit the best-looking game ever made on the PS2, you could have forgiven Sony's uber-talented Santa Monica team for hopping straight on to the PS3 for the sequel. That is, after all, what most teams would have done (and have done) in a similar situation.

A lot of game development is one giant pissing contest, where stretching a mature platform to its technical limits sees teams racing to get an early advantage as soon as new hardware becomes available. But the God of War team had other ideas, perhaps mindful of the nightmare learning curve that comes with working with unfinished hardware and tools. Refreshingly, they've spotted yet more unfulfilled potential inside the perennially underestimated PlayStation 2 and, incredibly, bettered everything that made the 2005 original such a monumentally compelling prospect.

Tick, tick, boom

'God of War II' Screenshot 1

Get a head, wear it as a hat.

While their contemporaries are sweating Red Bull over how to make the PS3 tick ("please tick!"), this bunch have taken the smart approach: one that involves making a game for a vast installed base, and one that makes the game's visuals so routinely jaw-dropping that it makes a mockery of most of the so-called next generation title currently out there. Quite what they'll pull off when they do turn their attention to the PS3 boggles the mind.

So, to return to the original question: just how did they top God of War? On the surface at least, not a lot has changed. It's still the same Onimusha-inspired hackandslash, with shades of old-school Tomb Raider, a dash of Devil May Cry pyrotechnics and a pinch of the thoughtful Prince of Persia: Sands of Time design for good measure. It still follows the familiar formula of throwing large numbers of minions at you at regular intervals. It still gives you improbable and ever-evolving combat abilities to deal with them. And it still stitches the whole thing together with a smattering of lever-pulling, block-pushing, time-dependent puzzles for good measure. With beautifully lavish FMV and a decent storyline providing the icing on the cake, it always seems to know when to reward and when to punish. It's brutal at times, but never unfair. It's often taxing, yet always logical. This structural ebb and flow holds your attention from start to finish. Simply, God of War II sports one of the most satisfyingly honed game designs we've ever come across.

Where other combat-heavy games like Ninja Gaiden are content to play to the hardcore crowd (and more power to them), God of War II - like its predecessor - finds a comfortable middle ground for the mere mortals among us. It's a game that won't overwhelm you with finger-crippling combos, superhuman timing requirements and outrageous, unfair checkpointing. It's a game you'll actually bother to finish - simply because it never has any of those exasperating difficulty spikes. But nor is it a mindless button-masher that lacks any subtlety; sure, you'll do your fair share of wild flailing to dispatch the lesser grunts, but faced with tough adversaries and stunning bosses on an incredibly regular basis, you need to be mindful of effective counters, blocking strategies and the best use of your growing arsenal of magic attacks.

Big fun

'God of War II' Screenshot 2

In his spare time, Kratos fancied himself as a dentist.

Perhaps the most charming aspect of God of War II is the way you're always motivated to keep going. This isn't a game that has you smashing your pad in hateful, spittle-flecked indignation like so many games down the years, but one that actually inspires you to get better. The balance always feels spot-on, the learning curve just right, so that you only face the really powerful enemies when you're suitably powered up and well practised at certain strategies that the game encourages you to explore (such as learning how to deflect magic attacks). Little things like sensible checkpointing in a game like this are priceless. Only the most insanely masochistic gamer enjoys traipsing through large chunks of the game that they've already proved their worth on, and God of War II almost always (except one memorably tough section near the very end) puts you right back where you copped it. You'll love them for it, too. You won't even mind the occasions when it suggests dropping down to easy mode - it seems to spur you on to not be such a chump to do so, yet at least gives you the option if you're really down on your luck and just want to see the game to its conclusion. If only more games put this kind of emphasis on making the game fun.

Such forgiving features don't exactly chip much off the gameplay length, either. Played on the default normal difficulty, you're still looking at a solid 15 hours - and probably more like 20 hours for most of us, which is exactly where a game of this type needs to be. Not too short, and not padded out unnecessarily. And even when you've run through it, there are a whole raft of enjoyable challenge-based unlockables, as well as extra difficulty settings to test the mettle of those that want a blistering challenge.

