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God of War II First Impressions

PlayStation 2 First Impressions by Kristan Reed

1 February, 2007

Prepare the testosterone injections! Apply the baby oil! Shave your head! Get a tattoo! Hammer the triangle button! Kratos is back!

Yes, everyone's favourite grumpy killing machine returns to the PS2 in the near future, and today we got our feeble mortal hands on a hot-off-the-press demo version. Cue excitement and exclamation marks!

Kicking off with a quick overview of how the gods conspired against Kratos, the follically challenged deity has his reign of unrelenting terror cut short when his gigantic body is wracked with an electrified charge. "Athena! You conspire against me?" he roars, before shrinking down to normal size and finding himself inside the confines of a shattered, architecturally majestic villa surrounded by blade-wielding minions.

Unfortunately for him, a statuesque colossus (think a giant statue of Liberty, but in Rhodos) also wants him dead. His steely, electric blue eyes peer through the cracks in the walls in search of his prey and so begins a concerted, lumbering, wall-smashing chase sequence that kicks off the game in typically stunning style.

Ultraviolent Ray (Harryhausens)

'God of War II' Screenshot 1

Grappling - the only way to travel.

In keeping with the ultraviolent ways of God of War, dispatching hordes of oncoming death is a fairly straightforward business that involves little more than a blizzard of button-mashing and determination. Triangle unleashes the more powerful of the two main attacks, while square gives you a faster but less powerful melee option. As before, circle gives you a chance to grab, L1 along with an attack button provides a 'special' version, while holding down triangle lets you launch enemies into the air (apparently - when we tried it, we just soared into the air sans enemy). Elsewhere you've got L2 for magic attack (made more effective by hammering circle), X for jump (or double jump), and the right stick to pull off a quick 'evade' roll, so players of the original will slip straight back into it.

Since you asked, the demo is split between fighting off hordes of determined but rather easy to eliminate enemies and the kind of spectacular boss interludes that made the original such a memorable gaming event back in 2005. So, for the most part, you're tasked with hacking away merrily at waves of enemies, swishing those blades attached to your wrists with blizzardous abandon and automagically sucking up the red soul orbs they leave behind. Outside through the cracks in the wall you'll see your pursuer angrily trying to locate you, but via watery tunnels, ladders and a succession of wonderfully detailed locations you'll be all too aware of his stomping presence.

Once you get to the old stony faced Colossus, you find yourself trying to suss out his weaknesses. A catapult allows you to fire Kratos at high velocity in his direction, but you're snatched out of the air and dumped unceremoniously back where you started - and with less energy. Hrmph.

'God of War II' Screenshot 2

No, I don't know where Kratos' head has gone either.

[Mild spoiler alert] Plan B suggests slashing wildly at his hands and arms when they smash down in your direction, and after a few hapless attempts (and being generally pounded into a million pieces by fists the size of double decker buses) you'll get the hang of it. Eventually, the pain of your blows stuns him for a while, allowing you to fire yourself at his face, and a few button prompts later you'll have plunged your blade with sickening force into his right eye. In rage, he grabs hold of Kratos and throws him about half a mile away - and so begins another round of delightful hack and slashery.

Beyond that, you get to complete the most obvious block-pushing puzzle in the history of videogames, and try out your new grapple manoeuvre, which frees up the level design a touch. Rather like Tomb Raider: Legend, you'll notice a white glow on the things you can grapple with, and with a swift jump followed by R1 you'll swing back and forth over the gap you need to traverse, with a jump or double jump to complete the effortless feat of athleticism. Later, you'll be reminded of how easy Kratos finds wall climbing, and just how refined the controls feel in general.

Once you reach the second stage of the boss encounter, you'll be fully refreshed and reminded of how to control Kratos, so with a mixture of grappling, evasion, special moves, magic and guile you'll suss out how best to deal with Stony Face. Again, it's a case of delivering enough blows to stun him before climbing up to his head and following the button prompts like a good boy. Twice. Sure, this opening section isn't the most challenging, but nor should it be. It's a vital period of refreshing old hands while gently introducing the game to those who were foolish enough to not play what was, arguably, the best action game of 2005. In short, it's just the comeback we were waiting for, and getting our hands on the finished article can't come soon enough. [End spoiler]

Next-gen current-gen

'God of War II' Screenshot 3

Oi you, come back here.

It's hardly a startling revelation to note that the game's visuals are sumptuous in the extreme, but Sony's LA studio has - on this evidence - topped even the original in how far they've managed to push the dear old PS2. Without exaggeration, God of War II looks as impressive as any so-called next generation effort - and you know when a PS2 game looks good when you can get away with running it on a big, hi-def screen without wincing. Replete with prog-scan mode and widescreen, the game still manages to pull off every graphical trick the PS2 is capable of without any noticeable frame rate drop or glitch. And it's not just impressive in terms of the technical tricks it's pulling (lovely dust motes, by the way guys), but the sheer artistry that has been infused into every corner. Every potentially bland corridor, every empty room comes alive, and benefits from probably the best automatic camera system ever invented. No camera complaints here, sir. Have an entire box of Jaffe Cakes.

