Gears of War PC in November
Marcus and Dom back at it.
The latest Microsoft release date listings show that Gears of War will be out here on 9th November.
That makes it just under a year since the 360 version first grunted into shops, and Epic has used the time to make various nips and tucks to the testosterone-filled shooter.
There's five new single-player chapters to explore in the main campaign, including one based around an encounter with the giant Brumak first seen at the end of Act 1 in the 360 version; you know, the enormous dinosaur thing with rocket launchers strapped onto it like a great big lab rat.
Multiplayer has expanded, too, bringing with it King of the Hill mode and a trio of new maps. This adds a nice alternative to a primarily cover-based game, as most of your team will have to stand in large floating rings normally placed out in the open to win.
Graphics and resolution have also been bumped up, although the kind of muscle machine you need to get the most out of it is likely going to cost more than Marcus Fenix's yearly supplement bill.
And although there is no four-player co-operative play to get excited about, Epic is throwing in a Software Development Kit for the mod community to get to grips with.
It will be a solid release of a hugely entertaining game, but one maybe overshadowed by the impending release of Unreal Tournament 3.
Head over to our first impressions of Gears of War on PC for a much more detailed analysis.
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Comments (20) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Still the best reason not to get a 360 - no *real* exclusives, they all come out on PC eventually
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Its just Annex FFS.
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First of all, getting a 360 is way cheaper than getting a PC so all this bitching about "no reason to get a 360 any more" is just nonsense.
Second and most important, the PC version is running on an ADVANCED ENGINE, not the 360 one! Cliffy said numerous times that porting the new stuff over would be a major hassle which is financially just not worth it. Judging by what Mark Rein said in one of the Gametrailers interviews there will be some new 360 content for Gears though it probably won't be the same as on the PC.
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no, it will run fine in XP and DX10. Probably better in fact...
My only worry is the travesty that was Halo2 PC online. Do I need an XBL Gold account to run all online modes etc.? I couldn't give a rats ass about matchmaking, achievements and so on.
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Actually Call of Duty 4 is out on the same day so my £ may have to be donated to that cause.
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And this time the Brumak is going to get it!!
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Indeed no reason at all... just 1 year later!
In fact I am going to see Spider Man 3 in about 5 months!
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If I recall correctly the basic engine (Unreal 3) is built to run both SM 2.0 and 3.0, but after what happened with Bioshock I wouldn't hold your breath expecting there to be SM 2.0 support out of the box.
Then again, it is Epic's own development team, so you never know...
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UE3 stuff tends to be SM3 only.
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Multi FTW
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Gears of War will run on XP no problems.
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Your comment confused me... you seemed to say "360s better than PC" and then "PCs get a more polished game".
@projectmayhem "XP and DX10"
Do you mean "XP /or/ DX10"? As in, "XP or Vista"? Because (all debates aside) XP can't do DX10.
It should scale down to DX9, though.
@Dizzy "In fact I am going to see Spider Man 3 in about 5 months!"
Don't bother. I walked out. (Yes, I know he was making a joke)
Personally, not sure I'll get around to this for a while... games come out far too quickly nowadays :-S
Peace, y'all.
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Both version are fine. If you have the right system the PC version is clearly the better one because it has more content and is NOT locked to 30 fps.
The PC version does run on a tweaked engine which is no surprise considering that 1 year has passed since the release of the 360 version.
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enjoy playing it, you fucking cunts rofl