But even these gameplay fundamentals don't really answer the original question, because most of them could just as easily be applied to the first game. Perhaps it's more subtle, then. It is the puzzles? They are definitely a little more varied this time. For example, the key addition of a time-slowing element in certain areas of the game opens up plenty of fun (and rather cool) segments where you're rushing around pulling switches, grappling furiously across the level, and generally experimenting with whatever's to hand until something works. Even the bog standard block-shifting sections feel a little more satisfyingly logical, and on balance we definitely weren't as stumped this time around, which made it more fun.

To Page 2: "No messing" ->

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Comments: 1-50 of 127 in total | next 50 »

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disc
27/04/07 @ 12:11
#1
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So can we forget about the PS2 now and move on?
enzima
27/04/07 @ 12:11
#2
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i'm waiting to see how the game will look on my ps3....want...play....now!!!!!!!!!!
The_Don
27/04/07 @ 12:16
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Looks and runs fine on the ps3, as much as a ps2 game could look anyway. Shame the HD mode has been removed for the PAL VERSION.
Packs21
27/04/07 @ 12:21
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In PAL version there is no Progressive Scan, no HD mode... only Widescreen selectiable:(
Edited 1 times, most recently on 27/04/07 @ 13:21
dirigiblebill
27/04/07 @ 12:21
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'So can we forget about the PS2 now and move on?'

Not until we get shot of TR Anniversary and Silmeria, it seems. I knew I shouldn't have sold the bloody thing.
Benjaminos
27/04/07 @ 12:25
#6
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This is by far the most epic game I have ever played, second only to the original GoW - even the first level is breathtaking. Think of the initial Hydra boss from the first game, then multiply it 100x, then extend that single boss encounter into an extended, sweeping, 20-30 minute level where you just beat the crap out of everything and feel.. well, godlike (funnily enough). This is the game that will most make you feel like a true badass, no doubt. Even more than Ninja Gaiden.

I'd give it a 10, myself - but then I'd have given the original a 10 too.
El_MUERkO
27/04/07 @ 12:33
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you justify the score quiet a bit, i get the feeling the game jumped between a 9 and a 10 as you played it

god of war has an enjoyment factor second to none and if god of war 2 is a step up, even a baby step then its most likely the best 'game' ever to get a 9
Killerbee
27/04/07 @ 12:34
#8
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Just been out to buy this, so I can't wait to get home and give it a spin.

Based on the words in this review, it almost seems harsh not to have given it a 10, but no matter.

If this is the PS2's swansong, it's really a pretty damn good way to go...
Carlo
27/04/07 @ 12:35
#9
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Ps2 pwns again!
dr_faulk
27/04/07 @ 12:38
#10
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OoOoh t3h fIrSt 1 sUck3D t3h $h1T! gOes 4 h4l0 2!
FlamingCarrot
27/04/07 @ 12:38
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Finally a game i can play on my PS3!

Thinks / Why did i buy it again?

Actually it really is a cracking game and GOW3 should be simply stunning. Here's hoping....
Edited 1 times, most recently on 27/04/07 @ 13:39
justsomeone
27/04/07 @ 12:41
#12
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last report i read stated that HD modes (720p) were *never* going on any version of this game, and the idea that there would be HD upscaling on PS3 started from an error on the IGN website.

in other words, HD on PAL wasn' removed cos there never was any HD to begin with.

can anyone confirm if this is still the case?
SomaticSense
27/04/07 @ 12:42
#13
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"How do you top one of the best games ever made"

Oh, come off it. Yes, it was a great game, possibly brilliant in fact, but it certainly wasn't anywhere near "one of the best games ever made". If that list is a top 100, then maybe. But seriously, even the first and third Devil May Crys were better, and I'd not even put either of those in the catergory of "one of the best games ever made". In fact, there were a bunch of games better than it on the PS2 alone.

Yeah it would be one of the best........ if the PS2 was the only console ever in existence.
Edited 1 times, most recently on 27/04/07 @ 13:47
r0gerr0ger
27/04/07 @ 12:47
#14
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I just took PS3 FEAR back to GAME (lets not talk about it) and got this for free plus one pence change ...
Darren
27/04/07 @ 12:48
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God of War II is absolutely stunning... a breathtakingly good sequel to a brilliant game in the first place. More of the same admittedly but when it was that good anyway who's complaining? Not me, that's for sure...
captbirdseye
27/04/07 @ 12:48
#16
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"this not being on the PS3 in the first place is both surprising and astonishingly typical of the whole sad story that is the advent of the PS3 for PS2 owners

why are deverlopers still making games like this on the PS2?
because the PS3 is a total failure of a precedent set by Sony and so much of it lost through sheer stupidity