So there you have it. A quick fire assessment of a quick fire demo. Be sure to check out our more in-depth preview of the game from E3, where game director Cory Barlog details some of the new moves, AI, monsters and more. Expect a full review shortly before the game's release and an interview in the near future.

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Comments: 1-50 of 76 in total | next 50 »

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Steroyd
01/02/07 @ 13:10
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today we got our feeble mortal hands on a hot-off-the-press demo version. Cue excitement and exclamation marks!

OMFG!!!!
Charroux
01/02/07 @ 13:11
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Gah! Must..resist..temptation..to..buy..PS2

TBH I'm surprised I've lasted this long. GoW 1&2, Ico, SotC, etc, etc, etc

Xerx3s
01/02/07 @ 13:12
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Should be interesting.
caligari
01/02/07 @ 13:13
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Yet ANOTHER reason to ignore the 360 / PS3!

(I apologise for the statement above...thanks for listening)
Hughes.
01/02/07 @ 13:21
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I'M TENTING!
SeesThroughAll
01/02/07 @ 13:22
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Is the demo on a CD/DVD? How does it run on the PS3?

Just to know what to expect from the performance regarding BC.
Darren
01/02/07 @ 13:23
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My favourite game of 2005 soon to get a sequel. Yippee!!!

Sadly I don't own a PS2 anymore, sold it about a year ago, but I kept the game and hope to be able to play this sequel on the PS3.
Artemus
01/02/07 @ 13:24
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Just watched the preview on Gamespot. Looks great.
Dizzy
01/02/07 @ 13:28
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It does look pretty impressive. I had a close look at it and they have done some amazing stuff. The clue (a bit like WoW) is in the texturing. They had some very smart and good texture artists. It doesn't really push that many polygons but it does everything very smart.
Edited 1 times, most recently on 01/02/07 @ 13:29
El_MUERkO
01/02/07 @ 13:33
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Sounds great ... thou i have yet to play 1 as my PS2 died the day it was delivered :(
lemonfist
01/02/07 @ 13:34
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Impressive, will be buying this.

Still need to finish the first one though (been stuck at the rotating spikes forever!).
myiagros
01/02/07 @ 13:37
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Loved the first one, am really looking forward to this.

Do we have any confirmation on a release date in Europe yet??
Blerk
01/02/07 @ 13:39
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The original was one of only two PS2 games that the missus liked. So this is a definite buy. :-)
mkreku
01/02/07 @ 13:39
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Oh wow. This and Rogue Galaxy will keep my Playstation 2 going for a while yet.

And Okami and Final Fantasy XII. GAAH!
zErOb_cOOl
01/02/07 @ 13:45
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Yeah the Gamespot preview is definately worth checking out if you're interested in GoW. It looks identical to the firsty game, which can be seen as a good or bad thing.

Getting straight into the driving seat will be good (if you've played the last game) but I just hope the gameplay varies a bit from the last game, adn the game is a bit longer!

Still, from what I've seen in terms of previews, this looks set to be as awesome as the last game. It is a really good game concept, plays well, the story and Kratos character are awesome, so it can't fail in my eyes.

Also, why would I rather play this over any of the current 360 offerings?
JediMasterMalik
01/02/07 @ 13:48
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This is a must buy, seriously amazing game the first was, this could be even better.
Fl0yd
01/02/07 @ 13:56
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"No camera complaints here, sir. Have an entire box of Jaffa cakes."

Nice :-)
Edited 1 times, most recently on 01/02/07 @ 13:56
JetSetWilly
01/02/07 @ 13:57
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When's the PAL release?
tonynibbles
01/02/07 @ 13:57
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Better than Gears.

No, wait! No score...
Blerk
01/02/07 @ 14:02
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When's the PAL release?

"Quarter 2" is the best they can manage at the minute. It recently slipped from quarter 1. I imagine it'll be SCEE's big summer release.
space ace
01/02/07 @ 14:11
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they are still making god of war games!
trevd72
01/02/07 @ 14:11
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i loved the first game but got stuck in the room with the spikes on a timer and a pushable box to get up a ledge. It just seemed a glitch i could not get past......at least 4 hours on this one section and i think it was close to the end too.

really want this game!!
JediMasterMalik
01/02/07 @ 14:12
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It's the second... and it'll be brilliant.
Zomoniac
01/02/07 @ 14:14
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NEEDAGENEEDAGE
AcidSnake
01/02/07 @ 14:20
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@trevd72:
Use kratos' kick...You really should wait until he is fully charged before letting go...
Good gaming ahead from that point...

Can't wait for the second one!
Nikanoru
01/02/07 @ 14:33
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Had high hopes for the first one (partly Eurogamer's fault), and ended up WAY disappointed.