EG saying that it 'looks even better on the PS3' is really, really quite tactless
it's almost encouraging PS3 owners to BUY a PS2 game

if I hear one more thing about Folding@Paper on the PS3 from EG, I will quite literally rip my nasal hair out with a fucking tweezer"

There's always one .
dirigiblebill
27/04/07 @ 12:53
#17
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@ Xiphos

Where exactly is the logic in demanding that they stop making decent ps2 games now that ps3 is around? Go troll elsewhere.
lennon
27/04/07 @ 12:55
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I liked God of War. Like SotC in my opinion largely over rated though. Still gonna get it as I still enjoy the first game and especially as my ps2 to ps3 save converter has turned up today I can play it again without having to start from scratch. Yay although I suspect I might continue playing Okami first. :)

Oh and is it really surprising that one of the PS2's biggest sellers is going to come out on the PS2 with its huge number of installed units? Surprising perhaps there is not a ps3 version as well but not instead.
Edited 1 times, most recently on 27/04/07 @ 13:56
enzima
27/04/07 @ 12:58
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the "more of the same" concept is strange. When its about a shooter its perceived negatively, probably 'cause there are too many similar games out there. On games that are not so popular, its sustainable. boh!
SeesThroughAll
27/04/07 @ 12:59
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I don't see what's wrong for PS3 owners to still have PS2 games to look forward to while the big ones didn't arrive the freshly released PS3 yet. Also, MotorStorm is getting patched, and Oblivion (for people who missed it on the PC and 360) is just out.

I mean, aren't there people who still fire up Halo and Ninja Gaiden Black on their 360? Nothing wrong with that either, is there?

But no... a great PS2 game has to be spun into doom for the PS3. Ridiculous.
Edited 1 times, most recently on 27/04/07 @ 13:59
AcidSnake
27/04/07 @ 13:00
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Damn...

I was planning on not getting pulled in by this one...
But the first one was so magnificent!

Looks like I'll have to go get it after work...
Can you download the soundtrack like the first one?
"The Vengeful Spartan" was an excellent track...
SeesThroughAll
27/04/07 @ 13:01
#22
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@ AcidSnake:

Say, where can I get the GOW1 soundtrack nowadays, couldn't get it from connect.com?
FlamingCarrot
27/04/07 @ 13:02
#23
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Please God, let the PS3 get some good games as i am using it as a DVD player at present and Super Rub a Dub is not for me.
enzima
27/04/07 @ 13:03
#24
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@SeesThroughAll
Honestly 360 owners can play many originally developped games on their system. ps3 best game is...a ps2 game. I think it was a very wrong decision to develop gow2 on the ps2. If it was an exclusive for ps3, it could change the way ps3 is viewed. hell, maybe even sella couple systems....
disc
27/04/07 @ 13:03
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FlamingCarrot: A tip for you, download Ninja Gaiden Sigma.
FlamingCarrot
27/04/07 @ 13:06
#26
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I got it yesterday, and its superb, although i do miss dual shock on PS3. I pray that Sony release some DS controllers for it soon.
septimus
27/04/07 @ 13:06
#27
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Didn't think I'd even consider buying another PS2 game since I got the 360/PS3... but this seems hard to resist.

Guess I have some spare change from all the games that I don't want on the Wii so why not ;)
Santino
27/04/07 @ 13:07
#28
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i really liked the first game but definitely think it was overrated. the combat system actually got boring for me towards the end of the game. hopefully it is much deeper this time around, oh and no more stupid 'hell' level.
AcidSnake
27/04/07 @ 13:08
#29
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@SeesThroughAll:
Rejoice & enjoy

It's single track downloads...But they're worth it... :)
scoobii
27/04/07 @ 13:09
#30
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No progressive scan?
dirigiblebill
27/04/07 @ 13:14
#31
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'I think it was a very wrong decision to develop gow2 on the ps2. If it was an exclusive for ps3, it could change the way ps3 is viewed. hell, maybe even sella couple systems...'

That's what GoW3 is for, genius.
Yaster
27/04/07 @ 13:19
#32
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@ Disc
"So can we forget about the PS2 now and move on?"

When it's still churning out games better than those avaliable for 360 AND PlayStation 3? Why should we do that?
enzima
27/04/07 @ 13:21
#33
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I dont want it in 2 years, Einstein


And when was is it announced, since you are so informed?
Edited 1 times, most recently on 27/04/07 @ 14:23
IAmBatman
27/04/07 @ 13:22
#34
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> last report i read stated that HD modes (720p) were *never*
> going on any version of this game

http://timmoss.blogspot.com/2007/04/talk...
Spiral
27/04/07 @ 13:23
#35
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Two questions for the people who have played it: Is Kratos still an unlikeable cunt and does it have anything as stupidly unfair as the bit set in his head at the end of the first one?

If the answer to either of those questions is no then I might pick it up at some point. I thought the first one was massively overrated but aside from those two points it was quite a good game.
LOLLERS
27/04/07 @ 13:23
#36
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Not as good as Ghost rider then...oh wai
Killerbee
27/04/07 @ 13:28
#37
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Is Kratos still an unlikeable cunt

That is kind of the point of Kratos. He's a nasty bastard, but (as you'll understand if you completed the first game) with a damn good reason for it!
disc
27/04/07 @ 13:31
#38
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Yaster: Don't misunderstand that comment, I welcome God of War 2 as one of the last epic games for the PS2.
dirigiblebill
27/04/07 @ 13:32
#39
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'I dont want it in 2 years, Einstein


And when was is it announced, since you are so informed?'

At the GoW2 launch party for one, Sherlock.

And you'll have other tasty ps3 games (both new and established IPs) to play in the intervening time.

/loves being catty
AcidSnake
27/04/07 @ 13:33
#40
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@Killerbee:
SPOILER ALERT

Well not really...
He just wanted to smite his adversary, he already was an insufferable bastard...
And in blind rage he then chopped up his family...
Which certainly didn't help his position...
It's basically a tale of comeuppance...

END SPOILER
enzima
27/04/07 @ 13:39
#41
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@ dirigiblebill

a link to the announcement? I doubt there is anything official...
skillian
27/04/07 @ 13:45
#42
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if I hear one more thing about Folding@Paper on the PS3 from EG, I will quite literally rip my nasal hair out with a fucking tweezer

Wait till you get to 28. I have to do that regularly, and not because of any gaming-related ultimatums.
dirigiblebill
27/04/07 @ 13:46
#43
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@ enzima

Nope nothing official Watson, but when the lead developer of a (Sony-owned) studio sounds off on the possibilities of Sixaxis for the franchise, you can make a few logical deductions, yes?

http://www.1up.com/do/newsStory?cId=3157...

Off to work now :)
AcidSnake
27/04/07 @ 13:47
#44
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Errr...sure don't mention it...
That was the first GOW obviously...
I hear that in the second one martians attack Olympus and Kratos must construct an army of cyborgs to shoot the living snot out of those invading bastards...
More interesting?
menage
27/04/07 @ 13:50
#45
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Great game, but I don't know which system you're playing on. But v-synch and framerate issues are all over the place.
enzima
27/04/07 @ 13:50
#46
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@ dirigiblebill


Oh i see, so basically you are just making things up as you talk, in order to back up your falsely reported announcement. Wow, talk about displaying insecurity...
Re-read your posts and be ashamed of yourself (if you are more then 12 years old, that is...)
Edited 1 times, most recently on 27/04/07 @ 14:53
dirigiblebill
27/04/07 @ 13:52
#47
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I never said there was anything official. Cool it mate :)

/re-reads posts
/marvels at his own excellence
/really off to work now
zuljin
27/04/07 @ 13:57
#48
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@Enzima + dirigiblebill
God of War isn't made by studio owned by Sony, it IS by Sony. Considering the massive hit the first one was, I think its fair to say there would be at least a few sequels... I think the article where he talks about the sixaxis and stuff does speak volumes.

I like God Of War, but I found out the other day that the narrator is actually this woman (Linda Hunt):
http://www.movieactors.com/freezes1/Kind...
The game all of a sudden doesn't seem so badass anymore...
Steroyd
27/04/07 @ 14:10
#49
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God Of War II is the dogs bollocks.

that is all.
DNM
27/04/07 @ 14:14
#50
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Finally, recognition that giving a game a 10 is hysterical! :)

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