So I'm just gonna keep my expectations low this time.
Blerk
01/02/07 @ 14:34
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Had high hopes for the first one (partly Eurogamer's fault), and ended up WAY disappointed.

What didn't you like about it?
Dizzy
01/02/07 @ 14:40
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"Had high hopes for the first one (partly Eurogamer's fault), and ended up WAY disappointed. "

Too much Ninja Gaiden probably ;)
krudster [mod]
01/02/07 @ 14:40
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I think if I found God of War 'disappointing' I'd find a new hobby. What's not to like?
Nikanoru
01/02/07 @ 14:44
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Nothing in particular, really. It's just that if you read all the reviews you'd have believed that it was the absolute height of gaming bliss, and then I ended up with a merely "nice" linear button basher with an annoying camera.

I still would have bought it. It's just that it was ridiculously overhyped. And I'm not gonna set myself up for a disappointment this time.
Steroyd
01/02/07 @ 14:48
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Dear lord God of War is the most balanced action adventure game I've ever played it's hard to find things not to like about unless you hate Greek Mythology in general...

I was looking at Cory Barlogs blog and he said the games a very good length.

And the game length has stay right around 15-17 hours...so that is pretty freaking sweet

http://corybarlog.blogspot.com/
Steroyd
01/02/07 @ 14:51
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I ended up with a merely "nice" linear button basher with an ,annoying camera.

Are you sure you're talking about the same game I played? o_O
Nikanoru
01/02/07 @ 14:52
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Are you sure you're talking about the same game I played? o_O

Look, guy. I beat challenge of the Gods. I know what I'm talking about.
JediMasterMalik
01/02/07 @ 14:54
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lol

Button masher

Play on god mode, then call it a button masher!

(still haven't beaten it in god mode :()
krudster [mod]
01/02/07 @ 14:55
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Again, if you found the camera "annoying", that's an amazing thing to say. I can think of 497 games right off the top of my head with a worse camera.
loopii
01/02/07 @ 14:55
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Jaffe cakes?
JediMasterMalik
01/02/07 @ 14:58
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@krudster - You counted? :p
krudster [mod]
01/02/07 @ 15:00
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It's probably 503, I lost count after the 360th.
Steroyd
01/02/07 @ 15:00
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Jaffe cakes?

David Jaffe creator of God Of War.
Bongo
01/02/07 @ 15:00
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"Jaffe cakes"

David Jaffe was the Creative Director, I think...
Chtulie
01/02/07 @ 15:09
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"a statuesque colossus"

Surely THE colossus, the one from Rhodos, the statue of legend. They even name the city in the opening of the game. It stands over the entrance to the harbort in the game just like the myth/legend.
Christ, the game devs of a gorefest hack & slash game are more literary then the eurogamer previewers. Who'd have thought.
krudster [mod]
01/02/07 @ 15:10
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Well pardon me, smartcakes.
JediMasterMalik
01/02/07 @ 15:13
#43
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I was gonna mention that, Gamespot talked about it.

Forgot to though, to busy drooling.
JetSetWilly
01/02/07 @ 16:04
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"Quarter 2" is the best they can manage at the minute. It recently slipped from quarter 1. I imagine it'll be SCEE's big summer release.

I guess I should have finished Okami by then. This does look rather splendid, I must say.
Mageme
01/02/07 @ 16:34
#45
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"Quarter 2" is the best they can manage at the minute. It recently slipped from quarter 1. I imagine it'll be SCEE's big summer release.

So the March 30th date has slipped? Damn... ah well, just have to make do with FF XII and Okami then.
Steroyd
01/02/07 @ 16:38
#46
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Eh? the date has slipped what where when, I am cry.

I thought it was a Euro, US simultaneous release, don't deny me PLEASE DON'T DENY ME!!!
smoothn00dle
01/02/07 @ 17:28
#47
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"Without exaggeration, God of War II looks as impressive as any so-called next generation effort - and you know when a PS2 game looks good when you can get away with running it on a big, hi-def screen without wincing."
by Kristan Reed

How powerful is PS2? A six years old hardware. That was the time of Nvidia GeoForce 256.. If PS2 showed today's graphic ability back then, Sony would change PC gaming forever.

krudster [mod]
01/02/07 @ 17:38
#48
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Almost seven years old, actually. This always happens at the end of a machine's life cycle, no-one should be at all surprised.
Chtulie
01/02/07 @ 17:38
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@ smoothn00dle:

that's the particular tradegy with the end of the past console generation. It's being done with right when software developers have made the hardware sing like it was never imagined possible in the beginning.

The NES, SNES and even PS1 could still go on for a bit once they had achieved techincal brilliance unthought of at their respective launches. But the cube and especially the X-box never really got that luxury. At least the PS2 looks to be well catered for, for a while to come.
lemonfist
01/02/07 @ 17:40
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300 Mhz of pure EMOTION!

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